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Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
295
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Posted - 2014.01.13 15:53:00 -
[1] - Quote
what to say.....
its a light vehicle.... a LIGHT vehicle, yet it tanks more than my dropship with base HP, (gal on anyway)
Please reduce the HP of MLT and STD LAVs back to Chromosome or Uprising 1.0 levels.
A proto AV nade should one hit kill LAVs A proto forge should one hit LAVs (in terms of gallente lav)
old hp values of Chromosome and Uprising 1.0 were
Onikuma. 730 shields, 310 armour Baloch, 320 Shields, 1130 armour
Something like that. Those are the HP values that a Transport/light offense vehicle should have, it not a freaking humvee....
And on a sight note. LAV gunners need a turret shield.
Veteran Pilot
"Fight on and fly on to the last drop of blood and the last drop of fuel, to the last beat of the heart."
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Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
295
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Posted - 2014.01.13 15:54:00 -
[2] - Quote
Give your opinioms and vote on whether you agree or not.
Veteran Pilot
"Fight on and fly on to the last drop of blood and the last drop of fuel, to the last beat of the heart."
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Atiim
Living Like Larry Schwag
3415
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Posted - 2014.01.13 16:04:00 -
[3] - Quote
Vehicles are depressing.
Atiim (Wyrikomi Swarm Launcher) Tank Spammer
Tank Spammer (Soma - MLT 80GJ Blaster) Atiim
And this is why I drink.
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Smooth Assassin
Stardust Incorporation
702
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Posted - 2014.01.13 16:06:00 -
[4] - Quote
No one cares... but if that one does then he cares not.
Assassination is my thing.
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Minmatar Citizen 3173120
Xpert Intervention
86
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Posted - 2014.01.13 16:06:00 -
[5] - Quote
NOOOOOOOOO NO n NO your doing it wrong. buff av |
plaplapla
Dogs of War Gaming Zero-Day
16
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Posted - 2014.01.13 16:07:00 -
[6] - Quote
I agree with you its stupid that it takes 3 ADV av nades to take out a singel MIL lav |
Luk Manag
of Terror TRE GAFFEL
289
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Posted - 2014.01.13 16:12:00 -
[7] - Quote
Let's wait and see how the LAVs stack up to the buffed AV of the next patch.
There will be bullets. ACR+SMG
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Foundation Seldon
Gespenster Kompanie
374
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Posted - 2014.01.13 16:20:00 -
[8] - Quote
To mention the base HP values and not the slot layout is disingenuous, yes LAVs had lower base HP values in Chro/Pre1.7 but they had a lot more options in terms of fitting in order to pad out HP values to about what we see today (with base resistances!).
The problem you're talking about isn't a problem with LAV base health so much as it is with very low power of AV at the moment, buff that instead.
As is though, Proximity mines are your friend when properly placed.
Saga v. Methana Balance
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CLONE117
planetary retaliation organisation ACME Holding Conglomerate
577
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Posted - 2014.01.13 16:29:00 -
[9] - Quote
and at the same time give back the free mlt starter fits. thats the only compensation i want from that. |
iceyburnz
Crux Special Tasks Group Gallente Federation
1314
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Posted - 2014.01.13 17:48:00 -
[10] - Quote
No I disagree, I think LAV balance is fine.
The vehicle is tankier now but the pilot, passenger and gunner are horribly exposed.
"We spent so much time huddling inside buildings with tanks circling outside like a swarm of sharks around bait"
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Dexter307
The Unholy Legion Of DarkStar
704
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Posted - 2014.01.13 19:09:00 -
[11] - Quote
Oh gawd NO I really hope this is a troll post |
Joel II X
Dah Gods O Bacon
492
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Posted - 2014.01.13 19:34:00 -
[12] - Quote
No. Buff AV. |
darkiller240
WarRavens Auxiliaries League of Infamy
274
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Posted - 2014.01.13 19:40:00 -
[13] - Quote
no decrease by a bit and increase the speed
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
297
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Posted - 2014.01.14 08:09:00 -
[14] - Quote
Minmatar Citizen 3173120 wrote:NOOOOOOOOO NO n NO your doing it wrong. buff av
This is no troll post, its a LAV, if we buff av then it throws everything else out of balance this will keep happening. And then you will see LAVs with 10000000 HP.
The only reason LAVs were buffed in Uprising was because of AV, but now AV is weak, the HP of LAVs should come down again...
Veteran Pilot
"Fight on and fly on to the last drop of blood and the last drop of fuel, to the last beat of the heart."
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8042
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Posted - 2014.01.14 08:10:00 -
[15] - Quote
NO The current way they are do not present a balance issue.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
493
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Posted - 2014.01.14 08:33:00 -
[16] - Quote
Lets do both! Thats the CCP way! Must buff AV AND decrease vehicle hps! Then just for fun CCP will also decrease acceleration on LAV's also but accidently give a module that gives 100% speed boost.
Because they CLEARLY can't be bothered with details or testing before releasing stuff. |
deezy dabest
Warpoint Sharx
145
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Posted - 2014.01.14 15:08:00 -
[17] - Quote
I think LAVs are fine where they are at.
They have less moving parts than a dropship so they should be less susceptible to damage. Then there is also the fact that they need to be geared to handling low amounts of impact damage from terrain and objects.
Lets also not forget that it is a light ASSAULT vehicle, it is made to get infantry into battle even in sticky situations while a dropship is meant to be in the sky and its freedom of movement is a much greater defense than a little extra armor.
The only problem here is AV, this can be seen in all forms of AV in the fact that the only effective thing against vehicles is a tank. Swarms need a range buff along with more damage and AV nades need a damage buff (I dont know about forges). Once that is done LAVs need more speed making them more able to escape but also easier to wreck or kill yourself if you hop out without braking hard first. Finally dropships need a small shield buff to balance them out with the longer range of the swarms. |
knight of 6
SVER True Blood Public Disorder.
1029
|
Posted - 2014.01.14 15:20:00 -
[18] - Quote
"LAVS are a light vehicle" ... so are dropships...
this is the part where your argument falls apart. LAVs and dropships are both light vehicles, then they should have roughly the same tank. by your recommendation one forge gun rounds worth or an AV nade.
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout, tanker.
CLOSED BETA VET
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stlcarlos989
SVER True Blood Public Disorder.
948
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Posted - 2014.01.14 15:26:00 -
[19] - Quote
1 prototype packed AV grenade should destroy an unfitted zero SP militia LAV, currently it takes 2 lai dais and a militia LAV with a couple of militia mods takes 3-4.
STB Director, #1 in Warpoints E3 Closed Beta Build, Water Pipe Aficionado
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Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
300
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Posted - 2014.01.14 15:52:00 -
[20] - Quote
knight of 6 wrote:"LAVS are a light vehicle" ... so are dropships...
this is the part where your argument falls apart. LAVs and dropships are both light vehicles, then they should have roughly the same tank. by your recommendation one forge gun rounds worth or an AV nade.
Dropships are medium level aircraft, I am not the idiot to post something I have no clue about.
Veteran Pilot
"Fight on and fly on to the last drop of blood and the last drop of fuel, to the last beat of the heart."
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Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
300
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Posted - 2014.01.14 15:56:00 -
[21] - Quote
deezy dabest wrote:I think LAVs are fine where they are at.
They have less moving parts than a dropship so they should be less susceptible to damage. Then there is also the fact that they need to be geared to handling low amounts of impact damage from terrain and objects.
Lets also not forget that it is a light ASSAULT vehicle, it is made to get infantry into battle even in sticky situations while a dropship is meant to be in the sky and its freedom of movement is a much greater defense than a little extra armor.
The only problem here is AV, this can be seen in all forms of AV in the fact that the only effective thing against vehicles is a tank. Swarms need a range buff along with more damage and AV nades need a damage buff (I dont know about forges). Once that is done LAVs need more speed making them more able to escape but also easier to wreck or kill yourself if you hop out without braking hard first. Finally dropships need a small shield buff to balance them out with the longer range of the swarms.
They have more cover, they DO NOT need to stop to accurately drop troops. They can turn buildings and easily drive behind buildings without needing to think of the threat level, the potency of AV.
Dude even my dual dmg mod gunloggi with an ADV rail can not one hit kill a frigging methana and a balovlch if I have 1 dmg active.
Veteran Pilot
"Fight on and fly on to the last drop of blood and the last drop of fuel, to the last beat of the heart."
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Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
300
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Posted - 2014.01.14 15:58:00 -
[22] - Quote
Foundation Seldon wrote:To mention the base HP values and not the slot layout is disingenuous, yes LAVs had lower base HP values in Chro/Pre1.7 but they had a lot more options in terms of fitting in order to pad out HP values to about what we see today (with base resistances!).
The problem you're talking about isn't a problem with LAV base health so much as it is with very low power of AV at the moment, buff that instead.
As is though, Proximity mines are your friend when properly placed.
Ye, buff AV and throw everything out of balance, then we can have ANOTHER 1.7
Veteran Pilot
"Fight on and fly on to the last drop of blood and the last drop of fuel, to the last beat of the heart."
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Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
300
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Posted - 2014.01.14 16:01:00 -
[23] - Quote
KAGEHOSHI Horned Wolf wrote:NO The current way they are do not present a balance issue.
It is not a balance issue... Would you be happy seeing jetbikes in the future updates with 2000 EHP?
Veteran Pilot
"Fight on and fly on to the last drop of blood and the last drop of fuel, to the last beat of the heart."
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Sgt Kirk
Fatal Absolution Covert Intervention
4029
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Posted - 2014.01.14 16:09:00 -
[24] - Quote
Ground vehicles are usually tougher than a ground vehicle in the same category because...well, just look at it.
HMMWV - A/MH-6 Little Bird
M113 APC - UH-60 Blackhawk
M2A3 Bradely IFV - AH-64 Apache
M1A2 Abrams - .... A-10 tank Destroyer? |
knight of 6
SVER True Blood Public Disorder.
1030
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Posted - 2014.01.14 17:36:00 -
[25] - Quote
Evolution-7 wrote:knight of 6 wrote:"LAVS are a light vehicle" ... so are dropships...
this is the part where your argument falls apart. LAVs and dropships are both light vehicles, then they should have roughly the same tank. by your recommendation one forge gun rounds worth or an AV nade. Dropships are medium level aircraft, I am not the idiot to post something I have no clue about. I actually went into the game to see if there was conflicting information in the dropships description or some other place supporting your claim, there isn't that I found.
however, the loading screen with the map key denotes light vehicles as an empty shape, medium vehicles as a half filled shape, and heavy vehicles as a filled shape. in game on the map the dropship's symbol is an empty triangle, hence it is a light vehicle. as of this post according to map icons, and market descriptions, there are NO medium vehicles in dust.
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout, tanker.
CLOSED BETA VET
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Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
418
|
Posted - 2014.01.14 17:53:00 -
[26] - Quote
Gal LAV's could do with an HP nerf. Maybe to 1800 armour?
Also, Swarms should fly faster so they're more likely to hit them.
The main problem I see with Cal LAVs is that there are no viable anti shield AV weapons to take it on besides a blaster turret. But once they add in heavy lasers and such, they should pop quite easily.
We want cake and tea.
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Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
418
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Posted - 2014.01.14 17:54:00 -
[27] - Quote
knight of 6 wrote:Evolution-7 wrote:knight of 6 wrote:"LAVS are a light vehicle" ... so are dropships...
this is the part where your argument falls apart. LAVs and dropships are both light vehicles, then they should have roughly the same tank. by your recommendation one forge gun rounds worth or an AV nade. Dropships are medium level aircraft, I am not the idiot to post something I have no clue about. I actually went into the game to see if there was conflicting information in the dropships description or some other place supporting your claim, there isn't that I found. however, the loading screen with the map key denotes light vehicles as an empty shape, medium vehicles as a half filled shape, and heavy vehicles as a filled shape. in game on the map the dropship's symbol is an empty triangle, hence it is a light vehicle. as of this post according to map icons, and market descriptions, there are NO medium vehicles in dust.
Nope. DS's are half filled triangle.
We want cake and tea.
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knight of 6
SVER True Blood Public Disorder.
1030
|
Posted - 2014.01.14 18:19:00 -
[28] - Quote
Melchiah ARANeAE wrote:knight of 6 wrote:Evolution-7 wrote:knight of 6 wrote:"LAVS are a light vehicle" ... so are dropships...
this is the part where your argument falls apart. LAVs and dropships are both light vehicles, then they should have roughly the same tank. by your recommendation one forge gun rounds worth or an AV nade. Dropships are medium level aircraft, I am not the idiot to post something I have no clue about. I actually went into the game to see if there was conflicting information in the dropships description or some other place supporting your claim, there isn't that I found. however, the loading screen with the map key denotes light vehicles as an empty shape, medium vehicles as a half filled shape, and heavy vehicles as a filled shape. in game on the map the dropship's symbol is an empty triangle, hence it is a light vehicle. as of this post according to map icons, and market descriptions, there are NO medium vehicles in dust. Nope. DS's are half filled triangle. I'm sorry, I stand corrected.
when did they get reclassified? recently I hope? damn, I feel really bad that I missed something that obvious...
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout, tanker.
CLOSED BETA VET
|
Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
418
|
Posted - 2014.01.14 18:27:00 -
[29] - Quote
knight of 6 wrote:Melchiah ARANeAE wrote:knight of 6 wrote:Evolution-7 wrote:knight of 6 wrote:"LAVS are a light vehicle" ... so are dropships...
this is the part where your argument falls apart. LAVs and dropships are both light vehicles, then they should have roughly the same tank. by your recommendation one forge gun rounds worth or an AV nade. Dropships are medium level aircraft, I am not the idiot to post something I have no clue about. I actually went into the game to see if there was conflicting information in the dropships description or some other place supporting your claim, there isn't that I found. however, the loading screen with the map key denotes light vehicles as an empty shape, medium vehicles as a half filled shape, and heavy vehicles as a filled shape. in game on the map the dropship's symbol is an empty triangle, hence it is a light vehicle. as of this post according to map icons, and market descriptions, there are NO medium vehicles in dust. Nope. DS's are half filled triangle. I'm sorry, I stand corrected. when did they get reclassified? recently I hope? damn, I feel really bad that I missed something that obvious...
They've been medium for as long as I've been playing and I joined a few days after uprising came.
We want cake and tea.
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