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Charlotte O'Dell
Sooper Speshul Ponee Fors Dropsuit Samurai
2210
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Posted - 2014.03.19 12:59:00 -
[61] - Quote
nerf it buff its counter.
Charlotte O'Dell is the highest level unicorn!
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NAV HIV
The Generals General Tso's Alliance
1175
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Posted - 2014.03.19 13:37:00 -
[62] - Quote
Charlotte O'Dell wrote:nerf it buff its counter.
Wouldn't be a wise choice. Would have to support AV is OP threads then lol
Tank stats are great. Just no proper counter to it. Specially if there are 2 or more tanks |
Cinnamon267
92
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Posted - 2014.03.20 05:59:00 -
[63] - Quote
NAV HIV wrote:- Tanks are way more powerful than Any kind of AV (JLAV doesn't count, since it's not listed as AV) - Swarms = useless - FG = only for heavy suits. - AV nades = well with 3 nades, still useless. CCP is reducing the number of nades i hear - Damage mods = getting nerfed (Less damage from Swarms and FG) - Cost of AV > Cost of Tanks (Compare SP and ISK both) - Effectiveness of AV = LOL - Effectiveness of Tank = Every tom, **** and harry can have one And you need l33t tanking skills to survive... Right
Swarms aren't useless. They can be very effective. Taken out several with me and one other person firing swarms. You just need more than one person. And I've noticed people treat tanks like homeless people. Just ignore them and keep moving.
FG....yeah. Sure. Only heavies have the, and I rarely see them.
AV nades are useless... Even more so after 1.8 where we only get two. Might just drop grenades altogether. More PG/CPU for other stuff.
AV is weird, right now. |
Alena Ventrallis
The Neutral Zone
895
|
Posted - 2014.03.20 06:08:00 -
[64] - Quote
Korvin Lomont wrote:Xirian Fin wrote:i was playing with my corp last night and were taking down tanks left and right with a combo of swarms and forges without dmg mods in the suits. it is possible. it takes teamwork and someone to call it out and ask for help taking it out. tanks are very hard to solo on foot. it can be done cause I have seen it. but in pubs when u are soloing it it becomes hard. I just learn to avoid the roads and trails when tanks are on the field. I will agree that milita tanks are just a little op but I don't think u should be able to easily solo a tank. Unless the Pilot is smart and brings either another (or two or three) tanks to support him, or has supporting Infantry. The thing is in the current state you can beat stupid tankers with teamwork with ease (you can also solo them). But against smart Pilots working together AV is helpless, the same is true if the Pilot brings some Infantry with them... So in general 5 Tanks > 5 AV (assuming both either work together or solo) 1 Tank 4 AI infantry men > 5 AV (assuming both sides work together) That leads to 5 of Team A > 5 of Team B this is a problem as long as we have equal team sizes.... So teamwork is OP?
Best PVE idea I've seen.
Fixed link.
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SGT NOVA STAR
Ahrendee Mercenaries
224
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Posted - 2014.03.20 07:18:00 -
[65] - Quote
well until then im really enjoying free kills
VAYU! I CHOOSE YOU!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8476
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Posted - 2014.03.20 07:46:00 -
[66] - Quote
Alena Ventrallis wrote:Korvin Lomont wrote:Xirian Fin wrote:i was playing with my corp last night and were taking down tanks left and right with a combo of swarms and forges without dmg mods in the suits. it is possible. it takes teamwork and someone to call it out and ask for help taking it out. tanks are very hard to solo on foot. it can be done cause I have seen it. but in pubs when u are soloing it it becomes hard. I just learn to avoid the roads and trails when tanks are on the field. I will agree that milita tanks are just a little op but I don't think u should be able to easily solo a tank. Unless the Pilot is smart and brings either another (or two or three) tanks to support him, or has supporting Infantry. The thing is in the current state you can beat stupid tankers with teamwork with ease (you can also solo them). But against smart Pilots working together AV is helpless, the same is true if the Pilot brings some Infantry with them... So in general 5 Tanks > 5 AV (assuming both either work together or solo) 1 Tank 4 AI infantry men > 5 AV (assuming both sides work together) That leads to 5 of Team A > 5 of Team B this is a problem as long as we have equal team sizes.... So teamwork is OP?
Yeah....I know this is anecdotal but I am noticing the difference between when our squads are working together and how that affects my HAV and what happens when it doesn't.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Sam Booty
Valor Coalition Red Whines.
47
|
Posted - 2014.03.20 10:15:00 -
[67] - Quote
At the moment, the only effective AVs are rail tanks. |
The Robot Devil
Molon Labe. General Tso's Alliance
2055
|
Posted - 2014.03.20 10:46:00 -
[68] - Quote
True Adamance wrote:Yeah....I know this is anecdotal but I am noticing the difference between when our squads are working together and how that affects my HAV and what happens when it doesn't.
I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following:
I've have always been saying that teamwork makes a huge difference when fighting vehicles but of course I am just a scrub or some other word intended to insult me or dissuade me. It is not even worth trying to argue that working together is better than running solo and hiding. I see vehicles explode all the time from all types of AV weapons but that doesn't matter because if it isn't soloable then it is broken. A squad of six advanced geared mercs with three in AV and three supporting will wreck almost any vehicle pretty quickly when they are working as a team and coordinating attacks. Yes, multiple vehicles are tough and yes the squad needs to be supported but it can be done and is done all the time.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1429
|
Posted - 2014.03.20 12:50:00 -
[69] - Quote
The Robot Devil wrote:True Adamance wrote:Yeah....I know this is anecdotal but I am noticing the difference between when our squads are working together and how that affects my HAV and what happens when it doesn't. I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following: I've have always been saying that teamwork makes a huge difference when fighting vehicles but of course I am just a scrub or some other word intended to insult me or dissuade me. It is not even worth trying to argue that working together is better than running solo and hiding. I see vehicles explode all the time from all types of AV weapons but that doesn't matter because if it isn't soloable then it is broken. A squad of six advanced geared mercs with three in AV and three supporting will wreck almost any vehicle pretty quickly when they are working as a team and coordinating attacks. Yes, multiple vehicles are tough and yes the squad needs to be supported but it can be done and is done all the time.
No.
It results in a massive isk loss for the AV with many infantry deaths and with so many infantry going av this gives the enemy an infantry advantage resulting in a few dead tanks but a lost match for the side trying to kill the tanks.
A defeat screen is never fun plus toss in lost isk and for many it becomes talk to the sig.
Hey CCP get a PS4 client
Planetside 2 in June on PS4
Dust Deserters Alliance
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NAV HIV
The Generals General Tso's Alliance
1187
|
Posted - 2014.03.20 12:57:00 -
[70] - Quote
The Robot Devil wrote:True Adamance wrote:Yeah....I know this is anecdotal but I am noticing the difference between when our squads are working together and how that affects my HAV and what happens when it doesn't. I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following: I've have always been saying that teamwork makes a huge difference when fighting vehicles but of course I am just a scrub or some other word intended to insult me or dissuade me. It is not even worth trying to argue that working together is better than running solo and hiding. I see vehicles explode all the time from all types of AV weapons but that doesn't matter because if it isn't soloable then it is broken. A squad of six advanced geared mercs with three in AV and three supporting will wreck almost any vehicle pretty quickly when they are working as a team and coordinating attacks. Yes, multiple vehicles are tough and yes the squad needs to be supported but it can be done and is done all the time.
Forget about PC. Both sides have equal amount of tanks usually.
Please help me out with this >
If i am in a Dom/Ambush/Skirmish with a full squad and the opponents spam 5 tanks.... What kind of strategy would you suggest if i want to win the game...
- Ambush depends on which team deploys the first tank
- I need to cap the objective in a dom to have chance at winning. with only 6 players in the squad if i have 3 proto AVers i'm left with 3 other players with random blueberries. You are going to need more than 3 to fight a Maddy or Gunlogi... So what are you supposed to do with the other 4 tanks and 11 red dots. ?! If you need the one guy from the squad to support the Avers, you would be left with 2 players. Assuming they are beastly slayers... They'd still need to fight 11 Red dots.. How ?! The answer would be a fully loaded slayer suit which could cost from 100k to 220k... (Still more expensive than a SOMA/SICA) They would die multiple times cause 5 tanks on the field, one of them are bound to hit them even if 11 red dots can't... If one of those slayers die more than twice, even if they win the match they'd be at loss of ISK... 2 Deaths would be close to a well fitted Maddy or Gunlogi.... So it's easy to preach and yell about team work. But really a tank which can roam around and do whatever and costs less than a dropsuit
- Skirmish you can still hide and run. But Tanks generate a lot of free SP by blowing up uncapped turrets which wouldn't een fire back at them. (Turrets are free points for tanks btw, too easy to kill) Hence, easy orbital strike. How Are you supposed to defend 3 out of 5 objectives with 5 tanks roaming around ?!
So balance is :
2.5 mil SP + for a proto suit 2 mil + SP for proto weapon/AV Few million SP for dropsuit upgrades Minimum of 100k ISK per loadout
vs
0 SP for tanks less than 100k for a SOMA SICA
Winner ?! Wanna take a wild guess ?!
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Takahiro Kashuken
Red Star. EoN.
3048
|
Posted - 2014.03.20 13:00:00 -
[71] - Quote
NAV HIV wrote:The Robot Devil wrote:True Adamance wrote:Yeah....I know this is anecdotal but I am noticing the difference between when our squads are working together and how that affects my HAV and what happens when it doesn't. I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following: I've have always been saying that teamwork makes a huge difference when fighting vehicles but of course I am just a scrub or some other word intended to insult me or dissuade me. It is not even worth trying to argue that working together is better than running solo and hiding. I see vehicles explode all the time from all types of AV weapons but that doesn't matter because if it isn't soloable then it is broken. A squad of six advanced geared mercs with three in AV and three supporting will wreck almost any vehicle pretty quickly when they are working as a team and coordinating attacks. Yes, multiple vehicles are tough and yes the squad needs to be supported but it can be done and is done all the time. Forget about PC.
You cant forget about PC
PC is generally the most balanced mode we can find
If you break a role/playstyle for pubs then it becomes useless for PC
Intelligence is OP
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NAV HIV
The Generals General Tso's Alliance
1187
|
Posted - 2014.03.20 13:08:00 -
[72] - Quote
Takahiro Kashuken wrote:NAV HIV wrote:The Robot Devil wrote:True Adamance wrote:Yeah....I know this is anecdotal but I am noticing the difference between when our squads are working together and how that affects my HAV and what happens when it doesn't. I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following: I've have always been saying that teamwork makes a huge difference when fighting vehicles but of course I am just a scrub or some other word intended to insult me or dissuade me. It is not even worth trying to argue that working together is better than running solo and hiding. I see vehicles explode all the time from all types of AV weapons but that doesn't matter because if it isn't soloable then it is broken. A squad of six advanced geared mercs with three in AV and three supporting will wreck almost any vehicle pretty quickly when they are working as a team and coordinating attacks. Yes, multiple vehicles are tough and yes the squad needs to be supported but it can be done and is done all the time. Forget about PC. You cant forget about PC PC is generally the most balanced mode we can find If you break a role/playstyle for pubs then it becomes useless for PC
PC you have 16 of your players. so you can afford to spam tanks too, which makes it irrelevant when it comes to the real issue between Tank and AV balance.... Which btw is far from balanced... Nice try btw... Would've expected that kinda answer from spkr not you. You are a good tanker, so i don't see why you need to act like a ***** and keep pushing for more crutches... You of all people should know the difference..
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NAV HIV
The Generals General Tso's Alliance
1188
|
Posted - 2014.03.20 13:15:00 -
[73] - Quote
Tech Ohm Eaven wrote:The Robot Devil wrote:True Adamance wrote:Yeah....I know this is anecdotal but I am noticing the difference between when our squads are working together and how that affects my HAV and what happens when it doesn't. I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following: I've have always been saying that teamwork makes a huge difference when fighting vehicles but of course I am just a scrub or some other word intended to insult me or dissuade me. It is not even worth trying to argue that working together is better than running solo and hiding. I see vehicles explode all the time from all types of AV weapons but that doesn't matter because if it isn't soloable then it is broken. A squad of six advanced geared mercs with three in AV and three supporting will wreck almost any vehicle pretty quickly when they are working as a team and coordinating attacks. Yes, multiple vehicles are tough and yes the squad needs to be supported but it can be done and is done all the time. No. It results in a massive isk loss for the AV with many infantry deaths and with so many infantry going av this gives the enemy an infantry advantage resulting in a few dead tanks but a lost match for the side trying to kill the tanks. A defeat screen is never fun plus toss in lost isk and for many it becomes talk to the sig.
Very true... WInning is the target... So what would the answer be this time ?1 We should all wear Heavy suits with FG and try to fight infantry and vehicles at the same time ?! OR we should all get in a Free LAV with Remotes ?! |
The Robot Devil
Molon Labe. General Tso's Alliance
2062
|
Posted - 2014.03.20 13:26:00 -
[74] - Quote
Tech Ohm Eaven wrote:The Robot Devil wrote:True Adamance wrote:Yeah....I know this is anecdotal but I am noticing the difference between when our squads are working together and how that affects my HAV and what happens when it doesn't. I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following: I've have always been saying that teamwork makes a huge difference when fighting vehicles but of course I am just a scrub or some other word intended to insult me or dissuade me. It is not even worth trying to argue that working together is better than running solo and hiding. I see vehicles explode all the time from all types of AV weapons but that doesn't matter because if it isn't soloable then it is broken. A squad of six advanced geared mercs with three in AV and three supporting will wreck almost any vehicle pretty quickly when they are working as a team and coordinating attacks. Yes, multiple vehicles are tough and yes the squad needs to be supported but it can be done and is done all the time. No. It results in a massive isk loss for the AV with many infantry deaths and with so many infantry going av this gives the enemy an infantry advantage resulting in a few dead tanks but a lost match for the side trying to kill the tanks. A defeat screen is never fun plus toss in lost isk and for many it becomes talk to the sig.
I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following:
I don't understand what you all will consider balanced, like BF where one stinger will kill a jet no prob? I am not saying things are balanced. What is the appropriate way to fix this, limit vehicles to one per match? I feel like we aren't being objective on how we think vehicles should be. Militia shouldn't invalidate higher tiers but the higher tiers shouldn't make militia useless. People say that three mercs is too many to fight a HAV but at the same time people have no problem popping almost any vehicle with three people.
A good squad with flux, AV nades, RE or Prox mines can keep a vehicle at bay and still be very deadly. Pilots don't want us instapopping their vehicles but everyone else wants to solo the best fits. A proto fit militia HAV cost ISK and my 50k suit can just about handle it and sometime does destroy it. Where is the line that is considered balanced. People are too risk adverse, there is no pride in what they do and they only have short sighted complaints that they don't have a weapon that can defeat anything. Triple hardened HAVs are difficult but not impossible and anything but those are usually turned into ashed in no time.
You can't win every time and if you think you can, want to or think that you should be able to then you are playing the wrong game. It is ok to lose, it is ok to go negative to accomplish a goal. Loss is part of New Eden and should be a learning experience not a viewed as being as being bad. Five vehicles on the field? Yeah, it should take at least three mercs to fight them. A squad of six against five vehicles? Sounds about right, that still leaves at least 10 per side on foot.
Infantry do have disadvantages but so do vehicles, they can go where we can, they don't have the agility we do, they can't hide as well as we can, they don't have the same fields of view, they get stuck easier, they make much more noise and are easier to spot in the open, they can't fight multiple targets as easily as we can, they can hack objectives, they can't switch out fits as easily, they can't do many things we can do. I am not saying they are balanced. They have ups and downs and with tactics, teamwork and support can wreck infantry but the the same is true about infantry against vehicle. I am not saying they are perfectly balanced but when half a squad can kill almost any vehicle then it seems to be going in the right direction.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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shadow drake35
The Third Day Galactic Skyfleet Empire
81
|
Posted - 2014.03.20 13:26:00 -
[75] - Quote
tanks arnt op tanks in real life dont go down in one shot kill them they are TANKS i am infintary and tanker but i do agree on tank prices are way to low but 1mill is to high lke 100-200k isk will be right
MAG Raven, Valor, and S.V.E.R. Veteran
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Atiim
Living Like Larry Schwag
5934
|
Posted - 2014.03.20 13:28:00 -
[76] - Quote
shadow drake35 wrote:tanks arnt op tanks in real life dont go down in one shot kill them they are TANKS i am infintary and tanker but i do agree on tank prices are way to low but 1mill is to high lke 100-200k isk will be right inb4 Facts
Tanks in real life do go down and 1 hit, and/or kills the entire crew inside.
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Takahiro Kashuken
Red Star. EoN.
3048
|
Posted - 2014.03.20 13:33:00 -
[77] - Quote
NAV HIV wrote:Takahiro Kashuken wrote:NAV HIV wrote:The Robot Devil wrote:True Adamance wrote:Yeah....I know this is anecdotal but I am noticing the difference between when our squads are working together and how that affects my HAV and what happens when it doesn't. I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following: I've have always been saying that teamwork makes a huge difference when fighting vehicles but of course I am just a scrub or some other word intended to insult me or dissuade me. It is not even worth trying to argue that working together is better than running solo and hiding. I see vehicles explode all the time from all types of AV weapons but that doesn't matter because if it isn't soloable then it is broken. A squad of six advanced geared mercs with three in AV and three supporting will wreck almost any vehicle pretty quickly when they are working as a team and coordinating attacks. Yes, multiple vehicles are tough and yes the squad needs to be supported but it can be done and is done all the time. Forget about PC. You cant forget about PC PC is generally the most balanced mode we can find If you break a role/playstyle for pubs then it becomes useless for PC PC you have 16 of your players. so you can afford to spam tanks too, which makes it irrelevant when it comes to the real issue between Tank and AV balance.... Which btw is far from balanced... Nice try btw... Would've expected that kinda answer from spkr not you. You are a good tanker, so i don't see why you need to act like a ***** and keep pushing for more crutches... You of all people should know the difference..
You break 1 playstyle just for pubs it generally becomes useless for PC
Pre 1.7 tanks were generally useless, AV could dominate them and they were just there to fight other tanks in general, some maps really not needed and since the tanks were there to fight other tanks it also left the infantry to fight the infantry so whoevers infantry won the battle they generally they won the game
Pubs doesnt have matchmaking or put squads vs squads, its 1 room and everyone gets chucked in
The academy needs to keep in players for longer, pub rooms need to have diff levels and matchmaking so squads fight each other and even lobbies by gear, give vehicles adv/proto version to balance with proto AV
The problems are here because we are missing things to begin with and original problems havnt been fixed and just have been left to get worse
Intelligence is OP
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NAV HIV
The Generals General Tso's Alliance
1188
|
Posted - 2014.03.20 13:38:00 -
[78] - Quote
The Robot Devil wrote:Tech Ohm Eaven wrote:The Robot Devil wrote:True Adamance wrote:Yeah....I know this is anecdotal but I am noticing the difference between when our squads are working together and how that affects my HAV and what happens when it doesn't. I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following: I've have always been saying that teamwork makes a huge difference when fighting vehicles but of course I am just a scrub or some other word intended to insult me or dissuade me. It is not even worth trying to argue that working together is better than running solo and hiding. I see vehicles explode all the time from all types of AV weapons but that doesn't matter because if it isn't soloable then it is broken. A squad of six advanced geared mercs with three in AV and three supporting will wreck almost any vehicle pretty quickly when they are working as a team and coordinating attacks. Yes, multiple vehicles are tough and yes the squad needs to be supported but it can be done and is done all the time. No. It results in a massive isk loss for the AV with many infantry deaths and with so many infantry going av this gives the enemy an infantry advantage resulting in a few dead tanks but a lost match for the side trying to kill the tanks. A defeat screen is never fun plus toss in lost isk and for many it becomes talk to the sig. I know this isn't EVE. I am not stating that AV/vehicles are balanced. I understand there is a problem with AV. I understand that you think CCP doesn't listen or know how to balance things. I understand that you may believe that another patch may not come for a year. I know that the game has problems. I am not trying to say anything about balance, timely releases, quality of released content, competence of CCP or players or anything other than the following: I don't understand what you all will consider balanced, like BF where one stinger will kill a jet no prob? I am not saying things are balanced. What is the appropriate way to fix this, limit vehicles to one per match? I feel like we aren't being objective on how we think vehicles should be. Militia shouldn't invalidate higher tiers but the higher tiers shouldn't make militia useless. People say that three mercs is too many to fight a HAV but at the same time people have no problem popping almost any vehicle with three people. A good squad with flux, AV nades, RE or Prox mines can keep a vehicle at bay and still be very deadly. Pilots don't want us instapopping their vehicles but everyone else wants to solo the best fits. A proto fit militia HAV cost ISK and my 50k suit can just about handle it and sometime does destroy it. Where is the line that is considered balanced. People are too risk adverse, there is no pride in what they do and they only have short sighted complaints that they don't have a weapon that can defeat anything. Triple hardened HAVs are difficult but not impossible and anything but those are usually turned into ashed in no time. You can't win every time and if you think you can, want to or think that you should be able to then you are playing the wrong game. It is ok to lose, it is ok to go negative to accomplish a goal. Loss is part of New Eden and should be a learning experience not a viewed as being as being bad. Five vehicles on the field? Yeah, it should take at least three mercs to fight them. A squad of six against five vehicles? Sounds about right, that still leaves at least 10 per side on foot. Infantry do have disadvantages but so do vehicles, they can go where we can, they don't have the agility we do, they can't hide as well as we can, they don't have the same fields of view, they get stuck easier, they make much more noise and are easier to spot in the open, they can't fight multiple targets as easily as we can, they can hack objectives, they can't switch out fits as easily, they can't do many things we can do. I am not saying they are balanced. They have ups and downs and with tactics, teamwork and support can wreck infantry but the the same is true about infantry against vehicle. I am not saying they are perfectly balanced but when half a squad can kill almost any vehicle then it seems to be going in the right direction.
So you are saying that it is ok for people to spam the map with tanks, i just gave you an explanation of how almost every other match is in Dust right now. Any scrub can spam tanks and still make ISK and cause Havoc at the same time... RE's are not for AV purposes. Sadly that's the only effective AV right now... Proxy's ?! Other than free lavs, i haven't seen a proxy tank kill this build and i play everyday...
I play to win, not to see tanks playing need for speed in the map. We are faster than tanks ?! lol which game have you been playing ? !
Infantry can switch outfits as easily ?! I dont' recall, calling in my Assault drop suit for an AV suit without getting to a Supply depot. I can't recall my dropsuit and call another one in just by pressing a button and have full ammo. Must be nice to do so... But it takes a lot of skills to recall a tank and call another one in That recalling business has to stop, if a player calls a vehicle in, it should remain in the field till it's blown up...
Yes you can work a tripple hardened gunlogi with flux nades. But am i supposed to carry flux nades all the times with me now?! it's not like i can press a button and switch my suits on the go... |
NAV HIV
The Generals General Tso's Alliance
1190
|
Posted - 2014.03.20 13:42:00 -
[79] - Quote
Atiim wrote:shadow drake35 wrote:tanks arnt op tanks in real life dont go down in one shot kill them they are TANKS i am infintary and tanker but i do agree on tank prices are way to low but 1mill is to high lke 100-200k isk will be right inb4 Facts Tanks in real life do go down and 1 hit, and/or kills the entire crew inside.
can't recall them either lol |
NAV HIV
The Generals General Tso's Alliance
1190
|
Posted - 2014.03.20 13:43:00 -
[80] - Quote
"You break 1 playstyle just for pubs it generally becomes useless for PC
Pre 1.7 tanks were generally useless, AV could dominate them and they were just there to fight other tanks in general, some maps really not needed and since the tanks were there to fight other tanks it also left the infantry to fight the infantry so whoevers infantry won the battle they generally they won the game
Pubs doesnt have matchmaking or put squads vs squads, its 1 room and everyone gets chucked in
The academy needs to keep in players for longer, pub rooms need to have diff levels and matchmaking so squads fight each other and even lobbies by gear, give vehicles adv/proto version to balance with proto AV
The problems are here because we are missing things to begin with and original problems havnt been fixed and just have been left to get worse"
Honestly pre 1.7 swarms were stupid. That 180 degree swarms that would go around covers and such, but right now they are useless, they'll become even more useless in 1.8... FG right now is fine, i've seen people use FG mostly for vehicles, not infantry... CCP needs to do something, either fix AV according to vehicles or stop the spamming of it... |
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NAV HIV
The Generals General Tso's Alliance
1205
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Posted - 2014.03.20 19:25:00 -
[81] - Quote
shadow drake35 wrote:tanks arnt op tanks in real life dont go down in one shot kill them they are TANKS i am infintary and tanker but i do agree on tank prices are way to low but 1mill is to high lke 100-200k isk will be right
100k is still cheaper than an assault suit lol |
Godin Thekiller
OSG Planetary Operations Covert Intervention
1910
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Posted - 2014.03.20 19:52:00 -
[82] - Quote
NAV HIV wrote:shadow drake35 wrote:tanks arnt op tanks in real life dont go down in one shot kill them they are TANKS i am infintary and tanker but i do agree on tank prices are way to low but 1mill is to high lke 100-200k isk will be right 100k is still cheaper than an assault suit lol
Laptop is still cheaper than a iPhone
click me
Blup Blub Bloop. Translation: Die -_-
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NAV HIV
The Generals General Tso's Alliance
1210
|
Posted - 2014.03.21 14:36:00 -
[83] - Quote
Godin Thekiller wrote:NAV HIV wrote:shadow drake35 wrote:tanks arnt op tanks in real life dont go down in one shot kill them they are TANKS i am infintary and tanker but i do agree on tank prices are way to low but 1mill is to high lke 100-200k isk will be right 100k is still cheaper than an assault suit lol Laptop is still cheaper than a iPhone
On that logic PS4 and and 3 is cheaper too lol |
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