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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3296
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Posted - 2014.02.24 22:47:00 -
[1] - Quote
I'll build my gallente scout with flux nades and a dampener...
Bojo - Adding chili powder to your experience since early times
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3297
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Posted - 2014.02.24 23:15:00 -
[2] - Quote
Tectonic Fusion wrote:Bojo The Mighty wrote:I'll build my Caldari scout with core locus nades and a dampener... Fixed. No you broke it, screw the Caldari scout I did the math.
Bojo - Adding chili powder to your experience since early times
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3299
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Posted - 2014.02.24 23:32:00 -
[3] - Quote
Tectonic Fusion wrote:Bojo The Mighty wrote:Tectonic Fusion wrote:Bojo The Mighty wrote:I'll build my Caldari scout with core locus nades and a dampener... Fixed. No you broke it, screw the Caldari scout I did the math. trololololo 2 Dampeners < 5 Precision Enhancers Gallente Profile < Caldari Precision
Bojo - Adding chili powder to your experience since early times
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3299
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Posted - 2014.02.24 23:41:00 -
[4] - Quote
Floyd20 Azizora wrote: does anyone see whats wrong with that? should be much closer then that.
On scouts, that's how it will be. 5 Complex precision enhancers can not reach the 13.9 profile of a double-dampened Gallente.
Bojo - Adding chili powder to your experience since early times
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3299
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Posted - 2014.02.24 23:45:00 -
[5] - Quote
Floyd20 Azizora wrote:Bojo The Mighty wrote:Floyd20 Azizora wrote: does anyone see whats wrong with that? should be much closer then that.
On scouts, that's how it will be. 5 Complex precision enhancers can not reach the 13.9 profile of a double-dampened Gallente. seems quite unbalanced. more so when caldari scouts cant fit 5 of them. and i assume you have counted in all skill bonuses in that. Yes, all skill bonuses accounted for. I can copy and paste my source into corp forums if you want.
Bojo - Adding chili powder to your experience since early times
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3306
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Posted - 2014.02.25 02:24:00 -
[6] - Quote
Vulpes Dolosus wrote:Bendtner92 wrote:That's not how it works.
45 base dB * 0.9 skill * 0.75 suit bonus * 0.8 first mod * approx 0.826 second mod * approx 0.886 third mod * approx 0.944 fourth mod = approx 16.79 dB. That's not right. The skills alone should come out to 29.25 (for a total of -10% -25% = -35%, no penalty), but your calculations come to only come to 30.375. The problem is your skill multipliers are getting mixed together. You're doing (.9 * .75 = .675) rather than adding them together (.25 + .1 = .35, or the way you're saying it, .65). There is no penalty for skill bonuses. Also, the bonuses apply to the post-skill stat (or else it would be possible to get negative dBs). You are making the same mistake as before. Skills don't add they compound. It's 0.9*0.75, not 1-(0.1+0.25)
Bojo - Adding chili powder to your experience since early times
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