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Atiim
5187
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Posted - 2014.03.02 23:47:00 -
[1] - Quote
About Sentinels With Light Weapons
It's the weapon, not the suit.
Take these questions into mind for a moment.
Are Sentinels with Rail Rifles overpowered? Does wielding a Rail Rifle on a Sentinel grant an imbalanced advantage? Do you become frustrated when a Sentinel with a Rail Rifle kills you?
Are Sentinels with Laser Rifles overpowered? Does wielding a Laser Rifle on a Sentinel give an unfair advantage? Do you become frustrated when a Sentinel with a Laser Rifle kills you?
Now think here for a moment. Why is it that Laser Rifle wielding heavies aren't considered OP, yet Sentinels wielding Rail Rifles are? Could it be that it's because the Laser Rifle is UP, but the Rail Rifle is OP?
About Sentinels In General
Fighting Them On The Battlefield
A heavy can be tough to kill (especially in CQC), but isn't that their niche? A heavy on the battlefield is only a threat when they are being supported by a Logistics unit. Without support, the Sentinel will end up having to retreat once his/her HP runs low; leading to an easy kill simply because the Sentinel isn't fast enough to evade the area.
Sentinels In LAVs
Whenever I see a Sentinel inside an LAV, I simply throw 3 Lai Dais and watch as the Sentinel is burned alive. Wasn't this part of the reason why people started carrying AV grenades in the first place?
Seriously. I know you Master Chefs love cooking 'dem Locus Grenades, but perhaps you should exchange them for AV Grenades instead. It's always nice to try new flavors. (Unless it's the monthly flavor of course)
Hard Counters
Remote Explosives - Even a basic one will do. Sentinels move so slow, and when you compare that weakness to the throwing range of REs, trapping one almost guarantees a kill.
Shotguns - This job should be left for the big lads & gents. With Proficiency and a Damage Modifier, a Shotgun user can easily wipe a heavy without a second thought
Nova Knives - Pretty much like the shotgun, a properly speced Minmatar Scout can deal 600+ HP of damage with them. All it takes is a few swipes and the Sentinel is wiped.
Plasma Cannons- If you aren't carrying damage mods or have the Proficiency skill upgraded, you won't 1HK the Sentinel, but you will manage to leave them wiith so little HP left that a Millita Scrambler Pistol could finish them off.
-HAND
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2111
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Posted - 2014.03.02 23:51:00 -
[2] - Quote
Sometimes I like to slap people.....
"But we have been blessed"
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Monkey MAC
Rough Riders..
2129
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Posted - 2014.03.02 23:52:00 -
[3] - Quote
Forge Guns are darn good for it as well, the problem is the rail rifle, 3 dmg mods, plus proficiency is well over 80dmg a shot!
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Atiim
5190
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Posted - 2014.03.02 23:53:00 -
[4] - Quote
Nocturnal Soul wrote:Sometimes I like to slap people..... I was forced to stop slapping people once 1.4 dropped and TTK became .2s
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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Ironyimation Inception
R 0 N 1 N
119
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Posted - 2014.03.02 23:55:00 -
[5] - Quote
Unfortunately a good heavy will usually be with a good medic. A good heavy also knows what a scout will usually do flux or go around the remote explosives, and if the medic and heavy are not potatoes they will hear the very, I mean very loud sound of the explosives being thrown down.
I think we should be able to taunt in Dust, just so I can see this from the heavies and medics: http://www.youtube.com/watch?v=1j_qzQQWXos
Closed Beta Veteran
Explosives Fanatic, 5 Man Remote Explosive Kill
5 Man M8 Packed Locus Grenade Kill
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Kira Takizawa
2Shitz 1Giggle United Brotherhood Alliance
152
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Posted - 2014.03.02 23:56:00 -
[6] - Quote
Atiim wrote:About Sentinels With Light Weapons It's the weapon, not the suit.Take these questions into mind for a moment. Are Sentinels with Rail Rifles overpowered? Does wielding a Rail Rifle on a Sentinel grant an imbalanced advantage? Do you become frustrated when a Sentinel with a Rail Rifle kills you? Are Sentinels with Laser Rifles overpowered? Does wielding a Laser Rifle on a Sentinel give an unfair advantage? Do you become frustrated when a Sentinel with a Laser Rifle kills you? Now think here for a moment. Why is it that Laser Rifle wielding heavies aren't considered OP, yet Sentinels wielding Rail Rifles are? Could it be that it's because the Laser Rifle is UP, but the Rail Rifle is OP? About Sentinels In General
Fighting Them On The BattlefieldA heavy can be tough to kill (especially in CQC), but isn't that their niche? A heavy on the battlefield is only a threat when they are being supported by a Logistics unit. Without support, the Sentinel will end up having to retreat once his/her HP runs low; leading to an easy kill simply because the Sentinel isn't fast enough to evade the area. Sentinels In LAVsWhenever I see a Sentinel inside an LAV, I simply throw 3 Lai Dais and watch as the Sentinel is burned alive. Wasn't this part of the reason why people started carrying AV grenades in the first place? Seriously. I know you Master Chefs love cooking 'dem Locus Grenades, but perhaps you should exchange them for AV Grenades instead. It's always nice to try new flavors. (Unless it's the monthly flavor of course) Hard CountersRemote Explosives - Even a basic one will do. Sentinels move so slow, and when you compare that weakness to the throwing range of REs, trapping one almost guarantees a kill. Shotguns - This job should be left for the big lads & gents. With Proficiency and a Damage Modifier, a Shotgun user can easily wipe a heavy without a second thought Nova Knives - Pretty much like the shotgun, a properly speced Minmatar Scout can deal 600+ HP of damage with them. All it takes is a few swipes and the Sentinel is wiped. Plasma Cannons- If you aren't carrying damage mods or have the Proficiency skill upgraded, you won't 1HK the Sentinel, but you will manage to leave them wiith so little HP left that a Millita Scrambler Pistol could finish them off. -HAND
Are Sentinels with Rail Rifles overpowered? The "tactic" is Does wielding a Rail Rifle on a Sentinel grant an imbalanced advantage? Yes Do you become frustrated when a Sentinel with a Rail Rifle kills you? Yes
Are Sentinels with Laser Rifles overpowered? No Does wielding a Laser Rifle on a Sentinel give an unfair advantage? Yes/No Do you become frustrated when a Sentinel with a Laser Rifle kills you? No The Laser Rifle isn't UP it's fine if you know how to use it. Everything seem to be right. :D
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SILVERBACK 02
SVER True Blood General Tso's Alliance
467
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Posted - 2014.03.02 23:56:00 -
[7] - Quote
Monkey MAC wrote:Forge Guns are darn good for it as well, the problem is the rail rifle, 3 dmg mods, plus proficiency is well over 80dmg a shot!
its like a long range automatic scrambler pistol lol!
level 0 forum warrior
weapon of choice:
MARK V PYTHON.
-STB sky marshall
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TheD1CK
Dead Man's Game
872
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Posted - 2014.03.02 23:57:00 -
[8] - Quote
Lasers aren't UP......... People need to wake up and realise its crap CQC Inside the range it should be operating, it's a beast
A good laser will knock the shields off any suit, and cut into the armour It does exactly what it should, pins guys back at range.....
God dammit when will dust players learn to perform a role other than slaying????
Edit: Sorry for derail
Plasma Cannon performs its suppresion/area denial role perfectly
Pity dust players only perform one role - slaying
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Atiim
5191
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Posted - 2014.03.02 23:59:00 -
[9] - Quote
Kira Takizawa wrote: Are Sentinels with Rail Rifles overpowered? The "tactic" is Does wielding a Rail Rifle on a Sentinel grant an imbalanced advantage? Yes Do you become frustrated when a Sentinel with a Rail Rifle kills you? Yes
Are Sentinels with Laser Rifles overpowered? No Does wielding a Laser Rifle on a Sentinel give an unfair advantage? Yes/No Do you become frustrated when a Sentinel with a Laser Rifle kills you? No The Laser Rifle isn't UP it's fine if you know how to use it. Everything seem to be right. :D
Meh. I just pulled an underused weapon from the back of my head.
I was originally going to say Plasma Cannons or Shotguns, but I didn't want it to seem to over-exaggerated or desperate lol
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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Kira Takizawa
2Shitz 1Giggle United Brotherhood Alliance
155
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Posted - 2014.03.03 00:00:00 -
[10] - Quote
TheD1CK wrote:
God dammit when will dust players learn to perform a role other than slaying????
Because they come from Battlefield and CoD... |
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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7045
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Posted - 2014.03.03 00:00:00 -
[11] - Quote
Too bad half of these tactics get invalidated come 1.8.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Kira Takizawa
2Shitz 1Giggle United Brotherhood Alliance
155
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Posted - 2014.03.03 00:01:00 -
[12] - Quote
Atiim wrote:Kira Takizawa wrote: Are Sentinels with Rail Rifles overpowered? The "tactic" is Does wielding a Rail Rifle on a Sentinel grant an imbalanced advantage? Yes Do you become frustrated when a Sentinel with a Rail Rifle kills you? Yes
Are Sentinels with Laser Rifles overpowered? No Does wielding a Laser Rifle on a Sentinel give an unfair advantage? Yes/No Do you become frustrated when a Sentinel with a Laser Rifle kills you? No The Laser Rifle isn't UP it's fine if you know how to use it. Everything seem to be right. :D
Meh. I just pulled an underused weapon from the back of my head. I was originally going to say Plasma Cannons or Shotguns, but I didn't want it to seem to over-exaggerated or desperate lol
xD It's fine I understand where you are coming from :) |
TheD1CK
Dead Man's Game
876
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Posted - 2014.03.03 00:04:00 -
[13] - Quote
Kira Takizawa wrote:TheD1CK wrote:Lasers aren't UP.........
God dammit when will dust players learn to perform a role other than slaying????
Edit: Sorry for derail Because they come from Battlefield and CoD...
Hey! don't criticise FPS gamers for playing an FPS Maybe a lot of em do jump into the slayer role but thats FPS
I myself played Battlefield, but you need to adapt to dust.... Slaying is only viable when the other team can't put up a fight Because in even games 20/0 crap doesn't happen (Unless you snipe/HAV)
Plasma Cannon performs its suppresion/area denial role perfectly
Pity dust players only perform one role - slaying
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Atiim
5191
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Posted - 2014.03.03 00:08:00 -
[14] - Quote
Cat Merc wrote:Too bad half of these tactics get invalidated come 1.8. Arguably so.
However, with 1.8 changes you can expect to see many more Scouts on the field, meaning more people with Shotguns & Nova Knives to counter the Sentinel.
Couple that with the fact that 1.8 changes will also mean much fewer support logis on the field.
The Scout spam should balance out the Sentinel spam quite nicely.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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Meeko Fent
Kirkinen Risk Control Caldari State
1867
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Posted - 2014.03.03 00:12:00 -
[15] - Quote
Atiim wrote:Cat Merc wrote:Too bad half of these tactics get invalidated come 1.8. Arguably so. However, with 1.8 changes you can expect to see many more Scouts on the field, meaning more people with Shotguns & Nova Knives to counter the Sentinel. Couple that with the fact that 1.8 changes will also mean much fewer support logis on the field. The Scout spam should balance out the Sentinel spam quite nicely. Or we just start seeing a lot of scouts with HMG sized holes.
Because you Wanted to be Something your Not.
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Monkey MAC
Rough Riders..
2130
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Posted - 2014.03.03 00:13:00 -
[16] - Quote
SILVERBACK 02 wrote:Monkey MAC wrote:Forge Guns are darn good for it as well, the problem is the rail rifle, 3 dmg mods, plus proficiency is well over 80dmg a shot! its like a long range automatic scrambler pistol lol!
Pretty much, and has a scope! Also, I saw you trying to kill me last week nice job!
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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MINA Longstrike
2Shitz 1Giggle United Brotherhood Alliance
335
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Posted - 2014.03.03 00:16:00 -
[17] - Quote
TheD1CK wrote:Lasers aren't UP......... People need to wake up and realise its crap CQC Inside the range it should be operating, it's a beast
A good laser will knock the shields off any suit, and cut into the armour It does exactly what it should, pins guys back at range.....
God dammit when will dust players learn to perform a role other than slaying????
Edit: Sorry for derail
Rail rifles beat lasers in their own range and can still fight in CQC |
Ghosts Chance
Inf4m0us
1198
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Posted - 2014.03.03 00:18:00 -
[18] - Quote
Atiim wrote:Cat Merc wrote:Too bad half of these tactics get invalidated come 1.8. Arguably so. However, with 1.8 changes you can expect to see many more Scouts on the field, meaning more people with Shotguns & Nova Knives to counter the Sentinel. Couple that with the fact that 1.8 changes will also mean much fewer support logis on the field. The Scout spam should balance out the Sentinel spam quite nicely.
nope, a scouts main meal will be the logis supporting the heavys not the heavys themselves.
without support heavys can be chipped away at and eventually rushed.
witht he resistance bonuses even a shotgun/NK cant do enough damage in time to nuke a heavy, were talking like 5+ shotgun rounds, and 2 charged swipes.
heavys eat everythign with logi support
scouts eat logis so that your teams logis and assaults can wipe up the unsupported heavys, this is how the meta is going to be.
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Second Cerberus
Tested In Production
86
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Posted - 2014.03.03 00:33:00 -
[19] - Quote
TheD1CK wrote:Lasers aren't UP......... People need to wake up and realise its crap CQC Inside the range it should be operating, it's a beast
A good laser will knock the shields off any suit, and cut into the armour It does exactly what it should, pins guys back at range.....
God dammit when will dust players learn to perform a role other than slaying????
Edit: Sorry for derail
If you engage an enemy within your optimal you should have an inherent advantage. The LR can wreck shields at range but in my experience I usually have enough time to evade before my armor is gone. I rarely die to the LR even at optimal, and your comment about "cutting into armor" and "pinning guys back" suggests you know it actually does a pretty poor job at putting players down. With the ridiculously low TTK in this game the fact that the LR wounds more often that not is a big indicator it's not where it should be in terms or relative balance.
Also, all weapons are for slaying. The LR should kill as effectively as any other weapon in its class at optimal. If you want to say a logi suit role is support, or a scout is for infiltration that's logical, but every weapon is intended for slaying.
TL:DR the LR is not an effective weapon even in its optimal
"I don't always test my code, but when I do, I do it in production." - CCP
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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7048
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Posted - 2014.03.03 00:37:00 -
[20] - Quote
Atiim wrote:Cat Merc wrote:Too bad half of these tactics get invalidated come 1.8. Arguably so. However, with 1.8 changes you can expect to see many more Scouts on the field, meaning more people with Shotguns & Nova Knives to counter the Sentinel. Couple that with the fact that 1.8 changes will also mean much fewer support logis on the field. The Scout spam should balance out the Sentinel spam quite nicely. We'll see.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Ghosts Chance
Inf4m0us
1199
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Posted - 2014.03.03 01:36:00 -
[21] - Quote
Cat Merc wrote:Atiim wrote:Cat Merc wrote:Too bad half of these tactics get invalidated come 1.8. Arguably so. However, with 1.8 changes you can expect to see many more Scouts on the field, meaning more people with Shotguns & Nova Knives to counter the Sentinel. Couple that with the fact that 1.8 changes will also mean much fewer support logis on the field. The Scout spam should balance out the Sentinel spam quite nicely. We'll see.
lol at their being less support logis just as the game changes to make them more important. |
Tectonic Fusion
1165
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Posted - 2014.03.03 02:22:00 -
[22] - Quote
Cat Merc wrote:Too bad half of these tactics get invalidated come 1.8. How so? Oh or are you implying people like me (or us) are just really good...
Solo Player
Squad status: Locked
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Atiim
5203
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Posted - 2014.03.03 03:39:00 -
[23] - Quote
Ghosts Chance wrote: lol at their being less support logis just as the game changes to make them more important.
Need/Demand usually doesn't mean an increase in Supply/Quantity when it comes to DUST 514.
With the fact that both Slayer and Support logistics users are being nerfed, coupled by the fact that literally every other role/class in the entire game is being buffed is a pretty obvious indicator that we will see far less logis on the battlefield.
Want an example?
With all of the vehicles on the field, you would think there would be more AV on the field correct?
And with the fact that they can wield both AV and AI weaponry at the same time, you'd also think that there would be more Commando users on the field... right?
If it's not fun or overpowered, very few people (if any) are going to use it.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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Joel II X
Dah Gods O Bacon
1388
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Posted - 2014.03.03 04:21:00 -
[24] - Quote
Kira Takizawa wrote:TheD1CK wrote:
God dammit when will dust players learn to perform a role other than slaying????
Because they come from Battlefield and CoD... Resistance series.
Also, from Killzone 3 a bit. Operations game mode was flipping awesome! |
Atiim
5206
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Posted - 2014.03.03 12:06:00 -
[25] - Quote
Bump
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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The Robot Devil
Molon Labe. General Tso's Alliance
1801
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Posted - 2014.03.03 12:15:00 -
[26] - Quote
TheD1CK wrote:Lasers aren't UP......... People need to wake up and realise its crap CQC Inside the range it should be operating, it's a beast
A good laser will knock the shields off any suit, and cut into the armour It does exactly what it should, pins guys back at range.....
God dammit when will dust players learn to perform a role other than slaying????
Edit: Sorry for derail
Pretty much
"You people voted for Hubert Humphrey, and you killed Jesus."
Raoul Duke
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TheD1CK
Dead Man's Game
880
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Posted - 2014.03.03 12:16:00 -
[27] - Quote
MINA Longstrike wrote:TheD1CK wrote:Lasers aren't UP......... People need to wake up and realise its crap CQC Inside the range it should be operating, it's a beast
A good laser will knock the shields off any suit, and cut into the armour It does exactly what it should, pins guys back at range.....
God dammit when will dust players learn to perform a role other than slaying????
Edit: Sorry for derail Rail rifles beat lasers in their own range and can still fight in CQC
And Rails are top of the 'nerf' list
Plasma Cannon performs its suppresion/area denial role perfectly
Pity dust players only perform one role - slaying
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Toby Flenderson
research lab
319
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Posted - 2014.03.03 12:16:00 -
[28] - Quote
Second Cerberus wrote:TheD1CK wrote:Lasers aren't UP......... People need to wake up and realise its crap CQC Inside the range it should be operating, it's a beast
A good laser will knock the shields off any suit, and cut into the armour It does exactly what it should, pins guys back at range.....
God dammit when will dust players learn to perform a role other than slaying????
Edit: Sorry for derail If you engage an enemy within your optimal you should have an inherent advantage. The LR can wreck shields at range but in my experience I usually have enough time to evade before my armor is gone. I rarely die to the LR even at optimal, and your comment about "cutting into armor" and "pinning guys back" suggests you know it actually does a pretty poor job at putting players down. With the ridiculously low TTK in this game the fact that the LR wounds more often that not is a big indicator it's not where it should be in terms or relative balance. Also, all weapons are for slaying. The LR should kill as effectively as any other weapon in its class at optimal. If you want to say a logi suit role is support, or a scout is for infiltration that's logical, but every weapon is intended for slaying. TL:DR the LR is not an effective weapon even in its optimal
I think my biggest problem with the LR is that it used to have a role as the "long distance" weapon and that was literally all that it could do. This was fine until they released other longer ranged weapons, one of which out-performs the laser rifle in the one instance it was supposed to be good. I've used the laser rifle enough to know when it's effective and when I'm just giving away my position but it's just not as good as a RR at those distances.
I'm not sure what to think about the buffs that are coming for the laser rifle but I hope, now that it's role is shared by a superior weapon, it will at least bring it up to a point where it competes with the rail rifle in the optimal range. |
The Robot Devil
Molon Labe. General Tso's Alliance
1801
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Posted - 2014.03.03 12:18:00 -
[29] - Quote
I don't have a problem with any weapon on any suit. The OPness comes from the weapon not the commando suit becase the suit has enough drawbacks that make it about right.
"You people voted for Hubert Humphrey, and you killed Jesus."
Raoul Duke
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Hecarim Van Hohen
ACME SPECIAL FORCES RISE of LEGION
506
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Posted - 2014.03.03 12:21:00 -
[30] - Quote
Kira Takizawa wrote:TheD1CK wrote:
God dammit when will dust players learn to perform a role other than slaying????
Because they come from Battlefield and CoD...
Does it really matter where they come from? I always thought it's more about the individuals mindset and not the games he likes.
BANGO SKANK WAS HERE
1.7 best match (HMG): 40/9/9 (K/A/D)
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