Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
bamboo x
Eternal Beings Proficiency V.
400
|
Posted - 2014.03.26 09:18:00 -
[1] - Quote
In a Planetary Conquest
We just had a team of at least 5 or 6 heavies on a city map... The enemy had more heavies, and our deployment screwed up because our dropship rolled over...
And OH MY GOD. HMGs everywhere slaughtering us. Even me in my MAXED OUT AMARR SENTINEL. All the kills were HMG kills.
I take it back CCP, keep up the good work, NERF THAT ****
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
Lorhak Gannarsein
Science For Death
2369
|
Posted - 2014.03.26 09:19:00 -
[2] - Quote
So nerf heavies because you're a scrub and can't do better than 47/14 including OB kills?
ak.0 4 LYFE
Large Missile Turrets: the real unicorns of DUST.
|
bamboo x
Eternal Beings Proficiency V.
400
|
Posted - 2014.03.26 09:22:00 -
[3] - Quote
Lorhak Gannarsein wrote:So nerf heavies because you're a scrub and can't do better than 47/14 including OB kills?
**** that. We had a PERFECT TEAM in that PC. Our dropship just flipped because we had to pick up a stray squad member (which we shouldn't have done)
EVEN IF WE GOT TO THE POINT FIRST like we should have done, THEY WOULD HAVE STILL SLAUGHTERED US.
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
Shruikan Iceeye
0uter.Heaven
167
|
Posted - 2014.03.26 09:24:00 -
[4] - Quote
bamboo x wrote:In a Planetary Conquest We just had a team of at least 5 or 6 heavies on a city map... The enemy had more heavies, and our deployment screwed up because our dropship rolled over... And OH MY GOD. HMGs everywhere slaughtering us. Even me in my MAXED OUT AMARR SENTINEL. All the kills were HMG kills. I take it back CCP, keep up the good work, NERF THAT **** That happened before1.8 and it'll always happen in a city map as long as heavies exist in this game
Pass The A/1 Sauce
|
Lorhak Gannarsein
Science For Death
2370
|
Posted - 2014.03.26 09:29:00 -
[5] - Quote
bamboo x wrote:Lorhak Gannarsein wrote:So nerf heavies because you're a scrub and can't do better than 47/14 including OB kills? **** that. We had a PERFECT TEAM in that PC. Our dropship just flipped because we had to pick up a stray squad member (which we shouldn't have done) EVEN IF WE GOT TO THE POINT FIRST like we should have done, THEY WOULD HAVE STILL SLAUGHTERED US.
Get better.
Heavies are everywhere.
Clearly your team was not perfect.
ak.0 4 LYFE
Large Missile Turrets: the real unicorns of DUST.
|
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
661
|
Posted - 2014.03.26 09:31:00 -
[6] - Quote
Or bring a Forge gun. HP don't matter when you one shot them.
Amarr SCR user.
Believe in the FORGE, young padawans
C'èSoloDoloreSuCharlie
|
bamboo x
Eternal Beings Proficiency V.
400
|
Posted - 2014.03.26 09:35:00 -
[7] - Quote
Lorhak Gannarsein wrote:bamboo x wrote:Lorhak Gannarsein wrote:So nerf heavies because you're a scrub and can't do better than 47/14 including OB kills? **** that. We had a PERFECT TEAM in that PC. Our dropship just flipped because we had to pick up a stray squad member (which we shouldn't have done) EVEN IF WE GOT TO THE POINT FIRST like we should have done, THEY WOULD HAVE STILL SLAUGHTERED US. Get better. Heavies are everywhere. Clearly your team was not perfect.
Man **** you, **** your big mouth, shut the **** up. I'm better at video games than you have ever been. I've been playing video games longer than you.
Thank you CCP. They realize better than we do that heavy spam without the eHP nerf will be OP as ****.
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
bamboo x
Eternal Beings Proficiency V.
400
|
Posted - 2014.03.26 09:38:00 -
[8] - Quote
Shruikan Iceeye wrote:bamboo x wrote:In a Planetary Conquest We just had a team of at least 5 or 6 heavies on a city map... The enemy had more heavies, and our deployment screwed up because our dropship rolled over... And OH MY GOD. HMGs everywhere slaughtering us. Even me in my MAXED OUT AMARR SENTINEL. All the kills were HMG kills. I take it back CCP, keep up the good work, NERF THAT **** That happened before1.8 and it'll always happen in a city map as long as heavies exist in this game
That's pure crap. We had enough heavies to counter that IF this was balanced, but it's not. There were 3 logis on 6 heavies running around. Even if we killed the logis the heavy would still be left slaughtering everything.
Our corp is GOOD AT KILLING. We got slaughtered because heavies are OP and unbalanced. PERIOD.
NOT TO MENTION my amarr sentinel HMG resist bonus was NOT APPLYING because of the spawn glitch
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
tander09
KILL-EM-QUICK RISE of LEGION
61
|
Posted - 2014.03.26 09:42:00 -
[9] - Quote
FINALLY! SOMEONE WHO SEES THE LIGHT! NERF THE HOOVY CCP NOW!!!
Touch my BPO Gear, and you shall perish in the thrusters of a AMARR TITAN!!!!!!!
AMARRIAN4LYFE!
|
Hecarim Van Hohen
Bullet Cluster
750
|
Posted - 2014.03.26 09:45:00 -
[10] - Quote
How about a nice big cup of shut the **** up
"You exist because we allow it, and you will end because we demand it.GÇ¥.
- CCP commenting on heavies
|
|
Jack McReady
DUST University Ivy League
1210
|
Posted - 2014.03.26 09:49:00 -
[11] - Quote
funny because MD and PLC direct hits still slaughter heavies and if you abuse cover by popping out, firing and hiding you get almost no damage in return. |
Lorhak Gannarsein
Science For Death
2372
|
Posted - 2014.03.26 09:49:00 -
[12] - Quote
bamboo x wrote:Shruikan Iceeye wrote:bamboo x wrote:In a Planetary Conquest We just had a team of at least 5 or 6 heavies on a city map... The enemy had more heavies, and our deployment screwed up because our dropship rolled over... And OH MY GOD. HMGs everywhere slaughtering us. Even me in my MAXED OUT AMARR SENTINEL. All the kills were HMG kills. I take it back CCP, keep up the good work, NERF THAT **** That happened before1.8 and it'll always happen in a city map as long as heavies exist in this game That's pure crap. We had enough heavies to counter that IF this was balanced, but it's not. There were 3 logis on 6 heavies running around. Even if we killed the logis the heavy would still be left slaughtering everything. Our corp is GOOD AT KILLING. We got slaughtered because heavies are OP and unbalanced. PERIOD. NOT TO MENTION my amarr sentinel HMG resist bonus was NOT APPLYING because of the spawn glitch
waaaa
heavies are OP because our heavies couldn't kill their heavies and my heavy's hp was bugged cpp nerf heavy pl0x
Do you realise how silly that sounds?
You need better heavies.
ak.0 4 LYFE
Large Missile Turrets: the real unicorns of DUST.
|
Bethhy
Ancient Exiles. Dirt Nap Squad.
1450
|
Posted - 2014.03.26 09:51:00 -
[13] - Quote
Heavies Survivability is awesome.. It's what everyone asked for forever...
Their damage output is crazy though... They can't be the best tanks and DPS on the field..
Heavies should have their damage output adjusted not the Healthpoints reduced.
Such backwards concept for a heavy in terms of a fix it's mind boggling... |
bamboo x
Eternal Beings Proficiency V.
400
|
Posted - 2014.03.26 09:53:00 -
[14] - Quote
Bethhy wrote:Heavies Survivability is awesome.. It's what everyone asked for forever...
Their damage output is crazy though... They can't be the best tanks and DPS on the field..
Heavies should have their damage output adjusted not the Healthpoints reduced.
Such backwards concept for a heavy in terms of a fix it's mind boggling...
Yeah that's true.
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
pagl1u M
Maphia Clan Corporation
457
|
Posted - 2014.03.26 09:54:00 -
[15] - Quote
I am all for a heavy nerf... With this thread you almost convinced me they shouldnt nerf them! Il |
bamboo x
Eternal Beings Proficiency V.
400
|
Posted - 2014.03.26 09:55:00 -
[16] - Quote
pagl1u M wrote:I am all for a heavy nerf... With this thread you almost convinced me they shouldnt nerf them! Il
You just contradicted yourself. Lol
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
Shruikan Iceeye
0uter.Heaven
168
|
Posted - 2014.03.26 09:57:00 -
[17] - Quote
Bethhy wrote:Heavies Survivability is awesome.. It's what everyone asked for forever...
Their damage output is crazy though... They can't be the best tanks and DPS on the field..
Heavies should have their damage output adjusted not the Healthpoints reduced.
Such backwards concept for a heavy in terms of a fix it's mind boggling... The thing is that the nerfs on the rifles are damn near negligible and I could see CCP taking you advice and making the hmg he BB gun it used to be. Before 1.8 a heavy could Kill you before you breached his shields BUT only within 20 m. Heavies are exactly where they need to be imo
Pass The A/1 Sauce
|
Ryme Intrinseca
Fatal Absolution Negative-Feedback
914
|
Posted - 2014.03.26 09:59:00 -
[18] - Quote
Bethhy wrote:Heavies Survivability is awesome.. It's what everyone asked for forever...
Their damage output is crazy though... They can't be the best tanks and DPS on the field..
Heavies should have their damage output adjusted not the Healthpoints reduced.
Such backwards concept for a heavy in terms of a fix it's mind boggling... If you nerf HMG rather than suit you are only hurting HMG heavies and giving the green light to rifle heavies. I can promise you there'd be RR and CR heavies everywhere. We had a high HP suit, low DPS HMG for months and the result was that the HMG went almost extinct.
Nerfing the suit is the right way to go, I'm not sure if 20% is the right number though, maybe 10 or 15 would be better. Don't see how high DPS is a backwards concept for the heavy, the whole point of the suit is to carry a damn minigun. |
Himiko Kuronaga
Fatal Absolution Negative-Feedback
3366
|
Posted - 2014.03.26 10:02:00 -
[19] - Quote
bamboo x wrote:Lorhak Gannarsein wrote:So nerf heavies because you're a scrub and can't do better than 47/14 including OB kills? **** that. We had a PERFECT TEAM in that PC. Our dropship just flipped because we had to pick up a stray squad member (which we shouldn't have done) EVEN IF WE GOT TO THE POINT FIRST like we should have done, THEY WOULD HAVE STILL SLAUGHTERED US.
Low ground CQC is dominated by heavies. They spammed heavies because you wouldn't use the counter, which is high ground with mass driver spam. I assume you were on a cargo hub.
If you were on a production facility, you have no excuse because heavies are worthless outside of the computer room. High ground saucer overwatch destroys them.
If you were on a surface research lab, you also have no excuse. Underground point is dominated by overwatch in several areas and is open to orbital bombardment. High ground point has several angles to flank from, as well as a higher-ground landing pad atop the bridge that can effectively be used to out-range and destroy any heavies on point defense.
So basically, your "perfect team" got outplayed. Having better gungame is not the answer to every situation. |
Bethhy
Ancient Exiles. Dirt Nap Squad.
1453
|
Posted - 2014.03.26 10:05:00 -
[20] - Quote
Ryme Intrinseca wrote:Bethhy wrote:Heavies Survivability is awesome.. It's what everyone asked for forever...
Their damage output is crazy though... They can't be the best tanks and DPS on the field..
Heavies should have their damage output adjusted not the Healthpoints reduced.
Such backwards concept for a heavy in terms of a fix it's mind boggling... If you nerf HMG rather than suit you are only hurting HMG heavies and giving the green light to rifle heavies. I can promise you there'd be RR and CR heavies everywhere. We had a high HP suit, low DPS HMG for months and the result was that the HMG went almost extinct. Nerfing the suit is the right way to go, I'm not sure if 20% is the right number though, maybe 10 or 15 would be better. Don't see how high DPS is a backwards concept for the heavy, the whole point of the suit is to carry a damn minigun.
I don't think Sentinel's with Rifles can compete with rifle specialists now. Commando's with that 10% damage buff and decent health, destroy fake heavies...
HMG DPS wasn't low when fully applied.. But the problem with the HMG wasn't it's stats... IT was that literally the HMG bullet spread was a Pixel... A singular Pixel.. There are 50 posts on it and Youtube vids documenting it. Once that got hotfixed the HMG worked. |
|
Fox Gaden
Immortal Guides
2831
|
Posted - 2014.03.26 10:06:00 -
[21] - Quote
I am enjoying being OP while it lasts, but yeah, the 20% HP nerf is needed, due to our increased effective health from all the resists.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
NextDark Knight
Hellstorm Inc League of Infamy
307
|
Posted - 2014.03.26 10:20:00 -
[22] - Quote
Jastad wrote:Or bring a Forge gun. HP don't matter when you one shot them.
Firstly, Forge Gun has been crap since 1.6. Secondly the Gallenete Heavy can tank direct forge fire and be core repped high enough before the second Proto Assault Forge can fire.
Secondly, I don't agree with the Heavy Nerf because I been having a crap time with the low EHP of the Caldari heavy and not able to have 5 squad mates core rep me.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
|
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
662
|
Posted - 2014.03.26 10:22:00 -
[23] - Quote
NextDark Knight wrote:Jastad wrote:Or bring a Forge gun. HP don't matter when you one shot them. Firstly, Forge Gun has been crap since 1.6. Secondly the Gallenete Heavy can tank direct forge fire and be core repped high enough before the second Proto Assault Forge can fire. Secondly, I don't agree with the Heavy Nerf because I been having a crap time with the low EHP of the Caldari heavy and not able to have 5 squad mates core rep me.
I've yet to find a heavy that resist a Forge Round in the FACE.
EDIT to make clear i am a Ground Forger user
EDIT-AGAIN
My Cal.Heavy is really good as a Forge-gun platform. Sometimes is need to use the Amarr Heavy as a Forge platform, when RR are rampant the Amarr is better.
Amarr SCR user.
Believe in the FORGE, young padawans
C'èSoloDoloreSuCharlie
|
bamboo x
Eternal Beings Proficiency V.
401
|
Posted - 2014.03.26 10:35:00 -
[24] - Quote
Himiko Kuronaga wrote:Low ground CQC is dominated by heavies. They spammed heavies because you wouldn't use the counter, which is high ground with mass driver spam. I assume you were on a cargo hub.
This. Yeah, we just learned the hard way that heavy spam is more important now.
But you can't have everyone on your team with mass drivers dude... we had some good RE users and they still couldn't do much.
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
Himiko Kuronaga
Fatal Absolution Negative-Feedback
3366
|
Posted - 2014.03.26 10:36:00 -
[25] - Quote
Fox Gaden wrote:I am enjoying being OP while it lasts, but yeah, the 20% HP nerf is needed, due to our increased effective health from all the resists.
You only have 10% to 15% more HP against guns than you did in 1.7 good sir.
Taking away 20% is effectively making you WEAKER than you were in 1.7.
You're actually gonna be ok with that? |
bamboo x
Eternal Beings Proficiency V.
401
|
Posted - 2014.03.26 11:01:00 -
[26] - Quote
NextDark Knight wrote:Secondly, I don't agree with the Heavy Nerf because I been having a crap time with the low EHP of the Caldari heavy and not able to have 5 squad mates core rep me.
No, just no. You shouldn't be expecting much at CQC with the Caldari heavy. That role is supposed to be a Forger that can instantly regain its shields. Period.
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
bamboo x
Eternal Beings Proficiency V.
401
|
Posted - 2014.03.26 11:03:00 -
[27] - Quote
Himiko Kuronaga wrote:Fox Gaden wrote:I am enjoying being OP while it lasts, but yeah, the 20% HP nerf is needed, due to our increased effective health from all the resists. You only have 10% to 15% more HP against guns than you did in 1.7 good sir. Taking away 20% is effectively making you WEAKER than you were in 1.7. You're actually gonna be ok with that?
No because the rifles all got a small nerf. This is just like the tanks vs AV problem. You weaken the counter, but buff the suit/tank and it's too much.
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
Joey-Number1
Maniacal Miners INC No Safe Haven
73
|
Posted - 2014.03.26 11:08:00 -
[28] - Quote
That is obviously a PC not the heavy suits. Everyone is dedicated when it comes to PC and do whatever tactic they want to win :P. |
Himiko Kuronaga
Fatal Absolution Negative-Feedback
3367
|
Posted - 2014.03.26 11:13:00 -
[29] - Quote
bamboo x wrote:Himiko Kuronaga wrote:Fox Gaden wrote:I am enjoying being OP while it lasts, but yeah, the 20% HP nerf is needed, due to our increased effective health from all the resists. You only have 10% to 15% more HP against guns than you did in 1.7 good sir. Taking away 20% is effectively making you WEAKER than you were in 1.7. You're actually gonna be ok with that? No because the rifles all got a small nerf. This is just like the tanks vs AV problem. You weaken the counter, but buff the suit/tank and it's too much.
Rifles aren't the counter, though. Not unless they are at range or on high ground, in which case the heavy is entirely defenseless anyway.
HMG is supposed to beat them head to head, and it's going just that because the suit can soak up a lot of damage and the HMG can rip people apart.
Walk about twenty feet back, or elevate yourself five feet up, and the entire situation changes. How is that already not balanced? I am willing to admit that most people are too stupid to actually play in an intelligent manner and counter the heavy suit accordingly, but should balance changes really be made based on general player stupidity instead of what is actually possible to do? |
The Terminator T-1000
Skynet Incorporated
248
|
Posted - 2014.03.26 11:17:00 -
[30] - Quote
I think cloaking is a bigger issue. |
|
Himiko Kuronaga
Fatal Absolution Negative-Feedback
3367
|
Posted - 2014.03.26 11:17:00 -
[31] - Quote
Cloaking is a joke. |
BL4CKST4R
WarRavens League of Infamy
2200
|
Posted - 2014.03.26 11:19:00 -
[32] - Quote
Their HP is fine but they can react extremely quick, jump turn slaughter, and their damage is 50% higher than any other.
Their HP should remain high, but their turn speed and HMG damage should be reduced.
For the Federation!
|
BL4CKST4R
WarRavens League of Infamy
2200
|
Posted - 2014.03.26 11:20:00 -
[33] - Quote
The Terminator T-1000 wrote:I think cloaking is a bigger issue.
Cloaking isn't to bad if your paying attention, for starters nobody is 100% cloaked, and if you run you are very visible.
What we need is cloakers to be uncloaked when damaged, but at the same time the AA and red dot when aiming at a cloaked target needs to go.
For the Federation!
|
bamboo x
Eternal Beings Proficiency V.
402
|
Posted - 2014.03.26 11:21:00 -
[34] - Quote
BL4CKST4R wrote:Their HP is fine but they can react extremely quick, jump turn slaughter, and their damage is 50% higher than any other.
Their HP should remain high, but their turn speed and HMG damage should be reduced.
That's not fair at all. Are you even a heavy?
Hiding behind walls and objects is all we have. If we can't turn fast enough to kill a cloaked scout, you're taking away our only advantage. And it would completely ruin the Minmatar heavy.
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
Monkey MAC
Rough Riders..
2259
|
Posted - 2014.03.26 11:24:00 -
[35] - Quote
bamboo x wrote:In a Planetary Conquest We just had a team of mostly medium suits but a squad of 3 heavies and 3 logis on a cargo hub. They had 8 to 10 heavies. Now don't try to tell me those heavies couldn't get picked off by RR and CR in 1.7 And OH MY GOD. HMGs everywhere slaughtering us. Even me in my MAXED OUT AMARR SENTINEL. All the kills were HMG kills. I take it back CCP, keep up the good work, NERF THAT **** CCP realizes unlike we do that the sentinels are OP as **** without the HP nerf
Wether its necessary or not, they shouldn't do it by 20%, 10% at most, anyless and heavy suits would be marginalised again. CCP need to think carefully before they apply a nerf to heavy suits.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
|
Captain Africa Clone1
GRIM MARCH D.E.F.I.A.N.C.E
159
|
Posted - 2014.03.26 11:25:00 -
[36] - Quote
Cloaking is a bigger issue by far ..but interesting concept, so keep it ! Just give the cloaking device some sort of a sound when running it so you can at least hear them coming lol......The shotgun is the problem. I have two different race proto heavies ..I hardly use them cause i just die to much in them ...nerving heavy is beyond CRAZY!!!
Join the March ,see the universe , meet interesting people and kill them
G£¬
http://grimmarch.wix.com/grim-march-ver1
|
bamboo x
Eternal Beings Proficiency V.
402
|
Posted - 2014.03.26 11:26:00 -
[37] - Quote
People, stop going off topic or I will report you.
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
Himiko Kuronaga
Fatal Absolution Negative-Feedback
3368
|
Posted - 2014.03.26 11:27:00 -
[38] - Quote
BL4CKST4R wrote:Their HP is fine but they can react extremely quick, jump turn slaughter, and their damage is 50% higher than any other.
Their HP should remain high, but their turn speed and HMG damage should be reduced.
In head-to-head fights, bigger is supposed to be better. There is not supposed to be a balance here. Bigger IS better, period. If it wasn't, there would be no reason for bigger to exist in the first place.
To get around this, you apply the use of personal intelligence to create a situation that is more favorable for lighter frames. A lighter frame can move faster, which gives it the ability to flank when a bigger foe is distracted, or seek high ground where the larger foe simply cannot follow or return fire effectively.
Every suit has its strength. The heavy suit is the king of direct combat, and it should never be balanced in this regard. It is meant to dominate, and it should dominate. If you want to kill a heavy, you already have all of the tools necessary at your disposal. There is no need to nerf it. |
General Regret
PSU GHOST SYNDICATE DARKSTAR ARMY
23
|
Posted - 2014.03.26 11:30:00 -
[39] - Quote
There not actually not that bad. They needed a hp boost, and I dont really personally play them. If anything 10% nerf max just to take the edge off those base stats. |
pagl1u M
Maphia Clan Corporation
458
|
Posted - 2014.03.26 11:32:00 -
[40] - Quote
bamboo x wrote:pagl1u M wrote:I am all for a heavy nerf... With this thread you almost convinced me they shouldnt nerf them! Il You just contradicted yourself. Lol No I didnt... Can you Read? |
|
bamboo x
Eternal Beings Proficiency V.
403
|
Posted - 2014.03.26 11:34:00 -
[41] - Quote
pagl1u M wrote:bamboo x wrote:pagl1u M wrote:I am all for a heavy nerf... With this thread you almost convinced me they shouldnt nerf them! Il You just contradicted yourself. Lol No I didnt... Can you Read?
I re-read it and understood it a few minutes ago. You want them to be OP.
But there's a limit. When my Sentinel ak.0 is still dying to other sentinel races with HMGs, even though it has a 15% projectile resistance, there is a problem.
I should have been tearing through them like butter and walking away with at least some health.
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
Rusty Shallows
1266
|
Posted - 2014.03.26 11:40:00 -
[42] - Quote
Bethhy wrote:Ryme Intrinseca wrote:Bethhy wrote:Heavies Survivability is awesome.. It's what everyone asked for forever...
Their damage output is crazy though... They can't be the best tanks and DPS on the field..
Heavies should have their damage output adjusted not the Healthpoints reduced.
Such backwards concept for a heavy in terms of a fix it's mind boggling... If you nerf HMG rather than suit you are only hurting HMG heavies and giving the green light to rifle heavies. I can promise you there'd be RR and CR heavies everywhere. We had a high HP suit, low DPS HMG for months and the result was that the HMG went almost extinct. Nerfing the suit is the right way to go, I'm not sure if 20% is the right number though, maybe 10 or 15 would be better. Don't see how high DPS is a backwards concept for the heavy, the whole point of the suit is to carry a damn minigun. I don't think Sentinel's with Rifles can compete with rifle specialists now. Commando's with that 10% damage buff and decent health, destroy fake heavies... HMG DPS wasn't low when fully applied.. But the problem with the HMG wasn't it's stats... IT was that literally the HMG bullet spread was a Pixel... A singular Pixel.. There are 50 posts on it and Youtube vids documenting it. Once that got hotfixed the HMG worked. Part of the HMG DPS was missing. If it was all passing through the center dot the pen & paper damage values would have been fully applied. Anyone who could aim center-of-mass at that point would have wrecked everything inside the optimal. Many of us are familiar with the kind of hip fire DPS an AR or SMG can do with dispersion. Just imagine even more damage with pin-point accuracy. There wouldn't have been the migration to Light Weapons since it was clear the AR had a superior DPS inside 20 meters.
Forums > Game: So here is a cookie and a Like. Please keep posting.
BwaHahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
|
Captain Africa Clone1
GRIM MARCH D.E.F.I.A.N.C.E
161
|
Posted - 2014.03.26 11:40:00 -
[43] - Quote
bamboo x wrote:pagl1u M wrote:bamboo x wrote:pagl1u M wrote:I am all for a heavy nerf... With this thread you almost convinced me they shouldnt nerf them! Il You just contradicted yourself. Lol No I didnt... Can you Read? I re-read it and understood it a few minutes ago. You want them to be OP. But there's a limit. When my Sentinel ak.0 is still dying to other sentinel races with HMGs, even though it has a 15% projectile resistance, there is a problem. I should have been tearing through them like butter and walking away with at least some health.
Listen "butter cup" just because you didn't melt everyone doesn't mean justifying a total nerf on heavy hp..You know how many times if been steamrolled as a heavy by normal assaults..plenty i tell you ..
Join the March ,see the universe , meet interesting people and kill them
G£¬
http://grimmarch.wix.com/grim-march-ver1
|
Mad Syringe
ReDust Inc.
272
|
Posted - 2014.03.26 11:41:00 -
[44] - Quote
I think the biggest problem right now, is that the mediums have to adapt to the new situation!
They used to rush everywhere they went, without too much concerns about heavies even on their hometurf (closed quarter). Now, that the mediums get owned if they rush in like kamikazes, they complain, instead of taking a coordinated more careful aproach. If you soften heavies with nades and MD's and rush them from several angles, you will prevail, even with an assault suit. There might be casualties, but it's not a picnick out there anymore even for you assault bro's.
|
bamboo x
Eternal Beings Proficiency V.
403
|
Posted - 2014.03.26 11:43:00 -
[45] - Quote
Captain Africa Clone1 wrote:Listen "butter cup" just because you didn't melt everyone doesn't mean justifying a total nerf on heavy hp..You know how many times if been steamrolled as a heavy by normal assaults..plenty i tell you ..
Watch your mouth and be respectful.
Our corp is very good we are full of efficient killers. We couldn't even touch them. I swear to god there wasn't even a scout on their team, it was all Sentinels and Logis.
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
Oxskull Duncarino
Imperfects Negative-Feedback
508
|
Posted - 2014.03.26 11:44:00 -
[46] - Quote
Lorhak Gannarsein wrote:bamboo x wrote:Lorhak Gannarsein wrote:So nerf heavies because you're a scrub and can't do better than 47/14 including OB kills? **** that. We had a PERFECT TEAM in that PC. Our dropship just flipped because we had to pick up a stray squad member (which we shouldn't have done) EVEN IF WE GOT TO THE POINT FIRST like we should have done, THEY WOULD HAVE STILL SLAUGHTERED US. Get better. Heavies are everywhere. Clearly your team was not perfect. This, many times over You obviously didn't have a perfect team. PC is all about setting a team up with full knowledge of the potential opposition setup and taking into account all bugs and glitches. There is no PERFECT team. There is though, a perfect battle commander. You bamboo, have been coming on these forums acting like you know the game, and quote reasons for nurffs/buffs based off one or two games, yet are so obviously up up own...........that no one that has even a small bit of cop on takes seriously. Do go on though, I find ya entertaining |
Captain Africa Clone1
GRIM MARCH D.E.F.I.A.N.C.E
161
|
Posted - 2014.03.26 11:46:00 -
[47] - Quote
bamboo x wrote:Captain Africa Clone1 wrote:Listen "butter cup" just because you didn't melt everyone doesn't mean justifying a total nerf on heavy hp..You know how many times if been steamrolled as a heavy by normal assaults..plenty i tell you ..
Watch your mouth and be respectful. Our corp is very good we are full of efficient killers. We couldn't even touch them. I swear to god there wasn't even a scout on their team, it was all Sentinels and Logis.
Your a Joke , I don't respect clowns , I laugh at them !!!
Join the March ,see the universe , meet interesting people and kill them
G£¬
http://grimmarch.wix.com/grim-march-ver1
|
bamboo x
Eternal Beings Proficiency V.
403
|
Posted - 2014.03.26 11:56:00 -
[48] - Quote
Oxskull Duncarino wrote:This, many times over You obviously didn't have a perfect team. PC is all about setting a team up with full knowledge of the potential opposition setup and taking into account all bugs and glitches. There is no PERFECT team. There is though, a perfect battle commander. You bamboo, have been coming on these forums acting like you know the game, and quote reasons for nurffs/buffs based off one or two games, yet are so obviously up up own...........that no one that has even a small bit of cop on takes seriously. Do go on though, I find ya entertaining
Go ahead, keep talking. Our corp is full of very experienced, very good players and this heavy spam is just OP and there's nothing else to it.
I'm going to leave you disrespectful forum trolls to rot in your own filth. Screw this forum.
I laugh at your CR, HMG, SMG, LR, ScR, AR, ScP & IoP
|
Captain Africa Clone1
GRIM MARCH D.E.F.I.A.N.C.E
161
|
Posted - 2014.03.26 12:09:00 -
[49] - Quote
YOUR CEO should spank you ...naughty boy
Join the March ,see the universe , meet interesting people and kill them
G£¬
http://grimmarch.wix.com/grim-march-ver1
|
Megaman Trigger
Knights of Eternal Darkness League of Infamy
70
|
Posted - 2014.03.26 12:16:00 -
[50] - Quote
bamboo x wrote:In a Planetary Conquest We just had a team of mostly medium suits but a squad of 3 heavies and 3 logis on a cargo hub 3 points in the city. They had 8 to 10 heavies. Now don't try to tell me those heavies couldn't get picked off by RR and CR in 1.7 And OH MY GOD. HMGs everywhere slaughtering us. Even me in my MAXED OUT AMARR SENTINEL. All the kills were HMG kills. I take it back CCP, keep up the good work CCP realizes unlike we do that the sentinels are OP without the HP nerf
3 Heavies and 3 Logi will always lose to 8 Heavies, they have strength in numbers. If you're using an ak.0 yourself, campaigning for a nerf will make it even harder for you.
The ak.0's 15% resist to projectiles is countered by the HMG proficiency's 15% boost to damage vs. armour. Couple that with multiple HMG's firing and those 3 Heavies you had will be overwhelmed. Throw in reps, Nanohives and the fact that they literally doubled up on each of you, of course their Heavies were going to steamroll you.
Purifier. First Class.
|
|
Disturbingly Bored
Forum Warfare
2070
|
Posted - 2014.03.26 12:21:00 -
[51] - Quote
Fox Gaden wrote:I am enjoying being OP while it lasts, but yeah, the 20% HP nerf is needed, due to our increased effective health from all the resists.
Totally disagree.
By changing the Sentinels piddly 1.7 bonuses to affect EHP, and then reducing total HP by a greater amount than the resists, CCP is essentially stripping Sentinel of its bonuses.
It's like going into work and having your boss say:
"Good work! We're making a change around here and now we'll be paying out bonus checks up to 15% of your pay!
Oh, and by the way, we'll be cutting your base pay by 20% at the same time."
It's complete ******* stupidity. I'd rather have my underwhelming reload bonus and totally useless overheat damage bonus back. This is exactly the kind of thoughtless nerfbat wielding by CCP that I feared would happen.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
|
Chibi Andy
Forsaken Immortals Top Men.
1114
|
Posted - 2014.03.26 12:54:00 -
[52] - Quote
ok so from i've read, you were in PC and your DS pilot botched a landing and so your squad gets ambushed by 8 heavies? and because of that reason you want the heavies nerfed when you yourself are using a heavy suit?
if your squad managed to get ambushed by 8 heavies then clearly your "corp" sucks. very experienced and very good??? after what you said about being ambushed by those 8 heavies? im really doubting that very experience and very good part.
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
|
Nirwanda Vaughns
Death Firm.
465
|
Posted - 2014.03.26 12:58:00 -
[53] - Quote
as long as they take the 20% they're wanting to tak eoff, gather em all up and just stick them on the minny suit. then it might actually be a viable heavy suit haha
Rolling with the punches
|
Jack McReady
DUST University Ivy League
1216
|
Posted - 2014.03.26 13:13:00 -
[54] - Quote
Chibi Andy wrote:ok so from what i've read, you were in PC and your DS pilot botched a landing and so your squad gets ambushed by 8 heavies? and because of that reason you want the heavies nerfed when you yourself are using a heavy suit? if your squad managed to get ambushed by 8 heavies then clearly your "corp" sucks. very experienced and very good??? after what you said about being ambushed by those 8 heavies? im really doubting that very experience and very good part. someone finally got the gist about the scub OP and his scrub logic
|
The Headless Horseman
Paladin Survey Force Amarr Empire
116
|
Posted - 2014.03.26 13:58:00 -
[55] - Quote
This is now an offical "don't nerf my heavy or ill quit tread." Ccp sure knows how to suck all the fun out a game. :(
Signed, Sealed, Delivered
|
steadyhand amarr
TeamPlayers Negative-Feedback
2739
|
Posted - 2014.03.26 14:35:00 -
[56] - Quote
Na the op got out played end of :-P.
Dusts tempo has slowed right down and the twitch players are haveing trouble implementing simple squad tackets like bring MDs or heavys in the way lets do this carefully.
Blindrushing any suit will get u killed down u cant assume having faster twitch is gunna win u the fight
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
|
Lorhak Gannarsein
Science For Death
2385
|
Posted - 2014.03.26 14:35:00 -
[57] - Quote
Jack McReady wrote:Chibi Andy wrote:ok so from what i've read, you were in PC and your DS pilot botched a landing and so your squad gets ambushed by 8 heavies? and because of that reason you want the heavies nerfed when you yourself are using a heavy suit? if your squad managed to get ambushed by 8 heavies then clearly your "corp" sucks. very experienced and very good??? after what you said about being ambushed by those 8 heavies? im really doubting that very experience and very good part. someone finally got the gist about the scub OP and his scrub logic
I think nearly every thread on the first page pointed it out :P
ak.0 4 LYFE
Large Missile Turrets: the real unicorns of DUST.
|
ChromeBreaker
SVER True Blood General Tso's Alliance
1668
|
Posted - 2014.03.26 14:47:00 -
[58] - Quote
I looked because of the tital of this post...
I stayed because of the OP's tears nom nom nom
The answer is "ForgeGun"... doesnt matter what the question is...
|
Bethhy
Ancient Exiles. Dirt Nap Squad.
1454
|
Posted - 2014.03.26 16:45:00 -
[59] - Quote
Rusty Shallows wrote:Bethhy wrote:Ryme Intrinseca wrote:Bethhy wrote:Heavies Survivability is awesome.. It's what everyone asked for forever...
Their damage output is crazy though... They can't be the best tanks and DPS on the field..
Heavies should have their damage output adjusted not the Healthpoints reduced.
Such backwards concept for a heavy in terms of a fix it's mind boggling... If you nerf HMG rather than suit you are only hurting HMG heavies and giving the green light to rifle heavies. I can promise you there'd be RR and CR heavies everywhere. We had a high HP suit, low DPS HMG for months and the result was that the HMG went almost extinct. Nerfing the suit is the right way to go, I'm not sure if 20% is the right number though, maybe 10 or 15 would be better. Don't see how high DPS is a backwards concept for the heavy, the whole point of the suit is to carry a damn minigun. I don't think Sentinel's with Rifles can compete with rifle specialists now. Commando's with that 10% damage buff and decent health, destroy fake heavies... HMG DPS wasn't low when fully applied.. But the problem with the HMG wasn't it's stats... IT was that literally the HMG bullet spread was a Pixel... A singular Pixel.. There are 50 posts on it and Youtube vids documenting it. Once that got hotfixed the HMG worked. Part of the HMG DPS was missing. If it was all passing through the center dot the pen & paper damage values would have been fully applied. Anyone who could aim center-of-mass at that point would have wrecked everything inside the optimal. Many of us are familiar with the kind of hip fire DPS an AR or SMG can do with dispersion. Just imagine even more damage with pin-point accuracy. There wouldn't have been the migration to Light Weapons since it was clear the AR had a superior DPS inside 20 meters.
Between the hit detection and the way CCP Updates the Server/Client.. It isn't the case.
Most people on the AR left their Sharpshooter on the AR at 1 so they had a more forgiving spread on the AR.
People only started getting sharpshooter when CCP patched DUST to allow the bullets to have infinite travel but fall off damage then people started getting sharpshooter to keep that pin point better at medium-long range engagements.
There were plenty of People in this corporation for example who have run Heavy exclusively for a year... Who was able to put the old Bullet spread to deadly use..
But now with a generalized circle and the way the spread reacts, its near impossible to miss what that giant circle reitcule is on... |
1st Lieutenant Tiberius
0uter.Heaven
1350
|
Posted - 2014.03.26 16:49:00 -
[60] - Quote
Oh Bamboo x, I remember the hate thread you generated for the ScR back in the day. Fun stuff :D
The Sinwarden
|
|
Orion Sanjeet
Fatal Absolution Negative-Feedback
42
|
Posted - 2014.03.26 17:40:00 -
[61] - Quote
bamboo x wrote:Shruikan Iceeye wrote:bamboo x wrote:In a Planetary Conquest We just had a team of at least 5 or 6 heavies on a city map... The enemy had more heavies, and our deployment screwed up because our dropship rolled over... And OH MY GOD. HMGs everywhere slaughtering us. Even me in my MAXED OUT AMARR SENTINEL. All the kills were HMG kills. I take it back CCP, keep up the good work, NERF THAT **** That happened before1.8 and it'll always happen in a city map as long as heavies exist in this game That's pure crap. We had enough heavies to counter that IF this was balanced, but it's not. There were 3 logis on 6 heavies running around. Even if we killed the logis the heavy would still be left slaughtering everything. Our corp is GOOD AT KILLING. We got slaughtered because heavies are OP and unbalanced. PERIOD. NOT TO MENTION my amarr sentinel HMG resist bonus was NOT APPLYING because of the spawn glitch
Translation for bamboo x's comment for those that haven't taken the time to read between the lines (this is as far as I have read because I for once want to succumb to a knee jerk reaction) "WAAAAAAAAHH, THEY SHUDNDT BE AWWOWED TO HAVE DA PUHFECT SETUP IN DA CITY BEFOE US. I SHUD GET TO HAV THAD POINT BECAUSE I DSURV IT. I CUN KILL SO GUD, THEY SHUDNT BE ABLE TO KILL BEDDER THAN ME. WWAaAaAaaAAHHHH. I SHULDNT HAVE TO GO TO DUFFRNT POINT UND TACE THAT 1 BECAUSE I AM GOD CHIEF MASTER SLAEYR, ERND EVAN THO THEY KE3P KILLING ME THEY SHUDNT G ET 2." |
Orion Sanjeet
Fatal Absolution Negative-Feedback
42
|
Posted - 2014.03.26 17:43:00 -
[62] - Quote
Learn your limitations and the limitations of your team that match and play accordingly. "The only way you get better is by playing a better opponent", if you didn't learn anything from that fight then you truly have lost. So if you are going to rage then do so with your mic on mute, NOT on the forums. |
Princess Abi-Hime
Pradox XVI Proficiency V.
1295
|
Posted - 2014.03.26 17:48:00 -
[63] - Quote
Oh, bamboo. How many times will you have to be told to keep your QQ in your Corp chat?
The Metalhead Mercenary
|
bamboo x
Eternal Beings Proficiency V.
421
|
Posted - 2014.03.26 21:24:00 -
[64] - Quote
Princess Abi-Hime wrote:Oh, bamboo. How many times will you have to be told to keep your QQ in your Corp chat?
Don't start that behavior on the forums lecture. I make a controversial topic and I can't defend myself when people make personal attacks to insult me? I'm the one behaving appropriately here. I just got unbanned and I read the rules and made sure I'm abiding by them.
Quote:Oh Bamboo x, I remember the hate thread you generated for the ScR back in the day. Fun stuff :D
That I will admit was when I was a n00b.
You people who have an ego trip from proto stomping have a harsh reality waiting in life after you turn off the PS3.
|
Benjamin Ciscko
Fatal Absolution Negative-Feedback
1947
|
Posted - 2014.03.26 21:36:00 -
[65] - Quote
Badump
Team carry Prof. IV
I am a carried scrub!
|
Oxskull Duncarino
Imperfects Negative-Feedback
509
|
Posted - 2014.03.26 21:56:00 -
[66] - Quote
Since my last post here got removed I've to post again to stop updates. I can't even remember what I posted |
Michael Cratar
Fenrir's Wolves
304
|
Posted - 2014.03.26 22:13:00 -
[67] - Quote
bamboo x wrote:**** this forum
I'll take you up on that offer, but you will have to buy me dinner first.
I'm not cheap.
The question is not if I can or can not, but who is going to stop me?
Closed Beta Vet
|
Mortedeamor
Imperfects Negative-Feedback
1454
|
Posted - 2014.03.26 22:19:00 -
[68] - Quote
bump
A laser rifle master for life not just for when it becomes popular
Long Live the Empress
Burn the Heretics
|
bamboo x
Eternal Beings Proficiency V.
422
|
Posted - 2014.03.26 22:20:00 -
[69] - Quote
This is actually making me laugh now
You people who have an ego trip from proto stomping have a harsh reality waiting in life after you turn off the PS3.
|
Patrick57
6156
|
Posted - 2014.03.26 22:21:00 -
[70] - Quote
bamboo x wrote:**** this forum The OP is now mad.
Everyone can lay off this thread now... |
|
bamboo x
Eternal Beings Proficiency V.
422
|
Posted - 2014.03.26 22:22:00 -
[71] - Quote
Patrick57 wrote:bamboo x wrote:**** this forum The OP is now mad. Everyone can lay off this thread now...
Eh. People bumping it when I change the title to "stop bumping this thread and let it die" That actually made me laugh
It's more like I'm sick of the immature and ignorant flaming
But I've reported it asking it to be locked now
You people who have an ego trip from proto stomping have a harsh reality waiting in life after you turn off the PS3.
|
Mortedeamor
Imperfects Negative-Feedback
1455
|
Posted - 2014.03.26 22:33:00 -
[72] - Quote
Jastad wrote:Or bring a Forge gun. HP don't matter when you one shot them. jastad speaks the truth 0_0 the morte has seen the light
A laser rifle master for life not just for when it becomes popular
Long Live the Empress
Burn the Heretics
|
Mortedeamor
Imperfects Negative-Feedback
1455
|
Posted - 2014.03.26 22:36:00 -
[73] - Quote
Ryme Intrinseca wrote:Bethhy wrote:Heavies Survivability is awesome.. It's what everyone asked for forever...
Their damage output is crazy though... They can't be the best tanks and DPS on the field..
Heavies should have their damage output adjusted not the Healthpoints reduced.
Such backwards concept for a heavy in terms of a fix it's mind boggling... If you nerf HMG rather than suit you are only hurting HMG heavies and giving the green light to rifle heavies. I can promise you there'd be RR and CR heavies everywhere. We had a high HP suit, low DPS HMG for months and the result was that the HMG went almost extinct. Nerfing the suit is the right way to go, I'm not sure if 20% is the right number though, maybe 10 or 15 would be better. Don't see how high DPS is a backwards concept for the heavy, the whole point of the suit is to carry a damn minigun. i look at the heavy from the pov of a rpg gamer in which case the heavy is a tank..and from that pov..lower dps makes perfect sense.
A laser rifle master for life not just for when it becomes popular
Long Live the Empress
Burn the Heretics
|
Mortedeamor
Imperfects Negative-Feedback
1455
|
Posted - 2014.03.26 22:37:00 -
[74] - Quote
bamboo x wrote:Patrick57 wrote:bamboo x wrote:**** this forum The OP is now mad. Everyone can lay off this thread now... Eh. People bumping it when I change the title to "stop bumping this thread and let it die" That actually made me laugh It's more like I'm sick of the immature and ignorant flaming But I've reported it asking it to be locked now thanks ill put my bit in before they lock it ..heres a hankie for ur tears
A laser rifle master for life not just for when it becomes popular
Long Live the Empress
Burn the Heretics
|
bamboo x
Eternal Beings Proficiency V.
422
|
Posted - 2014.03.26 22:38:00 -
[75] - Quote
Take your discussions out of this thread. I've reported it and it needs to be locked.
You people who have an ego trip from proto stomping have a harsh reality waiting in life after you turn off the PS3.
|
Michael Cratar
Fenrir's Wolves
305
|
Posted - 2014.03.26 22:39:00 -
[76] - Quote
Mortedeamor wrote:Ryme Intrinseca wrote:Bethhy wrote:Heavies Survivability is awesome.. It's what everyone asked for forever...
Their damage output is crazy though... They can't be the best tanks and DPS on the field..
Heavies should have their damage output adjusted not the Healthpoints reduced.
Such backwards concept for a heavy in terms of a fix it's mind boggling... If you nerf HMG rather than suit you are only hurting HMG heavies and giving the green light to rifle heavies. I can promise you there'd be RR and CR heavies everywhere. We had a high HP suit, low DPS HMG for months and the result was that the HMG went almost extinct. Nerfing the suit is the right way to go, I'm not sure if 20% is the right number though, maybe 10 or 15 would be better. Don't see how high DPS is a backwards concept for the heavy, the whole point of the suit is to carry a damn minigun. i look at the heavy from the pov of a rpg gamer in which case the heavy is a tank..and from that pov..lower dps makes perfect sense.
The heavy should be tank, the commando should be more like a vanguard.
The question is not if I can or can not, but who is going to stop me?
Closed Beta Vet
|
|
|
|
Pages: 1 2 3 :: [one page] |