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Storm Shelton
0uter.Heaven
143
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Posted - 2014.03.10 20:40:00 -
[61] - Quote
Sergeant Sazu wrote:Solution: Rename "Kill" and "Revive" to something else. That way game mechanics don't need to change, and no one will argue about the semantics/lore.
For a loose example: In Infamous, after eliminating an enemy it says "Take Down (5XP)" and when you shoot them again while they're on the ground it says "Wounded Kill (1XP)". Good idea for Dust, maybe?
Would be better if they gave you 50 WP for kill and maybe 5 or 10 extra WP for clone termination.
Tanker alt -- Quasar Storm
Director of PAND3M0N1UM
Lai Dai Flux & Focused Core Repair Tool "Expert"
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The Terminator T-1000
Skynet Incorporated
187
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Posted - 2014.03.10 20:55:00 -
[62] - Quote
I avoid being revived by quickly spawning again |
Bones McGavins
TacoCat Industries
556
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Posted - 2014.03.10 21:29:00 -
[63] - Quote
Again it comes down to this. Regardless of your feelings on if KDR matters, it does to a decent chunk of people. Therefore, having revives save a statistical death would encourage more use of injectors which would be good for the game. |
Storm Shelton
0uter.Heaven
143
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Posted - 2014.03.10 21:33:00 -
[64] - Quote
Bones McGavins wrote:Again it comes down to this. Regardless of your feelings on if KDR matters, it does to a decent chunk of people. Therefore, having revives save a statistical death would encourage more use of injectors which would be good for the game.
I know K/D matters to some players. Removing the death count would please a lot of things. --Injector usage --Intenser battles --K/D lovers wouldn't shy away --The Dust lore would finally match up --Logibros would finally get a break somewhere
Tanker alt -- Quasar Storm
Director of PAND3M0N1UM
Lai Dai Flux & Focused Core Repair Tool "Expert"
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Bones McGavins
TacoCat Industries
556
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Posted - 2014.03.10 21:39:00 -
[65] - Quote
Agreed. There is zero negative to it. The only argument against it is "LOL GO BACK TO COD FOR KDR"
But if someone doesnt care about KDR, why care if the death is counted or not? Theres no downside to this change. |
Storm Shelton
0uter.Heaven
143
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Posted - 2014.03.10 21:42:00 -
[66] - Quote
Bones McGavins wrote:Agreed. There is zero negative to it. The only argument against it is "LOL GO BACK TO COD FOR KDR"
But if someone doesnt care about KDR, why care if the death is counted or not? Theres no downside to this change.
Indeed sir, Indeed
Tanker alt -- Quasar Storm
Director of PAND3M0N1UM
Lai Dai Flux & Focused Core Repair Tool "Expert"
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Dunk Mujunk
RestlessSpirits
548
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Posted - 2014.03.10 22:57:00 -
[67] - Quote
DootDoot wrote:Dunk Mujunk wrote:I've read everything in this thread. BF does x y z. But this isn't BF. I'm not focused on KDR, but what you are saying only effects KDR. The ability to deny a res, however, would be great, and fairly simple to implement I would imagine. This isn't rocket science here... Almost every game with a revive or pick up mechanic does this... They remove the death after. Even world of warcraft did this in Arena's.. The only concept you can't wrap your mind around is that there will be more kills in a match then true clone deaths.. And it hurts your brain because math must be perfect... +1 -1 = 0.... Or this makes no sense!! And because you can't get your mind around the math your actively looking for points to argue... And the only point you have is KD/R and tryhards, and it isn't even closely about that. Sure we could add another statistic into DUSt for "Downed" mercenaries versus kills.. But really THAT would be a waste of time to appease a very small issue... Where needle use and dynamics and gameplay on the battlefield is a MASSIVE issue since Uprising launch complained about on the forums nearly daily since. And this would fix it for every party concerned. The killer is fine continuing doing what they always did... Killing a mercenary.... The Logi now no longer shy's away from needle use or using it on their suits.. The Downed mercenary now has a chance to fight for his/her life or clone and has the incentive to do so.
Lol, who the **** are you creeping on posts that have been resolved days before. Listen son, if you are worried about your KDR being effected by your video game suckiness i suggest you go back to playing one of the many lego titles. They're nice and simple, great for children with autism. Hint hint.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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