| Pages: [1] 2 3  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Ydubbs81 RND
 Ahrendee Mercenaries
 
 2618
 
 
      | Posted - 2014.03.25 13:40:00 -
          [1] - Quote 
 you shoot them...or if they get fluxed.
 
 Unless the cloaking device is a force field as well, you should decloak if you take any damage to shields or armor.
 
 weRideNDie2getha since 2010 RND's recruitment official phrase | 
      
      
        |  Ydubbs81 RND
 Ahrendee Mercenaries
 
 2618
 
 
      | Posted - 2014.03.25 13:42:00 -
          [2] - Quote 
 I will bump this everytime I hit a guy and he doesn't decloak. Because this is a nobrainer.
 
 weRideNDie2getha since 2010 RND's recruitment official phrase | 
      
      
        |  Hecarim Van Hohen
 Bullet Cluster
 
 710
 
 
      | Posted - 2014.03.25 13:43:00 -
          [3] - Quote 
 as long as they are cloaked they can't shoot back though so I'm quite satisfied with how it is now
 
 TOUGH TITTY, SAID THE KITTY. -Blaine the Mono a¦áGùía¦á | 
      
      
        |  Aikuchi Tomaru
 Subdreddit
 Test Alliance Please Ignore
 
 2086
 
 
      | Posted - 2014.03.25 13:51:00 -
          [4] - Quote 
 They can't even take out their weapon while cloaked. Cloaks were nerfed before they came out. And CCP saw it was good.
 
 Sign up for Caldari FW and defeat the evil Gallente Overlords! | 
      
      
        |  Ydubbs81 RND
 Ahrendee Mercenaries
 
 2618
 
 
      | Posted - 2014.03.25 14:08:00 -
          [5] - Quote 
 Ok...well, let me explain to you guys what happens.
 
 I shoot at a guy, he takes damage. Then he cloaks himself. I shoot at him..even flux. He walks behind me and 2 shots me in the back with a shotgun.
 
 So, what you guys are saying isn't the best argument.
 
 weRideNDie2getha since 2010 RND's recruitment official phrase | 
      
      
        |  Ydubbs81 RND
 Ahrendee Mercenaries
 
 2618
 
 
      | Posted - 2014.03.25 14:10:00 -
          [6] - Quote 
 I mean....seriously...what is your argument for being able to take damage and not decloak? I mean, a flux grenade should
 Disrupt all electrical equipment, right? This shouldn't even be debatable. You take damage, you decloak...period!
 
 weRideNDie2getha since 2010 RND's recruitment official phrase | 
      
      
        |  Hecarim Van Hohen
 Bullet Cluster
 
 713
 
 
      | Posted - 2014.03.25 14:14:00 -
          [7] - Quote 
 
 Ydubbs81 RND wrote:Ok...well, let me explain to you guys what happens. 
 I shoot at a guy, he takes damage. Then he cloaks himself. I shoot at him..even flux. He walks behind me and 2 shots me in the back with a shotgun.
 
 So, what you guys are saying isn't the best argument.
 I thought the cloak was pretty easy to spot and in your scenario you should have been extra alert since you knew there was a cloaked guy near you
  
 TOUGH TITTY, SAID THE KITTY. -Blaine the Mono a¦áGùía¦á | 
      
      
        |  Soldiersaint
 Condotta Rouvenor
 Gallente Federation
 
 761
 
 
      | Posted - 2014.03.25 14:15:00 -
          [8] - Quote 
 
 Ydubbs81 RND wrote:Ok...well, let me explain to you guys what happens. 
 I shoot at a guy, he takes damage. Then he cloaks himself. I shoot at him..even flux. He walks behind me and 2 shots me in the back with a shotgun.
 
 So, what you guys are saying isn't the best argument.
 He outsmarted you. plain and simple. it is very easy to see a moving cloaked scout. if you cant see him then you have problems.
 | 
      
      
        |  Asha Starwind
 DUST University
 Ivy League
 
 612
 
 
      | Posted - 2014.03.25 14:58:00 -
          [9] - Quote 
 
 Ydubbs81 RND wrote:Ok...well, let me explain to you guys what happens. 
 I shoot at a guy, he takes damage. Then he cloaks himself. I shoot at him..even flux. He walks behind me and 2 shots me in the back with a shotgun.
 
 So, what you guys are saying isn't the best argument.
 
 I don't know if it's just me but I have no problem seeing them when they're cloaked.
 
 Mad Bomber - 50% less profile Return dumbfire to Swarms | 
      
      
        |  Vespasian Andendare
 Subsonic Synthesis
 RISE of LEGION
 
 682
 
 
      | Posted - 2014.03.25 15:06:00 -
          [10] - Quote 
 
 Ydubbs81 RND wrote:Excellent way to get a forum ban!I will bump this everytime I hit a guy and he doesn't decloak. Because this is a nobrainer. 
 
 >> Play Dust 514 FREE! Sign up for exclusive gear today! << | 
      
      
        |  ALPHA DECRIPTER
 Dragon-Empire
 
 868
 
 
      | Posted - 2014.03.25 15:49:00 -
          [11] - Quote 
 
 Ydubbs81 RND wrote:I mean....seriously...what is your argument for being able to take damage and not decloak? I mean, a flux grenade should Disrupt all electrical equipment, right? This shouldn't even be debatable. You take damage, you decloak...period!
 
 Not all electrical equipment or your TacNet would stop working and any vehicle that gets fluxed would begin to stall. Should I start a thread because I fluxed a guy and his nova knives/rail weapon still worked?
 
 CCP confirmed a while ago that cloaks would function this way and I highly doubt they are gonna go back on that just because of your poor gun game....then again stranger things have happend
  
 Scout Tactician Dance puppets, DANCE! | 
      
      
        |  Dauth Jenkins
 Ultramarine Corp
 
 290
 
 
      | Posted - 2014.03.25 20:09:00 -
          [12] - Quote 
 
 Ydubbs81 RND wrote:Ok...well, let me explain to you guys what happens. 
 I shoot at a guy, he takes damage. Then he cloaks himself. I shoot at him..even flux. He walks behind me and 2 shots me in the back with a shotgun.
 
 So, what you guys are saying isn't the best argument.
 
 Wait, how did he get behind you If you saw him cloak.
 
 Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher... | 
      
      
        |  Hecarim Van Hohen
 Bullet Cluster
 
 731
 
 
      | Posted - 2014.03.25 20:18:00 -
          [13] - Quote 
 
 Dauth Jenkins wrote:Ydubbs81 RND wrote:Ok...well, let me explain to you guys what happens. 
 I shoot at a guy, he takes damage. Then he cloaks himself. I shoot at him..even flux. He walks behind me and 2 shots me in the back with a shotgun.
 
 So, what you guys are saying isn't the best argument.
 Wait, how did he get behind you If you saw him cloak.  *Magic*
 
 TOUGH TITTY, SAID THE KITTY. -Blaine the Mono a¦áGùía¦á | 
      
      
        |  N1ck Comeau
 Ahrendee Mercenaries
 
 2360
 
 
      | Posted - 2014.03.25 20:27:00 -
          [14] - Quote 
 I agree with getting fluxed. I don't really know my thoughts on decloaking when shot.
 
 Tankers- 'Hit us when are hardeners are down" Proceeds to run three hardeners. Proud member of RND | 
      
      
        |  Dauth Jenkins
 Ultramarine Corp
 
 291
 
 
      | Posted - 2014.03.25 20:30:00 -
          [15] - Quote 
 On the issue of cloaking when shot, it should be the same way they do shield regeneration on vehicles, so you have to overwhelm the cloaking field to disable it.
 
 But yea, fluxes should reclaim everything in range. It's not like they'll be spammed with the grenade and equipment nerf, and even then, it still won't kill you
 
 Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher... | 
      
      
        |  Alena Ventrallis
 The Neutral Zone
 
 994
 
 
      | Posted - 2014.03.25 20:33:00 -
          [16] - Quote 
 Let me shoot while cloaked and you have a deal.
 
 Best PVE idea I've seen. Fixed link. | 
      
      
        |  IceShifter Childhaspawn
 Sanmatar Kelkoons
 Minmatar Republic
 
 471
 
 
      | Posted - 2014.03.25 22:18:00 -
          [17] - Quote 
 I don't mind the cloak not dropping when shot. You can still see the shield impact effect so any rapid fire weapon sprayed in a circle could alert you to the scouts presence.
 The EMP from a flux should affect it, but we have hardened circuitry nowadays so its not a big deal imho.
 I have a problem with those people playing at higher levels of brightness being able to see the cloaks under any circumstance. I have no idea how you could change this but it still seem like a dirty move.
 
 CCP Logibro is awesome. | 
      
      
        |  Ronan Elsword
 Dead Six Initiative
 Lokun Listamenn
 
 262
 
 
      | Posted - 2014.03.25 22:20:00 -
          [18] - Quote 
 I'll agree for fluxes, but a single shot from a hip firing AA user I think not.
 
 PvE 2014 | 
      
      
        |  ReGnYuM
 Dirt Nap Squad.
 
 2565
 
 
      | Posted - 2014.03.25 22:28:00 -
          [19] - Quote 
 Dude, feedback is full of such carebears...
 
 In what game in the existence of a FPS has a cloak been able to stay active when under fire. Its just stupid and illogical.
 
 My SP GAP carries me. | 
      
      
        |  General12912
 Gallente Marine Corps
 
 138
 
 
      | Posted - 2014.03.25 22:49:00 -
          [20] - Quote 
 
 ReGnYuM wrote:Dude, feedback is full of such carebears...
 In what game in the existence of a FPS has a cloak been able to stay active when under fire. Its just stupid and illogical.
 
 
 this isnt your typcal FPS.
 
 im against it because you can be seen anyways even while not moving. then the heavies are also using the HMG to 'scout check,' meaning they just shoot in a relaitve area they think a scout is. the bullet spread is so massive, they just need to point in the general direction...
 
 Assault Gk.0  Gallente Federation Patriot General of the Gallente Marine Corps. Look us up if you want to join. | 
      
      
        |  Buster Friently
 Rosen Association
 
 2074
 
 
      | Posted - 2014.03.25 22:58:00 -
          [21] - Quote 
 
 ReGnYuM wrote:Dude, feedback is full of such carebears...
 In what game in the existence of a FPS has a cloak been able to stay active when under fire. Its just stupid and illogical.
 
 
 Who cares what other FPS games have done. Dust is way too generic as it is. Seriously, Dust could really benefit a lot from simply ignoring what other FPS games have done.
 
 Go play those other games if you so desire. I, for one, would like to see Dust be something interesting someday.
 
 | 
      
      
        |  maka rax
 BurgezzE.T.F
 General Tso's Alliance
 
 28
 
 
      | Posted - 2014.03.25 23:24:00 -
          [22] - Quote 
 
 ReGnYuM wrote:Dude, feedback is full of such carebears...
 In what game in the existence of a FPS has a cloak been able to stay active when under fire. Its just stupid and illogical.
 
 Oh, I know! A game called Dust 514 has this feature. Soo, yeah.
 | 
      
      
        |  Ydubbs81 RND
 Ahrendee Mercenaries
 
 2633
 
 
      | Posted - 2014.03.25 23:47:00 -
          [23] - Quote 
 
 Hecarim Van Hohen wrote:Ydubbs81 RND wrote:Ok...well, let me explain to you guys what happens. 
 I shoot at a guy, he takes damage. Then he cloaks himself. I shoot at him..even flux. He walks behind me and 2 shots me in the back with a shotgun.
 
 So, what you guys are saying isn't the best argument.
 I thought the cloak was pretty easy to spot and in your scenario you should have been extra alert since you knew there was a cloaked guy near you   
 Of course, I was on alert.......but if I can't see him walk behind me what are you supposed to do?
 
 weRideNDie2getha since 2010 RND's recruitment official phrase | 
      
      
        |  Ydubbs81 RND
 Ahrendee Mercenaries
 
 2633
 
 
      | Posted - 2014.03.25 23:49:00 -
          [24] - Quote 
 
 Dauth Jenkins wrote:Ydubbs81 RND wrote:Ok...well, let me explain to you guys what happens. 
 I shoot at a guy, he takes damage. Then he cloaks himself. I shoot at him..even flux. He walks behind me and 2 shots me in the back with a shotgun.
 
 So, what you guys are saying isn't the best argument.
 Wait, how did he get behind you If you saw him cloak.  
 I started to shoot at him at relative close range. He ran behind cover and I saw him disappear. After that, there was nothing until he was behind me with the shotty.
 
 weRideNDie2getha since 2010 RND's recruitment official phrase | 
      
      
        |  Knight Soiaire
 Fatal Absolution
 Negative-Feedback
 
 5223
 
 
      | Posted - 2014.03.25 23:57:00 -
          [25] - Quote 
 It should decloak at a certain threshold of damage, but not from the first shot. Flux should imediately knock them off.
 
 fuckign casuls | 
      
      
        |  Ydubbs81 RND
 Ahrendee Mercenaries
 
 2633
 
 
      | Posted - 2014.03.26 00:33:00 -
          [26] - Quote 
 
 General12912 wrote:ReGnYuM wrote:Dude, feedback is full of such carebears...
 In what game in the existence of a FPS has a cloak been able to stay active when under fire. Its just stupid and illogical.
 this isnt your typcal FPS.  im against it because you can be seen anyways even while not moving. then the heavies are also using the HMG to 'scout check,' meaning they just shoot in a relaitve area they think a scout is. the bullet spread is so massive, they just need to point in the general direction...  
 Why do you guys need so much help to stay alive though? What ever happened to skill? You guys want to be invisible to be able to kill people.
 
 Now, the cloak is in and I'm not asking for it to be removed. Just requesting what makes sense and what is fair. If you take damage, your field should disrupt. AT THE VERY LEAST......your shimmer should be at max and it shouldn't dissipate immediately, like it does now.
 
 weRideNDie2getha since 2010 RND's recruitment official phrase | 
      
      
        |  Ydubbs81 RND
 Ahrendee Mercenaries
 
 2633
 
 
      | Posted - 2014.03.26 00:36:00 -
          [27] - Quote 
 
 Knight Soiaire wrote:It should decloak at a certain threshold of damage, but not from the first shot. Flux should imediately knock them off. 
 ok...what would be a reasonable threshold?
 
 weRideNDie2getha since 2010 RND's recruitment official phrase | 
      
      
        |  Dremel wp
 Shadow Company HQ
 Lokun Listamenn
 
 27
 
 
      | Posted - 2014.03.26 01:22:00 -
          [28] - Quote 
 After a days' worth of gaming, I am of the conclusion that we need sound effects for footsteps, and decloaking if the cloaks are to remain anything like they are now. Not seeing, or not hearing, I can't stand both when combined with the now higher HP suits.
 
 Also I find hitscan to be off today when shooting light frames, I don't know if this is hit detection, or smaller hit boxes on the light frames?
 
 http://i.imgur.com/sDVthSP.gif | 
      
      
        |  General12912
 Gallente Marine Corps
 
 144
 
 
      | Posted - 2014.03.26 01:30:00 -
          [29] - Quote 
 
 Ydubbs81 RND wrote:General12912 wrote:ReGnYuM wrote:Dude, feedback is full of such carebears...
 In what game in the existence of a FPS has a cloak been able to stay active when under fire. Its just stupid and illogical.
 this isnt your typcal FPS.  im against it because you can be seen anyways even while not moving. then the heavies are also using the HMG to 'scout check,' meaning they just shoot in a relaitve area they think a scout is. the bullet spread is so massive, they just need to point in the general direction...  Why do you guys need so much help to stay alive though? What ever happened to skill? You guys want to be invisible to be able to kill people.  Now, the cloak is in and I'm not asking for it to be removed. Just requesting what makes sense and what is fair. If you take damage, your field should disrupt. AT THE VERY LEAST......your shimmer should be at max and it shouldn't dissipate immediately, like it does now. 
 
 the cloaking device isnt meant to kill though. it was simply made to be able to hide virtually anywhere.
 
 we need extra help because it takes less than a second to kill a true scout (not a tanked scout scrub).
 
 
 
 in a scout's case, our skill is more based on brains than button smashing. it takes brains to know when to actually use a cloaking device, and when to come out and attack. there is alot of brains and outmaneuvering involved.
 
 
 
 
 why isnt it like that right now? because a majority of people skilled into scout for the cloaking device due to he respec, but they have no idea how to properly run a scout.
 
 dont get me wrong though, i am grateful for the respec. i would have never been able to swap from Amarr sentinel/commando to Gallente sentinel/commando without it.
 
 Assault Gk.0  Gallente Federation Patriot General of the Gallente Marine Corps. Look us up if you want to join. | 
      
      
        |  Nevyn Tazinas
 Company of Marcher Lords
 Amarr Empire
 
 2
 
 
      | Posted - 2014.03.26 08:13:00 -
          [30] - Quote 
 Cloaks should decloak when they switch to a gun. Instantly. I've personally experienced the 'shooting while cloaked' Exploit now.
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