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NK Scout
Storm Wind Strikeforce Caldari State
94
|
Posted - 2014.01.27 00:20:00 -
[1] - Quote
And when fully charged I killed 92% of my targets, also had many kills where riht when the weapon was charged, I would get a kill then as soon as its charged I would kill again. Also tried the ishikone sniper rifle If I have to use the charge sniper to ohk people most of the time, its just sad, snipers need more zoom and damage
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
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Vulpes Dolosus
SVER True Blood Public Disorder.
701
|
Posted - 2014.01.27 00:22:00 -
[2] - Quote
You should feel bad for killing new players. Thanks for potentially driving away our new player base.
Dropship Specialist
Kills- Incubus: 4; Pythons: 2; Other DS: 29 Gêå1; Tanks: 31 Gêå3
1/26
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Toby Flenderson
research lab
216
|
Posted - 2014.01.27 00:23:00 -
[3] - Quote
This happened in academy. |
Patrick57
Fatal Absolution Covert Intervention
4284
|
Posted - 2014.01.27 00:23:00 -
[4] - Quote
You should try Militia Tanks in the academy, I went 46-0 with it and never took more than 1,000 damage at any given point :|
CCP, if noobs like that are thrown into public matches with people like Nyain San, you should realize that you need to increase the WP it takes to get out of there.
Winner of at least 11 King ThunderBolt hate videos :D
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NK Scout
Storm Wind Strikeforce Caldari State
94
|
Posted - 2014.01.27 00:24:00 -
[5] - Quote
Vulpes Dolosus wrote:You should feel bad for killing new players. Thanks for potentially driving away our new player base. Of relax, I got 15 kills, or 10, and they still need more zoom
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
NK Scout
Storm Wind Strikeforce Caldari State
94
|
Posted - 2014.01.27 00:25:00 -
[6] - Quote
I wanted to test how bad snipers were It takes a charge sniper rifle to kill a starter fit, lol, my ishikone did get a few kills though
Ps The tactical snipers need a bigger clip lol
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
Ryder Azorria
Amarr Templars Amarr Empire
845
|
Posted - 2014.01.27 00:26:00 -
[7] - Quote
Vulpes Dolosus wrote:You should feel bad for killing new players. Thanks for potentially driving away our new player base. Well lets be honest here, that's just going to happen on a larger scale once they leave the academy anyway. Not that I condone proto stomping, academy or otherwise. |
NK Scout
Storm Wind Strikeforce Caldari State
94
|
Posted - 2014.01.27 00:31:00 -
[8] - Quote
Ryder Azorria wrote:Vulpes Dolosus wrote:You should feel bad for killing new players. Thanks for potentially driving away our new player base. Well lets be honest here, that's just going to happen on a larger scale once they leave the academy anyway. Not that I condone proto stomping, academy or otherwise. Eh I didnt go above 15 kills so....
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
knight of 6
SVER True Blood Public Disorder.
1245
|
Posted - 2014.01.27 00:49:00 -
[9] - Quote
NK Scout wrote:Ryder Azorria wrote:Vulpes Dolosus wrote:You should feel bad for killing new players. Thanks for potentially driving away our new player base. Well lets be honest here, that's just going to happen on a larger scale once they leave the academy anyway. Not that I condone proto stomping, academy or otherwise. Eh I didnt go above 15 kills so.... I made it out of academy with 1 kill and dropship transport warpoints...
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout.
CLOSED BETA VET
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Teilka Darkmist
106
|
Posted - 2014.01.27 00:55:00 -
[10] - Quote
It's certainly possible to get one hit kills without a charge sniper rifle, but when I upgraded to one myself, kills because more frequent.
Hell, today I managed to take out a heavy with my charge. Not in one hit, but as he was homing in on me to kill me I was pretty glad I managed to finish him off.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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NK Scout
Storm Wind Strikeforce Caldari State
96
|
Posted - 2014.01.27 00:59:00 -
[11] - Quote
Teilka Darkmist wrote:It's certainly possible to get one hit kills without a charge sniper rifle, but when I upgraded to one myself, kills because more frequent.
Hell, today I managed to take out a heavy with my charge. Not in one hit, but as he was homing in on me to kill me I was pretty glad I managed to finish him off. Without a headshot a ishikone sniper cant ohk a starter fit, lolz
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
Scheneighnay McBob
Learning Coalition College
3748
|
Posted - 2014.01.27 01:04:00 -
[12] - Quote
I **** you not, the charge sniper rifle was the first non-militia weapon I ever used.
It used to be standard.
I am your scan error.
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Draxus Prime
BurgezzE.T.F Public Disorder.
2639
|
Posted - 2014.01.27 01:09:00 -
[13] - Quote
yeah charge sniper was std before uprising
"The human brain named itself... :o" -Draxus Prime
Closed Beta Vet
Nova Knife Proficeiney 5 \o/
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NK Scout
Storm Wind Strikeforce Caldari State
96
|
Posted - 2014.01.27 01:09:00 -
[14] - Quote
Scheneighnay McBob wrote:I **** you not, the charge sniper rifle was the first non-militia weapon I ever used.
It used to be standard. Really? That powerful compared to our **** snipers and it was standered?
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
NK Scout
Storm Wind Strikeforce Caldari State
97
|
Posted - 2014.01.27 01:10:00 -
[15] - Quote
Draxus Prime wrote:yeah charge sniper was std before uprising Oh yeah, now I remember, I never used it sadly...... Snipers are still underpowered because 2 shots to kill a startr fit with a proto sniper.
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
Draxus Prime
BurgezzE.T.F Public Disorder.
2650
|
Posted - 2014.01.27 01:11:00 -
[16] - Quote
NK Scout wrote:Scheneighnay McBob wrote:I **** you not, the charge sniper rifle was the first non-militia weapon I ever used.
It used to be standard. Really? That powerful compared to our **** snipers and it was standered? yep
"The human brain named itself... :o" -Draxus Prime
Closed Beta Vet
Nova Knife Proficeiney 5 \o/
|
NK Scout
Storm Wind Strikeforce Caldari State
97
|
Posted - 2014.01.27 01:14:00 -
[17] - Quote
Draxus Prime wrote:NK Scout wrote:Scheneighnay McBob wrote:I **** you not, the charge sniper rifle was the first non-militia weapon I ever used.
It used to be standard. Really? That powerful compared to our **** snipers and it was standered? yep I only have level 3 sniping, need 465k for a proto suit
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
Aszazel
Storm Wind Strikeforce Caldari State
18
|
Posted - 2014.01.27 01:17:00 -
[18] - Quote
I believe this is impossible, you can queue up for your first game and its the academy match, however, once you reach 510,000 lifetime SP, you start playing in public matches,. Even if you were to wait with a passive SP until you are over 510,000 SP, the first match you would play would be straight to public. You can not buy the charged sniper rifle with 500K SP, its needs around 750K. Meaning you can't bring a charged sniper rifle into academy match. |
NK Scout
Storm Wind Strikeforce Caldari State
98
|
Posted - 2014.01.27 01:20:00 -
[19] - Quote
Aszazel wrote:I believe this is impossible, you can queue up for your first game and its the academy match, however, once you reach 510,000 lifetime SP, you start playing in public matches,. Even if you were to wait with a passive SP until you are over 510,000 SP, the first match you would play would be straight to public. You can not buy the charged sniper rifle with 500K SP, its needs around 750K. Meaning you can't bring a charged sniper rifle into academy match. No, I had 736k passive sp, I played 1 game with 850 wp and another eith 200 wp, I will still in academy
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
Scout Registry
Nos Nothi
1020
|
Posted - 2014.01.27 01:22:00 -
[20] - Quote
* 92% of all Academy targets die to in one shot to alot of things. * You used a proto weapon in the Academy. Shame on you. * Outside the Academy, a Heavy requires 2+ headshots from a Charged SR .
What's your point, exactly? |
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NK Scout
Storm Wind Strikeforce Caldari State
98
|
Posted - 2014.01.27 01:23:00 -
[21] - Quote
Scout Registry wrote:* You used a proto weapon in the Academy. * Outside the Academy, a Heavy requires 2-3 headshots from a Charged SR . * 92% of all Academy targets also die to in one shot to the underpowered Shotgun.
What's your point, exactly?
Sniper rifles suck so bad even the charge cant kill them sometimes
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
Scout Registry
Nos Nothi
1020
|
Posted - 2014.01.27 01:27:00 -
[22] - Quote
NK Scout wrote: Sniper rifles suck so bad even the charge cant kill them sometimes
Sniper Rifles certainly need love. I very much agree with you on that point. Though I wouldn't consider Academy-based experimentation reliable. |
NK Scout
Storm Wind Strikeforce Caldari State
98
|
Posted - 2014.01.27 01:29:00 -
[23] - Quote
Scout Registry wrote:NK Scout wrote: Sniper rifles suck so bad even the charge cant kill them sometimes
Sniper Rifles certainly need love. I very much agree with you on that point. Though I wouldn't consider Academy-based experimentation reliable. They suck so bad, a proto sniper couldnt 1 hita starter fit, thats proof they suck badly, they also need more zoom as it isnt enouh Also hit detection fixes
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
Scout Registry
Nos Nothi
1023
|
Posted - 2014.01.27 01:35:00 -
[24] - Quote
NK Scout wrote:Scout Registry wrote:NK Scout wrote: Sniper rifles suck so bad even the charge cant kill them sometimes
Sniper Rifles certainly need love. I very much agree with you on that point. Though I wouldn't consider Academy-based experimentation reliable. They suck so bad, a proto sniper couldnt 1 hita starter fit, thats proof they suck badly, they also need more zoom as it isnt enouh Also hit detection fixes
Hit Detection / Target Tracking are crap, IMO. 2+ headshots @ proto tier is crap, IMO. But I'm no expert on the subject of Sniping.
Would be interested to hear what Tyjus Vacca, Keeriam Miray, Kodho and Sleepy Zan have to say on the subject.
Linked ... |
NK Scout
Storm Wind Strikeforce Caldari State
99
|
Posted - 2014.01.27 01:37:00 -
[25] - Quote
Scout Registry wrote:NK Scout wrote:Scout Registry wrote:NK Scout wrote: Sniper rifles suck so bad even the charge cant kill them sometimes
Sniper Rifles certainly need love. I very much agree with you on that point. Though I wouldn't consider Academy-based experimentation reliable. They suck so bad, a proto sniper couldnt 1 hita starter fit, thats proof they suck badly, they also need more zoom as it isnt enouh Also hit detection fixes Hit Detection / Target Tracking are crap, IMO. Proto SR requiring 2+ headshots is crap, IMO. But I'm no expert on the subject of Sniping. Nor am I a fan of the Redline or Redline cowardice. Would be interested to hear what Tyjus Vacca, Keeriam Miray, Kodho and Sleepy Zan have to say on the subject. Linked ... I think the sniper skill is 5% better hit detection per level, got my first headshot from 400m awzy, they were waiting for a vehicle
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
Teilka Darkmist
109
|
Posted - 2014.01.27 01:41:00 -
[26] - Quote
NK Scout wrote:Teilka Darkmist wrote:It's certainly possible to get one hit kills without a charge sniper rifle, but when I upgraded to one myself, kills because more frequent.
Hell, today I managed to take out a heavy with my charge. Not in one hit, but as he was homing in on me to kill me I was pretty glad I managed to finish him off. Without a headshot a ishikone sniper cant ohk a starter fit, lolz I didn't say it could, just that one hit kills with other weapons were possible.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Scout Registry
Nos Nothi
1024
|
Posted - 2014.01.27 01:41:00 -
[27] - Quote
NK Scout wrote: I think the sniper skill is 5% better hit detection per level, got my first headshot from 400m awzy, they were waiting for a vehicle
What does that mean? +5% Aim Assist? That sounds like something EZ Mode might ask for.
Sniping should be all about position and precision. Making it in too forgiving would defame legitimate snipers, as EZ Tanks have soiled reputation all Tankers. |
NK Scout
Storm Wind Strikeforce Caldari State
99
|
Posted - 2014.01.27 01:43:00 -
[28] - Quote
Scout Registry wrote:NK Scout wrote: I think the sniper skill is 5% better hit detection per level, got my first headshot from 400m awzy, they were waiting for a vehicle
What does that mean? +5% Aim Assist. That sounds like something EZ Mode might ask for. I said hit detection, it gets better per level
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
Teilka Darkmist
109
|
Posted - 2014.01.27 01:44:00 -
[29] - Quote
NK Scout wrote:Scout Registry wrote:NK Scout wrote: Sniper rifles suck so bad even the charge cant kill them sometimes
Sniper Rifles certainly need love. I very much agree with you on that point. Though I wouldn't consider Academy-based experimentation reliable. They suck so bad, a proto sniper couldnt 1 hita starter fit, thats proof they suck badly, they also need more zoom as it isnt enouh Also hit detection fixes It takes a heavy starter suit to survive a hit from a fully charged charge sniper rifle. I don't have a problem with that personally. Or it takes the bad hit detection that every sniper knows we have from bitter experience.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
|
danthrax martin
Butcher's Nails
34
|
Posted - 2014.01.27 01:44:00 -
[30] - Quote
Ive made millions of sp with basic tac...
Adv. Commando, AR / swarm
Adv. Sentinel, AR / HMG
"I need More Ammo!!!"....."Medic!"
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NK Scout
Storm Wind Strikeforce Caldari State
99
|
Posted - 2014.01.27 01:45:00 -
[31] - Quote
Teilka Darkmist wrote:NK Scout wrote:Scout Registry wrote:NK Scout wrote: Sniper rifles suck so bad even the charge cant kill them sometimes
Sniper Rifles certainly need love. I very much agree with you on that point. Though I wouldn't consider Academy-based experimentation reliable. They suck so bad, a proto sniper couldnt 1 hita starter fit, thats proof they suck badly, they also need more zoom as it isnt enouh Also hit detection fixes It takes a heavy starter suit to survive a hit from a fully charged charge sniper rifle. I don't have a problem with that personally. Or it takes the bad hit detection that every sniper knows we have from bitter experience. Sometimes they wouldnt die but lose 90% hp, thats wrong
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
Leonid Tybalt
Dark Knightz Corp.
201
|
Posted - 2014.01.27 01:45:00 -
[32] - Quote
Vulpes Dolosus wrote:You should feel bad for killing new players. Thanks for potentially driving away our new player base.
Yeah you know like Counter Strike totally lost it's playerbase back in the days everytime a noob got sniped by someone with +ñn awp or scout rifle. |
NK Scout
Storm Wind Strikeforce Caldari State
99
|
Posted - 2014.01.27 01:46:00 -
[33] - Quote
danthrax martin wrote:Ive made millions of sp with basic tac... Lol the tac Hit detection isnt good enough for it, clip size is too small, its weak, rof doesnt help
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
NK Scout
Storm Wind Strikeforce Caldari State
103
|
Posted - 2014.01.27 01:49:00 -
[34] - Quote
Scout Registry wrote:NK Scout wrote:Scout Registry wrote:NK Scout wrote: Sniper rifles suck so bad even the charge cant kill them sometimes
Sniper Rifles certainly need love. I very much agree with you on that point. Though I wouldn't consider Academy-based experimentation reliable. They suck so bad, a proto sniper couldnt 1 hita starter fit, thats proof they suck badly, they also need more zoom as it isnt enouh Also hit detection fixes Hit Detection / Target Tracking are crap, IMO. A Proto SR requiring 2+ headshots is crap, IMO. But then again, I'm no expert on Sniping. I'd very much be interested in hearing what Tyjus Vacca, Keeriam Miray, Kodho, Appia Vibbia, Sleepy Zan and others have to say on the subject. :: Rings Gong ::
:: Unrings Gong; Suspects Troll :: I am no fan of cowardice in any form. Be it Slayer Logi, Tank or Redline Sniper. But I think it'd be nice if the Sniper Rifle felt and performed like a Sniper Rifle.
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
danthrax martin
Butcher's Nails
34
|
Posted - 2014.01.27 01:54:00 -
[35] - Quote
Man who need bigger clip need better aim?
Adv. Commando, AR / swarm
Adv. Sentinel, AR / HMG
"I need More Ammo!!!"....."Medic!"
|
xxwhitedevilxx M
Maphia Clan Corporation
1554
|
Posted - 2014.01.27 01:55:00 -
[36] - Quote
Vulpes Dolosus wrote:You should feel bad for killing new players. Thanks for potentially driving away our new player base.
This kind of people deserves protostomping.
Tank 514.
|
NK Scout
Storm Wind Strikeforce Caldari State
103
|
Posted - 2014.01.27 01:55:00 -
[37] - Quote
danthrax martin wrote:Man who need bigger clip need better aim? My regular sniper does more dps
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
xxwhitedevilxx M
Maphia Clan Corporation
1554
|
Posted - 2014.01.27 01:58:00 -
[38] - Quote
Scout Registry wrote:NK Scout wrote: Sniper rifles suck so bad even the charge cant kill them sometimes
Sniper Rifles certainly need love. I very much agree with you on that point. Though I wouldn't consider Academy-based experimentation either a reliable or convincing means of proving this point.
w-wait, so that thing that leaves me with 100 armor dragging me to hell need love? Come on! It's a point and click weapon! there's not even a proper falloff and/or travel time (yes, I know there is, but it's insanely high)
Tank 514.
|
Scott Knight
Osmon Surveillance Caldari State
22
|
Posted - 2014.01.27 02:05:00 -
[39] - Quote
When I made my alt, I certainly did more damage than he did with his charge sniper. And that was using 100% starter gear. |
NK Scout
Storm Wind Strikeforce Caldari State
106
|
Posted - 2014.01.27 02:08:00 -
[40] - Quote
Scott Knight wrote:When I made my alt, I certainly did more damage than he did with his charge sniper. And that was using 100% starter gear. Sometimes they would not die...
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
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Keeriam Miray
R 0 N 1 N
294
|
Posted - 2014.01.27 12:53:00 -
[41] - Quote
Ability to OHK or kill target, depends on % of shields from total amount of HP. Railgun damage profile is -10% to shields & +10% to armor
bodyshot (x1) 90% to shields & 110% to armor headshot (x1.95) 175% to shields & 214% to armor
If base dmg 320 (charge), then: shield headshot = 560 shield bodyshot = 288 + 288 = 576 > 560 armor headshot = 684 armor bodyshot = 352 + 352 = 704 > 684
2 body shots is more powerfull than 1 headshot, because of racial damage profiles + headshot multiplier Thats why we see alot bricktanked redline campers that play point & click game with officer SR, dps is huge, you don't need to aim for the head.
without skills & mods 320 (charge, 28 rpm) dps 150 195 (proto tac sr, 100 rpm) dps 325! 230 (proto sr, 50 rpm) dps 190 355 (tar-07, 50 rpm) dps 295
proto tac 585 dmg in 1.2 sec (3 shots) proto regular 460 dmg in 1.2 sec (2 shots)
If you can't sountersnipe someone with Kaalakiota, you definitely won't kill it even with TAR-07. Something like proto heavy or Sentinel suits is impossible to countersnipe 1 on 1 (there is no powerfull enough SR in game to do that), basic heavy suit is harder to kill because of larger amounts of shields he can have. GODMODE: proto Heavy with TAR-07 - 745 shields & 1045 armor proto Sentinel with TAR-07 - 673 shields & 1194 armor
Same goes to proto logissaults, gallente suits is easier to kill because they are armor based, caldari or minmater can survive headshot.
-í-ç-¦-ü-é-+-+-¦-ï-+ -+-+-¦-¦-é -¦-ï-é-î -é-+-+-î-¦-+ -+-+-¦-+-¦-+-+-¦. -í-ç-¦-ü-é-+-+-¦, -ü-ç-¦-ü-é-+-+-¦, -ü-ç-¦-ü-é-+-+-¦, -ü-ç-¦-ü-é-+-+-¦...
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NK Scout
Storm Wind Strikeforce Caldari State
108
|
Posted - 2014.01.27 12:56:00 -
[42] - Quote
my charge should 1hk all medium std suits, maybe adv too if armor
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter militia frame,
Templar set
|
Lea Silencio
0uter.Heaven Ishuk-Raata Enforcement Directive
1114
|
Posted - 2014.01.27 13:04:00 -
[43] - Quote
NK Scout wrote:my charge should 1hk all medium std suits, maybe adv too if armor
Hell no it shouldn't! Tell me something...do you want your kills just handed to you BEFORE the match to save you the trouble of even logging in?
SMDH.
PurificationGäó
It's what I do.
Amarr Victor
|
Ironyimation Inception
Ancient Erectiles
69
|
Posted - 2014.01.27 13:19:00 -
[44] - Quote
Lea Silencio wrote:NK Scout wrote:my charge should 1hk all medium std suits, maybe adv too if armor Hell no it shouldn't! Tell me something...do you want your kills just handed to you BEFORE the match to save you the trouble of even logging in? SMDH. My Thale with proficiency 5 and 2 complex damage mods on a heavy says "hi". |
Kodho
R 0 N 1 N
43
|
Posted - 2014.01.27 15:03:00 -
[45] - Quote
Here's my 2 cents worth: hit detection sucks. I can hit someone and they take no damage (visual confirmation of shield flash). I used to be able to take out most suits with two quick shots with any of the proto tac sr's. It is now much harder because of poor hit detection, tanked out fits that are impossible to take out with low damage tax sr's, increased speed of the merc you are firing at. The other issue is rendering. You can lead someone perfectly, only to have them disappear right before they get in you cross hairs. Then they reappear five metes past you line of fire. Before any changes to damage we need to fix these issues and see where we stand.
Long Live the Scout!
Kodho
|
Killar-12
The Corporate Raiders Top Men.
2102
|
Posted - 2014.01.27 15:41:00 -
[46] - Quote
NK Scout wrote:And when fully charged I killed 92% of my targets, also had many kills where right when the weapon was charged, I would get a kill then as soon as its charged I would kill again. Also tried the ishikone sniper rifle If I have to use the charge sniper to ohk people most of the time, its just sad, snipers need more zoom and damage I had a thales in the academy on an alt saturday... I love that thing... 47-0 I'm the real ******* went through 12 pubs until I lost them all but made a good profit. Snipers aren't THAT bad.
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
|
Cpl Foster USMC
South Carolina Dusties
533
|
Posted - 2014.01.27 15:50:00 -
[47] - Quote
Vulpes Dolosus wrote:You should feel bad for killing new players. Thanks for potentially driving away our new player base.
if we had a place to test stuff we wouldn't have to go into the Academy to do stuff like this....
South Carolina anyone..???..hello...???...anyone in SC play this shit..?!?!?..
No...?...guess I must be special then...
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Sentient Archon
1443
|
Posted - 2014.01.27 15:53:00 -
[48] - Quote
NK Scout wrote:And when fully charged I killed 92% of my targets, also had many kills where right when the weapon was charged, I would get a kill then as soon as its charged I would kill again. Also tried the ishikone sniper rifle If I have to use the charge sniper to ohk people most of the time, its just sad, snipers need more zoom and damage
LOL no! Snipers if anything need their zoom nerfed. If it takes me 20 seconds in a DS just to get to a sniper in the red zone you have way too much zoom.
Once all snipers hop out of the red zone and start sniping we can have this discussion about zoom.
The only troll to successfully troll CCP.
|
Sentient Archon
1443
|
Posted - 2014.01.27 15:57:00 -
[49] - Quote
NK Scout wrote:Scout Registry wrote:* You used a proto weapon in the Academy. * Outside the Academy, a Heavy requires 2-3 headshots from a Charged SR . * 92% of all Academy targets also die to in one shot to the underpowered Shotgun.
What's your point, exactly?
Sniper rifles suck so bad even the charge cant kill them sometimes
Sorry dude... If you can kill starter kits with one single shot either you dont know how to configure your suit or you just suck at sniping. I recommend trying to focus on your loadouts or just getting good.
#RedLineSniper #RedLineScrub #LOLTester #Scrub
The only troll to successfully troll CCP.
|
ER-Bullitt
Molon Labe. Public Disorder.
849
|
Posted - 2014.01.27 16:40:00 -
[50] - Quote
Kinda seems like this post is asking for a buff to sniper rifles.
If that is the case then, no.
Sniping is very easy in this game.. no bullet drop, crosshairs turn red when you are on your target, minimal foliage or terrain for people to hide behind (lots of wide open spaces) pretty much every map is a bowl with elevated positions all over the place, etc etc etc.
Just... no. |
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Sleepy Zan
Programus
2937
|
Posted - 2014.01.27 16:55:00 -
[51] - Quote
Solution: Thales
Alt Solution: Quiet sniping and give me your Thales
A real sniper doesn't provide battlefield intelligence, a real sniper leaves no intelligence left on the battlefield.
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Chunky Munkey
Amarr Templars Amarr Empire
2993
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Posted - 2014.01.27 17:03:00 -
[52] - Quote
Patrick57 wrote:You should try Militia Tanks in the academy, I went 46-0 with it and never took more than 1,000 damage at any given point :|
CCP, if noobs like that are thrown into public matches with people like Nyain San, you should realize that you need to increase the WP it takes to get out of there.
We don't need an academy. We need a militia mode.
No.
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Supra Advyn
Nos Nothi
40
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Posted - 2014.01.27 17:09:00 -
[53] - Quote
ER-Bullitt wrote:Kinda seems like this post is asking for a buff to sniper rifles.
If that is the case then, no.
Sniping is very easy in this game.. no bullet drop, crosshairs turn red when you are on your target, minimal foliage or terrain for people to hide behind (lots of wide open spaces) pretty much every map is a bowl with elevated positions all over the place, etc etc etc.
Just... no.
that could be applied to many weapons in Dust. just because crosshairs turn red, not means it will be a kill, Hit detection is sparing, one out of 5(?) you might get a kill. depends if the CCP gratitudous hit detection random button is deployed or not.
Sleepy Zan wrote:Solution: Thales Sure, that be great, but, A thales is not offered, it is given. I would not mind a few myself, but alas, the salvage random sycho generator of thales has been avoiding me.
If you have to label it as buff, so be it. Hit detection back to what it was pre 1.6 at the least. Scopes and my wish list of some new snazzy rifles, like the scrambler....
aka Kahn
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Espartoi
Zero-Day Attack Zero-Day
36
|
Posted - 2014.01.27 17:15:00 -
[54] - Quote
NK Scout wrote:And when fully charged I killed 92% of my targets, also had many kills where right when the weapon was charged, I would get a kill then as soon as its charged I would kill again. Also tried the ishikone sniper rifle If I have to use the charge sniper to ohk people most of the time, its just sad, snipers need more zoom and damage
I was doin't some math and i get that you kill 14.72 players... from the 16 so what happen with the 0.72 part of red ? You shust blow one arm or something?.
or its just figurative the 92%?
You think that everything must be like you want and all is unfair? the answer is simple as Deal with it or GTFO.
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Midas Fool
Black Phoenix Mercenaries Legacy Rising
338
|
Posted - 2014.01.27 17:23:00 -
[55] - Quote
Stop f*cking with people in academy, moron.
+25 Kill Assist...+25 Kill Assist...+25 Kill Assist...NO HOW WHY
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Aramis Madrigal
SVER True Blood Public Disorder.
115
|
Posted - 2014.01.27 17:50:00 -
[56] - Quote
ER-Bullitt wrote:Kinda seems like this post is asking for a buff to sniper rifles. If that is the case then, no. Sniping is very easy in this game.. no bullet drop, crosshairs turn red when you are on your target, minimal foliage or terrain for people to hide behind (lots of wide open spaces) pretty much every map is a bowl with elevated positions all over the place, etc etc etc. Just... no.
Hit detection could be better, but for the most part, youGÇÖre right. IGÇÖm a good but not great sniper and I find it fairly easy to get 15-20 kills in a pub game with the occasional 30+ kill game (explano-brag?). High alpha weapons are hard to balance without either making them over powered across the board or, as is the case right now, weak at the top end. My only complaint is that PC sniping requires a Thales and I only have 8 left. |
pyramidhead 420
Carbon 7 CRONOS.
293
|
Posted - 2014.01.27 17:50:00 -
[57] - Quote
snipers are scrubs and most would be happy if they were removed from the game. hence, nobody cares if they suck.
<---cod is that way kid |
Knight Soiaire
Fatal Absolution Covert Intervention
4761
|
Posted - 2014.01.27 17:51:00 -
[58] - Quote
Considering my Charge SR can OHK bodyshot most Starter fits, this doesn't surprise me.
Fatal Absolution Operation - LVL 5
Fatal Absolution Pro. - LVL 5
FOTM Abuser, outta mah way Nyain San!
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ER-Bullitt
Molon Labe. Public Disorder.
851
|
Posted - 2014.01.27 17:57:00 -
[59] - Quote
Aramis Madrigal wrote:ER-Bullitt wrote:Kinda seems like this post is asking for a buff to sniper rifles. If that is the case then, no. Sniping is very easy in this game.. no bullet drop, crosshairs turn red when you are on your target, minimal foliage or terrain for people to hide behind (lots of wide open spaces) pretty much every map is a bowl with elevated positions all over the place, etc etc etc. Just... no. Hit detection could be better, but for the most part, youGÇÖre right. IGÇÖm a good but not great sniper and I find it fairly easy to get 15-20 kills in a pub game with the occasional 30+ kill game (explano-brag?). High alpha weapons are hard to balance without either making them over powered across the board or, as is the case right now, weak at the top end. My only complaint is that PC sniping requires a Thales and I only have 8 left.
Well they are never going to implement bullet drop. They could make a change to require each shot be reloaded via a "bolt action" type of move, requiring you to come out of ADS between shots, wait another moment for your scope to steady, then fire again... might add a bit of skill needed to get consecutive shots off.
PC sniping doesn't "require" a thales imo.. thales is just a vastly superior rifle compared to every other version and makes it a lot easier to get a higher number of kills and thus become more effective at your role of slaying during a PC bout. Most other officer weapons are better than their prototype counterparts.. not lightyears ahead like the thales. Being effective in PC should certainly not "require" an officer weapon. |
Espartoi
Zero-Day Attack Zero-Day
36
|
Posted - 2014.01.27 17:59:00 -
[60] - Quote
Knight Soiaire wrote:Considering my Charge SR can OHK bodyshot most Starter fits, this doesn't surprise me.
Hey what happen with the lighting spear?.
You think that everything must be like you want and all is unfair? the answer is simple as Deal with it or GTFO.
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Grainne Maire
Nos Nothi
2
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Posted - 2014.01.27 18:07:00 -
[61] - Quote
ER-Bullitt wrote:Kinda seems like this post is asking for a buff to sniper rifles.
If that is the case then, no.
Sniping is very easy in this game.. no bullet drop, crosshairs turn red when you are on your target, minimal foliage or terrain for people to hide behind (lots of wide open spaces) pretty much every map is a bowl with elevated positions all over the place, etc etc etc.
Just... no.
I don't want a buff. Just fix hit detection and rendering issues.
This is Kodhos alt
Kodho's really crappy, do nothing alt
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Everything Dies
Chatelain Rapid Response Gallente Federation
440
|
Posted - 2014.01.27 18:19:00 -
[62] - Quote
I'll repeat myself: The issue with sniper rifles is how they are balanced against suit tiers; it's rather easy to OHK a person in militia/standard gear while still being little more than a nuisance to a proto/heavy suit. In essence, we're forced to feed on the weakest players while being little more than annoyances to the proto crowd.
To be honest, I'm not entirely sure of what can be done to remedy the situation. I'll take a sniping position if I'm able to cover at least one node from a position of relative safety (i.e. redline or edge of the map) but asking me to get closer to the battle...that's hard to do when I'm restricted to a sidearm as my only means of self-defense, seeing as to how the game doesn't enable you to hip-fire the SR with any idea of where you're actually shooting. Give me something--even if it's a reticule the size of the HMG's--to at least give me an estimation of where my shot might go.
Life is killing me.
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Derpty Derp
Derpty Derp Derr Deerrr
6
|
Posted - 2014.01.27 18:41:00 -
[63] - Quote
I'd be all for 1 hit kills from sniper headshots... If sniping from the redzone was dealt with... As someone who's played a sniper in many games including this one, increasing the range would be a terrible idea, why should you be able to easily headhost someone from somewhere off the map... Come join the battle if you want to get a better shot... Also if the sidearm isn't something you like to shoot with (SMG's are the boss at close range) you can always go commando (not taking yer pants off) and bring something else with you. |
Aramis Madrigal
SVER True Blood Public Disorder.
115
|
Posted - 2014.01.27 21:19:00 -
[64] - Quote
Everything Dies wrote:I'll repeat myself: The issue with sniper rifles is how they are balanced against suit tiers; it's rather easy to OHK a person in militia/standard gear while still being little more than a nuisance to a proto/heavy suit. In essence, we're forced to feed on the weakest players while being little more than annoyances to the proto crowd.
To be honest, I'm not entirely sure of what can be done to remedy the situation. I'll take a sniping position if I'm able to cover at least one node from a position of relative safety (i.e. redline or edge of the map) but asking me to get closer to the battle...that's hard to do when I'm restricted to a sidearm as my only means of self-defense, seeing as to how the game doesn't enable you to hip-fire the SR with any idea of where you're actually shooting. Give me something--even if it's a reticule the size of the HMG's--to at least give me an estimation of where my shot might go.
Put a dot (or a little piece of tape or a little piece of clear tape with a dot) on your TV. Make sure the dot is smaller than the ADS dot so you can still see it turn red. Problem solved. Also, the SMG is a beast at CQC. |
calisk galern
BurgezzE.T.F Public Disorder.
1679
|
Posted - 2014.01.27 21:20:00 -
[65] - Quote
seriously only 92% in the academy?
I mean most of those guys should be in miltia AR suits. |
Vinsarrow
New Eden Blades Of The Azure Zero-Day
177
|
Posted - 2014.01.27 21:23:00 -
[66] - Quote
Vulpes Dolosus wrote:You should feel bad for killing new players. Thanks for potentially driving away our new player base.
True but you can't tell me you haven't done it or alot of people haven't done it lol *looks at everyone with a somewhat humorious glare of "you should be ashamed of yourself"* |
ER-Bullitt
Molon Labe. Public Disorder.
850
|
Posted - 2014.01.27 21:26:00 -
[67] - Quote
Aramis Madrigal wrote:Everything Dies wrote:I'll repeat myself: The issue with sniper rifles is how they are balanced against suit tiers; it's rather easy to OHK a person in militia/standard gear while still being little more than a nuisance to a proto/heavy suit. In essence, we're forced to feed on the weakest players while being little more than annoyances to the proto crowd.
To be honest, I'm not entirely sure of what can be done to remedy the situation. I'll take a sniping position if I'm able to cover at least one node from a position of relative safety (i.e. redline or edge of the map) but asking me to get closer to the battle...that's hard to do when I'm restricted to a sidearm as my only means of self-defense, seeing as to how the game doesn't enable you to hip-fire the SR with any idea of where you're actually shooting. Give me something--even if it's a reticule the size of the HMG's--to at least give me an estimation of where my shot might go. Put a dot (or a little piece of tape or a little piece of clear tape with a dot) on your TV. Make sure the dot is smaller than the ADS dot so you can still see it turn red. Problem solved. Also, the SMG is a beast at CQC.
I lol'd in real life...
Saw a video a looongg time about about how ridiculously inaccurate sniper rifles are when hip firing.. like its a complete crapshoot where the bullet will go and nowhere near the center dot of the reticule.
Put a piece of tape on your screen.. bwahahaha.
I think someone said to do that one day when he was trying to help someone be better with the HMG.
my sides.. they hurt now |
Raylon Mortien
Eternal Beings Proficiency V.
5
|
Posted - 2014.01.27 21:35:00 -
[68] - Quote
xxwhitedevilxx M wrote:Scout Registry wrote:NK Scout wrote: Sniper rifles suck so bad even the charge cant kill them sometimes
Sniper Rifles certainly need love. I very much agree with you on that point. Though I wouldn't consider Academy-based experimentation either a reliable or convincing means of proving this point. w-wait, so that thing that leaves me with 100 armor dragging me to hell need love? Come on! It's a point and click weapon! there's not even a proper falloff and/or travel time (yes, I know there is, but it's insanely high)
What weapon isn't a "point and click" weapon?
"Sir, we are surrounded!"
"Excellent, now we can attack in any direction!"
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1314
|
Posted - 2014.01.27 21:41:00 -
[69] - Quote
Testing proto weapons and vehicles in the academy is like doing genetic testing on newborn babies. That's some sick twisted ****.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
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Teilka Darkmist
119
|
Posted - 2014.01.27 21:44:00 -
[70] - Quote
xxwhitedevilxx M wrote:Scout Registry wrote:NK Scout wrote: Sniper rifles suck so bad even the charge cant kill them sometimes
Sniper Rifles certainly need love. I very much agree with you on that point. Though I wouldn't consider Academy-based experimentation either a reliable or convincing means of proving this point. w-wait, so that thing that leaves me with 100 armor dragging me to hell need love? Come on! It's a point and click weapon! there's not even a proper falloff and/or travel time (yes, I know there is, but it's insanely high) Sniper rifle projectiles travel at 2500m/s, the travel time and falloff is pretty negligible when we're talking about no more than 400-450m. More likely it's 100-300m so it's even less.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Dauth Jenkins
Ultramarine Corp
1
|
Posted - 2014.01.27 22:40:00 -
[71] - Quote
Raylon Mortien wrote:xxwhitedevilxx M wrote:Scout Registry wrote:NK Scout wrote: Sniper rifles suck so bad even the charge cant kill them sometimes
Sniper Rifles certainly need love. I very much agree with you on that point. Though I wouldn't consider Academy-based experimentation either a reliable or convincing means of proving this point. w-wait, so that thing that leaves me with 100 armor dragging me to hell need love? Come on! It's a point and click weapon! there's not even a proper falloff and/or travel time (yes, I know there is, but it's insanely high) What weapon isn't a "point and click" weapon?
The plasma cannon... |
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