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Vulpes Dolosus
SVER True Blood General Tso's Alliance
975
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Posted - 2014.02.24 23:31:00 -
[1] - Quote
I'll probably only run in STD in pubs because I die a lot. (This assumes decent skills and is ignoring fitting requirements atm)
--: Cplx Shield Ex, damage mod or another extender or precision enhancer -: enh dampener LW: Dren Shotty/ CR SA: ASMG/ Magsec SMG if it's any good G: Flux/ M1 if they fit E: Cloak (if I like it), RE, Compact hive
ADS Kills: Lost count a while ago...
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
975
 |
Posted - 2014.02.25 00:10:00 -
[2] - Quote
Floyd20 Azizora wrote:Bojo The Mighty wrote:Floyd20 Azizora wrote: does anyone see whats wrong with that? should be much closer then that.
On scouts, that's how it will be. 5 Complex precision enhancers can not reach the 13.9 profile of a double-dampened Gallente. seems quite unbalanced. more so when caldari scouts cant fit 5 of them. and i assume you have counted in all skill bonuses in that. The lowest precision possible on a Cal scout (lvl5 skills and 4 cplx enhancers) is 10.03dB
45-(45*.35) = 29.25 (Skills only)
29.25-(29.25*.657) Gëê 10.03 (Enhancers plus penalty)
Source for calculations.
ADS Kills: Lost count a while ago...
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
975
 |
Posted - 2014.02.25 01:09:00 -
[3] - Quote
DEZKA DIABLO wrote:And how low can a gal scout go if you don't mind me asking good sir If I did my math right, and taking new stats into account:
35-(35*.35) = 22.75
22.75-(22.75*.6899) Gëê 7.055dB
Bendtner92 wrote:That's not how it works.
45 base dB * 0.9 skill * 0.75 suit bonus * 0.8 first mod * approx 0.826 second mod * approx 0.886 third mod * approx 0.944 fourth mod = approx 16.79 dB. That's not right. The skills alone should come out to 29.25 (for a total of -10% -25% = -35%, no penalty), but your calculations come to only come to 30.375.
The problem is your skill multipliers are getting mixed together. You're doing (.9 * .75 = .675) rather than adding them together (.25 + .1 = .35, or the way you're saying it, .65). There is no penalty for skill bonuses.
Also, the bonuses apply to the post-skill stat (or else it would be possible to get negative dBs).
ADS Kills: Lost count a while ago...
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