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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1230
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Posted - 2014.03.18 18:04:00 -
[1] - Quote
You nerfed our swarms. You are nerfing them again when they are already borderline useless by changing their proficiency skill. Then you are double nerfing them by also nerfing damage mods. AV grenades, PLCs and forge guns are taking hits as well.
Is your plan for vehicles to never die and AV players are to just farm vehicle damage points all match unless hit by JLAV's? Or is there something deeper that I'm not seeing?
MAG ~ Raven
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Paran Tadec
The Hetairoi
1970
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Posted - 2014.03.18 18:07:00 -
[2] - Quote
Baal Omniscient wrote:You nerfed our swarms. You are nerfing them again when they are already borderline useless by changing their proficiency skill. Then you are double nerfing them by also nerfing damage mods. AV grenades, PLCs and forge guns are taking hits as well.
Is your plan for vehicles to never die and AV players are to just farm vehicle damage points all match unless hit by JLAV's? Or is there something deeper that I'm not seeing?
No you are seeing it right. Allahu jeepbar
Bittervet Proficiency V
thanks logibro!
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Ivy Zalinto
Bobbit's Hangmen
327
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Posted - 2014.03.18 18:19:00 -
[3] - Quote
Baal Omniscient wrote:What is your plan here CCP? I don't see it. You nerfed our swarms. You are nerfing them again when they are already borderline useless by changing their proficiency skill. Then you are double nerfing them by also nerfing damage mods. AV grenades, PLCs and forge guns are taking hits as well. Not to mention you are nerfing our SMG, the only sidearm many AVers have specced into.
Is your plan for vehicles to never die and AV players are to just farm vehicle damage points all match while dodging infantry unless the vehicle is hit by JLAV's? Or is there something deeper that I'm not seeing? Ok ill say this about you av guys...You are all damn annoying on the field. regardless of if you kill my vehicles, if i have to back off im not doing a damn thing in the match, which is boring. Do think infantry charge my 500k piece of hardware constantly? Very rarely they do. I also run missiles...pretty hard to actually hit infantry with them and i get a few chances before a rather long reload.
Anyway point is this. A wp bonus for doing damage is a hell of a buff to you guys, cause you will actually stay fielded...
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Sidearms are terribly underestimated.
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Funkmaster Whale
0uter.Heaven
1537
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Posted - 2014.03.18 18:27:00 -
[4] - Quote
Ivy Zalinto wrote:Baal Omniscient wrote:What is your plan here CCP? I don't see it. You nerfed our swarms. You are nerfing them again when they are already borderline useless by changing their proficiency skill. Then you are double nerfing them by also nerfing damage mods. AV grenades, PLCs and forge guns are taking hits as well. Not to mention you are nerfing our SMG, the only sidearm many AVers have specced into.
Is your plan for vehicles to never die and AV players are to just farm vehicle damage points all match while dodging infantry unless the vehicle is hit by JLAV's? Or is there something deeper that I'm not seeing? Ok ill say this about you av guys...You are all damn annoying on the field. regardless of if you kill my vehicles, if i have to back off im not doing a damn thing in the match, which is boring. Do think infantry charge my 500k piece of hardware constantly? Very rarely they do. I also run missiles...pretty hard to actually hit infantry with them and i get a few chances before a rather long reload. Anyway point is this. A wp bonus for doing damage is a hell of a buff to you guys, cause you will actually stay fielded... LOL.
"Now you guys get to see pretty numbers appear on your screen for attempting to kill me! What a buff, amirite!?
Oh, don't worry, I'll still be decimating your team every match in my now all-but-unkillable tank!."
Let me play you the song of my people!
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The Terminator T-1000
Skynet Incorporated
209
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Posted - 2014.03.18 18:29:00 -
[5] - Quote
Im going into tanks. I can get over 1000 wp per match without dying. Not bad |
Atiim
Living Like Larry Schwag
5852
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Posted - 2014.03.18 18:33:00 -
[6] - Quote
Ivy Zalinto wrote: Ok ill say this about you av guys...You are all damn annoying on the field. regardless of if you kill my vehicles,
You should get yourself checked. You might have a bad case of the scrubs.
Ivy Zalinto wrote: if i have to back off im not doing a damn thing in the match, which is boring. Do think infantry charge my 500k piece of hardware constantly? Very rarely they do.
If your running a 500k HAV in a PUB, you should probably refer to my above statement.
Do you think going on point defense with a Swarm because a tanker is too much of a ***** to come fight is fun? Do you think they charge my 5000HP Proximity Trap constantly?
Ivy Zalinto wrote: I also run missiles...pretty hard to actually hit infantry with them and i get a few chances before a rather long reload.
Perhaps you should run a Blaster?
Ivy Zalinto wrote: Anyway point is this. A wp bonus for doing damage is a hell of a buff to you guys, cause you will actually stay fielded...
Yay! Despite the fact that our weapons will do almost nothing to kill the tank (God bless anyone on AV if it's a Gunnlogi) we'll get WP for doing.... Nothing.
But how convenient. A tanker claiming this as a buff because they will effectively never die or risk their vehicles again (implying they did before). AV still has to risk their stuff while Pilots only have to watch their back for a Railgun or XT-1.
Thanks for the buff CCP.
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1231
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Posted - 2014.03.18 19:17:00 -
[7] - Quote
Atiim wrote:Ivy Zalinto wrote: Ok ill say this about you av guys...You are all damn annoying on the field. regardless of if you kill my vehicles,
You should get yourself checked. You might have a bad case of the scrubs. Ivy Zalinto wrote: if i have to back off im not doing a damn thing in the match, which is boring. Do think infantry charge my 500k piece of hardware constantly? Very rarely they do.
If your running a 500k HAV in a PUB, you should probably refer to my above statement. Do you think going on point defense with a Swarm because a tanker is too much of a ***** to come fight is fun? Do you think they charge my 5000HP Proximity Trap constantly? Ivy Zalinto wrote: I also run missiles...pretty hard to actually hit infantry with them and i get a few chances before a rather long reload.
Perhaps you should run a Blaster? Ivy Zalinto wrote: Anyway point is this. A wp bonus for doing damage is a hell of a buff to you guys, cause you will actually stay fielded...
Yay! Despite the fact that our weapons will do almost nothing to kill the tank (God bless anyone on AV if it's a Gunnlogi) we'll get WP for doing.... Nothing. But how convenient. A tanker claiming this as a buff because they will effectively never die or risk their vehicles again (implying they did before). AV still has to risk their stuff while Pilots only have to watch their back for a Railgun or XT-1. Thanks for the buff CCP. ^This. Waiting for a bluetag response.
MAG ~ Raven
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trollface dot jpg
The Bacon Corporation
159
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Posted - 2014.03.19 08:00:00 -
[8] - Quote
.....
this makes me sooooo sad....
RIP MAG, you will be missed.
MAG Vet ~ Raven
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
476
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Posted - 2014.03.19 08:06:00 -
[9] - Quote
In for dev explanation
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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Waiyu Ren
Seeker of The Path
56
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Posted - 2014.03.19 08:20:00 -
[10] - Quote
I actually tried AV during the weekend. I only used Mlt Swarms so i wasn't expecting much, but seeing that Dropship take missiles until i had 0/0 without so much as losing 1/5 of it's shield... Man, that was an eye opener.
Before, i used to think that HAV/DS were annoying, but not brokenly so. My apologies AV guys.
Shouting doesn't make your opinion seem more valid, it just makes you seem more annoying.
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Alena Ventrallis
The Neutral Zone
885
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Posted - 2014.03.19 08:31:00 -
[11] - Quote
Imbalanced it is. Until such time as the balance returns, I shall do my best to hunt down the scrubs abusing my precious vehicles.
Best PVE idea I've seen.
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Ayures II
Subdreddit Test Alliance Please Ignore
562
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Posted - 2014.03.19 09:23:00 -
[12] - Quote
Waiyu Ren wrote:I actually tried AV during the weekend. I only used Mlt Swarms so i wasn't expecting much, but seeing that Dropship take missiles until i had 0/0 without so much as losing 1/5 of it's shield... Man, that was an eye opener.
Before, i used to think that HAV/DS were annoying, but not brokenly so. My apologies AV guys.
You used a fit that costs maybe 10k and you're upset that you couldn't solo something that likely costs at least 10 times that?
Am I the only one seeing this? |
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1256
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Posted - 2014.03.19 09:28:00 -
[13] - Quote
Ayures II wrote:Waiyu Ren wrote:I actually tried AV during the weekend. I only used Mlt Swarms so i wasn't expecting much, but seeing that Dropship take missiles until i had 0/0 without so much as losing 1/5 of it's shield... Man, that was an eye opener.
Before, i used to think that HAV/DS were annoying, but not brokenly so. My apologies AV guys. You used a fit that costs maybe 10k and you're upset that you couldn't solo something that likely costs at least 10 times that? Am I the only one seeing this? No, but you are the only one saying militia swarms shouldn't kill militia dropships.
MAG ~ Raven
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Ayures II
Subdreddit Test Alliance Please Ignore
562
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Posted - 2014.03.19 09:35:00 -
[14] - Quote
Baal Omniscient wrote:Ayures II wrote:Waiyu Ren wrote:I actually tried AV during the weekend. I only used Mlt Swarms so i wasn't expecting much, but seeing that Dropship take missiles until i had 0/0 without so much as losing 1/5 of it's shield... Man, that was an eye opener.
Before, i used to think that HAV/DS were annoying, but not brokenly so. My apologies AV guys. You used a fit that costs maybe 10k and you're upset that you couldn't solo something that likely costs at least 10 times that? Am I the only one seeing this? No, but you are the only one saying militia swarms shouldn't kill militia dropships.
I'm fine with that as long as militia dropships cost as much as militia dropsuits. Hey, let's make tanks cost the same, too! |
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1257
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Posted - 2014.03.19 11:21:00 -
[15] - Quote
Ayures II wrote:Baal Omniscient wrote:Ayures II wrote:Waiyu Ren wrote:I actually tried AV during the weekend. I only used Mlt Swarms so i wasn't expecting much, but seeing that Dropship take missiles until i had 0/0 without so much as losing 1/5 of it's shield... Man, that was an eye opener.
Before, i used to think that HAV/DS were annoying, but not brokenly so. My apologies AV guys. You used a fit that costs maybe 10k and you're upset that you couldn't solo something that likely costs at least 10 times that? Am I the only one seeing this? No, but you are the only one saying militia swarms shouldn't kill militia dropships. I'm fine with that as long as militia dropships cost as much as militia dropsuits. Hey, let's make tanks cost the same, too! The costs differ because their potentials differ, but cost is not a measure of effectiveness except withing the tiers of the same item. A militia swarm should kill a militia dropship/tank/LAV within a reasonable amount of time. Otherwise there is no point in there being a militia swarm launcher.
We had this discussion back when tanks were over 1mil a piece, cost is not a judge of strength but of potential. For instance, a dropship can be fitted with a mobile CRU and continuously drop in fresh clones as people die off. It can hover above an engagement and support it's team with it's turrets. It can fly to hard-to-reach heights and drop people with uplinks and forge guns on roofs. It's 99% immune to 100% of non-AV weaponry and with a booster can fly from one side of the longest map to the other in about 10 seconds..
And that's just the basic potential for the Militia dropship.
And for that potential, you pay more for it than you do a dropsuit that can kill you while you attempt to do these things.
Or at least that's the idea. As it is, even with proto swarms with proficiency 5 it takes 2-4 shots to kill most unspecced militia dropships. A militia swarm (the one that should be on even grounds with the militia dropship) doesn't stand a chance.
MAG ~ Raven
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Hynox Xitio
Molon Labe. General Tso's Alliance
630
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Posted - 2014.03.19 11:22:00 -
[16] - Quote
Hopefully they fix AV so I can resume my role as the best tank spankin', infantry gankin' heavy this side of the Molden Heath.
Unleash the Fogwoggler
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Korvin Lomont
United Pwnage Service RISE of LEGION
777
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Posted - 2014.03.19 11:33:00 -
[17] - Quote
Ayures II wrote:Baal Omniscient wrote:Ayures II wrote:Waiyu Ren wrote:I actually tried AV during the weekend. I only used Mlt Swarms so i wasn't expecting much, but seeing that Dropship take missiles until i had 0/0 without so much as losing 1/5 of it's shield... Man, that was an eye opener.
Before, i used to think that HAV/DS were annoying, but not brokenly so. My apologies AV guys. You used a fit that costs maybe 10k and you're upset that you couldn't solo something that likely costs at least 10 times that? Am I the only one seeing this? No, but you are the only one saying militia swarms shouldn't kill militia dropships. I'm fine with that as long as militia dropships cost as much as militia dropsuits. Hey, let's make tanks cost the same, too!
ISK is not a balancing factor otherwise Protosuits should be invulnerable to starter or militia gear, just imagine how boring this would be oh I forget that's the only way Pilots seem to enjoy dust.
Regarding Dropships they should be placed at a similar pricetag like militia HAV's maybe sightly more expensive, the current price difference is imho not justified. |
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1259
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Posted - 2014.03.19 12:04:00 -
[18] - Quote
Korvin Lomont wrote:Ayures II wrote:Baal Omniscient wrote:Ayures II wrote:Waiyu Ren wrote:I actually tried AV during the weekend. I only used Mlt Swarms so i wasn't expecting much, but seeing that Dropship take missiles until i had 0/0 without so much as losing 1/5 of it's shield... Man, that was an eye opener.
Before, i used to think that HAV/DS were annoying, but not brokenly so. My apologies AV guys. You used a fit that costs maybe 10k and you're upset that you couldn't solo something that likely costs at least 10 times that? Am I the only one seeing this? No, but you are the only one saying militia swarms shouldn't kill militia dropships. I'm fine with that as long as militia dropships cost as much as militia dropsuits. Hey, let's make tanks cost the same, too! ISK is not a balancing factor otherwise Protosuits should be invulnerable to starter or militia gear, just imagine how boring this would be oh I forget that's the only way Pilots seem to enjoy dust. Regarding Dropships they should be placed at a similar pricetag like militia HAV's maybe sightly more expensive, the current price difference is imho not justified. ^ This
MAG ~ Raven
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NAV HIV
The Generals General Tso's Alliance
1175
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Posted - 2014.03.19 12:42:00 -
[19] - Quote
Apparently it's working as intended !!! |
Ivy Zalinto
Bobbit's Hangmen
330
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Posted - 2014.03.19 15:24:00 -
[20] - Quote
Atiim wrote: You should get yourself checked. You might have a bad case of the scrubs.
Attim, Im suprised at you. I know you know better than this. Im making a positive post and you just call me a scrub. I mean it, this is actually a suprise. Why not a constructive debate rather than a insult.
Atiim wrote:If your running a 500k HAV in a PUB, you should probably refer to my above statement. I cannot play planatery conquest due to my small group not having a place in space yet. Maybe eventually but not at the moment.The same can be said about people using 200k proto suits in a pub game. It happens all the damn time hm?
Atiim wrote:Do you think going on point defense with a Swarm because a tanker is too much of a ***** to come fight is fun? Do you think they charge my 5000HP Proximity Trap constantly? Isnt that av's job? To keep the tanks away from the rest of the groups? Also, proximity traps are generally so badly placed that their laughable and free points.
Atiim wrote: Perhaps you should run a Blaster?
Use a very very unbalanced weapon that has no real use against other tanks? Thanks but no thanks. Id rather hunt other tanks with the missiles. Id rather not ruin infantry constantly.
Atiim wrote:Yay! Despite the fact that our weapons will do almost nothing to kill the tank (God bless anyone on AV if it's a Gunnlogi) we'll get WP for doing.... Nothing. But how convenient. A tanker claiming this as a buff because they will effectively never die or risk their vehicles again (implying they did before). AV still has to risk their stuff while Pilots only have to watch their back for a Railgun or XT-1. Thanks for the buff CCP.
Would you rather get nothing for your effort? At least now you will get rewarded for attacking vehicles. Av seems to kill cars and ships very efficiently, and a team of people has wrecked my tanks a few times. Generally a forge shot to drop my shields and get me into the crispy tasty armor. I actually do run a gunnlogi.
Anyway, see you on the field mate.
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Sidearms are terribly underestimated.
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calisk galern
BurgezzE.T.F General Tso's Alliance
2179
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Posted - 2014.03.19 15:32:00 -
[21] - Quote
really....tanks still think av is fine...sigh...all right then -.- |
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1265
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Posted - 2014.03.19 20:17:00 -
[22] - Quote
calisk galern wrote:really....tanks still think av is fine...sigh...all right then -.- At least CharChar is on our side....
MAG ~ Raven
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Nothing Certain
Villore Sec Ops Gallente Federation
323
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Posted - 2014.03.19 20:25:00 -
[23] - Quote
Waiyu Ren wrote:I actually tried AV during the weekend. I only used Mlt Swarms so i wasn't expecting much, but seeing that Dropship take missiles until i had 0/0 without so much as losing 1/5 of it's shield... Man, that was an eye opener.
Before, i used to think that HAV/DS were annoying, but not brokenly so. My apologies AV guys.
You can watch them regenerating faster than you can shoot them with MLT swarms. Theoretically with the damage points in 1.8 you can farm points by just shooting one tank the entire match, you'll never even get him into armor.
Because, that's why.
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Pvt Numnutz
R 0 N 1 N
984
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Posted - 2014.03.19 20:25:00 -
[24] - Quote
The point of infantry av, when working solo, is to damage the vehicle enough to force it to retreat so infantry can continue on their way. When you have teamwork you take down vehicles quickly. This can be a combination of swarms forges plasma cannons or other vehicles. Put some av in a lav with a rail gun and you have a good vehicle hunter team. |
DUST Fiend
OSG Planetary Operations Covert Intervention
12333
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Posted - 2014.03.19 20:28:00 -
[25] - Quote
I think they have more weapons lined up for the fanfest build, including anti shield AV.
Or at least, that's what I hope they have planned
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Atiim
Living Like Larry Schwag
5898
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Posted - 2014.03.19 20:30:00 -
[26] - Quote
Pvt Numnutz wrote:The point of infantry av, when working solo, is to damage the vehicle enough to force it to retreat so infantry can continue on their way. When you have teamwork you take down vehicles quickly. This can be a combination of swarms forges plasma cannons or other vehicles. Put some av in a lav with a rail gun and you have a good vehicle hunter team. So basically the point of infantry AV is to break CCP's risk/reward on a 1:1 ratio?
Link a CCP quote or go home please.
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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bamboo x
Eternal Beings Proficiency V.
288
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Posted - 2014.03.19 20:30:00 -
[27] - Quote
To be blunt, anyone with real Forge Gun skill isn't going to have much of a problem, even against Caldari vehicles. Make that two Forge Gunners and they'll be able to take on almost any tank together. Four Forge Gunners will annihilate the enemy's vehicles altogether.
I've spent most of my waking life playing video games. Don't think your SP being higher than my 17M makes you better >:)
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1268
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Posted - 2014.03.19 20:40:00 -
[28] - Quote
Pvt Numnutz wrote:The point of infantry av, when working solo, is to damage the vehicle enough to force it to retreat so infantry can continue on their way. When you have teamwork you take down vehicles quickly. This can be a combination of swarms forges plasma cannons or other vehicles. Put some av in a lav with a rail gun and you have a good vehicle hunter team. 3 AV players in a LAV chasing tanks amounts to nothing mor than 190wp for the first railtank that sees you.
MAG ~ Raven
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Atiim
Living Like Larry Schwag
5898
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Posted - 2014.03.19 20:42:00 -
[29] - Quote
Baal Omniscient wrote: 3 AV players in a LAV chasing tanks amounts to nothing mor than 190wp for the first railtank that sees you.
I can confirm that this is true.
Though you guys almost got me when my tank was stuck.
Too bad that Railgun Installation killed me anyways
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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echo47
Minmatar Republic
238
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Posted - 2014.03.19 20:43:00 -
[30] - Quote
Pvt Numnutz wrote:The point of infantry av, when working solo, is to damage the vehicle enough to force it to retreat so infantry can continue on their way. When you have teamwork you take down vehicles quickly. This can be a combination of swarms forges plasma cannons or other vehicles. Put some av in a lav with a rail gun and you have a good vehicle hunter team.
Small rails are a beast when skilled. Truth is it doesn't even really take a lot of coordination, it helps, but you really just need more than one person using av weapons.
I would rather look bad and win, than look good and lose.
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