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NK Scout
Storm Wind Strikeforce Caldari State
452
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Posted - 2014.02.19 05:34:00 -
[1] - Quote
And what can the cal scout scan at level 5 that he cant scan at 0 or 1? And what can gallente hide from with the bonus?
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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Awry Barux
New Eden Blades Of The Azure Zero-Day
881
|
Posted - 2014.02.19 05:37:00 -
[2] - Quote
I forget who made this spreadsheet- it wasn't me.
https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdFhORUVidFFTOEhpUG0xOVRUb0pkakE&usp=drive_web#gid=0 |
NK Scout
Storm Wind Strikeforce Caldari State
452
|
Posted - 2014.02.19 05:38:00 -
[3] - Quote
A need a one in clear english please.
And what would it take for a caldari to avoid a gallente bonus focused scanner
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Awry Barux
New Eden Blades Of The Azure Zero-Day
883
|
Posted - 2014.02.19 05:41:00 -
[4] - Quote
NK Scout wrote:A need a one in clear english please. And what would it take for a caldari to avoid a gallente bonus focused scanner
-_-;;
I hereby revoke your scout license if you are unable to comprehend that table. |
NK Scout
Storm Wind Strikeforce Caldari State
452
|
Posted - 2014.02.19 05:42:00 -
[5] - Quote
Awry Barux wrote:NK Scout wrote:A need a one in clear english please. And what would it take for a caldari to avoid a gallente bonus focused scanner -_-;; I hereby revoke your scout license if you are unable to comprehend that table. Sorry im not used to reading that And I'll still scout after.
I kinda understand the table but I need to be aure
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Awry Barux
New Eden Blades Of The Azure Zero-Day
883
|
Posted - 2014.02.19 05:43:00 -
[6] - Quote
NK Scout wrote:Awry Barux wrote:NK Scout wrote:A need a one in clear english please. And what would it take for a caldari to avoid a gallente bonus focused scanner -_-;; I hereby revoke your scout license if you are unable to comprehend that table. Sorry im not used to reading that And I'll still scout after.
I will give you one hint: 1b = 1 basic dampener, 1e = 1 enhanced dampener, 1c = 1 complex dampener. |
DUST Fiend
OSG Planetary Operations Covert Intervention
11157
|
Posted - 2014.02.19 05:46:00 -
[7] - Quote
Proto Gallente scout only needs one enhanced dampener to dodge all scanners?
That is....******* hot....
Oh that's cloaked. Still, complex and enhanced to dodge all scanners is nice
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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NK Scout
Storm Wind Strikeforce Caldari State
452
|
Posted - 2014.02.19 05:46:00 -
[8] - Quote
Awry Barux wrote:NK Scout wrote:Awry Barux wrote:NK Scout wrote:A need a one in clear english please. And what would it take for a caldari to avoid a gallente bonus focused scanner -_-;; I hereby revoke your scout license if you are unable to comprehend that table. Sorry im not used to reading that And I'll still scout after. I will give you one hint: 1b = 1 basic dampener, 1e = 1 enhanced dampener, 1c = 1 complex dampener. I know but I want a clearer table because I may have misread some parts, and wow a cal scout with 2 c damps cant avoid focused without cloak unless not usingna galogi
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Ghosts Chance
Inf4m0us
1113
|
Posted - 2014.02.19 05:52:00 -
[9] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=136370&find=unread
feedback section of the forums, top of the page |
NK Scout
Storm Wind Strikeforce Caldari State
452
|
Posted - 2014.02.19 05:54:00 -
[10] - Quote
Ghosts Chance wrote:https://forums.dust514.com/default.aspx?g=posts&t=136370&find=unread
feedback section of the forums, top of the page Not the bonuses, the bonuses effect at 5, but I think I found the numbers
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
969
|
Posted - 2014.02.19 05:54:00 -
[11] - Quote
Cal scouts can get well below 15dB. Gëê13.7, actually.
45-(45*.35) = 29.25dB (skills alone)
29.25-(29.25*.532) = 13.7 (4 cplx precision mods)
Stacking penalty formula taken from here. To my knowledge, the stacking penalty is the same in Eve.
ADS Kills: Lost count a while ago...
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Ghosts Chance
Inf4m0us
1113
|
Posted - 2014.02.19 06:06:00 -
[12] - Quote
NK Scout wrote:Ghosts Chance wrote:https://forums.dust514.com/default.aspx?g=posts&t=136370&find=unread
feedback section of the forums, top of the page Not the bonuses, the bonuses effect at 5, but I think I found the numbers
its written in plain english.. just multiply by 5
math is hard |
NK Scout
Storm Wind Strikeforce Caldari State
453
|
Posted - 2014.02.19 06:08:00 -
[13] - Quote
Vulpes Dolosus wrote:Cal scouts can get well below 15dB. Gëê13.7, actually. 45-(45*.35) = 29.25dB (skills alone) scan precision? 29.25-(29.25*.532) = 13.7 (4 cplx precision mods) I would only use 1 on my sneaky fit. 3 complex shields 1 enhancer Stacking penalty formula taken from here. To my knowledge, the stacking penalty is the same in Eve.
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
Cruxio
Zumari Force Projection Caldari State
12
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Posted - 2014.02.19 06:41:00 -
[14] - Quote
Vulpes Dolosus wrote:Cal scouts can get well below 15dB. Gëê13.7, actually. 45-(45*.35) = 29.25dB (skills alone) 29.25-(29.25*.532) = 13.7 (4 cplx precision mods) Stacking penalty formula taken from here. To my knowledge, the stacking penalty is the same in Eve.
Interesting, so your actually adding your %'s together? I was always told otherwise
Also even if you were adding your percentages together, your second part seems off (or I'm off) I got 54.4 compared to your 53.2
20+17.4+11.4+5.6
So... what did I goof on?
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Ghosts Chance
Inf4m0us
1113
|
Posted - 2014.02.19 06:46:00 -
[15] - Quote
Cruxio wrote:Vulpes Dolosus wrote:Cal scouts can get well below 15dB. Gëê13.7, actually. 45-(45*.35) = 29.25dB (skills alone) 29.25-(29.25*.532) = 13.7 (4 cplx precision mods) Stacking penalty formula taken from here. To my knowledge, the stacking penalty is the same in Eve. Interesting, so your actually adding your %'s together? I was always told otherwise Also even if you were adding your percentages together, your second part seems off (or I'm off) I got 54.4 compared to your 53.2 20+17.4+11.4+5.6 So... what did I goof on?
its
(suit bonus 1) * (skill bonus 1) * (module bonus 1) * (DR module bonus 2) * ( DR module bonus 3) etc etc
each module is calculated seperatly and stacks with previous modules but suffers from diminishing returns (stacking penalty DR) for every module past the 2nd.
you never add together |
Maken Tosch
DUST University Ivy League
6888
|
Posted - 2014.02.19 06:58:00 -
[16] - Quote
Cruxio wrote:Interesting, so your actually adding your %'s together? I was always told otherwise
Well, in high school algebra maybe. But Eve Online and Dust 514 (both developed by CCP) operate under the following principle...
1. Skill Book percentages per level are added before being applied. Example: Minmatar Scout Dropsuit Operation (5% NK damage per level) at level 5 = 25% total.
2. Modules don't add their percentages together before being applied. Example: First Basic Sidearm Damage Mod (3%) is multiplied against the base before applying the second damage mod, then the third, fourth, etc.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1299
|
Posted - 2014.02.19 07:17:00 -
[17] - Quote
Ghosts Chance wrote:Cruxio wrote:Vulpes Dolosus wrote:Cal scouts can get well below 15dB. Gëê13.7, actually. 45-(45*.35) = 29.25dB (skills alone) 29.25-(29.25*.532) = 13.7 (4 cplx precision mods) Stacking penalty formula taken from here. To my knowledge, the stacking penalty is the same in Eve. Interesting, so your actually adding your %'s together? I was always told otherwise Also even if you were adding your percentages together, your second part seems off (or I'm off) I got 54.4 compared to your 53.2 20+17.4+11.4+5.6 So... what did I goof on? its (suit bonus 1) * (skill bonus 1) * (module bonus 1) * (DR module bonus 2) * ( DR module bonus 3) etc etc each module is calculated seperatly and stacks with previous modules but suffers from diminishing returns (stacking penalty DR) for every module past the 2nd. you never add together
You are all terrible at math.
A Caldari with four complex precision enhancers would have a scan precision of 16.78 dB. The following equation demonstrates how this number is arrived at:
Profile dampening skill is calculated thusly: 1 + .2 GÇó Lv = x
45x(1 - .25) GÇó (1 - .2) GÇó (1 - (.869 GÇó .2)) GÇó (1 - (.571 GÇó .2)) GÇó (1 - (.283 GÇó .2)) = 16.78
{:)}{3GÇó>
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Cruxio
Zumari Force Projection Caldari State
12
|
Posted - 2014.02.19 07:19:00 -
[18] - Quote
Maken Tosch wrote:
1. Skill Book percentages per level are added before being applied. Example: Minmatar Scout Dropsuit Operation (5% NK damage per level) at level 5 = 25% total.
This I knew, but what about two different skill books multiplying the same skill? I thought they were multiplied
Maken Tosch wrote: 2. Modules don't add their percentages together before being applied. Example: First Basic Sidearm Damage Mod (3%) is multiplied against the base before applying the second damage mod, then the third, fourth, etc.
This is what I thought it was, which I thought contradicted what vulpes had (or I read it wrong)
Ghosts Chance wrote:
its
(suit bonus 1) * (skill bonus 1) * (module bonus 1) * (DR module bonus 2) * ( DR module bonus 3) etc etc
each module is calculated seperatly and stacks with previous modules but suffers from diminishing returns (stacking penalty DR) for every module past the 2nd.
you never add together
This is how I thought it operated, but it contradicts the earlier poster who added the precision skill and the caldari precision skill together to get 35%, which is why I was confused.
That being the case the number should look like / be calculated like this then
45(.9)(.75)=30.375 base skill 30.375(.8)(.826)(.886)(.944)=16.78, which means the chart is correct, I did think it was this way initially, my confidence was just shaken from seeing the other post. |
Galvan Nized
Deep Space Republic
668
|
Posted - 2014.02.19 07:20:00 -
[19] - Quote
Ghosts Chance wrote:Cruxio wrote:Vulpes Dolosus wrote:Cal scouts can get well below 15dB. Gëê13.7, actually. 45-(45*.35) = 29.25dB (skills alone) 29.25-(29.25*.532) = 13.7 (4 cplx precision mods) Stacking penalty formula taken from here. To my knowledge, the stacking penalty is the same in Eve. Interesting, so your actually adding your %'s together? I was always told otherwise Also even if you were adding your percentages together, your second part seems off (or I'm off) I got 54.4 compared to your 53.2 20+17.4+11.4+5.6 So... what did I goof on? its (suit bonus 1) * (skill bonus 1) * (module bonus 1) * (DR module bonus 2) * ( DR module bonus 3) etc etc each module is calculated seperatly and stacks with previous modules but suffers from diminishing returns (stacking penalty DR) for every module past the 2nd. you never add together Ghost is correct.
Here's the formula 45*0.9*0.75*0.8*(1-(0.2*0.869))*(1-(0.2*0.571))*(1-(0.2*0.283)). That's Caldari scanning with all complex precision enhancers. Sub in adv or basic if you need to.
I'll do the math for you. No enhancers:30.375. 1 complex enhancer: 24.3. 2 mods: 20.076. 3 mods: 17.3839. 4 mods: 16.7773.
Gal can dampen to 23.625Db with just skills. With 4 complex dampeners 11.483. 1 complex and 1 enhanced dampener gets to 14.6392, enough to get below any scanner except the focused from a Gal Logi.
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Ghosts Chance
Inf4m0us
1115
|
Posted - 2014.02.19 07:21:00 -
[20] - Quote
Son-Of A-Gun wrote:Ghosts Chance wrote:Cruxio wrote:Vulpes Dolosus wrote:Cal scouts can get well below 15dB. Gëê13.7, actually. 45-(45*.35) = 29.25dB (skills alone) 29.25-(29.25*.532) = 13.7 (4 cplx precision mods) Stacking penalty formula taken from here. To my knowledge, the stacking penalty is the same in Eve. Interesting, so your actually adding your %'s together? I was always told otherwise Also even if you were adding your percentages together, your second part seems off (or I'm off) I got 54.4 compared to your 53.2 20+17.4+11.4+5.6 So... what did I goof on? its (suit bonus 1) * (skill bonus 1) * (module bonus 1) * (DR module bonus 2) * ( DR module bonus 3) etc etc each module is calculated seperatly and stacks with previous modules but suffers from diminishing returns (stacking penalty DR) for every module past the 2nd. you never add together You are all terrible at math. A Caldari with four complex precision enhancers would have a scan precision of 16.78 dB. The following equation demonstrates how this number is arrived at: Profile dampening skill is calculated thusly: 1 + .2 GÇó Lv = x 45x(1 - .25) GÇó (1 - .2) GÇó (1 - (.869 GÇó .2)) GÇó (1 - (.571 GÇó .2)) GÇó (1 - (.283 GÇó .2)) = 16.78
lol calling me terrible at math.... then you proceed to use the exact same math but with numbers instead of words
also simplify if your going to try to be all specific, 1-.25 is the exact same as .75, 1-.2 =.8, etc etc etc |
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1299
|
Posted - 2014.02.19 07:39:00 -
[21] - Quote
Ghosts Chance wrote:lol calling me terrible at math.... then you proceed to use the exact same math but with numbers instead of words
also simplify if your going to try to be all specific, 1-.25 is the exact same as .75, 1-.2 =.8, etc etc etc
Don't know what you're talking about. My comment wasn't directed at you, which should have been obvious by the math involved. Also, it was a demonstration of how the math is arrived at, not trying to ease the burden trying to teach. The equation I posted was very accurate. If you want accurate results you'll follow my math.
{:)}{3GÇó>
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Ghosts Chance
Inf4m0us
1115
|
Posted - 2014.02.19 07:40:00 -
[22] - Quote
Son-Of A-Gun wrote:Ghosts Chance wrote:lol calling me terrible at math.... then you proceed to use the exact same math but with numbers instead of words
also simplify if your going to try to be all specific, 1-.25 is the exact same as .75, 1-.2 =.8, etc etc etc Don't know what you're talking about. My comment wasn't directed at you, which should have been obvious by the math involved. Also, it was a demonstration of how the math is arrived at, not trying to ease the burden trying to teach. The equation I posted was very acurate. If you want acurat results you'll follow my math.
you were missing the precision enhancement skill bonus :P |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1299
|
Posted - 2014.02.19 07:43:00 -
[23] - Quote
Ghosts Chance wrote:Son-Of A-Gun wrote:Ghosts Chance wrote:lol calling me terrible at math.... then you proceed to use the exact same math but with numbers instead of words
also simplify if your going to try to be all specific, 1-.25 is the exact same as .75, 1-.2 =.8, etc etc etc Don't know what you're talking about. My comment wasn't directed at you, which should have been obvious by the math involved. Also, it was a demonstration of how the math is arrived at, not trying to ease the burden trying to teach. The equation I posted was very acurate. If you want acurat results you'll follow my math. you were missing the precision enhancement skill bonus :P
No im not. Is = x.
{:)}{3GÇó>
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Ghosts Chance
Inf4m0us
1115
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Posted - 2014.02.19 07:44:00 -
[24] - Quote
Son-Of A-Gun wrote:Ghosts Chance wrote:Son-Of A-Gun wrote:Ghosts Chance wrote:lol calling me terrible at math.... then you proceed to use the exact same math but with numbers instead of words
also simplify if your going to try to be all specific, 1-.25 is the exact same as .75, 1-.2 =.8, etc etc etc Don't know what you're talking about. My comment wasn't directed at you, which should have been obvious by the math involved. Also, it was a demonstration of how the math is arrived at, not trying to ease the burden trying to teach. The equation I posted was very acurate. If you want acurat results you'll follow my math. you were missing the precision enhancement skill bonus :P No im not. Is = x.
i missed that :P
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Operative 1171 Aajli
Bragian Order Amarr Empire
1260
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Posted - 2014.02.19 07:46:00 -
[25] - Quote
Gah! These maths is burnin' my eyes!
Since you are all adding up bonuses from modules, I'll ask this here GÇö looking at the info below, with the vehicle core skill for module cooldown, am I right in just taking 25% for lvl 5 and multiplying that by the base cooldown (60) to get the proper amount of reduced cooldown?
Complex vehicle shield hardener: 60sec cooldown and 24sec active.
That would be 60sec being reduced to 45sec an 24 being increased to 30?
Don't give me those weird symbols. I'm not a math nerd; I'm an artist. Equations hurt my eyes.
Rommel, you magnificent bastard, I read your book!
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1299
|
Posted - 2014.02.19 07:46:00 -
[26] - Quote
Ghosts Chance wrote:Son-Of A-Gun wrote:Ghosts Chance wrote:Son-Of A-Gun wrote:Ghosts Chance wrote:lol calling me terrible at math.... then you proceed to use the exact same math but with numbers instead of words
also simplify if your going to try to be all specific, 1-.25 is the exact same as .75, 1-.2 =.8, etc etc etc Don't know what you're talking about. My comment wasn't directed at you, which should have been obvious by the math involved. Also, it was a demonstration of how the math is arrived at, not trying to ease the burden trying to teach. The equation I posted was very acurate. If you want acurat results you'll follow my math. you were missing the precision enhancement skill bonus :P No im not. Is = x. i missed that :P
Had to edit it once. Used a + instead of a -.
{:)}{3GÇó>
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1299
|
Posted - 2014.02.19 07:50:00 -
[27] - Quote
Operative 1171 Aajli wrote:Gah! These maths is burnin' my eyes!
Since you are all adding up bonuses from modules, I'll ask this here GÇö looking at the info below, with the vehicle core skill for module cooldown, am I right in just taking 25% for lvl 5 and multiplying that by the base cooldown (60) to get the proper amount of reduced cooldown?
Complex vehicle shield hardener: 60sec cooldown and 24sec active.
That would be 60sec being reduced to 45sec an 24 being increased to 30?
I don't have the vehicle skills memorized, but it sounds like you're on the right track to me.
{:)}{3GÇó>
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1299
|
Posted - 2014.02.19 08:02:00 -
[28] - Quote
Son-Of A-Gun wrote:Ghosts Chance wrote:i missed that :P Had to edit it once. Used a + instead of a -.
Oops just found another clarical error, called it profile dampening instead of precision enhancement. Fixed.
{:)}{3GÇó>
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