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Tectonic Fusion
1130
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Posted - 2014.02.24 22:46:00 -
[1] - Quote
I'll personally use my adv with stacked complex shield extenders, compact nanohives, either a ScP or a shotgun, with Nova Knives. Enhanced kin cats might work, so I might include those with some regs (either the shield or stamina ones). Gotta watch out for those Scrambler Rifles though.
Solo Player
Squad status: Locked
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3296
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Posted - 2014.02.24 22:47:00 -
[2] - Quote
I'll build my gallente scout with flux nades and a dampener...
Bojo - Adding chili powder to your experience since early times
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Tectonic Fusion
1130
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Posted - 2014.02.24 22:48:00 -
[3] - Quote
Bojo The Mighty wrote:I'll build my Caldari scout with core locus nades and a dampener... Fixed.
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Squad status: Locked
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2032
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Posted - 2014.02.24 22:48:00 -
[4] - Quote
Standard RR because why go higher and 3 highs with a complex extender with the 4th being a energizer and lows filled with armor reps for those small mistakes.
"But we have been blessed"
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Arkena Wyrnspire
Fatal Absolution
10027
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Posted - 2014.02.24 22:48:00 -
[5] - Quote
I'll fit mine with the following:
Massive trauma to the head Removed spleen and Large quantities of hot plasma buried in the torso
Courtesy of a Gallente shotgun.
You have long since made your choice. What you make now is a mistake.
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Hunter Fencen
ROGUE SPADES
101
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Posted - 2014.02.24 22:48:00 -
[6] - Quote
Tectonic Fusion wrote:I'll personally use my adv with stacked complex shield extenders, compact nanohives, either a ScP or a shotgun, with Nova Knives. Enhanced kin cats might work, so I might include those with some regs (either the shield or stamina ones). Gotta watch out for those Scrambler Rifles though. No point having a shotgun and knives, since they operate super close quaters and if your a scout then being spotted ain't meant to happen and if you're unseen then may as well use the super damage of a charged knife |
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Tectonic Fusion
1130
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Posted - 2014.02.24 22:50:00 -
[7] - Quote
Hunter Fencen wrote:Tectonic Fusion wrote:I'll personally use my adv with stacked complex shield extenders, compact nanohives, either a ScP or a shotgun, with Nova Knives. Enhanced kin cats might work, so I might include those with some regs (either the shield or stamina ones). Gotta watch out for those Scrambler Rifles though. No point having a shotgun and knives, since they operate super close quaters and if your a scout then being spotted ain't meant to happen and if you're unseen then may as well use the super damage of a charged knife It works with my mini assault, but I like more shields and speed with the caldari scout.
Solo Player
Squad status: Locked
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2033
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Posted - 2014.02.24 22:50:00 -
[8] - Quote
Arkena Wyrnspire wrote:I'll fit mine with the following:
Massive trauma to the head Removed spleen and Large quantities of hot plasma buried in the torso
Courtesy of a Gallente shotgun.
Hey butt send me the refer link so I can play Eve now
"But we have been blessed"
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Arkena Wyrnspire
Fatal Absolution
10032
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Posted - 2014.02.24 22:52:00 -
[9] - Quote
Nocturnal Soul wrote:Arkena Wyrnspire wrote:I'll fit mine with the following:
Massive trauma to the head Removed spleen and Large quantities of hot plasma buried in the torso
Courtesy of a Gallente shotgun.
Hey butt send me the refer link so I can play Eve now 
I should have sent it to you. Have fun copying it out, though. 
https://secure.eveonline.com/trial/?invc=524c9e49-c052-4a2d-9206-13cc34cd46d8&action=buddy In case you want to just click it here.
You have long since made your choice. What you make now is a mistake.
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Tectonic Fusion
1130
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Posted - 2014.02.24 22:53:00 -
[10] - Quote
Arkena Wyrnspire wrote:Nocturnal Soul wrote:Arkena Wyrnspire wrote:I'll fit mine with the following:
Massive trauma to the head Removed spleen and Large quantities of hot plasma buried in the torso
Courtesy of a Gallente shotgun.
Hey butt send me the refer link so I can play Eve now  I should have sent it to you. Have fun copying it out, though. 
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Solo Player
Squad status: Locked
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Christiphoros von Poe
Dead Six Initiative Lokun Listamenn
143
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Posted - 2014.02.24 23:01:00 -
[11] - Quote
In the land of Mordor, in the fires of Mt. Doom.
(1) "Exile" Assault Rifle reserved for: Fire of Prometheus
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Patrick57
Fatal Absolution
5436
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Posted - 2014.02.24 23:02:00 -
[12] - Quote
Four Complex Shield Extenders, two Complex Dampeners, and either a Cloak and Remotes or a Scanner and Remotes.
It all depends on what I can get around with the Dampeners and what I can fit 
Fatal Absolution's official bench warmer (scoot over Faquira) and mascot
I go negative in PC, yay
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DEZKA DIABLO
0uter.Heaven
233
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Posted - 2014.02.24 23:05:00 -
[13] - Quote
I been building mine since August , I have no suit yet just mods, I ll have a few types but honestly I'm going ewar. Shields an percision, an probably pd an range in the low or a cloak for dampening and speed for the replacement of the pd.
As long as I can see to the second ring, I'm under 28 an my vision is under 28 is all that matters, or I'm gonna go full shields speed and endurance , re and a sg, but for the most part shields suck so I think he's gonna have a RR and flank and go ghost. Or a urban sniper sounds appealing with a magsec flux and remotes.
Just as long as I can see far away I don't care, the 28 percision is gonna rock, I'm thinking any light weapon with a good scope so I can pick my route then rely on sensors to see anything that pops up, flank and destroy! |
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3297
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Posted - 2014.02.24 23:15:00 -
[14] - Quote
Tectonic Fusion wrote:Bojo The Mighty wrote:I'll build my Caldari scout with core locus nades and a dampener... Fixed. No you broke it, screw the Caldari scout I did the math.
Bojo - Adding chili powder to your experience since early times
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PARKOUR PRACTIONER
Reapers' Assailant
855
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Posted - 2014.02.24 23:20:00 -
[15] - Quote
If I had the sp, adv range & precision, damps or kins, thunker nades, PLC, breah Flay, and REs.
Or, adv range & precision, damps or kins, shotty, adv smg, core locus & REs.
Psycho Scout
The more I see the less I like, is it over yet?
DONT. TOUCH. ME.
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Joel II X
Dah Gods O Bacon
1291
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Posted - 2014.02.24 23:27:00 -
[16] - Quote
I won't. Gallente all the way. Quafe is my official sponsor. |
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2033
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Posted - 2014.02.24 23:28:00 -
[17] - Quote
Alright I joined now weres me 400mill so I can work on getting a plex
"But we have been blessed"
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Tectonic Fusion
1130
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Posted - 2014.02.24 23:29:00 -
[18] - Quote
Bojo The Mighty wrote:Tectonic Fusion wrote:Bojo The Mighty wrote:I'll build my Caldari scout with core locus nades and a dampener... Fixed. No you broke it, screw the Caldari scout I did the math. trololololo
Solo Player
Squad status: Locked
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
975
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Posted - 2014.02.24 23:31:00 -
[19] - Quote
I'll probably only run in STD in pubs because I die a lot. (This assumes decent skills and is ignoring fitting requirements atm)
--: Cplx Shield Ex, damage mod or another extender or precision enhancer -: enh dampener LW: Dren Shotty/ CR SA: ASMG/ Magsec SMG if it's any good G: Flux/ M1 if they fit E: Cloak (if I like it), RE, Compact hive
ADS Kills: Lost count a while ago...
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7498
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Posted - 2014.02.24 23:32:00 -
[20] - Quote
With the N7-A Magsec SMG and an SCP designed to hide from active scans even during cloak down time, and provide large area passive scans across an area.
Picking off stragglers of preparing defenders before my squad arrives.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3299
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Posted - 2014.02.24 23:32:00 -
[21] - Quote
Tectonic Fusion wrote:Bojo The Mighty wrote:Tectonic Fusion wrote:Bojo The Mighty wrote:I'll build my Caldari scout with core locus nades and a dampener... Fixed. No you broke it, screw the Caldari scout I did the math. trololololo 2 Dampeners < 5 Precision Enhancers Gallente Profile < Caldari Precision
Bojo - Adding chili powder to your experience since early times
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Tectonic Fusion
1130
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Posted - 2014.02.24 23:34:00 -
[22] - Quote
Bojo The Mighty wrote:Tectonic Fusion wrote:Bojo The Mighty wrote:Tectonic Fusion wrote:Bojo The Mighty wrote:I'll build my Caldari scout with core locus nades and a dampener... Fixed. No you broke it, screw the Caldari scout I did the math. trololololo 2 Dampeners < 5 Precision Enhancers Gallente Profile < Caldari Precision who the hell woukd put 5 PE's?
Solo Player
Squad status: Locked
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Floyd20 Azizora
L.O.T.I.S. D.E.F.I.A.N.C.E
16
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Posted - 2014.02.24 23:37:00 -
[23] - Quote
Bojo The Mighty wrote:Tectonic Fusion wrote:Bojo The Mighty wrote:Tectonic Fusion wrote:Bojo The Mighty wrote:I'll build my Caldari scout with core locus nades and a dampener... Fixed. No you broke it, screw the Caldari scout I did the math. trololololo 2 Dampeners < 5 Precision Enhancers Gallente Profile < Caldari Precision does anyone see whats wrong with that? should be much closer then that. |
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DEZKA DIABLO
0uter.Heaven
239
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Posted - 2014.02.24 23:40:00 -
[24] - Quote
Well tbh as long as your crazy smart you could pull it off with knives an a sniper lol |
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3299
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Posted - 2014.02.24 23:41:00 -
[25] - Quote
Floyd20 Azizora wrote: does anyone see whats wrong with that? should be much closer then that.
On scouts, that's how it will be. 5 Complex precision enhancers can not reach the 13.9 profile of a double-dampened Gallente.
Bojo - Adding chili powder to your experience since early times
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Master Kail
R 0 N 1 N
36
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Posted - 2014.02.24 23:41:00 -
[26] - Quote
Caldari Scout and Amarr Scout threads spotted.....
Who wants to make a "How would you fit your Minny or Gal Scout" thread?
P.S. Minny scout more important :P @Bojo
Everything I touch...
Turns Blue
Minmatar Logistics & Minmatar Scout. Soon to become one!
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Cyrius Li-Moody
0uter.Heaven
3864
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Posted - 2014.02.24 23:44:00 -
[27] - Quote
I'm going to stack it with enough precision to hunt every one of you cute little scouts down.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Patrick57
Fatal Absolution
5438
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Posted - 2014.02.24 23:44:00 -
[28] - Quote
Master Kail wrote:Caldari Scout and Amarr Scout threads spotted.....
Who wants to make a "How would you fit your Minny or Gal Scout" thread?
P.S. Minny scout more important :P @Bojo NOO Cal Scout FTW! 
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Floyd20 Azizora
L.O.T.I.S. D.E.F.I.A.N.C.E
16
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Posted - 2014.02.24 23:44:00 -
[29] - Quote
Bojo The Mighty wrote:Floyd20 Azizora wrote: does anyone see whats wrong with that? should be much closer then that.
On scouts, that's how it will be. 5 Complex precision enhancers can not reach the 13.9 profile of a double-dampened Gallente. seems quite unbalanced. more so when caldari scouts cant fit 5 of them. and i assume you have counted in all skill bonuses in that. |
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3299
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Posted - 2014.02.24 23:45:00 -
[30] - Quote
Floyd20 Azizora wrote:Bojo The Mighty wrote:Floyd20 Azizora wrote: does anyone see whats wrong with that? should be much closer then that.
On scouts, that's how it will be. 5 Complex precision enhancers can not reach the 13.9 profile of a double-dampened Gallente. seems quite unbalanced. more so when caldari scouts cant fit 5 of them. and i assume you have counted in all skill bonuses in that. Yes, all skill bonuses accounted for. I can copy and paste my source into corp forums if you want.
Bojo - Adding chili powder to your experience since early times
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Floyd20 Azizora
L.O.T.I.S. D.E.F.I.A.N.C.E
16
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Posted - 2014.02.24 23:48:00 -
[31] - Quote
Bojo The Mighty wrote:Floyd20 Azizora wrote:Bojo The Mighty wrote:Floyd20 Azizora wrote: does anyone see whats wrong with that? should be much closer then that.
On scouts, that's how it will be. 5 Complex precision enhancers can not reach the 13.9 profile of a double-dampened Gallente. seems quite unbalanced. more so when caldari scouts cant fit 5 of them. and i assume you have counted in all skill bonuses in that. Yes, all skill bonuses accounted for. I can copy and paste my source into corp forums if you want. be interested to see them yeah. was planning on using caldari scouts in 1.8 (assuming command respec), wondering how many will be in gallente through. |
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Tectonic Fusion
1130
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Posted - 2014.02.24 23:53:00 -
[32] - Quote
I wonder how dual magsecs will be on a caldari scout.
Solo Player
Squad status: Locked
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
975
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Posted - 2014.02.25 00:10:00 -
[33] - Quote
Floyd20 Azizora wrote:Bojo The Mighty wrote:Floyd20 Azizora wrote: does anyone see whats wrong with that? should be much closer then that.
On scouts, that's how it will be. 5 Complex precision enhancers can not reach the 13.9 profile of a double-dampened Gallente. seems quite unbalanced. more so when caldari scouts cant fit 5 of them. and i assume you have counted in all skill bonuses in that. The lowest precision possible on a Cal scout (lvl5 skills and 4 cplx enhancers) is 10.03dB
45-(45*.35) = 29.25 (Skills only)
29.25-(29.25*.657) Gëê 10.03 (Enhancers plus penalty)
Source for calculations.
ADS Kills: Lost count a while ago...
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Bendtner92
Imperfects Negative-Feedback
1774
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Posted - 2014.02.25 00:23:00 -
[34] - Quote
Vulpes Dolosus wrote:The lowest precision possible on a Cal scout (lvl5 skills and 4 cplx enhancers) is 10.03dB 45-(45*.35) = 29.25 (Skills only) 29.25-(29.25*.657) Gëê 10.03 (Enhancers plus penalty) Source for calculations. That's not how it works.
45 base dB * 0.9 skill * 0.75 suit bonus * 0.8 first mod * approx 0.826 second mod * approx 0.886 third mod * approx 0.944 fourth mod = approx 16.79 dB.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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DEZKA DIABLO
0uter.Heaven
239
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Posted - 2014.02.25 00:26:00 -
[35] - Quote
Vulpes Dolosus wrote:Floyd20 Azizora wrote:Bojo The Mighty wrote:Floyd20 Azizora wrote: does anyone see whats wrong with that? should be much closer then that.
On scouts, that's how it will be. 5 Complex precision enhancers can not reach the 13.9 profile of a double-dampened Gallente. seems quite unbalanced. more so when caldari scouts cant fit 5 of them. and i assume you have counted in all skill bonuses in that. The lowest precision possible on a Cal scout (lvl5 skills and 4 cplx enhancers) is 10.03dB 45-(45*.35) = 29.25 (Skills only) 29.25-(29.25*.657) Gëê 10.03 (Enhancers plus penalty) Source for calculations. And how low can a gal scout go if you don't mind me asking good sir |
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Shutter Fly
Molon Labe. General Tso's Alliance
266
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Posted - 2014.02.25 00:31:00 -
[36] - Quote
Vulpes Dolosus wrote:Floyd20 Azizora wrote:Bojo The Mighty wrote:Floyd20 Azizora wrote: does anyone see whats wrong with that? should be much closer then that.
On scouts, that's how it will be. 5 Complex precision enhancers can not reach the 13.9 profile of a double-dampened Gallente. seems quite unbalanced. more so when caldari scouts cant fit 5 of them. and i assume you have counted in all skill bonuses in that. The lowest precision possible on a Cal scout (lvl5 skills and 4 cplx enhancers) is 10.03dB 45-(45*.35) = 29.25 (Skills only) 29.25-(29.25*.657) Gëê 10.03 (Enhancers plus penalty) Source for calculations. It's just speculation, but there is a chance that precision enhancers could get buffed to be on-par with dampeners. Obviously, it's only an idea and there's no harm in running the numbers with what we have, but it's still worth considering.
I'll probably be skilling into both Gal and Cal scouts, so here's what I was considering:
Complex Shield Extender x3 (PRO) Shield Recharger / Complex Shield Extender
Complex / Advanced Kinetic Catylizer Shield / Cardiac Regulator
Shotgun Scrambler Pistol / Bolt Pistol / Ion Pistol (won't know until I get to try them) Locus Grenade
Cloak RE / -
Probably the standard go-to base that most will be using for a slayer Cal scout. |
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Bendtner92
Imperfects Negative-Feedback
1774
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Posted - 2014.02.25 00:32:00 -
[37] - Quote
DEZKA DIABLO wrote:And how low can a gal scout go if you don't mind me asking good sir Gallente Scout will get below 15 dB with two Complex Dampeners, so no reason to run more than that.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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Delta 749
Kestrel Reconnaissance
2555
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Posted - 2014.02.25 00:34:00 -
[38] - Quote
Im not going to build it at all since everyone will just QQ up a storm so it gets nerfed just like they do with all the other Caldari things that are anywhere close to effective Shields, nerfed Swarms, nerfed Forge guns, nerfed Logistics suits, nerfed Rail rifle, on the chopping block to get nerfed
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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Chunky Munkey
Amarr Templars Amarr Empire
3254
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Posted - 2014.02.25 00:52:00 -
[39] - Quote
Tectonic Fusion wrote:I'll personally use my adv with stacked complex shield extenders, compact nanohives, either a ScP or a shotgun, with adv Nova Knives, or an assault/TT-3 ScP with the shotgun. Enhanced kin cats might work, so I might include those with some regs (either the shield or stamina ones). Gotta watch out for those Scrambler Rifles though.
3 extenders, an energizer and a regulator. This will likely need a CPU upgrade, so that too.
Then it'd be a shotty or an AR if it gets the CQC buff it deserves. One of the new sidearms, likely the pistol, to compliment the shotty. Some combination of scanner, injector and hive for equipment slots.
I'd basically just build the shieldiest of all shield suits.
No.
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Tectonic Fusion
1135
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Posted - 2014.02.25 01:09:00 -
[40] - Quote
Chunky Munkey wrote:Tectonic Fusion wrote:I'll personally use my adv with stacked complex shield extenders, compact nanohives, either a ScP or a shotgun, with adv Nova Knives, or an assault/TT-3 ScP with the shotgun. Enhanced kin cats might work, so I might include those with some regs (either the shield or stamina ones). Gotta watch out for those Scrambler Rifles though. 3 extenders, an energizer and a regulator. This will likely need a CPU upgrade, so that too. Then it'd be a shotty or an AR if it gets the CQC buff it deserves. One of the new sidearms, likely the pistol, to compliment the shotty. Some combination of scanner, injector and hive for equipment slots. I'd basically just build the shieldiest of all shield suits. Scanners? I prefer to use my eyes and not rely on wastes of CPU/PG, but whatever floats your boat.
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
975
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Posted - 2014.02.25 01:09:00 -
[41] - Quote
DEZKA DIABLO wrote:And how low can a gal scout go if you don't mind me asking good sir If I did my math right, and taking new stats into account:
35-(35*.35) = 22.75
22.75-(22.75*.6899) Gëê 7.055dB
Bendtner92 wrote:That's not how it works.
45 base dB * 0.9 skill * 0.75 suit bonus * 0.8 first mod * approx 0.826 second mod * approx 0.886 third mod * approx 0.944 fourth mod = approx 16.79 dB. That's not right. The skills alone should come out to 29.25 (for a total of -10% -25% = -35%, no penalty), but your calculations come to only come to 30.375.
The problem is your skill multipliers are getting mixed together. You're doing (.9 * .75 = .675) rather than adding them together (.25 + .1 = .35, or the way you're saying it, .65). There is no penalty for skill bonuses.
Also, the bonuses apply to the post-skill stat (or else it would be possible to get negative dBs).
ADS Kills: Lost count a while ago...
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Chunky Munkey
Amarr Templars Amarr Empire
3256
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Posted - 2014.02.25 01:15:00 -
[42] - Quote
Tectonic Fusion wrote:Chunky Munkey wrote:Tectonic Fusion wrote:I'll personally use my adv with stacked complex shield extenders, compact nanohives, either a ScP or a shotgun, with adv Nova Knives, or an assault/TT-3 ScP with the shotgun. Enhanced kin cats might work, so I might include those with some regs (either the shield or stamina ones). Gotta watch out for those Scrambler Rifles though. 3 extenders, an energizer and a regulator. This will likely need a CPU upgrade, so that too. Then it'd be a shotty or an AR if it gets the CQC buff it deserves. One of the new sidearms, likely the pistol, to compliment the shotty. Some combination of scanner, injector and hive for equipment slots. I'd basically just build the shieldiest of all shield suits. Scanners? I prefer to use my eyes and not rely on wastes of CPU/PG, but whatever floats your boat.
Well the Cal scout will have the outright best passive scan in the game, and scanners are getting a nerf, so perhaps it won't be needed. But just in case, I'll keep it on the wishlist. Despite the fact I'll be going Minny scout anyway, so this is all redundant :P
No.
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Flix Keptick
Red Star. EoN.
3476
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Posted - 2014.02.25 01:23:00 -
[43] - Quote
Patrick57 wrote:Four Complex Shield Extenders, two Complex Dampeners, and either a Cloak and Remotes or a Scanner and Remotes. It all depends on what I can get around with the Dampeners and what I can fit  This is not a logi suit btw, IT'S NEVER GOING TO FIT!!!!
The community is the worst thing that ever happened to this game.
Scout // Tank driver // specialized tank destroyer
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Flix Keptick
Red Star. EoN.
3478
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Posted - 2014.02.25 01:29:00 -
[44] - Quote
Tectonic Fusion wrote:Bojo The Mighty wrote: 2 Dampeners < 5 Precision Enhancers Gallente Profile < Caldari Precision
who the hell woukd put 5 PE's? HOW the hell would you put 5 PE's on a 4 high slot suit??? Again, this isn't a logi 
The community is the worst thing that ever happened to this game.
Scout // Tank driver // specialized tank destroyer
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Tectonic Fusion
1135
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Posted - 2014.02.25 01:30:00 -
[45] - Quote
Flix Keptick wrote:Tectonic Fusion wrote:Bojo The Mighty wrote: 2 Dampeners < 5 Precision Enhancers Gallente Profile < Caldari Precision
who the hell woukd put 5 PE's? HOW the hell would you put 5 PE's on a 4 high slot suit??? Again, this isn't a logi  lol so true.
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Squad status: Locked
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Patrick57
Fatal Absolution
5449
 |
Posted - 2014.02.25 01:35:00 -
[46] - Quote
Flix Keptick wrote:Patrick57 wrote:Four Complex Shield Extenders, two Complex Dampeners, and either a Cloak and Remotes or a Scanner and Remotes. It all depends on what I can get around with the Dampeners and what I can fit  This is not a logi suit btw, IT'S NEVER GOING TO FIT!!!! Let's see.... 
Caldari Scout ck.0-
PG: 66 CPU: 348
66 * 1.3 (assuming all core skills to five) = 85.8, rounding to 86 348 * 1.3 = 452.4, rounding down to just 452
Complex Shield Extender = 54 CPU, 11 PG
54 * 4 = 216 11 * 4 = 44
86 - 44 = 42 452 - 216 = 236
Complex Profile Dampener = 33 CPU
33 * 2 = 66 0 * 2 = 0
236 - 66 = 170 CPU
So, I'll have 170 CPU and 42 PG left to fill the rest of the slots. Sure, I may need a CPU Enhancer, but otherwise this fit is perfectly viable (unless my math is wrong, in which case someone please correct me :3).
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Patrick57
Fatal Absolution
5451
 |
Posted - 2014.02.25 02:15:00 -
[47] - Quote
Patrick57 wrote:Flix Keptick wrote:This is not a logi suit btw, IT'S NEVER GOING TO FIT!!!! Let's see....  Caldari Scout ck.0- PG: 66 CPU: 348 66 * 1.3 (assuming all core skills to five) = 85.8, rounding to 86 348 * 1.3 = 452.4, rounding down to just 452 Complex Shield Extender = 54 CPU, 11 PG 54 * 4 = 216 11 * 4 = 44 86 - 44 = 42 452 - 216 = 236 Complex Profile Dampener = 33 CPU 33 * 2 = 66 0 * 2 = 0 236 - 66 = 170 CPU So, I'll have 170 CPU and 42 PG left to fill the rest of the slots. Sure, I may need a CPU Enhancer, but otherwise this fit is perfectly viable (unless my math is wrong, in which case someone please correct me :3). Aw, come on Flix, you didn't see this? 
I guess I wasted my time 
Fatal Absolution's official bench warmer (scoot over Faquira) and mascot
I go negative in PC, yay
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3306
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Posted - 2014.02.25 02:24:00 -
[48] - Quote
Vulpes Dolosus wrote:Bendtner92 wrote:That's not how it works.
45 base dB * 0.9 skill * 0.75 suit bonus * 0.8 first mod * approx 0.826 second mod * approx 0.886 third mod * approx 0.944 fourth mod = approx 16.79 dB. That's not right. The skills alone should come out to 29.25 (for a total of -10% -25% = -35%, no penalty), but your calculations come to only come to 30.375. The problem is your skill multipliers are getting mixed together. You're doing (.9 * .75 = .675) rather than adding them together (.25 + .1 = .35, or the way you're saying it, .65). There is no penalty for skill bonuses. Also, the bonuses apply to the post-skill stat (or else it would be possible to get negative dBs). You are making the same mistake as before. Skills don't add they compound. It's 0.9*0.75, not 1-(0.1+0.25)
Bojo - Adding chili powder to your experience since early times
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Bendtner92
Imperfects Negative-Feedback
1775
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Posted - 2014.02.25 08:32:00 -
[49] - Quote
Vulpes Dolosus wrote:Bendtner92 wrote:That's not how it works.
45 base dB * 0.9 skill * 0.75 suit bonus * 0.8 first mod * approx 0.826 second mod * approx 0.886 third mod * approx 0.944 fourth mod = approx 16.79 dB. That's not right. The skills alone should come out to 29.25 (for a total of -10% -25% = -35%, no penalty), but your calculations come to only come to 30.375. The problem is your skill multipliers are getting mixed together. You're doing (.9 * .75 = .675) rather than adding them together (.25 + .1 = .35, or the way you're saying it, .65). There is no penalty for skill bonuses. Also, the bonuses apply to the post-skill stat (or else it would be possible to get negative dBs). As Bojo says in the post above skills don't add, but compound.
Please tell me how it's possible to get negative values with the way I'm doing it, because it is not. Bonuses (I assume you mean the modules) are in fact applied to the post skill and suit bonus stat, as 45 * 0.9 * 0.75 is 30.375 dB as you said, and then the first mod brings that down to 30.375 * 0.8 = 24.3 dB.
When working with modules/skills/suit bonuses/whatever that give percentages everything is always compounded (just remember stacking penalties still), nothing is ever added together.
I don't mean to be arrogant or anything, but my way of doing it is correct and yours is not. That is a fact.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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Galvan Nized
Deep Space Republic
687
 |
Posted - 2014.02.25 08:58:00 -
[50] - Quote
Bendtner92 wrote:Vulpes Dolosus wrote:Bendtner92 wrote:That's not how it works.
45 base dB * 0.9 skill * 0.75 suit bonus * 0.8 first mod * approx 0.826 second mod * approx 0.886 third mod * approx 0.944 fourth mod = approx 16.79 dB. That's not right. The skills alone should come out to 29.25 (for a total of -10% -25% = -35%, no penalty), but your calculations come to only come to 30.375. The problem is your skill multipliers are getting mixed together. You're doing (.9 * .75 = .675) rather than adding them together (.25 + .1 = .35, or the way you're saying it, .65). There is no penalty for skill bonuses. Also, the bonuses apply to the post-skill stat (or else it would be possible to get negative dBs). As Bojo says in the post above skills don't add, but compound. Please tell me how it's possible to get negative values with the way I'm doing it, because it is not. Bonuses (I assume you mean the modules) are in fact applied to the post skill and suit bonus stat, as 45 * 0.9 * 0.75 is 30.375 dB as you said, and then the first mod brings that down to 30.375 * 0.8 = 24.3 dB. When working with modules/skills/suit bonuses/whatever that give percentages everything is always compounded (just remember stacking penalties still), nothing is ever added together. I don't mean to be arrogant or anything, but my way of doing it is correct and yours is not. That is a fact.
You are indeed correct. Anyone can test this via kin cats (hint if you do try sprint speed is 1.4x base speed before cats or skills).
However, rather than approximate here is the formula for precision enhancers: 45*0.9*0.75*0.8*(1-(0.2*0.869))*(1-(0.2*0.571))*(1-(0.2*0.283))=16.78 Db. This is max a Caldari scout can reach. |
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Flix Keptick
Red Star. EoN.
3479
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Posted - 2014.02.25 13:11:00 -
[51] - Quote
Patrick57 wrote:Patrick57 wrote:Flix Keptick wrote:This is not a logi suit btw, IT'S NEVER GOING TO FIT!!!! Let's see....  Caldari Scout ck.0- PG: 66 CPU: 348 66 * 1.3 (assuming all core skills to five) = 85.8, rounding to 86 348 * 1.3 = 452.4, rounding down to just 452 Complex Shield Extender = 54 CPU, 11 PG 54 * 4 = 216 11 * 4 = 44 86 - 44 = 42 452 - 216 = 236 Complex Profile Dampener = 33 CPU 33 * 2 = 66 0 * 2 = 0 236 - 66 = 170 CPU So, I'll have 170 CPU and 42 PG left to fill the rest of the slots. Sure, I may need a CPU Enhancer, but otherwise this fit is perfectly viable (unless my math is wrong, in which case someone please correct me :3). Aw, come on Flix, you didn't see this?  I guess I wasted my time  I did :P
The community is the worst thing that ever happened to this game.
Scout // Tank driver // specialized tank destroyer
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Dexter307
The Unholy Legion Of DarkStar
980
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Posted - 2014.02.25 13:25:00 -
[52] - Quote
Dropsuit: Adv Gallente Scout
L: Adv Shotgun S: Adv Bolt Pistol
H1: Enhanced shield extender H2: Enhanced precision enhancer
L1: Complex Armor Plate L2: Complex Kincat L3: Complex scan range amplifier
EQ1: Adv cloak EQ2: remote explosives
This fit only works with skills maxed |

Sam Tektzby
Better Hide R Die
236
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Posted - 2014.02.25 13:27:00 -
[53] - Quote
Something with pure Caldari tek and that new Caldari cloaking i pressume.
Support - Tactician/Support
Deteis - Orator
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NAV HIV
The Generals General Tso's Alliance
1093
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Posted - 2014.02.25 13:29:00 -
[54] - Quote
Damage mods and SCR and REs |
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KingBabar
The Rainbow Effect Negative-Feedback
1938
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Posted - 2014.02.25 14:02:00 -
[55] - Quote
I'm not telling! 
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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NextDark Knight
Hellstorm Inc League of Infamy
203
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Posted - 2014.02.25 14:08:00 -
[56] - Quote
Two Complex Range Extenders, 4 Complex Precision enhancers, Tactical Sniper riffle. Anything within 72 meters of me is gonna be dead!
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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IVIaster LUKE
Shadow Company HQ Lokun Listamenn
364
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Posted - 2014.02.25 16:37:00 -
[57] - Quote
With Love. 
"If you can dodge a Wrench, you can dodge a Duvolle"
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