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Thor Odinson42
Molon Labe. General Tso's Alliance
2902
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Posted - 2014.02.21 21:09:00 -
[1] - Quote
Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2902
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Posted - 2014.02.21 21:16:00 -
[2] - Quote
Stiddlefaxq wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible #ADAPTORDIE #HTFU Mini games to play: Meleeing people in the red line. Crushing people on roofs with drop ships Hacking useless installations in the red line
So that's the recipe for success in Dust?
How about increasing payouts so people don't feel the need to budget like a ******* accountant.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2908
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Posted - 2014.02.21 22:33:00 -
[3] - Quote
Jebus McKing wrote:I'm sorry that you did not have fun with us tower forgegunning earlier :(
Lol, it wasn't that.
We were in a ton of really weak fights.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2908
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Posted - 2014.02.21 22:36:00 -
[4] - Quote
Bendtner92 wrote:Redline and roof camping is terrible, but what do you expect when you profit more doing these things where you're at little risk instead of trying to actually win the match on the ground?
Sure, you might lose the match, but the difference in payouts is negligible, and when you're at little risk you end up with a higher profit than if you had pushed for the win and thus died more.
Yeah all this poor new player stuff is getting old. Most of these matches could be navigated by monkeys with relative success.
It's about incentives. Apparently fun isn't a big enough one.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2908
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Posted - 2014.02.21 22:38:00 -
[5] - Quote
calvin b wrote:Record 6 OB's in one match with me and three others. I have been loving this heavy event. I capped first day and have been playing to add to my kill count. So I have to say most matches have been blood baths for me and has come down to clones. So I am glad the crap matches are few and far between.
Maybe I need to solo more.
I don't know, this is getting boring. They should buff the null cannons so these snooze fests will be over quicker.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2908
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Posted - 2014.02.21 22:45:00 -
[6] - Quote
Stiddlefaxq wrote:Thor Odinson42 wrote:calvin b wrote:Record 6 OB's in one match with me and three others. I have been loving this heavy event. I capped first day and have been playing to add to my kill count. So I have to say most matches have been blood baths for me and has come down to clones. So I am glad the crap matches are few and far between. Maybe I need to solo more. I don't know, this is getting boring. They should buff the null cannons so these snooze fests will be over quicker. There should be a null cannon 20 meters into the enemy red line. It should only be able to be hacked if all the other null cannons are blue. It should deal MCC damage equal to all the other null cannons combined.
I like that idea
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2908
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Posted - 2014.02.21 22:50:00 -
[7] - Quote
Stiddlefaxq wrote:Thor Odinson42 wrote:Stiddlefaxq wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible #ADAPTORDIE #HTFU Mini games to play: Meleeing people in the red line. Crushing people on roofs with drop ships Hacking useless installations in the red line So that's the recipe for success in Dust? How about increasing payouts so people don't feel the need to budget like a ******* accountant. I think the losing team in a pub should make a little bit more isk, but I don't think it will act as incentive for them to leave the red line. I think the problem is a little more fundamental than simply being a matter of players making rational return calculations.
I think there is a connection to FW and new players wanting access to LP gear to bypass the SP gap. Playing passive in pubs to afford to play FW.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2908
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Posted - 2014.02.21 22:55:00 -
[8] - Quote
CYRAX SERVIUS wrote:Truth is when we started playing this game, the playing field was pretty even as we all started pretty close to the same time frame meaning there was not so much of an SP gap between most of us.
Now you have new players coming into the game getting their shitter pushed in by guys with 35mil+ sp. Most of us did not go through that as the sp gap was not that substantial, so you can't argue that a lot of us went through it, we didn't. Yes once PC starts up again a lot of you will be battling each other again, but how do we fix the problems we have now?
Well, you can't make the blues leave the red line that don't want to, but some do and try to fight. Something I have tried is "not" putting uplinks on top of roofs. You may not have the high point but the blues won't spawn there and never come down either. I know it's not perfect but it does help. I see a lot of locked squads with two or three people in them, if these squads were unlocked some of the smart ones would join in. I play solo from time to time and see a lot of it. With an open squad those that want to try will join a squad and who knows, they may even have a mic and a little talent, just sayin.
If you see a couple randoms on NPC CORPS that tried and hung in there with you through the shitstorm, send them a gg with a squad invite, I'm just saying a little proactive from some of us vets will go a long way. A lot of the problem lies on CCP, but we can make an immediate difference right now with how we portray this game to the new players.
Well said and I agree with you. But FFS I want to do battle in an FPS.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2916
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Posted - 2014.02.22 02:26:00 -
[9] - Quote
Nothing Certain wrote:Thor Odinson42 wrote:Bendtner92 wrote:Redline and roof camping is terrible, but what do you expect when you profit more doing these things where you're at little risk instead of trying to actually win the match on the ground?
Sure, you might lose the match, but the difference in payouts is negligible, and when you're at little risk you end up with a higher profit than if you had pushed for the win and thus died more. Yeah all this poor new player stuff is getting old. Most of these matches could be navigated by monkeys with relative success. It's about incentives. Apparently fun isn't a big enough one. Yes, going 0/12 and being spawn camped is lots of fun. I don't know what these new guys are thinking. Look at the scoreboard sometime, and not just your squads. You will see that half of the players are just getting slaughtered or they give up and do nothing. It IS about incentives and there is little incentive to try against stompers.
If winning and doing well meant a bigger payout perhaps more people would find a group to play with, thus increasing their chance for more ISK.
Maybe every now and then a pub match win results in bonus to the wining side as well.
I understand not wanting to go 0-12 over and over again, but I'm not sure these are all new players we are talking about. 60% of every team being newbros? I have a hard time believing Dust has this constant wave of new players.
I think some of the blame is that the incentives have been off for too long. I think some people check the opposing team and quit before they ever start the match.
I don't know, I just miss fun matches.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2916
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Posted - 2014.02.22 02:29:00 -
[10] - Quote
Darken-Soul wrote:Dying game. Red line is the only option for most new players. It won't take many weeks of that before they leave. Sh!t 3 games in a row would do it for me and I'm a vet with hundreds invested.
I don't buy that. This doesn't feel like a dying game. There is a loyal following of players and I think there is real appeal for this game.
The SP gap is bad enough, but having new players ask for 100K ISK to play the next match is BS.
Have a week where we don't lose our suits when we die and see how exciting matches are.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2917
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Posted - 2014.02.22 03:04:00 -
[11] - Quote
Meeko Fent wrote:Thor Odinson42 wrote:Stiddlefaxq wrote:Thor Odinson42 wrote:Today has been the worst I can ever remember. This is beyond new player getting stomped, red line hiding.
Something has to be done to get people out of the redline and off the roofs.
It's terrible #ADAPTORDIE #HTFU Mini games to play: Meleeing people in the red line. Crushing people on roofs with drop ships Hacking useless installations in the red line So that's the recipe for success in Dust? How about increasing payouts so people don't feel the need to budget like a ******* accountant. Or, here's an Idea, GET IT SO NEW PLAYERS DON'T NEED TO HIDE? Increasing payouts will do nothing to solve any problem with matchmaking besides make pubstomping easier, and even more prevalent then it is now.
That's crazy talk, why would you care if you thought you'd get paid?
I don't know I guess I'm just one of those dudes who gets after it until the match ends (unless it's tank spam, I'll hide from tanks). I don't think I'm a great player. I don't have years of FPS experience (this is my first to play online) so I feel like I'm still figuring stuff out. I had a .4 KDR after three months playing this game to put things in perspective. I try to get into different squads from good channels, I ask questions, watch YouTube videos of people that are better than me, etc.
My point is that you aren't going to become a better player by hiding in the redline for 6 months waiting to get proto gear. Sac Up and push the point. Drop some uplinks and be prepared to lose some suits as you push for a foothold. Get a mic, squad up with some familiar people and learn to play together. This is starting to get cheesy so I'll stop.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2920
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Posted - 2014.02.22 05:44:00 -
[12] - Quote
Some of these responses make me shake my head.
There are certainly times that matchmaking really screws up, nobody can deny that. But again I still go back to finding a squad to run with. I'm not saying it would solve the problems, but if over 50% of teams are solo players I'm not sure how competitive matches will ever be.
There are times when you could set up a picnic on a point and nobody shows up from the enemy team.
ML Director
Eve Toon - Raylan Scott
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