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shaman oga
Nexus Balusa Horizon
1417
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Posted - 2014.01.27 09:54:00 -
[91] - Quote
Jihad jeeps are wrong.
Sticky RE are right.
Imo, CCP should not let us stick RE on friendly vehicles, if it's blue/green, the RE disappear.
1.8 it's so secret that nobody know what will be in it, even after patch notes...
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Snagman 313
Carbon 7 CRONOS.
302
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Posted - 2014.01.27 10:01:00 -
[92] - Quote
NK Scout wrote:Snagman 313 wrote:NK Scout wrote:Snagman 313 wrote:Aizen Intiki wrote:The most annoying thing ever? Trying to fight a damaged modded Gunnlogi, and then one of those ******* crashing into you, costing them 0 ISk, yet making you lose 500k. Stop allowing them to attach Re's to hulls, and if not, make it to where it only damages the hull, and not the thing it's crashing into.
EDIT: and for those who say it's the only way infantry can kill HAV's, stop being a bitchy ass scrub and use AV. *Ahem* To quote Tankers over the last month with reference to the AV balance. HTFU Get Gud Scrub Adapt or die I ran a HAV last night, it's super effective against Jihad Jeeps! No one should be able to solo my HAV. The only counter for a Tank should be a Tank. Waahhh waahhh he broke my toy!!! *Ahem* Honestly I don't know if this is a Troll thread but if it isn't, well you need help son cause Tanks are currently Cheap and Super effective against ALL threats while dedicated AV is stupid expensive and only good against vehicles. You obviously lost your precious HAV to a superior player deal with it you can always call another one in. Who is going to grind 3 matches for a tank that gets killed by LOLjhad jeep The same can be said for my Pro AV fits. No, it cant His tank was 500k Yours is 50k if your stupid using all slots for proto 20k usualy for adv fit Like really wtf
Haha sure whatever bud, militia 20k advanced 88k pro 187k.
If thats your argument then he was dumb for using a Maddy/Gunnlogi with complex gear. Come back to this debate when you know about AV fitting, my gear is set up to waste tanks end of even if it takes 4 or 5 attempts.
ISK isn't an argument for HAVs they've never been so cheap.
Jihad jeeps are a result of the AV nerf to Light AV and the Tank spam, I don't like them but they work.
Closed Beta AV veteran
I drink because I play Dust
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Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
137
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Posted - 2014.01.27 10:12:00 -
[93] - Quote
devonus durga wrote:Aizen Intiki wrote:The most annoying thing ever? Trying to fight a damaged modded Gunnlogi, and then one of those ******* crashing into you, costing them 0 ISk, yet making you lose 500k. Stop allowing them to attach Re's to hulls, and if not, make it to where it only damages the hull, and not the thing it's crashing into.
EDIT: and for those who say it's the only way infantry can kill HAV's, stop being a bitchy ass scrub and use AV. Sure, as soon as they remove tanks. And 0 risk? Only people with bpos, and rented are still 3k then. Most people who jihad don't have bpos though, its the last ditch (though first ditch more often then not now) for those who don't have the sp to use proper AV, which means they have not been here LNG enough to have bpo s. Tell me would you be as upset if a scout ran up and did it by planting the remote on you?
no. cause the scout obvisly has skill to plant them while your not wtahcing then while your fighting another tank and loseing HP he detonates them for the kill. these scouts are nasty as they tend to use either FCKN BOUNDLESS or god f/45's. if a scout plants them on you and kills you with them without an LAV then he is a nasty pissy **** skilled scout. |
Rynoceros
Rise Of Old Dudes
2259
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Posted - 2014.01.27 10:20:00 -
[94] - Quote
Ah, the guy with a 750 DPS AR (and possibly 2 other weapons firing at the same time) in a 4000 HP fitting is calling someone else and/or their tactics scrub-ish.
Hilarious.
Natalie Portman.
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ANON Cerberus
Tiny Toons
175
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Posted - 2014.01.27 10:20:00 -
[95] - Quote
KING CHECKMATE wrote:Aizen Intiki wrote:The most annoying thing ever? Trying to fight a damaged modded Gunnlogi, and then one of those ******* crashing into you, costing them 0 ISk, yet making you lose 500k. Stop allowing them to attach Re's to hulls, and if not, make it to where it only damages the hull, and not the thing it's crashing into. No. buff jihad Jeeps.
Well probably not buff them but +1 as LAV Suicide bomb cars are working as intended. |
PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
462
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Posted - 2014.01.27 10:21:00 -
[96] - Quote
I plant remotes on tanks a lot, 3 remotes doesn't always kill the tank. Wish I had even adv. remotes.
Freelance Psycho
I don't mind heavies with light weapons cause I moonwalk around them in slow motion with my shotty
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gbghg
L.O.T.I.S. D.E.F.I.A.N.C.E
4404
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Posted - 2014.01.27 10:22:00 -
[97] - Quote
this thread is hilarious, the tankers have spent ages telling AV to adapt or die, and now that AV has adapted they're calling them scrubs. oh god i'm trying hard not to laugh in class here.
Lv 4 forum warrior
Bringer of Bacon
Knight of AMV's
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
462
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Posted - 2014.01.27 10:26:00 -
[98] - Quote
Hypocrites, never learn to STFU.
Freelance Psycho
I don't mind heavies with light weapons cause I moonwalk around them in slow motion with my shotty
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True Adamance
Kameira Lodge Amarr Empire
6216
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Posted - 2014.01.27 10:32:00 -
[99] - Quote
Vitharr Foebane wrote:Spkr4theDead wrote:devonus durga wrote:Aizen Intiki wrote:The most annoying thing ever? Trying to fight a damaged modded Gunnlogi, and then one of those ******* crashing into you, costing them 0 ISk, yet making you lose 500k. Stop allowing them to attach Re's to hulls, and if not, make it to where it only damages the hull, and not the thing it's crashing into.
EDIT: and for those who say it's the only way infantry can kill HAV's, stop being a bitchy ass scrub and use AV. Sure, as soon as they remove tanks. And 0 risk? Only people with bpos, and rented are still 3k then. Most people who jihad don't have bpos though, its the last ditch (though first ditch more often then not now) for those who don't have the sp to use proper AV, which means they have not been here LNG enough to have bpo s. Tell me would you be as upset if a scout ran up and did it by planting the remote on you? Finally another one that has the brass to request removing tanks. At least this scrublord admits it. The rest need to follow suit and put their true feelings out in the open. It's not like you haven't been requesting for the removal of AV all along because god forbid your precious tank get killed by... infantry.
Why he **** do people keep saying
"This is the Tanker Mentality" when its a huge fallacy. I am constantly looking for ways, or suggesting them to rebalance, bring into line, or redesignate the role of HAV on the field.
Removing HAV is not the way to go, redesigning how the operate so the impact the infantry roles in a meaningful, but less drastic manner is perhaps what we need to be considering.
For the most part people don't really hate HAV, they hate the capacity or infantry based slaughter one or more HAV can dish out, which is essentially as selfish as one tanker trying to defend the current HAV situation.
However if HAV were redesignated and re designed to cost more, have a higher SP threshold, extended vulnerability timers for active modules, keep their resilience and mobility, but have their main turrets redesigned to provide Anti Vehicle armaments with less capacity of Anti Infantry, coupled with an AV buff....much of the QQ as I see it would fade.
Realistically speaking .....
"A tank is a tracked, armoured fighting vehicle designed for front-line combat which combines operational mobility and tactical offensive and defensive capabilities. Firepower is normally provided by a large-calibre main gun in a rotating turret and secondary machine guns, while heavy armour and all-terrain mobility provide protection for the tank and its crew, allowing it to perform all primary tasks required of armoured troops on the battlefield."
Very few modern tanks (and don't get me wrong I understand more than most people this is New Eden, it is sci fi) have primary anti infantry main guns, however they do carry sponson/ mounted anti infantry guns.
If the primary role of a tanker became to pilot a powerful ground based anti vehicle weapons platform with limited Anti Infantry capacity, and AV got a buff to its damage models much of the current imbalance would be resolved as I see it. As most AVers complain about the tanks capacity to simply turn its main gun on them (blaster) and mow them down. Under this proposal any Tanker wishing to do that would have to skilfully aim his main turret....which on connecting would instantly kill a human player, dropsuit or no.
AVers want tanks to have team work, but having one driver and one primary gunner would essentially break vehicles......however what if small turrets carried extra weight as anti infantry weapons? A tank could have its anti vehicle fire power and role, and require mounted small turrets to provide anti infantry protection.
I mention his model only because I feel it in future would bring a wider range of vehicle roles and divide up the vehicle sizes into meaningful and usuable categories.
LAV- Fast Adaptable Recon and Minor Troop transport with light armour/ shields, light on fire power. MAV- Infantry Support Vehicle, Moderate Armour/Shields, Moderate Firepower (in the form of a secondary medium Turret or Infantry Repper), Moderate Speed MTAC- Solid Speed, Moderate Armour/Shield, High Fire Anti Infantry Fire power/ HAV- Strong Anti vehicle fire power, slow speed, High Armour/Shields, Primary Mid to long range unit. AV- Counter to All vehicle units in various manners.
Currently Tanks lack a purpose on the battlefield one that was neither rectified nor made clear in 1.7. They have windows of opportunity. Good, but those vulnerability windows are very small.... They have varied types of turret.....yet the blaster unbalanced infantry combat significantly and defeats the primary purpose of a tank......
Nerfs are not the way to go, we need to consider what need changing in order to make all vehicle related content balanced against one another, and be able to enter into, aid, and synergise with infantry combat.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Monkey MAC
Lost Millennium
1678
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Posted - 2014.01.27 10:33:00 -
[100] - Quote
*cough* I shall now read an extract from the "tankers of 1.7", this term commonly used by tankers seems rather relevant.
GET GUD SON, HTFU
In all honesty, you told us to adapt, so we did, the ball is your court.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
462
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Posted - 2014.01.27 10:35:00 -
[101] - Quote
^
Freelance Psycho
I don't mind heavies with light weapons cause I moonwalk around them in slow motion with my shotty
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shaman oga
Nexus Balusa Horizon
1420
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Posted - 2014.01.27 10:35:00 -
[102] - Quote
PARKOUR PRACTIONER wrote:I plant remotes on tanks a lot, 3 remotes doesn't always kill the tank. Wish I had even adv. remotes. There are secret spots, the triangle behind madrugar/soma and between the caterpillars in the logi/sica.
ADV are wothless because you have only 3 of them in stock and they have the same stat of the std. The only good thing is they are faster to equip. Support this request to have all 4 the adv RE and all 5 the pro RE!
1.8 it's so secret that nobody know what will be in it, even after patch notes...
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