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Johnny Guilt
Algintal Core
456
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Posted - 2014.01.23 17:41:00 -
[31] - Quote
Has anyone complained about logis spamming too many reps? If you have im sorry ,i shouldnt have repped you and just left you to die.
A strange game.
The only winning move is
not to play.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1658
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Posted - 2014.01.23 17:43:00 -
[32] - Quote
Johnny Guilt wrote:Has anyone complained about logis spamming too many reps? If you have im sorry ,i shouldnt have repped you and just left you to die.
Yeah, of all the equipment nerfs, the change to the rep tool, specifically the range, makes the least amount of sense to me. I never used the core focused much already, I definitely won't once 1.8 hits.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
Forum Warrior lv.1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1710
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Posted - 2014.01.23 17:46:00 -
[33] - Quote
The nerf effectively makes it so Logistics are the BEST at using equipment, it raises their value as support units over an Assault or Scout dropping equipment.
The equipment specific bonus is to give every race's logi suit a specific benefit and make all 4 of them valuable in a unique way.
1.8 Sentinels
Damage Efficiency
Effective HP
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1021
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Posted - 2014.01.23 17:52:00 -
[34] - Quote
I lost track of the equipment stats thread. Can someone please link it for me?
As to the "Eq nerf"... Meh. The only thing I was really concerned about was the compact nano and the allotek nano, since those are the only two I really use a lot. The compact wasn't even effected, if it had been, I would have been p***ed, lonewolf's best friend. The hit to the allotek just means that I'll have to start hiding my alloteks, like I do my compacts, from you little leaches. 48 x3 clusters is plenty enough for me. My proto scout is one thirsty sucker sometimes.
{:)}{3GÇó>
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Ku Shala
Onuoto Uakan Huogaatsu
787
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Posted - 2014.01.23 17:58:00 -
[35] - Quote
(deep breath for run on sentence)well 15 seconds after you get head shotted and you wait 14 seconds to spawn in only to have the enemy destroy your links and the single logi playing the map has to travel 600m to put a link that takes 15 more seconds to spawn in on then the assaults and heavys will be pouring tears all over the forum because the wont be able to spawn a vehicle to go the 600m to the fight because of the 6 tanks driving around(long exhale)
SooNGäó 2B LogiH0B0 with a RR
Onuoto Uakan Huogaatsu Apply today!
The States Necromancer
Caldari Loyalist Unite
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Sgt Kirk
Fatal Absolution Covert Intervention
4105
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Posted - 2014.01.23 18:03:00 -
[36] - Quote
Vulpes Dolosus wrote:Forcing logistics into making only one equipment effectively usable is like making assaults and commandos only able to use one type of weapon effectively.
??? Amarr Assault Bonus? |
ReGnYuM
Escrow Removal and Acquisition
1959
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Posted - 2014.01.23 18:11:00 -
[37] - Quote
Logi Reaction to 1.8 equipment adjustment once again proves that the Logi role is the most selfish and entitled.
Official Imperfect Title: Supreme Leader of the Endless Sunset
I Slay, for thy Empress
Do you even PC... Brah
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RKKR
The Southern Legion The Umbra Combine
672
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Posted - 2014.01.23 18:11:00 -
[38] - Quote
Don't be suprised that you see more assaults on the field that each carries a different item to replace logis. |
RKKR
The Southern Legion The Umbra Combine
672
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Posted - 2014.01.23 18:15:00 -
[39] - Quote
ReGnYuM wrote:Logi Reaction to 1.8 equipment adjustment once again proves that the Logi role is the most selfish and entitled.
Nothing selfish about blowing up supply depots so logis can't refill their nanohives that everyone seems to deplete in .1 second so he has to run around useless. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
1711
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Posted - 2014.01.23 18:15:00 -
[40] - Quote
RKKR wrote:Don't be suprised that you see more assaults on the field that each carries a different item to replace logis.
Except they'll be dealing with higher fitting costs and their equipment will never be as good as a Logi doing the same thing.
1.8 Sentinels
Damage Efficiency
Effective HP
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Roy Ventus
Foxhound Corporation General Tso's Alliance
977
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Posted - 2014.01.23 18:20:00 -
[41] - Quote
Pokey Dravon wrote:RKKR wrote:Don't be suprised that you see more assaults on the field that each carries a different item to replace logis. Except they'll be dealing with higher fitting costs and their equipment will never be as good as a Logi doing the same thing.
This. People are continuously trying to throw invalid arguments against the nerf but I haven't met any that made real sense.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1713
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Posted - 2014.01.23 18:22:00 -
[42] - Quote
Roy Ventus wrote:Pokey Dravon wrote:RKKR wrote:Don't be suprised that you see more assaults on the field that each carries a different item to replace logis. Except they'll be dealing with higher fitting costs and their equipment will never be as good as a Logi doing the same thing. This. People are continuously trying to throw invalid arguments against the nerf but I haven't met any that made real sense.
People just want to be good at everything, and they shouldn't be allowed to.
1.8 Sentinels
Damage Efficiency
Effective HP
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NextDark Knight
Hellstorm Inc League of Infamy
144
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Posted - 2014.01.23 18:34:00 -
[43] - Quote
Also, Will we be able to deploy supply depots?
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1713
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Posted - 2014.01.23 18:41:00 -
[44] - Quote
NextDark Knight wrote:Also, Will we be able to deploy supply depots?
Hopefully eventually, not in 1.8 though.
1.8 Sentinels
Damage Efficiency
Effective HP
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THE GREY CARDINAL
PSU GHOST SYNDICATE DARKSTAR ARMY
454
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Posted - 2014.01.23 18:46:00 -
[45] - Quote
Athena Sentinel wrote: And who should be rewarded the most?
The one's facilitating your pew pew with health, ammo and direct redeployment into battle.
Electronic Warfare GOD in the making
Proud Minmatar
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RKKR
The Southern Legion The Umbra Combine
672
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Posted - 2014.01.23 18:57:00 -
[46] - Quote
Roy Ventus wrote:Pokey Dravon wrote:RKKR wrote:Don't be suprised that you see more assaults on the field that each carries a different item to replace logis. Except they'll be dealing with higher fitting costs and their equipment will never be as good as a Logi doing the same thing. This. People are continuously trying to throw invalid arguments against the nerf but I haven't met any that made real sense.
It's not about being more effective. I have no idea how the game will play, but the question is if logis are really valuable compared to an extra gunplayer on the battlefield if assaults can take care of themselves and heavies can just be safe in a location after some hives are deployed.
The value given between a support suit and battle suit seems even more biased to bringing firepower (and spam equipment and forgot about it). |
low genius
The Sound Of Freedom Renegade Alliance
1116
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Posted - 2014.01.23 19:00:00 -
[47] - Quote
Vulpes Dolosus wrote:Forcing logistics into making only one equipment effectively usable is like making assaults and commandos only able to use one type of weapon effectively.
All logis need to be able to use all equipment effectively with bonuses to a specific one. Equipment usage was fine (aside from the scanner) and there was no need for nerfs.
fail post. |
low genius
The Sound Of Freedom Renegade Alliance
1116
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Posted - 2014.01.23 19:00:00 -
[48] - Quote
Roy Ventus wrote:Pokey Dravon wrote:RKKR wrote:Don't be suprised that you see more assaults on the field that each carries a different item to replace logis. Except they'll be dealing with higher fitting costs and their equipment will never be as good as a Logi doing the same thing. This. People are continuously trying to throw invalid arguments against the nerf but I haven't met any that made real sense.
yeah, that one in particular is nonsensical. |
ugg reset
Molon Labe. Public Disorder.
450
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Posted - 2014.01.23 19:06:00 -
[49] - Quote
Disturbingly Bored wrote:Just a personal thought:
No logi should get a bonus to nanohives. Caldari should get get a bonus that allows needles to restore shield HP as well as armor HP on pickup instead.
Would make it more interesting, methinks.
better question, what does shield and armor regen stop when when you get dropped and then star up again? you would think it would be contestant regardless of the clones state.
Thr33 is the magic number.
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ugg reset
Molon Labe. Public Disorder.
450
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Posted - 2014.01.23 19:07:00 -
[50] - Quote
Sgt Buttscratch wrote:crazy aint it, people are acting like ccp killed their pet cat, then sodomized its corpse. I think the new changes to logistics are fine tbo
yeah, that is something a scout would say
Thr33 is the magic number.
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DUST Fiend
OSG Planetary Operations Covert Intervention
10294
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Posted - 2014.01.23 19:08:00 -
[51] - Quote
If there's a respec, then you're kind of right.
If not, then it's a nerf to everyone who doesn't use the particular suit that benefits their particular equipment.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1713
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Posted - 2014.01.23 19:25:00 -
[52] - Quote
RKKR wrote:Roy Ventus wrote:Pokey Dravon wrote:RKKR wrote:Don't be suprised that you see more assaults on the field that each carries a different item to replace logis. Except they'll be dealing with higher fitting costs and their equipment will never be as good as a Logi doing the same thing. This. People are continuously trying to throw invalid arguments against the nerf but I haven't met any that made real sense. It's not about being more effective. I have no idea how the game will play, but the question is if logis are really valuable compared to an extra gunplayer on the battlefield if assaults can take care of themselves and heavies can just be safe in a location after some hives are deployed. The value given between a support suit and battle suit seems even more biased to bringing firepower (and spam equipment and forgot about it).
But you also assume that the logi has no capacity to fight, which isn't true. A logi is trading slightly increased support effectiveness for slightly decreased combat effectiveness. The reverse it true for assaults, with slightly increased combat effectiveness for slightly decreased support effectiveness.
1.8 Sentinels
Damage Efficiency
Effective HP
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Tesfa Alem
Death by Disassociation Legacy Rising
77
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Posted - 2014.01.23 19:39:00 -
[53] - Quote
God Hates Lags wrote:Amarr Logis can still drop 3 second uplinks.
Caldari Logis can still drop many long lasting amma/rep hives
Gallente Logi can still scan down anything other than a Gallente Scout or a cloaked scout of any other variety.
Minmatar Logi can still lay down 160 reps per second on a heavy from 40 meters away.
It's just that now no SINGLE logi can do all those things. Now every Logi is important (except maybe Caldari, they're not all that useful), every logi is essential. No more domination by the gallante or minmatar logi. This is fair.
The only true nerf to equipment was the scanner, which, let's face it - constant 360 degree scans was never working as intended.
Other than that equipment stats WITH THE LOGI BONUSES are more or less the same. All of the changes are reasonable and make sense, except for perhaps the rep tool range nerf which was unnecessary, but the repair rate makes sense.
Welcome to the new order of Logis. You're important, but you're on a team, no just with the people you support but with your fellow logis as well. This is now a heavily team reliant game. Having a well balanced team is essential.
10/10 troll for making me reply. So you dont think having to invest 7.5 million sp in all the Logi suits to use equipment properly is a not a nerf. Sure when they make it so only a Proto assault gallente could use a AR, Proto assault caladari can use a Rail rifle, Proto assault amarr can use a scrambler rifle and proto assault Winmatar can use a Combat rifle come back and talk to me. Tell me how great it is to have every weapon that isn't racial crap. That if you want to use any weapon you have to specced into that suit full freaking proto just to use it at the same level as it is now.
If you're Amarr and you like the Rail rifle, oops too bad, better spend 2.5 million SP on a caldari suit. On top of the SP for the rail rifle.
And if you a logi and like droping uplings, well too bad if you didn't spend 2.5 million SP on an amarr logis suit. And until you drop 2.5 million on the other suits thats the only thing you can do competently.
I can max grind about 300k a week. I'd have to grind out for 6 months just to use 3 pieces of equipment properly. Thats without the equipment SP of course.
Thats a crippling blow. Losing the tactical advantage in 3 out of 4 things essential to being a logi because RACE is the Mjolnir of nerf hammers.
Redline for Thee, but no Redline for Me.
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RKKR
The Southern Legion The Umbra Combine
672
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Posted - 2014.01.23 19:45:00 -
[54] - Quote
Pokey Dravon wrote:RKKR wrote:Roy Ventus wrote:Pokey Dravon wrote:RKKR wrote:Don't be suprised that you see more assaults on the field that each carries a different item to replace logis. Except they'll be dealing with higher fitting costs and their equipment will never be as good as a Logi doing the same thing. This. People are continuously trying to throw invalid arguments against the nerf but I haven't met any that made real sense. It's not about being more effective. I have no idea how the game will play, but the question is if logis are really valuable compared to an extra gunplayer on the battlefield if assaults can take care of themselves and heavies can just be safe in a location after some hives are deployed. The value given between a support suit and battle suit seems even more biased to bringing firepower (and spam equipment and forgot about it). But you also assume that the logi has no capacity to fight, which isn't true. A logi is trading slightly increased support effectiveness for slightly decreased combat effectiveness. The reverse it true for assaults, with slightly increased combat effectiveness for slightly decreased support effectiveness.
I don't assume that...I'm just saying that the assault role will probably more valuable on the battlefield, how many logis do you see helping their team out now? Hell we even got someone claiming logis are the most selfish suits around...
How will this improve if only 1 equipment will be as effective as now and the rest is different?
I'm not saying logis will be completely useless, but why should I bring one? Even now I'm twirling around with my fingers because there is nothing to do or I'm out of hives,....
Spam equipment and forgot about it to focus on gunplay is still going to be the way to go to be competitive. I wisheid it was different, but I guess I can't be too entitled |
Pokey Dravon
OSG Planetary Operations Covert Intervention
1713
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Posted - 2014.01.23 20:01:00 -
[55] - Quote
Well don't throw all logis into the same equipment spam filled boat.
I think the "pure support" logis are bad logis. They should be just as active as any assault, albeit more cautious and indirect, when it comes to actual combat. It shouldn't be just about "drop uplinks and print money", it should be about being able to carry higher level equipment and more of it, so the assaults can focus their fitting resources more on combat and less on carrying around equipment. Remember, we don't know if they're changing the resources on Assault suits...trying to carry decent equipment could make an assault suffer quite a bit, making Logistics far more valuable than you might think.
In the end we'll have to see where the cards fall, but I wouldn't count the usefulness of the Logi suit out just yet.
1.8 Sentinels
Damage Efficiency
Effective HP
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Spkr4theDead
Red Star. EoN.
1684
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Posted - 2014.01.23 20:20:00 -
[56] - Quote
Athena Sentinel wrote:God Hates Lags wrote:Amarr Logis can still drop 3 second uplinks.
Caldari Logis can still drop many long lasting amma/rep hives
Gallente Logi can still scan down anything other than a Gallente Scout or a cloaked scout of any other variety.
Minmatar Logi can still lay down 160 reps per second on a heavy from 40 meters away.
It's just that now no SINGLE logi can do all those things. Now every Logi is important (except maybe Caldari, they're not all that useful), every logi is essential. No more domination by the gallante or minmatar logi. This is fair.
The only true nerf to equipment was the scanner, which, let's face it - constant 360 degree scans was never working as intended.
Other than that equipment stats WITH THE LOGI BONUSES are more or less the same. All of the changes are reasonable and make sense, except for perhaps the rep tool range nerf which was unnecessary, but the repair rate makes sense.
Welcome to the new order of Logis. You're important, but you're on a team, no just with the people you support but with your fellow logis as well. This is now a heavily team reliant game. Having a well balanced team is essential. Because the CCp guy incharge is call CCP LOGI Bro. I know we need logi and you should be awarded for being logi. But guys top the charts with 1-5kills just spam droping spawn points randomly (spawn farming) over guys with like 20-0...which do you think requires more skill to play? And who should be rewarded the most? Somebody already complained that Logis get more WP than they do.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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RKKR
The Southern Legion The Umbra Combine
672
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Posted - 2014.01.23 22:45:00 -
[57] - Quote
Pokey Dravon wrote:Well don't throw all logis into the same equipment spam filled boat.
I think the "pure support" logis are bad logis. They should be just as active as any assault, albeit more cautious and indirect, when it comes to actual combat. It shouldn't be just about "drop uplinks and print money", it should be about being able to carry higher level equipment and more of it, so the assaults can focus their fitting resources more on combat and less on carrying around equipment. Remember, we don't know if they're changing the resources on Assault suits...trying to carry decent equipment could make an assault suffer quite a bit, making Logistics far more valuable than you might think.
In the end we'll have to see where the cards fall, but I wouldn't count the usefulness of the Logi suit out just yet.
Yes and don't worry I'm not throwing them in the same boat, but it just looks like that kind of gameplay is still being promoted. |
Jake Bloodworth
Molon Labe. Public Disorder.
286
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Posted - 2014.01.23 22:52:00 -
[58] - Quote
The OP has put forth far too logical of an explanation for these forums... |
Tesfa Alem
Death by Disassociation Legacy Rising
77
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Posted - 2014.01.23 23:18:00 -
[59] - Quote
Jake Bloodworth wrote:The OP has put forth far too logical of an explanation for these forums...
3 out of four items used by logis nerfed to **** because race.
Youre not gonna be looking for a logi, you'll be b1tch1ing why is there no Amarr Logi with 3 second uplinks? Why is there no Minmatar Logi with decent reps (the reps you are enjoying right now)? Why is there no Caldari Logi with Hives? Scans...well its a crap bonus anyways.
That logibro who was doing all of that right now, risking quite a bit of ISK and investing a ton of SP into, now cant hardly do any. You can choose between 3 of the following bonuses: low reps, low ammo, fighting blind, or waiting 12 seconds to spawn. Because race. Also because CPM frigging fought for it. Amazing that whatever SP equipment skill tree you dump 1 million+ SP into will be meaningless unless you dump another 2.5 million into that racial suit. But thats by OP logic and yours, balanced, of course.
Spawn pads will rule in PC so expect a lot of slayer amarr logis. Cant beat a frigging 9 second spawn time advantage to that. Thats dying 4 times and respawning compared to uplinks dropped by any and all other suits in the game. Probably then reps because its the most practical career logi wise in terms of WP and saving friendlies in pubs, then hives then scans.
Its not a system for rewarding you for sticking with 1 suit. Its a system punishing you for not using all 4.
Redline for Thee, but no Redline for Me.
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gbghg
L.O.T.I.S. D.E.F.I.A.N.C.E
4400
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Posted - 2014.01.23 23:42:00 -
[60] - Quote
Athena Sentinel wrote:God Hates Lags wrote:Amarr Logis can still drop 3 second uplinks.
Caldari Logis can still drop many long lasting amma/rep hives
Gallente Logi can still scan down anything other than a Gallente Scout or a cloaked scout of any other variety.
Minmatar Logi can still lay down 160 reps per second on a heavy from 40 meters away.
It's just that now no SINGLE logi can do all those things. Now every Logi is important (except maybe Caldari, they're not all that useful), every logi is essential. No more domination by the gallante or minmatar logi. This is fair.
The only true nerf to equipment was the scanner, which, let's face it - constant 360 degree scans was never working as intended.
Other than that equipment stats WITH THE LOGI BONUSES are more or less the same. All of the changes are reasonable and make sense, except for perhaps the rep tool range nerf which was unnecessary, but the repair rate makes sense.
Welcome to the new order of Logis. You're important, but you're on a team, no just with the people you support but with your fellow logis as well. This is now a heavily team reliant game. Having a well balanced team is essential. Because the CCp guy incharge is call CCP LOGI Bro. I know we need logi and you should be awarded for being logi. But guys top the charts with 1-5kills just spam droping spawn points randomly (spawn farming) over guys with like 20-0...which do you think requires more skill to play? And who should be rewarded the most? i would put forth that he who enabled his team the most by ensuring relevant spawns should be compensated the most as his actions had the biggest effect on the battlefield.
Lv 4 forum warrior
Bringer of Bacon
Knight of AMV's
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