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echo47
Minmatar Republic
238
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Posted - 2014.03.19 20:43:00 -
[1] - Quote
Pvt Numnutz wrote:The point of infantry av, when working solo, is to damage the vehicle enough to force it to retreat so infantry can continue on their way. When you have teamwork you take down vehicles quickly. This can be a combination of swarms forges plasma cannons or other vehicles. Put some av in a lav with a rail gun and you have a good vehicle hunter team.
Small rails are a beast when skilled. Truth is it doesn't even really take a lot of coordination, it helps, but you really just need more than one person using av weapons.
I would rather look bad and win, than look good and lose.
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echo47
Minmatar Republic
238
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Posted - 2014.03.19 20:45:00 -
[2] - Quote
Baal Omniscient wrote:Pvt Numnutz wrote:The point of infantry av, when working solo, is to damage the vehicle enough to force it to retreat so infantry can continue on their way. When you have teamwork you take down vehicles quickly. This can be a combination of swarms forges plasma cannons or other vehicles. Put some av in a lav with a rail gun and you have a good vehicle hunter team. 3 AV players in a LAV chasing tanks amounts to nothing mor than 190wp for the first railtank that sees you.
That is why you use three vehicles instead of one. A rail tank can only shoot one target at a time. Too bad everyone cried about LLAV's we all miss them now.
I would rather look bad and win, than look good and lose.
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echo47
Minmatar Republic
238
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Posted - 2014.03.19 21:13:00 -
[3] - Quote
Baal Omniscient wrote:echo47 wrote:Baal Omniscient wrote:Pvt Numnutz wrote:The point of infantry av, when working solo, is to damage the vehicle enough to force it to retreat so infantry can continue on their way. When you have teamwork you take down vehicles quickly. This can be a combination of swarms forges plasma cannons or other vehicles. Put some av in a lav with a rail gun and you have a good vehicle hunter team. 3 AV players in a LAV chasing tanks amounts to nothing mor than 190wp for the first railtank that sees you. That is why you use three vehicles instead of one. A rail tank can only shoot one target at a time. Too bad everyone cried about LLAV's we all miss them now. So if one get's through, the tank still gets 180wp, then the one AV guy who gets there can try to solo the tank and either die to infantry in the attempt or net the tank an additional 90wp, bringing his total to 270wp. Also giving the tank 3 RDV's to shoot at, worth 150 a piece. Great idea, but I think I'll pass.
The point is to apply pressure to tankers. Not just let them steamroll you. I see you chose the worse case scenario, no confidence? Going forward you will also get war points for damage. Getting your squad closer to an orbital, and inflicting damage to ensure the orbital is successful.
They way I see it you can fight back or come the forums and whine.
I would rather look bad and win, than look good and lose.
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echo47
Minmatar Republic
239
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Posted - 2014.03.20 06:55:00 -
[4] - Quote
Drapedup Drippedout wrote:echo47 wrote:
The point is to apply pressure to tankers. Not just let them steamroll you. I see you chose the worse case scenario, no confidence? Going forward you will also get war points for damage. Getting your squad closer to an orbital, and inflicting damage to ensure the orbital is successful.
They way I see it you can fight back or come the forums and whine.
OH! now I get it. They are shifting the objective of matches from trying to defend the objective to who can farm the most war points off vehicles. That's what wins matches! Throwing ******* rocks at tanks. How could I have been so scrubby to think that the point was to hold those blue letters.... The point is not to apply pressure to vehicles, the point of AV is to be the ANTI vehicle. Not a vehicle repellant. The entire problem is that a STD tank is capable of "steamrolling" a team! Even YOU said it in your post. These tank "pilots" sit here and try to defend their crutch with things like, "well at least now you get points before you die" This is the entire problem, you have idiots that have no idea what balance is. They see balance as "anything that lets me not die". And what good is the WP generated from pew pewing tanks all day? To drop an orbital on a tank?! LMAO if you are in a tank and die to an orbital, you SUCK. Maybe the WP nets me a marginally higher pay out at the end of the match? What maybe 40k more isk? Great I can replace the 3 x complex dmg mods, what incentive!
The point is too apply pressure. Tanks can change the game to hold those points it takes pressure on tanks. You don't have to destroy tanks in order win a skirmish or dom match. If you can't pop it at least make the tanker think twice. I stand by what I said the only time tanks steam roll is when they are not challenged. The tank changes and massive number of people who have skilled into them shows, tanking takes very little skill. So if a couple of tanks come in and own your team or squad what does that say.
Guess what forge guns work. AV grenades work. RE's work. Swarms are another story.
The same way it takes more the one merc to hold an objective it sometimes takes more than one merc to kill a tank. And there is nothing wrong with that.
They can keep their crutch as far as I am concerned.
I would rather look bad and win, than look good and lose.
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echo47
Minmatar Republic
239
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Posted - 2014.03.20 06:57:00 -
[5] - Quote
Atiim wrote:echo47 wrote: The point is to apply pressure to tankers. Not just let them steamroll you. I see you chose the worse case scenario, no confidence? Going forward you will also get war points for damage. Getting your squad closer to an orbital, and inflicting damage to ensure the orbital is successful.
They way I see it you can fight back or come the forums and whine.
This is New Eden. The worst case scenario is pretty much the only guaranteed one. You can't 'apply pressure' when you can't even break their regen, and I'll bet 50m ISK that you couldn't kill me with a Warbarge Strike.
Getting your squad closer to an orbital, and inflicting damage to ensure the orbital is successful.
I would rather look bad and win, than look good and lose.
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