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Gavr1lo Pr1nc1p
TRA1LBLAZERS
504
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Posted - 2014.02.11 00:19:00 -
[61] - Quote
for nova knives- either allow sprinting function for up to 2 seconds and remove slashing delay, or give them a ballistic function
Kills- Archduke Ferdinand
Balance!
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N1ck Comeau
Ahrendee Mercenaries EoN.
2043
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Posted - 2014.02.11 01:00:00 -
[62] - Quote
Fox Gaden wrote:Roy Ventus wrote:As someone who wants the MDs buff, the flaylock isn't bad where it's at.
Low fitting cost, practically no CPU and I think no PG. It's good for getting AoE hits and if your target gets contact with the projectile it's good damage. Roy Ventus, you just solved my fitting problem! I have Engineering to 5, but on my Advanced Sentinel with two Compex Kinetic Catalysers I had to skill HMG Fitting Optimization to 3 just to be able to fit a Locus Grenade. With no sidearm I do not have a single point of Power Grid left. If the Flaylock has no PG requirement I may actually be able to fit a sidearm after all! It may not be an SMG, but when my HMG runs dry the Flaylock will certainly be better than trying to survive the HMG's 6 second reload cycle! advanced flaylock uses no PG
No idea on my guns right now. Getting majority to level 3 at least, then deciding.
Proud member of RND
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Dexter307
The Unholy Legion Of DarkStar
896
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Posted - 2014.02.11 01:39:00 -
[63] - Quote
N1ck Comeau wrote:Fox Gaden wrote:Roy Ventus wrote:As someone who wants the MDs buff, the flaylock isn't bad where it's at.
Low fitting cost, practically no CPU and I think no PG. It's good for getting AoE hits and if your target gets contact with the projectile it's good damage. Roy Ventus, you just solved my fitting problem! I have Engineering to 5, but on my Advanced Sentinel with two Compex Kinetic Catalysers I had to skill HMG Fitting Optimization to 3 just to be able to fit a Locus Grenade. With no sidearm I do not have a single point of Power Grid left. If the Flaylock has no PG requirement I may actually be able to fit a sidearm after all! It may not be an SMG, but when my HMG runs dry the Flaylock will certainly be better than trying to survive the HMG's 6 second reload cycle! advanced flaylock uses no PG It uses 1 pg |
Ghost Kaisar
Titans of Phoenix Legacy Rising
2867
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Posted - 2014.02.11 01:55:00 -
[64] - Quote
Dexter307 wrote:N1ck Comeau wrote:Fox Gaden wrote:Roy Ventus wrote:As someone who wants the MDs buff, the flaylock isn't bad where it's at.
Low fitting cost, practically no CPU and I think no PG. It's good for getting AoE hits and if your target gets contact with the projectile it's good damage. Roy Ventus, you just solved my fitting problem! I have Engineering to 5, but on my Advanced Sentinel with two Compex Kinetic Catalysers I had to skill HMG Fitting Optimization to 3 just to be able to fit a Locus Grenade. With no sidearm I do not have a single point of Power Grid left. If the Flaylock has no PG requirement I may actually be able to fit a sidearm after all! It may not be an SMG, but when my HMG runs dry the Flaylock will certainly be better than trying to survive the HMG's 6 second reload cycle! advanced flaylock uses no PG It uses 1 pg
The Specialist uses 0.
Core uses 2.
With enough Optimization skills, you can fit a Proto Flaylock for around 17 CPU and 2 PG. Great deal if you can use them right.
Combine with 1.8 assault bonus (8 round flaylock), and I am really being tempted to skill into Proto Assault before Proto Scout
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Ripcord19981
Knightz of the Round Legacy Rising
426
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Posted - 2014.02.11 02:02:00 -
[65] - Quote
Marlin Kirby wrote:KAGEHOSHI Horned Wolf wrote:stlcarlos989 wrote:We've already seen flaylock 514, don't buff it unless you want to go through that fiasco again, its bad enough everyones gonna be calling dropships to get up on roofs to spam mass drivers next build. There exist a place between uselessness, and overpowered. I don't want any useless weapons in Dust. It's impossible to balance the flaylock, KAGE. It should have never of been put in the game. I what I would do is remove the function of the flaylock all together (no longer shoots missiles) and make it more like a conventional pistol. It's a cool looking weapon with a lot of effort put into, so they don't need to delete the model. - Rename weapon (Combat pistol?) - Make it shoot bullets - Keep in game model and reload animation if they do, do that, it would be cool to make a 3 round burst like the CR. Like the 93r pistol?
I can only please one person per day. Today is not ur day, tomorrow doesn't look too bright either.
Turkey sammich>taco
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Dexter307
The Unholy Legion Of DarkStar
896
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Posted - 2014.02.11 02:06:00 -
[66] - Quote
Ghost Kaisar wrote:Dexter307 wrote:N1ck Comeau wrote:Fox Gaden wrote:Roy Ventus wrote:As someone who wants the MDs buff, the flaylock isn't bad where it's at.
Low fitting cost, practically no CPU and I think no PG. It's good for getting AoE hits and if your target gets contact with the projectile it's good damage. Roy Ventus, you just solved my fitting problem! I have Engineering to 5, but on my Advanced Sentinel with two Compex Kinetic Catalysers I had to skill HMG Fitting Optimization to 3 just to be able to fit a Locus Grenade. With no sidearm I do not have a single point of Power Grid left. If the Flaylock has no PG requirement I may actually be able to fit a sidearm after all! It may not be an SMG, but when my HMG runs dry the Flaylock will certainly be better than trying to survive the HMG's 6 second reload cycle! advanced flaylock uses no PG It uses 1 pg The Specialist uses 0. Core uses 2. With enough Optimization skills, you can fit a Proto Flaylock for around 17 CPU and 2 PG. Great deal if you can use them right. Combine with 1.8 assault bonus (8 round flaylock), and I am really being tempted to skill into Proto Assault before Proto Scout 8 round mag wont help if the flaylock is high skill low reward like it is now |
Scout Registry
Nos Nothi
1268
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Posted - 2014.02.11 04:12:00 -
[67] - Quote
jhon hartigan wrote:Thank for your answer. Idk, you may be right, it is only that I hate when I m behind the enemy that is moving and I have to walk behind him with my carghed knives to slowly slowly reach him. I know exactly what you mean. If backpedal speed were reduced, NKs would be far less frustrating. |
D legendary hero
Ultramarine Corp
1552
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Posted - 2014.02.11 04:26:00 -
[68] - Quote
Dexter307 wrote:The mass driver and laser are getting buffed Now how about buffing the: Shotgun Plasma cannon Flaylock
shotgun is already buffed and is good.
plasma cannon and flaylock desparately need it.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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Dexter307
The Unholy Legion Of DarkStar
903
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Posted - 2014.02.11 04:49:00 -
[69] - Quote
D legendary hero wrote:Dexter307 wrote:The mass driver and laser are getting buffed Now how about buffing the: Shotgun Plasma cannon Flaylock shotgun is already buffed and is good. plasma cannon and flaylock desparately need it. Shotgun is only good against militia and standard suits. Also its never been buffed |
Johnny Guilt
Algintal Core
494
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Posted - 2014.02.11 05:16:00 -
[70] - Quote
if you really wanted to fix the Flaylock just increase the missile's velocity as it leaves the barrel(you see how slow that missle is?),as for anyone saying it needs more AOE...it's a freaking missile shooter not a mini grenade gun.
A strange game.
The only winning move is
not to play.
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Dexter307
The Unholy Legion Of DarkStar
904
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Posted - 2014.02.11 05:20:00 -
[71] - Quote
Johnny Guilt wrote:if you really wanted to fix the Flaylock just increase the missile's velocity as it leaves the barrel(you see how slow that missle is?),as for anyone saying it needs more AOE...it's a freaking missile shooter not a mini grenade gun. Velocity increase isnt going to help the flaylock |
Rynoceros
Rise Of Old Dudes
2356
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Posted - 2014.02.11 05:38:00 -
[72] - Quote
They really should buff Scrambler Pistol headshot bonus. 450% is weaksauce.
Dust514 has a place in this world - buried next to 23,000 copies of E.T. in some remote desert location.
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VALCORE72
NECROM0NGERS The CORVOS
57
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Posted - 2014.02.11 06:07:00 -
[73] - Quote
shot gun is fine . what you want to one shot 1200 life ? with speed tanked suit lol |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
886
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Posted - 2014.02.11 07:22:00 -
[74] - Quote
stfu, NK is a perfectly usable side arm. As a matter of fact in the right hands it's better than even SMG. If you make it sprint and charge you ll end up with the 'new melee glitch'. I hope CCP has the foresight not to touch NK. Imo improved scout passive scan range has fixed NK perfectly fine.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
886
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Posted - 2014.02.11 07:26:00 -
[75] - Quote
Gavr1lo Pr1nc1p wrote:for nova knives- either allow sprinting function for up to 2 seconds and remove slashing delay, or give them a ballistic function
Why is that? So that every skilless noob starts running with them COD style? If you are serious about NK you gotta use them as they are now long enough to have an opinion that's worthwhile posting. If you have spent time with NK and have SP in them I just don't see why you would want to buff them any further. Good NK scouts can use NK really well now - and this is where it belongs in the skill domain, not in the noob crutch domain like tanks, SR and RR.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
886
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Posted - 2014.02.11 07:30:00 -
[76] - Quote
jhon hartigan wrote:Scout Registry wrote:You don't want that. Promise. Just nerf backpedal speed. +1 for buffing to SG and Plasma Cannon. Can't comment on the Flaylock (haven't used it in a few builds). Why dont we want that? It d be too OP and it ll be nerfed to the ground? (I mean the NK)
Correct. Either that or too many wannabes will be running around with NK pretending to be ruthless shinobi assassins or w/e other garbage lives in ppl's heads that they feel the need to share with the world.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
886
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Posted - 2014.02.11 07:37:00 -
[77] - Quote
Dexter307 wrote:jhon hartigan wrote:Yes that d be great! And maybe a bit more range, not a lot, just a bit I think the range is fine since it's a melee weapon, it's problem is it's to easy to backpedal from just like shotguns
I now think that back pedaling is actually fine. I hate real life comparisons in general but even with those it makes sense - if someone is rushing at you with a knife, slashing with it and you are backing away with an automatic weapon - guess who will win? I think NK is all about sneaking up on ppl from behind. If you fail at that you better run and hide, not keep charging and swinging. And this actually works remarkably well in the present build. It's excellent for setting a skill bench mark.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Dexter307
The Unholy Legion Of DarkStar
907
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Posted - 2014.02.11 13:13:00 -
[78] - Quote
VALCORE72 wrote:shot gun is fine . what you want to one shot 1200 life ? with speed tanked suit lol I want to be effective against adv and proto suits This post almost sounds like QQ for some reason lol |
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