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bogeyman m
Learning Coalition College
112
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Posted - 2014.02.21 01:41:00 -
[61] - Quote
Sarus Rambo wrote:Why not just have an RDV come pick it up. RDV should fly from the war barge, all the way to the drop zone, then pick it up and fly back. Same with dropping a vehicle off, should fly down with the vehicle. Makes it so you cant drop a vehicle into a hot zone without a ton of risk, or get a vehicle picked up from a hot zone without a ton of risk. You want you vehicle to be recalled, run back to behind your red line and waste a bunch of time.
I would love to see the MCC actually become something more then just another spawn point. Why not implement an aerial vehicle hanger, for deployment of drop ships and later on fighters? RDV's could be launched from here. would be kick ass.
^this^ |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7378
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Posted - 2014.02.21 01:44:00 -
[62] - Quote
Evicer wrote: We used to not have it.Bring it back.Tanks are cheaper now.Rail turret has the longest range of any wepon except the sniper rifle which the tank is immune to.Tanks used to be expensive I could see it back then but not now.
Hear that ? Here come the trolls......
Doesn't necessarily need a full removal, just taking longer to achieve, meaning the pilot must risk their machine a great deal more. Oh and HAV need ISK increases to compensate for their new found power.
I actually wouldn't mind my HAV costing pre 1.7 ISK values now since they are so powerful.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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Spkr4theDead
Red Star. EoN.
1858
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Posted - 2014.02.21 01:44:00 -
[63] - Quote
Evicer wrote: We used to not have it.Bring it back.Tanks are cheaper now.Rail turret has the longest range of any wepon except the sniper rifle which the tank is immune to.Tanks used to be expensive I could see it back then but not now.
Hear that ? Here come the trolls...... Only if the only way you can recall a dropsuit is when you have full HP.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Dauth Jenkins
Ultramarine Corp
65
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Posted - 2014.02.21 02:00:00 -
[64] - Quote
Evicer wrote:Aero Yassavi wrote:Getting rid of vehicle recall all together is not the solution. Vehicles are not needed for an entire match all the time. This was especially painful for dropship pilots in Chromosome who either had to fly a dropship for the rest of the match or crash and burn it if they wanted to continue on foot.
A better solution would be not allowing a vehicle to be recalled unless it was at full armor and shield. Oh you mean the guys that call in there tanks just to blow up neutral turret and then recall it? Yeah all the more resaon to implement it.Anything that reduces farming is a good thing. EDIT: EVE also has a nifty little saying."dont fly what you cant afford to buy"
We all focus on the problems, in this case, tanks. But remember that it does affect everyone, like dropships. What if you fly a standard dropship, and you realize that the enemy has a rail tank in their red line. You would want to recall your dropship, as continuing to fly it is a death wish. But you can't, so what, are you going to sit in the back of the map for the rest of the game? Instead, why don't you implement a animation for it, in which the RVD picks it up and leaves, that way you only do it in a spot that's safe. The maps would require a tad of tweeting in order to better protect RVDs in the red line, but that should happen regardless, so it shouldn't be a problem. And to those that oppose the RVD pickup on the grounds that it will be vulnerable while it flies away, you take the same risk when you call it in, so you should take the same risk in recalling it.
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7379
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Posted - 2014.02.21 02:05:00 -
[65] - Quote
Evicer wrote:Aero Yassavi wrote:Getting rid of vehicle recall all together is not the solution. Vehicles are not needed for an entire match all the time. This was especially painful for dropship pilots in Chromosome who either had to fly a dropship for the rest of the match or crash and burn it if they wanted to continue on foot.
A better solution would be not allowing a vehicle to be recalled unless it was at full armor and shield. Oh you mean the guys that call in there tanks just to blow up neutral turret and then recall it? Yeah all the more resaon to implement it.Anything that reduces farming is a good thing. EDIT: EVE also has a nifty little saying."dont fly what you cant afford to buy"
That's a poor summary Evicer, you know as well as I do the capacity to reship in EVE is crucial to most long lasting fights, back when I flew more regularly for PIE Inc I was reshipping after every skirmish to a new fit as was required of me, jumping between frigates and destroyers and battleships for IHub work.
I only need an HAV on the map as long as the enemy has one, after that I am better suited to be on the points defending and hacking.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
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bogeyman m
Krusual Covert Operators Minmatar Republic
185
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Posted - 2014.05.17 22:08:00 -
[66] - Quote
Bump.
Duct tape 2.0 > Have WD-40; will travel.
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Yeeeuuuupppp
The New Age Outlaws Proficiency V.
290
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Posted - 2014.05.18 14:19:00 -
[67] - Quote
If you remove vehicle recalling, remove aim assist also. Time for scrubs to git gud. And btw, missile installations have longer range than the rail.
Bring it on CCP. I ain't crying about Legion :D
Mic status: Muted
Feel the wrath of my troll
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bogeyman m
Krusual Covert Operators Minmatar Republic
195
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Posted - 2014.05.18 18:20:00 -
[68] - Quote
Bump.
Duct tape 2.0 > Have WD-40; will travel.
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Spkr4theDead
Red Star. EoN.
2081
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Posted - 2014.05.18 19:08:00 -
[69] - Quote
Evicer wrote: We used to not have it.Bring it back.Tanks are cheaper now.Rail turret has the longest range of any wepon except the sniper rifle which the tank is immune to.Tanks used to be expensive I could see it back then but not now.
Hear that ? Here come the trolls...... Then that means the only thing you can do at a supply depot is get ammo. The only way you can change suits is when you die.
Will you accept that?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Operative 1125 Lokaas
True Companion Planetary Requisitions
187
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Posted - 2014.05.18 23:29:00 -
[70] - Quote
So, let me get this straight. Since you can't recall you leave the tank and then call out another tank. Meanwhile, the tank is still sitting there for another person to hop into and now you have two, three, four tanks on the field. It'd be unreasonable to have the tank despawn too soon. I'd rather the person have the option to put it away and be done with it before calling another. That little bit of brief firepower from another non-recalled tank or two could make a big difference.
THIS IS THE VOICE OF RÁN
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