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True Adamance
Kameira Lodge Amarr Empire
6204
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Posted - 2014.01.27 03:30:00 -
[1] - Quote
Llast 326 wrote:Just wait till I get my rocket bikeGǪ I'll shot either you or the Remotes off of it. either way you look like a fool....don't think I can't.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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True Adamance
Kameira Lodge Amarr Empire
6204
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Posted - 2014.01.27 03:33:00 -
[2] - Quote
devonus durga wrote:[quote=Aizen Intiki]Tell me would you be as upset if a scout ran up and did it by planting the remote on you?
No that's bad ass!
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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True Adamance
Kameira Lodge Amarr Empire
6205
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Posted - 2014.01.27 03:40:00 -
[3] - Quote
Scout Registry wrote:You're b*tching about a symptom, and you neglect to see the cause. Buff AV and nerf Tanks ... Jihad Jeeps will magically disappear. Promise.
Its more like we need to rebalance/ redesignate the roles of HAV.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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True Adamance
Kameira Lodge Amarr Empire
6206
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Posted - 2014.01.27 04:02:00 -
[4] - Quote
Scout Registry wrote:True Adamance wrote:Scout Registry wrote:You're b*tching about a symptom, and you neglect to see the cause. Buff AV and nerf Tanks ... Jihad Jeeps will magically disappear. Promise. Its more like we need to rebalance/ redesignate the roles of HAV. Because the last vehicle overhaul worked so well? Nerf HAVs and/or give us effective AV. Or both. F*ck riddles and stalling tactics. Jihadi Jeeps are fun. But that's it. Sometimes effective. Always fun. They certainly aren't the problem. Tanks are the problem. Fix the problem. "Redefine our role"? That's pretty far from specific. Kinda like "cancer is bad ... let's all think about it."
Buff AV is one aspect of rebalancing HAV. I used to tank a lot in previous builds but in this build I absolutely HATE tanking. Its too easy in a blaster vs infantry (to the point where I am actively suggesting we remove the large blasters), and even worse in Rail HAV where you shoot first you win.
Redefining the role of HAV is to keep them resilient, but have them carry massive vehicle busting ordinance. Refocus tanks as the ultimate ground based vehicle susceptible only to enemy HAV and AV (and an Aerial vehicle in future). Take away the tanks awesome anti infantry capacity and replace it with a new role.
MAV and MTAC can be infantry terrors, let AV and HAV deal with them.
As for you last sarcastic comment its not a ******* funny illness, when have people you know dealing with it it can be absolutely heart breaking.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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True Adamance
Kameira Lodge Amarr Empire
6209
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Posted - 2014.01.27 04:47:00 -
[5] - Quote
Scout Registry wrote:True Adamance wrote:Scout Registry wrote:True Adamance wrote:Scout Registry wrote:You're b*tching about a symptom, and you neglect to see the cause. Buff AV and nerf Tanks ... Jihad Jeeps will magically disappear. Promise. Its more like we need to rebalance/ redesignate the roles of HAV. Because the last vehicle overhaul worked so well? Nerf HAVs and/or give us effective AV. Or both. F*ck riddles and stalling tactics. Jihadi Jeeps are fun. But that's it. Sometimes effective. Always fun. They certainly aren't the problem. Tanks are the problem. Fix the problem. "Redefine our role"? That's pretty far from specific. Kinda like [REDACTED] Buff AV is one aspect of rebalancing HAV. I used to tank a lot in previous builds but in this build I absolutely HATE tanking. Its too easy in a blaster vs infantry (to the point where I am actively suggesting we remove the large blasters), and even worse in Rail HAV where you shoot first you win. Redefining the role of HAV is to keep them resilient, but have them carry massive vehicle busting ordinance. Refocus tanks as the ultimate ground based vehicle susceptible only to enemy HAV and AV (and an Aerial vehicle in future). Take away the tanks awesome anti infantry capacity and replace it with a new role. MAV and MTAC can be infantry terrors, let AV and HAV deal with them. As for you last sarcastic comment its not a ******* funny illness, when have people you know dealing with it it can be absolutely heart breaking. Edited post out of respect for your situation. Best of luck. PS: Agreed on all points above.
The last thing I want to be while playing a game is bored. I am either bored or angry. Bored cause taking it too easy, or angry because tankng is too easy,,,,, The moment someone does something unexpected while tanking things get fun, from mounting small turrets to using missiles.
Bored of how Tanking is "Spam most rails by team X = tank domination by team X = Blaster tank spam by team X = team Y loosing".
That's no fun for anyone.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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True Adamance
Kameira Lodge Amarr Empire
6216
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Posted - 2014.01.27 10:32:00 -
[6] - Quote
Vitharr Foebane wrote:Spkr4theDead wrote:devonus durga wrote:Aizen Intiki wrote:The most annoying thing ever? Trying to fight a damaged modded Gunnlogi, and then one of those ******* crashing into you, costing them 0 ISk, yet making you lose 500k. Stop allowing them to attach Re's to hulls, and if not, make it to where it only damages the hull, and not the thing it's crashing into.
EDIT: and for those who say it's the only way infantry can kill HAV's, stop being a bitchy ass scrub and use AV. Sure, as soon as they remove tanks. And 0 risk? Only people with bpos, and rented are still 3k then. Most people who jihad don't have bpos though, its the last ditch (though first ditch more often then not now) for those who don't have the sp to use proper AV, which means they have not been here LNG enough to have bpo s. Tell me would you be as upset if a scout ran up and did it by planting the remote on you? Finally another one that has the brass to request removing tanks. At least this scrublord admits it. The rest need to follow suit and put their true feelings out in the open. It's not like you haven't been requesting for the removal of AV all along because god forbid your precious tank get killed by... infantry.
Why he **** do people keep saying
"This is the Tanker Mentality" when its a huge fallacy. I am constantly looking for ways, or suggesting them to rebalance, bring into line, or redesignate the role of HAV on the field.
Removing HAV is not the way to go, redesigning how the operate so the impact the infantry roles in a meaningful, but less drastic manner is perhaps what we need to be considering.
For the most part people don't really hate HAV, they hate the capacity or infantry based slaughter one or more HAV can dish out, which is essentially as selfish as one tanker trying to defend the current HAV situation.
However if HAV were redesignated and re designed to cost more, have a higher SP threshold, extended vulnerability timers for active modules, keep their resilience and mobility, but have their main turrets redesigned to provide Anti Vehicle armaments with less capacity of Anti Infantry, coupled with an AV buff....much of the QQ as I see it would fade.
Realistically speaking .....
"A tank is a tracked, armoured fighting vehicle designed for front-line combat which combines operational mobility and tactical offensive and defensive capabilities. Firepower is normally provided by a large-calibre main gun in a rotating turret and secondary machine guns, while heavy armour and all-terrain mobility provide protection for the tank and its crew, allowing it to perform all primary tasks required of armoured troops on the battlefield."
Very few modern tanks (and don't get me wrong I understand more than most people this is New Eden, it is sci fi) have primary anti infantry main guns, however they do carry sponson/ mounted anti infantry guns.
If the primary role of a tanker became to pilot a powerful ground based anti vehicle weapons platform with limited Anti Infantry capacity, and AV got a buff to its damage models much of the current imbalance would be resolved as I see it. As most AVers complain about the tanks capacity to simply turn its main gun on them (blaster) and mow them down. Under this proposal any Tanker wishing to do that would have to skilfully aim his main turret....which on connecting would instantly kill a human player, dropsuit or no.
AVers want tanks to have team work, but having one driver and one primary gunner would essentially break vehicles......however what if small turrets carried extra weight as anti infantry weapons? A tank could have its anti vehicle fire power and role, and require mounted small turrets to provide anti infantry protection.
I mention his model only because I feel it in future would bring a wider range of vehicle roles and divide up the vehicle sizes into meaningful and usuable categories.
LAV- Fast Adaptable Recon and Minor Troop transport with light armour/ shields, light on fire power. MAV- Infantry Support Vehicle, Moderate Armour/Shields, Moderate Firepower (in the form of a secondary medium Turret or Infantry Repper), Moderate Speed MTAC- Solid Speed, Moderate Armour/Shield, High Fire Anti Infantry Fire power/ HAV- Strong Anti vehicle fire power, slow speed, High Armour/Shields, Primary Mid to long range unit. AV- Counter to All vehicle units in various manners.
Currently Tanks lack a purpose on the battlefield one that was neither rectified nor made clear in 1.7. They have windows of opportunity. Good, but those vulnerability windows are very small.... They have varied types of turret.....yet the blaster unbalanced infantry combat significantly and defeats the primary purpose of a tank......
Nerfs are not the way to go, we need to consider what need changing in order to make all vehicle related content balanced against one another, and be able to enter into, aid, and synergise with infantry combat.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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