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Ryme Intrinseca
604
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Posted - 2014.02.08 13:21:00 -
[1] - Quote
CCP Saberwing wrote:OKAY OKAY! Since you asked so nicely...this is what we're thinking.
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Logistics [5% reduction to PG/CPU cost of equipment] - Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level. - Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level. - Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. - Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.
There's already been a thread complaining about the Caldari assault bonus, but what about that Minmatar logistics 'bonus'?
I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. I'm sure lots of other players did for similar reasons. The previous bonus (hack speed) specifically catered to that playstyle. And now CCP are proposing a bonus that is for the exact opposite playstyle - someone who's walking along with his rep tool locked on a heavy. I have NO interest in rep tools and had no reason to expect the most lightly armoured, fastest logi with a hacking bonus to suddenly become the designated chubby chaser.
CCP had better be planning a skill refund or they will lose a LOT of players. |
Chunky Munkey
Amarr Templars Amarr Empire
3072
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Posted - 2014.02.08 13:27:00 -
[2] - Quote
Agreed.
A dropsuit command respec should be the bare minimum. People spent time, effort & often money to get hold of that playstyle. This isn't a nerf or a rebalance, it's a complete change to the role of the suit.
No.
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Cat Merc
Ahrendee Mercenaries EoN.
6225
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Posted - 2014.02.08 13:32:00 -
[3] - Quote
What you described is a scout in a nutshell.
I was not surprised in the slightest about the change.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Knight Solitaire
Brutor Vanguard Minmatar Republic
95
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Posted - 2014.02.08 13:33:00 -
[4] - Quote
Minmatar Assault - 11 Round MD Barrel
Explosives 4 dayz.
EDIT: Where is this post?
Zatara scammed me out of all my ISK. He is too mean. Please someone feel sorry for me and send me ISK.
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Ryme Intrinseca
605
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Posted - 2014.02.08 13:39:00 -
[5] - Quote
Chunky Munkey wrote:Agreed.
A dropsuit command respec should be the bare minimum. People spent time, effort & often money to get hold of that playstyle. This isn't a nerf or a rebalance, it's a complete change to the role of the suit. Excellent point. The issue isn't just that it's a nerf - those happen from time to time. It's that people who have invested in a role are suddenly told to do a different role instead. |
Ryme Intrinseca
605
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Posted - 2014.02.08 13:49:00 -
[6] - Quote
Cat Merc wrote:What you described is a scout in a nutshell. I said
Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout.
Cat Merc wrote:I was not surprised in the slightest about the change. Translation: 'I don't care because it doesn't affect me'. |
RuckingFetard
Better Hide R Die
704
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Posted - 2014.02.08 13:50:00 -
[7] - Quote
Umm, ATM I think min get a natural bonus to hack speed, so stay put
Running pure shield tanked Caldari 'cuz me a hippy
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Ryme Intrinseca
605
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Posted - 2014.02.08 13:52:00 -
[8] - Quote
RuckingFetard wrote:Umm, ATM I think min get a natural bonus to hack speed, so stay put I know, that's one reason why I specced into them. My point is that they are proposing to replace the hack bonus with a repair tool bonus, of all things. |
OZAROW
0uter.Heaven
1353
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Posted - 2014.02.08 14:33:00 -
[9] - Quote
Made no sence that a LOGI had a hack bonus anyway, just take your drop suit respec an go minmatar scout, new scout has two equip , hack bonus, 3/3 slots, fastest suit an you have all the equip you need, so looks like ccp gave you the play style you need just in a diff suit
SUPER NOVA KNIFE SAIYAN 4
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Ander Thedas
Subdreddit Test Alliance Please Ignore
267
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Posted - 2014.02.08 14:36:00 -
[10] - Quote
Ryme Intrinseca wrote:Cat Merc wrote:What you described is a scout in a nutshell. I said Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout. Cat Merc wrote:I was not surprised in the slightest about the change. Translation: 'I don't care because it doesn't affect me'.
A scout can set up uplinks and scan objectives because scouts have two equipment slots starting 1.8. Seems like you might want to look into that. |
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Arkena Wyrnspire
Fatal Absolution
9137
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Posted - 2014.02.08 14:38:00 -
[11] - Quote
Ryme Intrinseca wrote:Cat Merc wrote:What you described is a scout in a nutshell. I said Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout. Cat Merc wrote:I was not surprised in the slightest about the change. Translation: 'I don't care because it doesn't affect me'.
A scout will fill this role perfectly as well as thematically post-1.8.
The Minmatar scout will have a hack bonus (slightly faster than the Minlogi), two equipment slots, powerful passive scans, and can even have a cloak.
You may want to look into this provided we get a respec.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Ryme Intrinseca
606
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Posted - 2014.02.08 14:40:00 -
[12] - Quote
OZAROW wrote:Made no sence that a LOGI had a hack bonus anyway, just take your drop suit respec an go minmatar scout, new scout has two equip , hack bonus, 3/3 slots, fastest suit an you have all the equip you need, so looks like ccp gave you the play style you need just in a diff suit Yeah, if there's a respec I have no issue, the problem is that they've announced a radical change to the role of my main suit but haven't said there'll be a respec. |
Arkena Wyrnspire
Fatal Absolution
9137
|
Posted - 2014.02.08 14:42:00 -
[13] - Quote
Ryme Intrinseca wrote:OZAROW wrote:Made no sence that a LOGI had a hack bonus anyway, just take your drop suit respec an go minmatar scout, new scout has two equip , hack bonus, 3/3 slots, fastest suit an you have all the equip you need, so looks like ccp gave you the play style you need just in a diff suit Yeah, if there's a respec I have no issue, the problem is that they've announced a radical change to the role of my main suit but haven't said there'll be a respec.
That's a problem for everyone unfortunately. I'm now quite firmly in the respec camp, given that so many roles are changing drastically from what they initially were and so much new content is coming out.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Abraham Baby Fish
LATINOS KILLERS CORP The CORVOS
2
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Posted - 2014.02.08 14:43:00 -
[14] - Quote
minmatar assault bonus: 8 clip core flaylock? wtf
.i.
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Nocturnal Soul
Fatal Absolution
1864
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Posted - 2014.02.08 14:50:00 -
[15] - Quote
Ryme Intrinseca wrote:Cat Merc wrote:What you described is a scout in a nutshell. I said Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout. Cat Merc wrote:I was not surprised in the slightest about the change. Translation: 'I don't care because it doesn't affect me'. Scouts in 1.8 will be able to do all of what you just said more specifically the minmatar scout XD
New born sAMARRi
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RuckingFetard
Better Hide R Die
707
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Posted - 2014.02.08 14:59:00 -
[16] - Quote
Ryme Intrinseca wrote:RuckingFetard wrote:Umm, ATM I think min get a natural bonus to hack speed, so stay put I know, that's one reason why I specced into them. My point is that they are proposing to replace the hack bonus with a repair tool bonus, of all things. No, I meant that all min suits get this feature in 1.8
Running pure shield tanked Caldari 'cuz me a hippy
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
147
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Posted - 2014.02.08 15:06:00 -
[17] - Quote
I love my current 75% hack speed bonus on my logi but i never felt it was a bonus that belonged on a logi. It is perfect for Minscouts and there will be a respec so don't worry about it.
I'm personally really happy with all of the Minmatar suits.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Kaughst
Nyain San Renegade Alliance
182
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Posted - 2014.02.08 15:08:00 -
[18] - Quote
You know...it would be cool of instead of having one racial bonus we actually have two racial bonuses. Don't they do that in eve?
"That is not how you say my name."
"How do you say your name?"
"I don't know but that is not how you say it."
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Ryme Intrinseca
607
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Posted - 2014.02.08 15:11:00 -
[19] - Quote
Arkena Wyrnspire wrote:Ryme Intrinseca wrote:OZAROW wrote:Made no sence that a LOGI had a hack bonus anyway, just take your drop suit respec an go minmatar scout, new scout has two equip , hack bonus, 3/3 slots, fastest suit an you have all the equip you need, so looks like ccp gave you the play style you need just in a diff suit Yeah, if there's a respec I have no issue, the problem is that they've announced a radical change to the role of my main suit but haven't said there'll be a respec. That's a problem for everyone unfortunately. I'm now quite firmly in the respec camp, given that so many roles are changing drastically from what they initially were and so much new content is coming out. That's true to some extent but I think the uncertainty is worse for min logis. Here's why.
Hives, scanners and uplinks are standard equipment that most players will carry in the course of doing their jobs. So if there's no respec, Cal, Gal and Ama logis are still getting something out of their bonus, even if it's not ideal.
But a rep tool is a more unusual piece of equipment that implies a very specific playstyle that's fundamentally different to how most players play (including most logis). If there's no respec, lots of min logis will be stuck with a useless 'bonus'. |
Knight Solitaire
Brutor Vanguard Minmatar Republic
95
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Posted - 2014.02.08 15:21:00 -
[20] - Quote
Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf
Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms.
Zatara scammed me out of all my ISK. He is too mean. Please someone feel sorry for me and send me ISK.
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Awesome Pantaloons
Lokapalas.
258
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Posted - 2014.02.08 15:26:00 -
[21] - Quote
Actually, a full respec would do the most justice. I've heard a lot of people with similar complaints. We all specced into a certain suit and certain weapons as well as certain equipment/modules/etc. to accommodate a certain playstyle. The new suit bonuses will drastically change the way the suits work, making previously styles with some suits inferior.
The new min logi bonuses really killed it for me too. I primarily play Amarr (God be good, we'll get to keep our heat bonuses). The uplink bonuses aren't exactly making it appealing to spec further into Logi. I typically carry hives, a rep tool, and a needle, one of which will have to be swapped for uplinks if I want to take advantage of my suit. I was really considering going into minlogis next, drawn by the ridiculous hack speed I could achieve on a proto suit with complex codebreakers. My dreams will never come true...
Anyway, tl;dr
Agreed that it sucks; new bonuses messing up lots of play styles; suit respec needed, full respec fair
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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G Torq
ALTA B2O
399
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Posted - 2014.02.08 15:28:00 -
[22] - Quote
Knight Solitaire wrote:Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms. Is the MassDriver a Minmatar weapon? 13-round AMD...
(note: it doesn't have tag_minmatar set on it currently, or any other racial tags.)
Team Fairy DUST
HTTP://Dust.Thang.DK/ - DUST514 Fitting Tool based on DUST SDE
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Henchmen21
Planet Express LLC
519
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Posted - 2014.02.08 15:30:00 -
[23] - Quote
While I still think it's the wrong bonus for the minm logi, as it is the most squishy, I gave up and speced into proto reppers. There's a lot of WP to be had but you can do little to defend yourself and the tool itself is just clunky to use and keep locked on. I'd much rather see a bonus to RE's and Prox mines making the minm logi the demo logi which would make use of it's speed and not force us into front line combat .
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Ryme Intrinseca
608
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Posted - 2014.02.08 15:32:00 -
[24] - Quote
G Torq wrote:Knight Solitaire wrote:Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms. Is the MassDriver a Minmatar weapon? 13-round AMD... (note: it doesn't have tag_minmatar set on it currently, or any other racial tags.) It's Minmatar. It has Minmatar manufacturer names at proto levels.
If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful). |
TODDSTER024
Revive Repair Resupply
172
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Posted - 2014.02.08 15:37:00 -
[25] - Quote
I don't want an increased repair tool range. I like my hacking boost just fine. |
TODDSTER024
Revive Repair Resupply
172
|
Posted - 2014.02.08 15:40:00 -
[26] - Quote
Awesome Pantaloons wrote:Actually, a full respec would do the most justice. I've heard a lot of people with similar complaints. We all specced into a certain suit and certain weapons as well as certain equipment/modules/etc. to accommodate a certain playstyle. The new suit bonuses will drastically change the way the suits work, making previously styles with some suits inferior.
The new min logi bonuses really killed it for me too. I primarily play Amarr (God be good, we'll get to keep our heat bonuses). The uplink bonuses aren't exactly making it appealing to spec further into Logi. I typically carry hives, a rep tool, and a needle, one of which will have to be swapped for uplinks if I want to take advantage of my suit. I was really considering going into minlogis next, drawn by the ridiculous hack speed I could achieve on a proto suit with complex codebreakers. My dreams will never come true...
Anyway, tl;dr
Agreed that it sucks; new bonuses messing up lots of play styles; suit respec needed, full respec fair
My hacking sit uses four complex code breakers. In total it's 125% hacking speed, it takes literally three seconds to hack anything. |
OZAROW
0uter.Heaven
1354
|
Posted - 2014.02.08 15:42:00 -
[27] - Quote
I understand their idea to not give a full respec cuz it would most def break the game creating a faylock type problem where too many people skilled it so fast because that 3x sp week when it was released, an it sucks that say a LOGI wanted to be a cal heavy with no need for equip, an no drop suit upgrade respec would really put your character in a pinch, but at the same time the min LOGI was a serious point wwhore with slayer abilities an the hack an dual tank, but for true healers this is the go to suit plus with all the new heavies estimated on the field a reptool is gonna allow you to rack huge points from a distance.
So I see the pros an cons, but it sounds like you have scout style play anyway an tbh I m sitting on two proto scouts an a adv min LOGI that I skilled just as a suitcase so I could run to the depot, dump equip lock that area an quickly hack, then swap to my scout. An now I won't need that LOGI since it was just a suitcase bulk scout with a hive suit, uplink suit, then I placed bombs everywhere then I switch to scout so I have no need for this LOGI since I dont even have rep tools an I'm not a LOGI , just a smart team player an it was a good support an point technique .
But I wouldn't worry too much about a drop suit respec cuz I would be really SUPRISEd if they screwed us out of that, but either way it sounded like ur gonna need two suits anyway so you can use my style in reverse , like use a scout to move in quick , get ur objective , dump equip, then switch to a med frame since scouts are kinda squishy an it might not fit ur fighting style but it ll work for your setup style, and now scouts are real role players now so you might like the scout to use so u can set up at each point for your team dropping links an hives to help prep objective takeovers an constantly move around the map in a cloak, but you might prefer the in your face fighter of a med frame.
Either way save all sp till the drop an be prepared
SUPER NOVA KNIFE SAIYAN 4
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
217
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Posted - 2014.02.08 15:42:00 -
[28] - Quote
Well, I'm gonna spec into the Min Logi for its bonus now. If you get a respec, get the Min Scout. Base with no points, it already has a 1.1 hack speed (other scouts have 1.05), with maxed Scout skill and hacking, without codebreakers, you have a 1.6 hack speed.
While it can't reach the current HackMinLogi (4 codebreakers) it can do some pretty good work base while having some speed and a cloak to assist.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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TheD1CK
Dead Man's Game
632
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Posted - 2014.02.08 15:57:00 -
[29] - Quote
Matari Logi has been the weakest logi even with 4h/4l its tough to get a survivable fit It excelled in the role described in OP, links and Hacks with scans It became a behind enemy lines Logistics which a lot of us loved
But from personal experience, repping while in a Min Logi is risky As compared to other logi's who can tank DMG while repping
Matari Logis can't tank damage, if we do we take away our speed advantage Which from using it, I'd choose Cardiac Regs over Armour anytime for Min Logi As there is no point being fast and not using it to your advantage...
But given this new repping role we are destined to be joined at the hip with a heavy If I wanted that I would have went Gk.O or Ak.O which are actually capable of tanking so they survive long enough to provide reps....
This is bad... As I said you are turning the behind enemy lines logi into a coward logi that will need to hold hands with his fat friend to survive
Minmatar Demolitions Specialist
Plasma Cannon Pro
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G Torq
ALTA B2O
399
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Posted - 2014.02.08 17:10:00 -
[30] - Quote
Ryme Intrinseca wrote:G Torq wrote:Knight Solitaire wrote:Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms. Is the MassDriver a Minmatar weapon? 13-round AMD... (note: it doesn't have tag_minmatar set on it currently, or any other racial tags.) It's Minmatar. It has Minmatar manufacturer names at proto levels. If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful).
...
It's Raining Shells! Hallelujah! - It's Raining Shells! Amen! I'm gonna go out to run and let myself get Absolutely exploded dead! It's Raining Shells! Hallelujah! It's Raining Shells! Every Specimen! Breach, Assault, Flay and lean Rough and tough and strong and mean
Team Fairy DUST
HTTP://Dust.Thang.DK/ - DUST514 Fitting Tool based on DUST SDE
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Ryme Intrinseca
614
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Posted - 2014.02.08 17:22:00 -
[31] - Quote
G Torq wrote:Ryme Intrinseca wrote:G Torq wrote:Knight Solitaire wrote:Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms. Is the MassDriver a Minmatar weapon? 13-round AMD... (note: it doesn't have tag_minmatar set on it currently, or any other racial tags.) It's Minmatar. It has Minmatar manufacturer names at proto levels. If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful). ... It's Raining Shells! Hallelujah! - It's Raining Shells! Amen! I'm gonna go out to run and let myself get Absolutely exploded dead! It's Raining Shells! Hallelujah! It's Raining Shells! Every Specimen! Breach, Assault, Flay and lean Rough and tough and strong and mean I hit like even though I remember playing against LordChaosQC with twin flaylocks, and I did not like that at all |
Nothing Certain
Villore Sec Ops Gallente Federation
198
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Posted - 2014.02.08 17:23:00 -
[32] - Quote
Knight Solitaire wrote:Minmatar Assault - 11 Round MD Barrel
Explosives 4 dayz.
EDIT: Where is this post?
Nevermind found it
Yeah, my MD and I will be shopping for a Min Assault suit it looks like.
Because, that's why.
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Joel II X
Dah Gods O Bacon
897
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Posted - 2014.02.08 17:27:00 -
[33] - Quote
Ander Thedas wrote:Ryme Intrinseca wrote:Cat Merc wrote:What you described is a scout in a nutshell. I said Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout. Cat Merc wrote:I was not surprised in the slightest about the change. Translation: 'I don't care because it doesn't affect me'. A scout can set up uplinks and scan objectives because scouts have two equipment slots starting 1.8. Seems like you might want to look into that. The mimatar scout is also getting that hack bonus and is the fastest of all scouts. |
Ryme Intrinseca
614
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Posted - 2014.02.08 17:35:00 -
[34] - Quote
Joel II X wrote:Ander Thedas wrote:Ryme Intrinseca wrote:Cat Merc wrote:What you described is a scout in a nutshell. I said Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout. A scout can set up uplinks and scan objectives because scouts have two equipment slots starting 1.8. Seems like you might want to look into that. The mimatar scout is also getting that hack bonus and is the fastest of all scouts. Exactly my point, in 1.8 the minmatar scout is basically closer to the 1.7 minlogi than the 1.8 minlogi is.
There better be a respec or they'll have a mutiny on their hands
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Vermaak Doe
SVER True Blood Public Disorder.
1343
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Posted - 2014.02.08 17:49:00 -
[35] - Quote
Why doesn't Caldari get a bonus to the clip size of their appropriate explosive?
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Cat Merc
Ahrendee Mercenaries EoN.
6243
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Posted - 2014.02.08 17:52:00 -
[36] - Quote
Ryme Intrinseca wrote:Cat Merc wrote:What you described is a scout in a nutshell. I said Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout. Cat Merc wrote:I was not surprised in the slightest about the change. Translation: 'I don't care because it doesn't affect me'. No, I was saying that what you described is what the scout should have been, and has been described as, since forever.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Ryme Intrinseca
615
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Posted - 2014.02.08 18:16:00 -
[37] - Quote
Cat Merc wrote:Ryme Intrinseca wrote:Cat Merc wrote:What you described is a scout in a nutshell. I said Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout. Cat Merc wrote:I was not surprised in the slightest about the change. Translation: 'I don't care because it doesn't affect me'. No, I was saying that what you described is what the scout should have been, and has been described as, since forever. The description of the scout has never focused on carrying lots of equipment or hacking. It has focused on speed and stealth, advantages that I was willing to forgo in order to carry equipment, hack fast, and survive a bit longer if things get hot.
The minlogi met my requirements perfectly, and the scout did not at all - not enough equipment, not enough hack, etc. Are you really saying that I should have specced into the scout anyway, just in case CCP suddenly decided to change the minlogi from a hacker to a fatboy babysitter? |
Zahle Undt
Bullet Cluster Legacy Rising
664
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Posted - 2014.02.08 18:35:00 -
[38] - Quote
Ryme Intrinseca wrote:G Torq wrote:Knight Solitaire wrote:Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms. Is the MassDriver a Minmatar weapon? 13-round AMD... (note: it doesn't have tag_minmatar set on it currently, or any other racial tags.) It's Minmatar. It has Minmatar manufacturer names at proto levels. If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful).
Meh I still wager that unless the rifle damage nerf is massive most minmatar MD users will be dead before getting off 3 rounds of the regular MD 11 in the cylinder isn't going to matter that much. 65 rounds in my combat rifle to go with 100 in my SMG sounds nice though, especially since Caldari and Gallente assault bonuses are lame.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Luna Angelo
We Who Walk Alone
715
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Posted - 2014.02.08 18:47:00 -
[39] - Quote
Vermaak Doe wrote:Why doesn't Caldari get a bonus to the clip size of their appropriate explosive? Technically, it's not explosive, it's missiles. And, besides, RR's are the Caldari mainstay, atm.
I don't need luck, I have ammo.
Wolves don't lose sleep over the opinions of sheep.
CEO of We Who Walk Alone
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Ryme Intrinseca
616
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Posted - 2014.02.08 18:48:00 -
[40] - Quote
Zahle Undt wrote:Ryme Intrinseca wrote:G Torq wrote:Knight Solitaire wrote:Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms. Is the MassDriver a Minmatar weapon? 13-round AMD... (note: it doesn't have tag_minmatar set on it currently, or any other racial tags.) It's Minmatar. It has Minmatar manufacturer names at proto levels. If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful). Meh I still wager that unless the rifle damage nerf is massive most minmatar MD users will be dead before getting off 3 rounds of the regular MD 11 in the cylinder isn't going to matter that much. 65 rounds in my combat rifle to go with 100 in my SMG sounds nice though, especially since Caldari and Gallente assault bonuses are lame. The crucial thing is that a rifleman getting hit by a MD or flaylock can't shoot back effectively - your crosshairs fly all over the place and your screen fills with smoke. So getting 3 rounds off is often enough to make sure the rifleman can't respond.
Well skilled MD users like Kaughst up there can still **** up any rifleman's day. Add in a rifle nerf and we could be back to the days of MD and flaylock dominance, but this time with massive clips, oh joy. |
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Skihids
Bullet Cluster Legacy Rising
2804
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Posted - 2014.02.08 18:52:00 -
[41] - Quote
Zahle Undt wrote:Ryme Intrinseca wrote:G Torq wrote:Knight Solitaire wrote:Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms. Is the MassDriver a Minmatar weapon? 13-round AMD... (note: it doesn't have tag_minmatar set on it currently, or any other racial tags.) It's Minmatar. It has Minmatar manufacturer names at proto levels. If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful). Meh I still wager that unless the rifle damage nerf is massive most minmatar MD users will be dead before getting off 3 rounds of the regular MD 11 in the cylinder isn't going to matter that much. 65 rounds in my combat rifle to go with 100 in my SMG sounds nice though, especially since Caldari and Gallente assault bonuses are lame.
I'll be dumping both the Min Logi and the MD. I loved the MD mechanics, but the tiny TTK for rifles relegates it to a rear line support weapon. At that point clip size isn't a big factor. |
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
148
|
Posted - 2014.02.08 18:59:00 -
[42] - Quote
TheD1CK wrote:Matari Logi has been the weakest logi even with 4h/4l its tough to get a survivable fit It excelled in the role described in OP, links and Hacks with scans It became a behind enemy lines Logistics which a lot of us loved
But from personal experience, repping while in a Min Logi is risky As compared to other logi's who can tank DMG while repping
Matari Logis can't tank damage, if we do we take away our speed advantage Which from using it, I'd choose Cardiac Regs over Armour anytime for Min Logi As there is no point being fast and not using it to your advantage...
But given this new repping role we are destined to be joined at the hip with a heavy If I wanted that I would have went Gk.O or Ak.O which are actually capable of tanking so they survive long enough to provide reps....
This is bad... As I said you are turning the behind enemy lines logi into a coward logi that will need to hold hands with his fat friend to survive
I don't need to hold hands with anyone when I can heal any two mercs at over 30m range. Scan, needle and lai dai repair tool and CR makes the perfect Minmatar triage. With all HP bars up I am a badass field medic keeping my whole team topped up.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Beck Weathers
Ghosts of Dawn General Tso's Alliance
425
|
Posted - 2014.02.08 19:06:00 -
[43] - Quote
Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP |
Vermaak Doe
SVER True Blood Public Disorder.
1346
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Posted - 2014.02.08 19:09:00 -
[44] - Quote
Luna Angelo wrote:Vermaak Doe wrote:Why doesn't Caldari get a bonus to the clip size of their appropriate explosive? Technically, it's not explosive, it's missiles. And, besides, RR's are the Caldari mainstay, atm. The naming of the bonus really isn't the point. And the most used weapon shouldn't be a factor for bonuses.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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G Torq
ALTA B2O
400
|
Posted - 2014.02.08 19:26:00 -
[45] - Quote
Skihids wrote:Zahle Undt wrote:Ryme Intrinseca wrote:It's Minmatar. It has Minmatar manufacturer names at proto levels.
If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful). Meh I still wager that unless the rifle damage nerf is massive most minmatar MD users will be dead before getting off 3 rounds of the regular MD 11 in the cylinder isn't going to matter that much. 65 rounds in my combat rifle to go with 100 in my SMG sounds nice though, especially since Caldari and Gallente assault bonuses are lame. I'll be dumping both the Min Logi and the MD. I loved the MD mechanics, but the tiny TTK for rifles relegates it to a rear line support weapon. At that point clip size isn't a big factor. I employ the AMD for area denial / mini-artillery - the time between reloads matter for me, as do the total number of rounds. (I'm assuming it increases clip and total ammo to e.g. 13/42 instead of just 13/27) Only issue is, as you say, it's a rear-support weapon/style, and that doesn't quite hang with it being "assault".
Team Fairy DUST
HTTP://Dust.Thang.DK/ - DUST514 Fitting Tool based on DUST SDE
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
149
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Posted - 2014.02.08 19:46:00 -
[46] - Quote
Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP
I'm wit ya brah. Ilike all the new Minmatar bonuses actually.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Skihids
Bullet Cluster Legacy Rising
2804
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Posted - 2014.02.08 19:54:00 -
[47] - Quote
G Torq wrote:Skihids wrote:Zahle Undt wrote:Ryme Intrinseca wrote:It's Minmatar. It has Minmatar manufacturer names at proto levels.
If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful). Meh I still wager that unless the rifle damage nerf is massive most minmatar MD users will be dead before getting off 3 rounds of the regular MD 11 in the cylinder isn't going to matter that much. 65 rounds in my combat rifle to go with 100 in my SMG sounds nice though, especially since Caldari and Gallente assault bonuses are lame. I'll be dumping both the Min Logi and the MD. I loved the MD mechanics, but the tiny TTK for rifles relegates it to a rear line support weapon. At that point clip size isn't a big factor. I employ the AMD for area denial / mini-artillery - the time between reloads matter for me, as do the total number of rounds. (I'm assuming it increases clip and total ammo to e.g. 13/42 instead of just 13/27) Only issue is, as you say, it's a rear-support weapon/style, and that doesn't quite hang with it being "assault".
Nobody mentioned a max ammo increase. A clip size of 13 is nice and will effectively increase the RoF for the rear guard user, but it won't make a difference in 1v1 where you will die before you get off four rounds. |
Johnny Guilt
Algintal Core
490
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Posted - 2014.02.08 19:57:00 -
[48] - Quote
it's not really "holding hands" more like "grabbing ass"
A strange game.
The only winning move is
not to play.
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Ryme Intrinseca
624
|
Posted - 2014.02.08 21:32:00 -
[49] - Quote
Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP Did it ever say in-game that 'current oogi bonuses where placeholders till they could get bonuses to properly effect equipment' [sic]? Or ever say the min logi bonus would just be for repair tools? I think you're confusing 'this bonus suits me personally' with 'this is a reasonable bonus to impose on everyone who has this suit'.
Congratulations on being a selfish ****, though. |
Delanus Turgias
Subdreddit Test Alliance Please Ignore
228
|
Posted - 2014.02.08 21:50:00 -
[50] - Quote
Ryme Intrinseca wrote:Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP Did it ever say in-game that 'current oogi bonuses where placeholders till they could get bonuses to properly effect equipment' [sic]? Or ever say the min logi bonus would just be for repair tools? I think you're confusing 'this bonus suits me personally' with 'this is a reasonable bonus to impose on everyone who has this suit'. Congratulations on being a selfish ****, though. Wow, way to be a dismissive, whiny, entitled prick. CCP Logibro I think it was said a while back that all the logi bonuses were going to be changed once they could get suits bonuses to affect equipment properly. They never said which logi would get which bonus, but it could be inferred by anyone with a brain that the bonus would be for Reppers, since they're a Minnie item. HTFU, or skill into scout. Your thread is meaningless qq, with no hope of dev response of any kind (I assume that was your purpose, otherwise you really are a moron).
Closed Beta Vet since July, 2012
TEST Alliance Best Alliance
Proud owner of essentially every BPO in Dust
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TheD1CK
Dead Man's Game
642
|
Posted - 2014.02.08 22:46:00 -
[51] - Quote
Proud owner of every BPO is calling people morons.... I assume you spent cash on all the militia gear then...
moron..
Minmatar Demolitions Specialist
Plasma Cannon will have its chance if AR/HAV 514 is ever fixed
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Patrick57
Fatal Absolution
4818
|
Posted - 2014.02.08 22:50:00 -
[52] - Quote
Ryme Intrinseca wrote:I hit like even though I remember playing against LordChaosQC with twin flaylocks, and I did not like that at all Those were dark days indeed.
> GÇ£I am so clever that sometimes I don't understand a single word of what I am saying.GÇ¥
-Oscar Wilde
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bogeyman m
Learning Coalition College
68
|
Posted - 2014.02.08 23:00:00 -
[53] - Quote
A few points that I noticed regarding the new Logi bonuses are: - the evil alliance of Amarr & Caldari both have drop & forget equipment bonuses (indirectly allowing them to better participate in slaying) - the good & kind alliance of Minmatar & Gallente both have equip bonuses that require active use (instead of a weapon)
Also, the Rep Tool is arguably the most "frontline" of all equipment in question. Unfortunately, it is also tied to the most squishy of all Logi suits. I was hoping that there would at least be a small shield/armour repair/regen buff (speed focused) to balance the suits a bit more to their new/intended roles.
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Marc Rime
238
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Posted - 2014.02.08 23:03:00 -
[54] - Quote
Kinda odd to have the armour rep bonus for Minmatar anyway. Their assaults are pure shield tank, and their heavies have the second lowest armour values and only two low slots at proto. Who are they supposed to rep? Amarr?
I wish they'd give logis bonus to two types of equipment, not only one. |
Mad Syringe
ReDust Inc.
74
|
Posted - 2014.02.08 23:15:00 -
[55] - Quote
Marc Rime wrote:Kinda odd to have the armour rep bonus for Minmatar anyway. Their assaults are pure shield tank, and their heavies have the second lowest armour values and only two low slots at proto. Who are they supposed to rep? Amarr?
I wish they'd give logis bonus to two types of equipment, not only one.
I think that's the idea, every Amarr gets his personal Minmatar logi slave to follow him and do repping services...
I DONT THINK SO!
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Ryme Intrinseca
629
|
Posted - 2014.02.08 23:30:00 -
[56] - Quote
Delanus Turgias wrote:Ryme Intrinseca wrote:Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP Did it ever say in-game that 'current oogi bonuses where placeholders till they could get bonuses to properly effect equipment' [sic]? Or ever say the min logi bonus would just be for repair tools? I think you're confusing 'this bonus suits me personally' with 'this is a reasonable bonus to impose on everyone who has this suit'. Congratulations on being a selfish ****, though. Wow, way to be a dismissive, whiny, entitled prick. CCP Logibro I think it was said a while back that all the logi bonuses were going to be changed once they could get suits bonuses to affect equipment properly. They never said which logi would get which bonus, but it could be inferred by anyone with a brain that the bonus would be for Reppers, since they're a Minnie item. HTFU, or skill into scout. Your thread is meaningless qq, with no hope of dev response of any kind (I assume that was your purpose, otherwise you really are a moron). Did you even read the post I was responding to? I do not fire unless fired upon.
What bearing has some throwaway line a dev said on the forum got on this issue? The average player is NOT expected to have an encyclopaedic knowledge of every single blue post. If this was something CCP thought relevant to SP decisions, that information should have been in the game, or at least stickied on GD for months.
My interpretation? CCP don't think it's relevant to SP decisions, and there will be an SP refund. But since they haven't confirmed this, and it's possible they haven't noticed the huge discrepancy between the designated role of 1.8 minlogis and the role of 1.0-1.7 minlogis, I couldn't see the harm in drawing attention to it.
EDIT - Deleted some insults just in case you are a reasonable person and genuinely didn't notice the tone of the post to which I was responding. |
Beck Weathers
Ghosts of Dawn General Tso's Alliance
432
|
Posted - 2014.02.09 01:05:00 -
[57] - Quote
Ryme Intrinseca wrote:Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP Did it ever say in-game that 'current oogi bonuses where placeholders till they could get bonuses to properly effect equipment' [sic]? Or ever say the min logi bonus would just be for repair tools? I think you're confusing 'this bonus suits me personally' with 'this is a reasonable bonus to impose on everyone who has this suit'. Congratulations on being a selfish ****, though.
Thank you I got my PHD in Selfish ****, but hay Ill be selfishly enjoying repping my team mates while you selfishly cry over not being able to solo hack objectives in seconds.
But seriously You must be new to this game and or CCP as a company in gerneral, they Do what they want. Even after 1.8 If you skill into a suit based off of its bonuses and expect them to stay those bonuses forever your setting yourself up for a let down. |
Ryme Intrinseca
633
|
Posted - 2014.02.09 09:29:00 -
[58] - Quote
Beck Weathers wrote:Ryme Intrinseca wrote:Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP Did it ever say in-game that 'current oogi bonuses where placeholders till they could get bonuses to properly effect equipment' [sic]? Or ever say the min logi bonus would just be for repair tools? I think you're confusing 'this bonus suits me personally' with 'this is a reasonable bonus to impose on everyone who has this suit'. Congratulations on being a selfish ****, though. Thank you I got my PHD in Selfish ****, but hay Ill be selfishly enjoying repping my team mates while you selfishly cry over not being able to solo hack objectives in seconds. But seriously You must be new to this game and or CCP as a company in gerneral, they Do what they want. Even after 1.8 If you skill into a suit based off of its bonuses and expect them to stay those bonuses forever your setting yourself up for a let down. CCP do respond to feedback and have done it countless times. That's what this is about. Obviously it's too much for you to comprehend so you start with the QQ.
I'm new to the game am I? I have 28,857 kills to your 8,439 and 3.14 KDR to your scrubby 0.91. Even a support logi should be positive. <1KDR tells me you drop dead at the first sign of a fight and you're a liability to any team you're on.
Looks at those stats again. I'm officially 3.5 times the man you are. Source: your mum, last night. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
662
|
Posted - 2014.02.09 09:48:00 -
[59] - Quote
I like the new bonus. Then again, I actually know how to use my speed and my rep tool to keep an entire squad alive during the heat of combat.
Unrelated, but the childish behavior displayed within this thread amuses me. |
Den-tredje Baron
The Unholy Legion Of DarkStar DARKSTAR ARMY
254
|
Posted - 2014.02.09 10:20:00 -
[60] - Quote
Ryme Intrinseca wrote:CCP Saberwing wrote:OKAY OKAY! Since you asked so nicely...this is what we're thinking.
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Logistics [5% reduction to PG/CPU cost of equipment] - Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level. - Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level. - Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. - Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.
There's already been a thread complaining about the Caldari assault bonus, but what about that Minmatar logistics 'bonus'? I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. I'm sure lots of other players did for similar reasons. The previous bonus (hack speed) specifically catered to that playstyle. And now CCP are proposing a bonus that is for the exact opposite playstyle - someone who's walking along with his rep tool locked on a heavy. I have NO interest in rep tools and had no reason to expect the most lightly armoured, fastest logi with a hacking bonus to suddenly become the designated chubby chaser. CCP had better be planning a skill refund or they will lose a LOT of players.
I actually kind of agree with you on your points of view. The minmatar and amarr logis are more kind of skirmish logis that can kind of work on their own though still best in groups, while the call and gall logis are (compared to teh amarr and minm) heavy tankers made to take a punch or two and still walk away
If i would sa the gall and minm bonus should have been changed around. As you state the minm logi is more of skirmish logi beeing fast and agile, while the gall is the slow armour who can take a punch but still run on together with the heavies.
Sadly i think CCP shoot themselves in the foot because active scanners are made by duvolle (gallente) and repairs are made by lai dai if i remember right (minmatar) ........... sooo yeah seen from who ever makes the equipment the bonuses makes sense. If you look at playstyle and suit configuration .......... yeah ....... |
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Mordecai Sanguine
What The French
430
|
Posted - 2014.02.09 10:23:00 -
[61] - Quote
Ryme Intrinseca wrote:CCP Saberwing wrote:OKAY OKAY! Since you asked so nicely...this is what we're thinking.
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Logistics [5% reduction to PG/CPU cost of equipment] - Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level. - Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level. - Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. - Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.
There's already been a thread complaining about the Caldari assault bonus, but what about that Minmatar logistics 'bonus'? I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. I'm sure lots of other players did for similar reasons. The previous bonus (hack speed) specifically catered to that playstyle. And now CCP are proposing a bonus that is for the exact opposite playstyle - someone who's walking along with his rep tool locked on a heavy. I have NO interest in rep tools and had no reason to expect the most lightly armoured, fastest logi with a hacking bonus to suddenly become the designated chubby chaser. CCP had better be planning a skill refund or they will lose a LOT of players.
Minmatarr suits are all getting a native Hacking Bonus. Why are you complaining while you're getting it free ?
-Amarr Native bonus : Stamina. -Gallente native bonus : Hp/regen -Minmatarr native bonus : Hack -Caldari Native bonus : Overall better shield stats (regen/delay etcetc...). |
Ryme Intrinseca
636
|
Posted - 2014.02.09 11:06:00 -
[62] - Quote
Mordecai Sanguine wrote:Ryme Intrinseca wrote:CCP Saberwing wrote:OKAY OKAY! Since you asked so nicely...this is what we're thinking.
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Logistics [5% reduction to PG/CPU cost of equipment] - Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level. - Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level. - Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. - Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.
There's already been a thread complaining about the Caldari assault bonus, but what about that Minmatar logistics 'bonus'? I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. I'm sure lots of other players did for similar reasons. The previous bonus (hack speed) specifically catered to that playstyle. And now CCP are proposing a bonus that is for the exact opposite playstyle - someone who's walking along with his rep tool locked on a heavy. I have NO interest in rep tools and had no reason to expect the most lightly armoured, fastest logi with a hacking bonus to suddenly become the designated chubby chaser. CCP had better be planning a skill refund or they will lose a LOT of players. Minmatarr suits are all getting a native Hacking Bonus. Why are you complaining while you're getting it free ? -Amarr Native bonus : Stamina. -Gallente native bonus : Hp/regen -Minmatarr native bonus : Hack -Caldari Native bonus : Overall better shield stats (regen/delay etcetc...). Our useless 'bonus' means we're at a disadvantage to any other suit, e.g.
Amarr logi - stamina bonus (useful), uplink bonus (useful) Gallente logi - HP regen (useful), scan bonus (useful) Cadari logi - shield bonus (useful), hive bonus useful Minmatar logi - Hack (useful), repair tool bonus (useless - majority of min logis don't even fit rep tools)
And some minlogis chose it for the max hack speed. Now minscout is where the max hack speed is. So even if you wanted to use the min hack bonus to the maximum, you wouldn't want your points in minlogi.
There is only one, very specific minlogi that this bonus is any good for, and of course a couple of them have come out of the woodwork to say they love the bonus. That's nice for them, but why should everyone else with the suit be forced to either switch to the chubby chasing playstyle, or grind for months to get into a different suit? |
Ryme Intrinseca
636
|
Posted - 2014.02.09 11:10:00 -
[63] - Quote
Vicious Minotaur wrote:I like the new bonus. Then again, I actually know how to use my speed and my rep tool to keep an entire squad alive during the heat of combat.
Unrelated, but the childish behavior displayed within this thread amuses me. I didn't start it |
Broonfondle Majikthies
Dogs of War Gaming Zero-Day
808
|
Posted - 2014.02.09 11:49:00 -
[64] - Quote
Logi going from hacker scout -> fast Medic. Plus it fits the lore far better (They are the best builders)
Sure not as exciting but I figure, hell, if thats what my team needs I'll play the role. Heavies love reps
Besides, Repping is far more profitable than hacking. Beaucoup WP
Also if you want to run it another way then go ahead, nobody is forcing you to (I'm still going to rock a LR in my Assault suit from time to time) . Its just going to cost you some slots to do it.
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Ryme Intrinseca
Fatal Absolution
645
|
Posted - 2014.02.10 09:54:00 -
[65] - Quote
BUMP for 9-5 devbros. |
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