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Thor Odinson42
Molon Labe. General Tso's Alliance
2902
|
Posted - 2014.02.21 21:09:00 -
[1] - Quote
Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible
ML Director
Eve Toon - Raylan Scott
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Stiddlefaxq
Vherokior Combat Logistics Minmatar Republic
30
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Posted - 2014.02.21 21:12:00 -
[2] - Quote
Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible #ADAPTORDIE #HTFU
Mini games to play: Meleeing people in the red line. Crushing people on roofs with drop ships Hacking useless installations in the red line |
Thor Odinson42
Molon Labe. General Tso's Alliance
2902
|
Posted - 2014.02.21 21:16:00 -
[3] - Quote
Stiddlefaxq wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible #ADAPTORDIE #HTFU Mini games to play: Meleeing people in the red line. Crushing people on roofs with drop ships Hacking useless installations in the red line
So that's the recipe for success in Dust?
How about increasing payouts so people don't feel the need to budget like a ******* accountant.
ML Director
Eve Toon - Raylan Scott
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Bendtner92
Imperfects Negative-Feedback
1762
|
Posted - 2014.02.21 21:21:00 -
[4] - Quote
Redline and roof camping is terrible, but what do you expect when you profit more doing these things where you're at little risk instead of trying to actually win the match on the ground?
Sure, you might lose the match, but the difference in payouts is negligible, and when you're at little risk you end up with a higher profit than if you had pushed for the win and thus died more.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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Stiddlefaxq
Vherokior Combat Logistics Minmatar Republic
31
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Posted - 2014.02.21 21:23:00 -
[5] - Quote
Thor Odinson42 wrote:Stiddlefaxq wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible #ADAPTORDIE #HTFU Mini games to play: Meleeing people in the red line. Crushing people on roofs with drop ships Hacking useless installations in the red line So that's the recipe for success in Dust? How about increasing payouts so people don't feel the need to budget like a ******* accountant.
I think the losing team in a pub should make a little bit more isk, but I don't think it will act as incentive for them to leave the red line. I think the problem is a little more fundamental than simply being a matter of players making rational return calculations. |
Rinzler XVIII
Edimmu Warfighters Gallente Federation
37
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Posted - 2014.02.21 21:33:00 -
[6] - Quote
Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible
Players don't like being stomped
I said months ago that all the protostomping would end up forcing new and intermediate players into sitting in the redline and not even bothering to fight .. why pad the enemies KD/R and lose ISK in a battle you can't win ?
5 months ago I said matchmaking needs to be fixed, vets and newbies need to be seperated, there needs to be PVE or gear restricted/sp restricted gamemodes ... a better tutorial
All I got was 'we can't seperate the player base' 'I went through it and so should everyone else' 'HTFU get good' ' Go snipe' ' Quit matches where you see a stacked squad of known protostompers' 'avoid them'
What we have now is a direct result of all those responses and the continued stomping of newbies in pubgames ...
Don't care, you made your bed now lie in it (FYI I don't mean you personally) |
Stiddlefaxq
Vherokior Combat Logistics Minmatar Republic
31
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Posted - 2014.02.21 21:41:00 -
[7] - Quote
Rinzler XVIII wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible Players don't like being stomped I said months ago that all the protostomping would end up forcing new and intermediate players into sitting in the redline and not even bothering to fight .. why pad the enemies KD/R and lose ISK in a battle you can't win ? 5 months ago I said matchmaking needs to be fixed, vets and newbies need to be seperated, there needs to be PVE or gear restricted/sp restricted gamemodes ... a better tutorial All I got was 'we can't seperate the player base' 'I went through it and so should everyone else' 'HTFU get good' ' Go snipe' ' Quit matches where you see a stacked squad of known protostompers' 'avoid them' What we have now is a direct result of all those responses and the continued stomping of newbies in pubgames ... Don't care, you made your bed now lie in it (FYI I don't mean you personally)
The guys in NF + an AE guy had a chat about this the other night. I am pretty sure we were all in agreement on this: New players need to generate skill points faster up until X skill points. New players need to be separated from bitter vets for longer.
The question we posed ourselves was this: What would you do if you were just starting playing this game now? The general answer was along the lines of: Not play this game, not worth the effort. |
Arkena Wyrnspire
Fatal Absolution
9831
|
Posted - 2014.02.21 21:43:00 -
[8] - Quote
Today persuaded me to use a rail rifle with triage hives on a Gal/Cal logi.
... ;_; I am tainted.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Jebus McKing
Molon Labe. General Tso's Alliance
311
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Posted - 2014.02.21 22:11:00 -
[9] - Quote
I'm sorry that you did not have fun with us tower forgegunning earlier :(
@JebusMcKing // TIERICIDE, just do it, CCP.
ò_Ô
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Darken-Soul
BIG BAD W0LVES
1008
|
Posted - 2014.02.21 22:13:00 -
[10] - Quote
Bendtner92 wrote:Redline and roof camping is terrible, but what do you expect when you profit more doing these things where you're at little risk instead of trying to actually win the match on the ground?
Sure, you might lose the match, but the difference in payouts is negligible, and when you're at little risk you end up with a higher profit than if you had pushed for the win and thus died more.
you must be this economist I keep hearing about
Who wants some?
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calvin b
Ostrakon Agency Gallente Federation
1530
|
Posted - 2014.02.21 22:25:00 -
[11] - Quote
Record 6 OB's in one match with me and three others. I have been loving this heavy event. I capped first day and have been playing to add to my kill count. So I have to say most matches have been blood baths for me and has come down to clones. So I am glad the crap matches are few and far between.
A heavy before 1.8
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Blake Kingston
Sinq Laison Gendarmes Gallente Federation
193
|
Posted - 2014.02.21 22:32:00 -
[12] - Quote
When I hear complaints about red lines it makes me think of a team who has pushed the other team behind the redline and now they swarm around killing anyone who pokes their head out of the red.
I wonder how these folk want play to go? |
Thor Odinson42
Molon Labe. General Tso's Alliance
2908
|
Posted - 2014.02.21 22:33:00 -
[13] - Quote
Jebus McKing wrote:I'm sorry that you did not have fun with us tower forgegunning earlier :(
Lol, it wasn't that.
We were in a ton of really weak fights.
ML Director
Eve Toon - Raylan Scott
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The Infected One
Fatal Absolution General Tso's Alliance
854
|
Posted - 2014.02.21 22:35:00 -
[14] - Quote
Arkena Wyrnspire wrote:Today persuaded me to use a rail rifle with triage hives on a Gal/Cal logi.
... ;_; I am tainted. Shame on you.
I am here to ask you one question, and one question only: EXPLOSIONS?
THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!
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Thor Odinson42
Molon Labe. General Tso's Alliance
2908
|
Posted - 2014.02.21 22:36:00 -
[15] - Quote
Bendtner92 wrote:Redline and roof camping is terrible, but what do you expect when you profit more doing these things where you're at little risk instead of trying to actually win the match on the ground?
Sure, you might lose the match, but the difference in payouts is negligible, and when you're at little risk you end up with a higher profit than if you had pushed for the win and thus died more.
Yeah all this poor new player stuff is getting old. Most of these matches could be navigated by monkeys with relative success.
It's about incentives. Apparently fun isn't a big enough one.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2908
|
Posted - 2014.02.21 22:38:00 -
[16] - Quote
calvin b wrote:Record 6 OB's in one match with me and three others. I have been loving this heavy event. I capped first day and have been playing to add to my kill count. So I have to say most matches have been blood baths for me and has come down to clones. So I am glad the crap matches are few and far between.
Maybe I need to solo more.
I don't know, this is getting boring. They should buff the null cannons so these snooze fests will be over quicker.
ML Director
Eve Toon - Raylan Scott
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Stiddlefaxq
Vherokior Combat Logistics Minmatar Republic
33
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Posted - 2014.02.21 22:43:00 -
[17] - Quote
Thor Odinson42 wrote:calvin b wrote:Record 6 OB's in one match with me and three others. I have been loving this heavy event. I capped first day and have been playing to add to my kill count. So I have to say most matches have been blood baths for me and has come down to clones. So I am glad the crap matches are few and far between. Maybe I need to solo more. I don't know, this is getting boring. They should buff the null cannons so these snooze fests will be over quicker.
There should be a null cannon 20 meters into the enemy red line. It should only be able to be hacked if all the other null cannons are blue. It should deal MCC damage equal to all the other null cannons combined. |
Thor Odinson42
Molon Labe. General Tso's Alliance
2908
|
Posted - 2014.02.21 22:45:00 -
[18] - Quote
Stiddlefaxq wrote:Thor Odinson42 wrote:calvin b wrote:Record 6 OB's in one match with me and three others. I have been loving this heavy event. I capped first day and have been playing to add to my kill count. So I have to say most matches have been blood baths for me and has come down to clones. So I am glad the crap matches are few and far between. Maybe I need to solo more. I don't know, this is getting boring. They should buff the null cannons so these snooze fests will be over quicker. There should be a null cannon 20 meters into the enemy red line. It should only be able to be hacked if all the other null cannons are blue. It should deal MCC damage equal to all the other null cannons combined.
I like that idea
ML Director
Eve Toon - Raylan Scott
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Scheneighnay McBob
Learning Coalition College
4104
|
Posted - 2014.02.21 22:46:00 -
[19] - Quote
Redline, I can see;
But for rooftops- ooh, too bad the community decided that every weapon or vehicle that can get someone off of a roof is overpowered.
I am your scan error.
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CYRAX SERVIUS
Death Firm. Canis Eliminatus Operatives
985
|
Posted - 2014.02.21 22:48:00 -
[20] - Quote
Truth is when we started playing this game, the playing field was pretty even as we all started pretty close to the same time frame meaning there was not so much of an SP gap between most of us.
Now you have new players coming into the game getting their shitter pushed in by guys with 35mil+ sp. Most of us did not go through that as the sp gap was not that substantial, so you can't argue that a lot of us went through it, we didn't. Yes once PC starts up again a lot of you will be battling each other again, but how do we fix the problems we have now?
Well, you can't make the blues leave the red line that don't want to, but some do and try to fight. Something I have tried is "not" putting uplinks on top of roofs. You may not have the high point but the blues won't spawn there and never come down either. I know it's not perfect but it does help. I see a lot of locked squads with two or three people in them, if these squads were unlocked some of the smart ones would join in. I play solo from time to time and see a lot of it. With an open squad those that want to try will join a squad and who knows, they may even have a mic and a little talent, just sayin.
If you see a couple randoms on NPC CORPS that tried and hung in there with you through the shitstorm, send them a gg with a squad invite, I'm just saying a little proactive from some of us vets will go a long way. A lot of the problem lies on CCP, but we can make an immediate difference right now with how we portray this game to the new players.
CEO
Whiskey squad leader
Invictus Maneo~"I Remain Unvanquished"~
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Thor Odinson42
Molon Labe. General Tso's Alliance
2908
|
Posted - 2014.02.21 22:50:00 -
[21] - Quote
Stiddlefaxq wrote:Thor Odinson42 wrote:Stiddlefaxq wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible #ADAPTORDIE #HTFU Mini games to play: Meleeing people in the red line. Crushing people on roofs with drop ships Hacking useless installations in the red line So that's the recipe for success in Dust? How about increasing payouts so people don't feel the need to budget like a ******* accountant. I think the losing team in a pub should make a little bit more isk, but I don't think it will act as incentive for them to leave the red line. I think the problem is a little more fundamental than simply being a matter of players making rational return calculations.
I think there is a connection to FW and new players wanting access to LP gear to bypass the SP gap. Playing passive in pubs to afford to play FW.
ML Director
Eve Toon - Raylan Scott
|
Thor Odinson42
Molon Labe. General Tso's Alliance
2908
|
Posted - 2014.02.21 22:55:00 -
[22] - Quote
CYRAX SERVIUS wrote:Truth is when we started playing this game, the playing field was pretty even as we all started pretty close to the same time frame meaning there was not so much of an SP gap between most of us.
Now you have new players coming into the game getting their shitter pushed in by guys with 35mil+ sp. Most of us did not go through that as the sp gap was not that substantial, so you can't argue that a lot of us went through it, we didn't. Yes once PC starts up again a lot of you will be battling each other again, but how do we fix the problems we have now?
Well, you can't make the blues leave the red line that don't want to, but some do and try to fight. Something I have tried is "not" putting uplinks on top of roofs. You may not have the high point but the blues won't spawn there and never come down either. I know it's not perfect but it does help. I see a lot of locked squads with two or three people in them, if these squads were unlocked some of the smart ones would join in. I play solo from time to time and see a lot of it. With an open squad those that want to try will join a squad and who knows, they may even have a mic and a little talent, just sayin.
If you see a couple randoms on NPC CORPS that tried and hung in there with you through the shitstorm, send them a gg with a squad invite, I'm just saying a little proactive from some of us vets will go a long way. A lot of the problem lies on CCP, but we can make an immediate difference right now with how we portray this game to the new players.
Well said and I agree with you. But FFS I want to do battle in an FPS.
ML Director
Eve Toon - Raylan Scott
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3242
|
Posted - 2014.02.21 23:12:00 -
[23] - Quote
Arkena Wyrnspire wrote:Today persuaded me to use a rail rifle with triage hives on a Gal/Cal logi.
... ;_; I am tainted. Eeew *Removes Arkena as contact* *Arkena added to Block List*
Bojo - Adding chili powder to your experience since early times
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Supernus Gigas
Star Giants
305
|
Posted - 2014.02.21 23:59:00 -
[24] - Quote
Stiddlefaxq wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible #ADAPTORDIE #HTFU Mini games to play: Meleeing people in the red line. Crushing people on roofs with drop ships Hacking useless installations in the red line
Once the enemy somehow managed to hack the supply depot in our redline. It was a bit perplexing to say the least.
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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Logi Stician
The Vanguardians INTERGALACTIC WARPIGS
261
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Posted - 2014.02.22 00:06:00 -
[25] - Quote
Stiddlefaxq wrote:Rinzler XVIII wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible Players don't like being stomped I said months ago that all the protostomping would end up forcing new and intermediate players into sitting in the redline and not even bothering to fight .. why pad the enemies KD/R and lose ISK in a battle you can't win ? 5 months ago I said matchmaking needs to be fixed, vets and newbies need to be seperated, there needs to be PVE or gear restricted/sp restricted gamemodes ... a better tutorial All I got was 'we can't seperate the player base' 'I went through it and so should everyone else' 'HTFU get good' ' Go snipe' ' Quit matches where you see a stacked squad of known protostompers' 'avoid them' What we have now is a direct result of all those responses and the continued stomping of newbies in pubgames ... Don't care, you made your bed now lie in it (FYI I don't mean you personally) The guys in NF + an AE guy had a chat about this the other night. I am pretty sure we were all in agreement on this: New players need to generate skill points faster up until X skill points. New players need to be separated from bitter vets for longer. The question we posed ourselves was this: What would you do if you were just starting playing this game now? The general answer was along the lines of: Not play this game, not worth the effort.
Or create a character, don't play for 6 months waiting for passive SP accrual to help ease the pain from academy to the shark tank.
"...and I'm the seventh out of seven sons, my pappy was a pistol, I'm a son of a gun. "
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Heimdallr69
Ancient Exiles. Renegade Alliance
1618
|
Posted - 2014.02.22 00:09:00 -
[26] - Quote
Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible I've been redline sniping with a Thales, I suck at sniping soo. But the match making is so terrible I'll be solo and the other team will get 2 full squads and my team won't even get 1 squad. I won't waste my proto like that an I sure as hell won't run my basic suit so the other guys can brag afterwards.. I've been running basic suits in pubs unless other team is stacked then I won't waste my time.
Removed inappropriate content - CCP Logibro
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Heimdallr69
Ancient Exiles. Renegade Alliance
1618
|
Posted - 2014.02.22 00:13:00 -
[27] - Quote
Stiddlefaxq wrote:Rinzler XVIII wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible Players don't like being stomped I said months ago that all the protostomping would end up forcing new and intermediate players into sitting in the redline and not even bothering to fight .. why pad the enemies KD/R and lose ISK in a battle you can't win ? 5 months ago I said matchmaking needs to be fixed, vets and newbies need to be seperated, there needs to be PVE or gear restricted/sp restricted gamemodes ... a better tutorial All I got was 'we can't seperate the player base' 'I went through it and so should everyone else' 'HTFU get good' ' Go snipe' ' Quit matches where you see a stacked squad of known protostompers' 'avoid them' What we have now is a direct result of all those responses and the continued stomping of newbies in pubgames ... Don't care, you made your bed now lie in it (FYI I don't mean you personally) The guys in NF + an AE guy had a chat about this the other night. I am pretty sure we were all in agreement on this: New players need to generate skill points faster up until X skill points. New players need to be separated from bitter vets for longer. The question we posed ourselves was this: What would you do if you were just starting playing this game now? The general answer was along the lines of: Not play this game, not worth the effort. Yeah we need full team deployment, new systems high risk/ better pay out and then low risk can't run higher than basic or something but you get less isk per match for it...honestly idk the sp differences are to much to separate half our player base.. But something needs to happen.
Removed inappropriate content - CCP Logibro
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Nothing Certain
Villore Sec Ops Gallente Federation
267
|
Posted - 2014.02.22 00:16:00 -
[28] - Quote
Thor Odinson42 wrote:Bendtner92 wrote:Redline and roof camping is terrible, but what do you expect when you profit more doing these things where you're at little risk instead of trying to actually win the match on the ground?
Sure, you might lose the match, but the difference in payouts is negligible, and when you're at little risk you end up with a higher profit than if you had pushed for the win and thus died more. Yeah all this poor new player stuff is getting old. Most of these matches could be navigated by monkeys with relative success. It's about incentives. Apparently fun isn't a big enough one.
Yes, going 0/12 and being spawn camped is lots of fun. I don't know what these new guys are thinking. Look at the scoreboard sometime, and not just your squads. You will see that half of the players are just getting slaughtered or they give up and do nothing. It IS about incentives and there is little incentive to try against stompers.
Because, that's why.
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Mortedeamor
Imperfects Negative-Feedback
1409
|
Posted - 2014.02.22 01:48:00 -
[29] - Quote
tbh i noticed this allot as well at first queing alone my teamates all seemed to either be afking or camping in the redline very few fights going on..was practically playing alone
once i got ina squad of some friends i found that it was very boring guess i was on the other side of the looking glass by that point
A laser rifle master for life not just for when it becomes popular
Long Live the Empress
Burn the Heretics
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Darken-Soul
BIG BAD W0LVES
1009
|
Posted - 2014.02.22 01:52:00 -
[30] - Quote
Dying game. Red line is the only option for most new players. It won't take many weeks of that before they leave. Sh!t 3 games in a row would do it for me and I'm a vet with hundreds invested.
Who wants some?
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Thor Odinson42
Molon Labe. General Tso's Alliance
2916
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Posted - 2014.02.22 02:26:00 -
[31] - Quote
Nothing Certain wrote:Thor Odinson42 wrote:Bendtner92 wrote:Redline and roof camping is terrible, but what do you expect when you profit more doing these things where you're at little risk instead of trying to actually win the match on the ground?
Sure, you might lose the match, but the difference in payouts is negligible, and when you're at little risk you end up with a higher profit than if you had pushed for the win and thus died more. Yeah all this poor new player stuff is getting old. Most of these matches could be navigated by monkeys with relative success. It's about incentives. Apparently fun isn't a big enough one. Yes, going 0/12 and being spawn camped is lots of fun. I don't know what these new guys are thinking. Look at the scoreboard sometime, and not just your squads. You will see that half of the players are just getting slaughtered or they give up and do nothing. It IS about incentives and there is little incentive to try against stompers.
If winning and doing well meant a bigger payout perhaps more people would find a group to play with, thus increasing their chance for more ISK.
Maybe every now and then a pub match win results in bonus to the wining side as well.
I understand not wanting to go 0-12 over and over again, but I'm not sure these are all new players we are talking about. 60% of every team being newbros? I have a hard time believing Dust has this constant wave of new players.
I think some of the blame is that the incentives have been off for too long. I think some people check the opposing team and quit before they ever start the match.
I don't know, I just miss fun matches.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2916
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Posted - 2014.02.22 02:29:00 -
[32] - Quote
Darken-Soul wrote:Dying game. Red line is the only option for most new players. It won't take many weeks of that before they leave. Sh!t 3 games in a row would do it for me and I'm a vet with hundreds invested.
I don't buy that. This doesn't feel like a dying game. There is a loyal following of players and I think there is real appeal for this game.
The SP gap is bad enough, but having new players ask for 100K ISK to play the next match is BS.
Have a week where we don't lose our suits when we die and see how exciting matches are.
ML Director
Eve Toon - Raylan Scott
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Darken-Soul
BIG BAD W0LVES
1012
|
Posted - 2014.02.22 02:33:00 -
[33] - Quote
Thor Odinson42 wrote:Darken-Soul wrote:Dying game. Red line is the only option for most new players. It won't take many weeks of that before they leave. Sh!t 3 games in a row would do it for me and I'm a vet with hundreds invested. I don't buy that. This doesn't feel like a dying game. There is a loyal following of players and I think there is real appeal for this game. The SP gap is bad enough, but having new players ask for 100K ISK to play the next match is BS. Have a week where we don't lose our suits when we die and see how exciting matches are.
the numbers are good. How many people you know still play. I'd venture I've played with thousands who no longer play.
Who wants some?
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Meeko Fent
Kirkinen Risk Control Caldari State
1766
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Posted - 2014.02.22 02:43:00 -
[34] - Quote
Thor Odinson42 wrote:Stiddlefaxq wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible #ADAPTORDIE #HTFU Mini games to play: Meleeing people in the red line. Crushing people on roofs with drop ships Hacking useless installations in the red line So that's the recipe for success in Dust? How about increasing payouts so people don't feel the need to budget like a ******* accountant. Or, here's an Idea, GET IT SO NEW PLAYERS DON'T NEED TO HIDE?
Increasing payouts will do nothing to solve any problem with matchmaking besides make pubstomping easier, and even more prevalent then it is now.
Looking for a Interesting Character Name?
Why Not Zoidberg?
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Thor Odinson42
Molon Labe. General Tso's Alliance
2917
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Posted - 2014.02.22 03:04:00 -
[35] - Quote
Meeko Fent wrote:Thor Odinson42 wrote:Stiddlefaxq wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible #ADAPTORDIE #HTFU Mini games to play: Meleeing people in the red line. Crushing people on roofs with drop ships Hacking useless installations in the red line So that's the recipe for success in Dust? How about increasing payouts so people don't feel the need to budget like a ******* accountant. Or, here's an Idea, GET IT SO NEW PLAYERS DON'T NEED TO HIDE? Increasing payouts will do nothing to solve any problem with matchmaking besides make pubstomping easier, and even more prevalent then it is now.
That's crazy talk, why would you care if you thought you'd get paid?
I don't know I guess I'm just one of those dudes who gets after it until the match ends (unless it's tank spam, I'll hide from tanks). I don't think I'm a great player. I don't have years of FPS experience (this is my first to play online) so I feel like I'm still figuring stuff out. I had a .4 KDR after three months playing this game to put things in perspective. I try to get into different squads from good channels, I ask questions, watch YouTube videos of people that are better than me, etc.
My point is that you aren't going to become a better player by hiding in the redline for 6 months waiting to get proto gear. Sac Up and push the point. Drop some uplinks and be prepared to lose some suits as you push for a foothold. Get a mic, squad up with some familiar people and learn to play together. This is starting to get cheesy so I'll stop.
ML Director
Eve Toon - Raylan Scott
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1743
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Posted - 2014.02.22 03:08:00 -
[36] - Quote
Thor Odinson42 wrote:Stiddlefaxq wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible #ADAPTORDIE #HTFU Mini games to play: Meleeing people in the red line. Crushing people on roofs with drop ships Hacking useless installations in the red line So that's the recipe for success in Dust? How about increasing payouts so people don't feel the need to budget like a ******* accountant. How about people stop being min/maxing twinks that can't use MLT gear that isn't an HAV?
I mean, c'mon, unless you're really worried about KDR there is no reason that you can't run full MLT and not turn a profit.
Well, if you can't turn a profit while running MLT gear, you probably shouldn't be playing FPS at all.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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LAVALLOIS Nash
QcGOLD
5
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Posted - 2014.02.22 03:48:00 -
[37] - Quote
Yesterday i played a match, Domination, where my team got utterly annihilated. I was doing my usual Logi role, (uplinks/hives/repairs/ect).
For most of the match, 8 players from my team basically hid out, chilling, around the ground spawn spot behind our red line. The others were trapped on the other side of the map trying to hold some ground outside of the red line.
I personally considered it to be an "alright" match, because some of us got a chance to actually get out and fight, and the other team had the mercy to not tank spam us, so we were able to zip around here and there in jeeps occasionally. When I looked at the scoreboard later, it was clear why most of my team had hid; They were all 0/6, 0/8, 1/9, ect.
The other day i was here on these forums explaining that some matches are unplayable. People claimed that I was exaggerating and that its impossible. Well, here is your example. i considered this to be "not that bad". So imagine just how bad a match has to be for me to call it "unplayable".
People dont realize, but Dust is not a 5 star game. Its not a popular game, its incomplete, the graphics and mechanics are dated. A game like this needs a large playerbase as its biggest attraction. No one i refer to this game stays that long. PS3 has a huge catalog. There are nicer, better made games with bigger populations people can choose.
So people can go around the farm the new players as much as they like. Reality is though, if they scare off too many new players, the playerbase will get so small that you will instead always be playing against the same 500 people. If the game dies, no one will ever know how good your KDR is, or the reputation of your corp. it will just fade into oblivion as a "flop" with very few people ever talking about it again.
So if you really do enjoy playing this game, and are proud of all the stats you built up, go easy on the new people. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1746
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Posted - 2014.02.22 04:47:00 -
[38] - Quote
Couple of matches ago I was on a team in a Dom where everyone from 10 on down was 0/X.
I'm betting the other side was doing a lot of chest beating over their 2.0+ KDRs (not all of them but most).
I just ****** around with a free suit that had REs slapped on it.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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VALCORE72
NECROM0NGERS The CORVOS
75
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Posted - 2014.02.22 04:55:00 -
[39] - Quote
u al bi,tchn about redline lol BACK off then .... you will get more kills that way . leave uplinks ... dont hack the cru ...... take real dumbarss to push the line then bi.tch about takn it out . wtf are they to go ? set on the mcc so you get nothing ?come on fed up hearing upper lv corp complain when its your own falt .......shame on you all lol |
LAVALLOIS Nash
QcGOLD
5
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Posted - 2014.02.22 05:18:00 -
[40] - Quote
Alaika Arbosa wrote:Couple of matches ago I was on a team in a Dom where everyone from 10 on down was 0/X.
I'm betting the other side was doing a lot of chest beating over their 2.0+ KDRs (not all of them but most).
Most of them were probably rolling with the "Aim assist" option on. Its like being proud of the coffee your coffee machine made.
Alaika Arbosa wrote:I just ****** around with a free suit that had REs slapped on it.
Yeah I just run around with my nearly default "Spare" fitting in situations like that. |
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Thor Odinson42
Molon Labe. General Tso's Alliance
2920
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Posted - 2014.02.22 05:44:00 -
[41] - Quote
Some of these responses make me shake my head.
There are certainly times that matchmaking really screws up, nobody can deny that. But again I still go back to finding a squad to run with. I'm not saying it would solve the problems, but if over 50% of teams are solo players I'm not sure how competitive matches will ever be.
There are times when you could set up a picnic on a point and nobody shows up from the enemy team.
ML Director
Eve Toon - Raylan Scott
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Canari Elphus
Ancient Exiles. Renegade Alliance
1214
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Posted - 2014.02.22 06:09:00 -
[42] - Quote
Honestly, the issue with newberries is not the spread for mlt/proto but the fact that they just dont know what they are doing. They dont know about how valuable coms/squads are, they dont know the maps, they dont understand the uses of equipment and they are so used to other FPS games that they just rush in to die horrible deaths. After enough of that, they think that camping roofs or the redline is the only way that they can survive.
I did a test and started a new character recently. I gave it no money and ran as a lone wolf in ambush the whole time. I ran mlt gear with R9 links and a basic weapon the whole time and still posted around a 1.8 KDR and averaged around 700 WP per match. This was while still dealing with proto squads and tanks galore. During the 10 days I did this, I made around 30mil ISK. I obviously didnt have better gear and I am definitely nowhere near the best gun in the game so it had to be the fact that I know the game that helped me as opposed to the other newberries.
The only way to combat this is to give them better tutorials and walk through's to begin with and longer time separated from vets so that they can get used to their gear and learn the maps. Also, ISK payout needs to be more dependent on WP than it currently is. It needs to follow the risk/reward structure of EVE.
Canari Elphus for CPM1
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CYRAX SERVIUS
Death Firm. Canis Eliminatus Operatives
993
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Posted - 2014.02.22 15:25:00 -
[43] - Quote
Canari Elphus wrote:Honestly, the issue with newberries is not the spread for mlt/proto but the fact that they just dont know what they are doing. They dont know about how valuable coms/squads are, they dont know the maps, they dont understand the uses of equipment and they are so used to other FPS games that they just rush in to die horrible deaths. After enough of that, they think that camping roofs or the redline is the only way that they can survive.
I did a test and started a new character recently. I gave it no money and ran as a lone wolf in ambush the whole time. I ran mlt gear with R9 links and a basic weapon the whole time and still posted around a 1.8 KDR and averaged around 700 WP per match. This was while still dealing with proto squads and tanks galore. During the 10 days I did this, I made around 30mil ISK. I obviously didnt have better gear and I am definitely nowhere near the best gun in the game so it had to be the fact that I know the game that helped me as opposed to the other newberries.
The only way to combat this is to give them better tutorials and walk through's to begin with and longer time separated from vets so that they can get used to their gear and learn the maps. Also, ISK payout needs to be more dependent on WP than it currently is. It needs to follow the risk/reward structure of EVE. Well said and yes to all the above.
CEO
Whiskey squad leader
Invictus Maneo~"I Remain Unvanquished"~
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Scheherazade VII
237
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Posted - 2014.02.22 15:53:00 -
[44] - Quote
I make more money driving around the outskirts of the map in a Sica the entire game destroying installations and whatever vehicles I see. I love farming the same dropship pilot 3 or 4 times until he gives up.
Unfortunately that's always going to be more profitable until the core gameplay is in a state which actually makes you want to play it.
I lost so much ISK so I switched to tanks to save ISK, went 22-0 and 22-1 2 games back to back that was the most profit I made that day.
People will keep hiding on roofs because they can't take the deaths, because you die too quickly to have to pay in-game currency to keep yourself afloat. |
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