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1. So... - in General Discussions [original thread]
Louis Domi wrote: How does the breach do more damage than a proto RR? 51-58. Also breach has no charge time, and is just a tad bit slower? about 30 rpm? Try half of the range
- by Black SlaverX - at 2014.11.04 18:07:00
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2. 6,123,615 ISK payout from 1 Public Skirmish - in General Discussions [original thread]
Maybe payouts are based upon isk lost by the opponent. Some games where I see only proto, I get good isk payouts, only militia and I get the normal payouts pre-1.9.
- by Black SlaverX - at 2014.11.04 17:55:00
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3. Remove AA - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Black SlaverX wrote: The reason we have aim assists is because of mouse and keyboard. If we have one we must have the other. Reaaaaaaaaaally? When I'm on the PC playing my other games, I sure as hell don't need AA...
- by Black SlaverX - at 2014.11.04 17:51:00
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4. Remove AA - in General Discussions [original thread]
The reason we have aim assists is because of mouse and keyboard. If we have one we must have the other.
- by Black SlaverX - at 2014.11.04 17:36:00
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5. The Tryhard Tag - in General Discussions [original thread]
Atiim wrote: Joel II X wrote: Dumb suggestion is dumb... ... and unrealistic. This is not how coding works. It is very possible to assign a string labeled "tryhard" to a player. In fact, CCP already has code for assigning titles to c...
- by Black SlaverX - at 2014.10.16 21:38:00
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6. The Tryhard Tag - in General Discussions [original thread]
Joel II X wrote: Dumb suggestion is dumb... ... and unrealistic. This is not how coding works. if (tryhardmatch=true) { join tryhardmatch } else { create tryhardmatch }; done.
- by Black SlaverX - at 2014.10.16 21:26:00
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7. The Tryhard Tag - in General Discussions [original thread]
So we all know that there are certain groups that just decrease public contract games for everyone: Nyan San 1 up Lord British etc... I propose that those CORPs get hit with the tryhard tag. This tag would have one function; any squad composed ...
- by Black SlaverX - at 2014.10.16 21:16:00
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8. Scrubbiest fit ATM? - in General Discussions [original thread]
saxonmish wrote: Black SlaverX wrote: My vote goes for caldari scout w/ rail rifle and bolt pistol. What do you run? Mostly minmatar stuff, minmatar assaults with mass drivers are my current favorite because of the amount of scouts ru...
- by Black SlaverX - at 2014.10.08 15:50:00
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9. Scrubbiest fit ATM? - in General Discussions [original thread]
RayRay James wrote: Black SlaverX wrote: RayRay James wrote: Why is any gameplay scrubby? Valid mechanics are valid It basically signifies what is FotM due to it's OP nature. Basically Nyan San battle doctrine. When you see Nyan san...
- by Black SlaverX - at 2014.10.08 15:46:00
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10. Scrubbiest fit ATM? - in General Discussions [original thread]
RayRay James wrote: Why is any gameplay scrubby? Valid mechanics are valid It basically signifies what is FotM due to it's OP nature. Basically Nyan San battle doctrine. When you see Nyan san and a few others all unify around one fit, it ...
- by Black SlaverX - at 2014.10.08 15:06:00
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11. Scrubbiest fit ATM? - in General Discussions [original thread]
My vote goes for caldari scout w/ rail rifle and bolt pistol.
- by Black SlaverX - at 2014.10.08 15:00:00
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12. Rail RIfle - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: The sound of the thing. Thats the downside. And since i like quieter type weapons RR not my thing. And its so easy to use. I do like the assault rail but that thing sounds even worse. But not easy to use as much. As a...
- by Black SlaverX - at 2014.10.04 06:57:00
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13. Rail RIfle - in General Discussions [original thread]
Soraya Xel wrote: Ah, I don't use aim assist, Black SlaverX. Couldn't if I wanted to since it's only for controller kiddies. ;) Maybe that helps. I am doubtful of it's ability to kill suits at a distance in less than a second, because even whe...
- by Black SlaverX - at 2014.10.04 05:34:00
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14. Rail RIfle - in General Discussions [original thread]
Soraya Xel wrote: I find RRs pretty awful in CQC. Stopping to aim means wasting a lot of time because of the chargeup. And honestly, the RR's damage no longer seems competitive either. At what I would expect for the RR's ideal range, it seems a...
- by Black SlaverX - at 2014.10.04 01:34:00
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15. SMG and breach smg - in General Discussions [original thread]
CommanderBolt wrote: I think that aim assist is a crime. So is mouse/KB on a console game. Get over it.
- by Black SlaverX - at 2014.10.03 17:33:00
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16. Why? - in General Discussions [original thread]
Because no one likes camping, cheap... no skill... camping.
- by Black SlaverX - at 2014.10.01 15:07:00
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17. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
Do the templar/dren scramblers and the toxin smg qualify as militia or no?
- by Black SlaverX - at 2014.09.30 06:16:00
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18. Wage Disparity: Class - in General Discussions [original thread]
Boot Booter wrote: Black SlaverX wrote: Ok, so a few things: 1) If you don't run with a squad, you will always be at an everything advantage, thats why this game has 50 players left. 2) If you don't choose cloaky scout without a squad, you...
- by Black SlaverX - at 2014.09.30 03:57:00
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19. Wage Disparity: Class - in General Discussions [original thread]
Ok, so a few things: 1) If you don't run with a squad, you will always be at an everything advantage, thats why this game has 50 players left. 2) If you don't choose cloaky scout without a squad, you are going to die alot 3) Number > skill. ...
- by Black SlaverX - at 2014.09.30 02:55:00
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20. Show of hands... - in General Discussions [original thread]
As long as it is still free and not attached to the boring eve online, I will be on board. EDIT: attached as in i would need to spend $15/month on spreadsheets online with a side of AFK cloaking.
- by Black SlaverX - at 2014.09.30 02:15:00
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