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TEXA5 HiTM4N
ROGUE SPADES
365
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Posted - 2014.01.07 04:24:00 -
[1] - Quote
we need someone on the CPM that will let CCP know when they are being full blown ********. I will be that someone. scenario:
CCP: "hey lets makes tanks cost less than proto suits" me: "thats fuckin ********" CCP: ok we'll price them better"
or
CCP: "hey lets make it so people leave the academy in one or two games" me: "are you trying to drive new players away?" CCP: "ok we'll try something else"
all this bullshit could have been adverted if CCP would look at their ideas and count to 10.
Everything I say or do has the utmost importance.
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Killar-12
The Corporate Raiders Top Men.
1965
|
Posted - 2014.01.07 06:52:00 -
[2] - Quote
TEXA5 HiTM4N wrote:we need someone on the CPM that will let CCP know when they are being full blown ********. I will be that someone. scenario:
CCP: "hey lets makes tanks cost less than proto suits" me: "thats fuckin ********" CCP: ok we'll price them better"
or
CCP: "hey lets make it so people leave the academy in one or two games" me: "are you trying to drive new players away?" CCP: "ok we'll try something else"
all this bullshit could have been adverted if CCP would look at their ideas and count to 10. Available to talk in game friday evening or saturday, not CPM related,
A few questions though In what ways would you wish to see the Connection between capsuleers and infantry expanded?
How high on your list of priorities is having dust able to perform a constant framrate of say 20 FPS?
Would you wish for the return of Corporation Battles or rather the introduction of Team Deploy for Factional warfare?
I'm sure to come up with more questions, but these seem to be ones that many people have so I put them here
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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TEXA5 HiTM4N
ROGUE SPADES
365
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Posted - 2014.01.07 13:18:00 -
[3] - Quote
Killar-12 wrote:
A few questions though In what ways would you wish to see the Connection between capsuleers and infantry expanded?
How high on your list of priorities is having dust able to perform a constant framrate of say 20 FPS?
Would you wish for the return of Corporation Battles or rather the introduction of Team Deploy for Factional warfare?
I'm sure to come up with more questions, but these seem to be ones that many people have so I put them here
I think the end game for the link between capsuleers and infantry would be actually boarding EVE ships to either attack or defend them. But for right now PVE and market would be the best bet. It would be nice to sell items to our EVE counterparts that way they have a way to make a profit off of us. or have mercs mine off our districts.
If dust was able to keep a constant 20 FPS rogue spades would still be in PC. so yes, stable FPS should always be high.
I would like team deploy, but only if there would be a game mode for team deploy only. that way new people wouldn't be forced to fight a full team of people working together. People need options and what we have now just hurts the player base.
Thanks for the questions i will expand on them when i get home from work.
Everything I say or do has the utmost importance.
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Killar-12
The Corporate Raiders Top Men.
1969
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Posted - 2014.01.08 05:20:00 -
[4] - Quote
TEXA5 HiTM4N wrote:Killar-12 wrote:
A few questions though In what ways would you wish to see the Connection between capsuleers and infantry expanded?
How high on your list of priorities is having dust able to perform a constant framrate of say 20 FPS?
Would you wish for the return of Corporation Battles or rather the introduction of Team Deploy for Factional warfare?
I'm sure to come up with more questions, but these seem to be ones that many people have so I put them here
I think the end game for the link between capsuleers and infantry would be actually boarding EVE ships to either attack or defend them. But for right now PVE and market would be the best bet. It would be nice to sell items to our EVE counterparts that way they have a way to make a profit off of us. or have mercs mine off our districts. If dust was able to keep a constant 20 FPS rogue spades would still be in PC. so yes, stable FPS should always be high. I would like team deploy, but only if there would be a game mode for team deploy only. that way new people wouldn't be forced to fight a full team of people working together. People need options and what we have now just hurts the player base. Thanks for the questions i will expand on them when i get home from work. As a pilot the Boarding ships is something I'd hate, POSes/PI stuff, sure but not my ship
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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TEXA5 HiTM4N
ROGUE SPADES
365
|
Posted - 2014.01.09 04:31:00 -
[5] - Quote
You do have a point, losing a ship due to dust players would be pretty lame. battles on POSes make much more sense.
my main thing i want to see in this game are bigger ground battles and PVE. unfortunately we probably won't see huge battles until the ps4 version is released.
Everything I say or do has the utmost importance.
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
7726
|
Posted - 2014.01.09 21:03:00 -
[6] - Quote
If you seriously want to get onto CPM1, I would recommend working on this a bit.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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TEXA5 HiTM4N
ROGUE SPADES
366
|
Posted - 2014.01.10 18:05:00 -
[7] - Quote
i am pretty sure CCP wouldn't want a guy constantly berating them at every little chat they have with the CPM1. even though it is exactly what they need. everything else has been tried and failed. we have tried holding petitions and those can turn into 30+ pages of support and CCP doesn't even acknowledge it. we have suggested better options and CCP does the opposite. So now telling them they are ass at every turn seems like the only viable option.
Everything I say or do has the utmost importance.
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TEXA5 HiTM4N
ROGUE SPADES
366
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Posted - 2014.01.11 02:17:00 -
[8] - Quote
Arkena Wyrnspire wrote:If you seriously want to get onto CPM1, I would recommend working on this a bit.
I am sure i am what CCP needs. you hold their hand and they **** things up.
Everything I say or do has the utmost importance.
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Zion Shad
Ostrakon Agency Gallente Federation
2107
|
Posted - 2014.01.11 05:16:00 -
[9] - Quote
Texas you're a cool cat, but is this for real or troll? If for real PLEASE do over...
Co-Owner of Multiplexgaming.com
Co-Host of PODSIDE on iTunes
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TEXA5 HiTM4N
ROGUE SPADES
366
|
Posted - 2014.01.11 17:24:00 -
[10] - Quote
little bit of both. just my way of venting.
Everything I say or do has the utmost importance.
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TechMechMeds
Swamp Marines
2063
|
Posted - 2014.01.13 22:33:00 -
[11] - Quote
TEXA5 HiTM4N wrote:we need someone on the CPM that will let CCP know when they are being full blown ********. I will be that someone. scenario:
CCP: "hey lets makes tanks cost less than proto suits" me: "thats fuckin ********" CCP: ok we'll price them better"
or
CCP: "hey lets make it so people leave the academy in one or two games" me: "are you trying to drive new players away?" CCP: "ok we'll try something else"
all this bullshit could have been adverted if CCP would look at their ideas and count to 10.
Hahahaha, I can read between the lines mate, +1
How long have you played?
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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TechMechMeds
Swamp Marines
2063
|
Posted - 2014.01.13 22:34:00 -
[12] - Quote
I saw you during beta I know that much.
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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TechMechMeds
Swamp Marines
2063
|
Posted - 2014.01.13 22:36:00 -
[13] - Quote
Killar-12 wrote:TEXA5 HiTM4N wrote:Killar-12 wrote:
A few questions though In what ways would you wish to see the Connection between capsuleers and infantry expanded?
How high on your list of priorities is having dust able to perform a constant framrate of say 20 FPS?
Would you wish for the return of Corporation Battles or rather the introduction of Team Deploy for Factional warfare?
I'm sure to come up with more questions, but these seem to be ones that many people have so I put them here
I think the end game for the link between capsuleers and infantry would be actually boarding EVE ships to either attack or defend them. But for right now PVE and market would be the best bet. It would be nice to sell items to our EVE counterparts that way they have a way to make a profit off of us. or have mercs mine off our districts. If dust was able to keep a constant 20 FPS rogue spades would still be in PC. so yes, stable FPS should always be high. I would like team deploy, but only if there would be a game mode for team deploy only. that way new people wouldn't be forced to fight a full team of people working together. People need options and what we have now just hurts the player base. Thanks for the questions i will expand on them when i get home from work. As a pilot the Boarding ships is something I'd hate, POSes/PI stuff, sure but not my ship
Yeah pos etc but I liken boarding a players actual ship to someone crawling up my a$$ in my proto suit mid battle lol
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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TEXA5 HiTM4N
ROGUE SPADES
370
|
Posted - 2014.01.14 22:17:00 -
[14] - Quote
TechMechMeds wrote:I saw you during beta I know that much.
about a year and 1-2 months.
Everything I say or do has the utmost importance.
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TEXA5 HiTM4N
ROGUE SPADES
380
|
Posted - 2014.01.26 21:24:00 -
[15] - Quote
alright edited my post
Everything I say or do has the utmost importance.
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TEXA5 HiTM4N
ROGUE SPADES
396
|
Posted - 2014.01.31 16:42:00 -
[16] - Quote
Let me share my thoughts on how i would like to see PC.
before you read I do want corp battles back.
I would like to see place where numbers and allies would really matter. Now none of this would matter until we have to actually buy our own MCCs. I kinda want it to be like eve where you can throw as many people at your enemy as you can muster. it would a logistical nightmare if you picked up people you didn't even know, having to send the right amount of clones to sustain your forces. however, it would make an alliance a real alliance. Now mercs for hire can actually have a place in this world.
if you had districts on the same planet those districts would become one at a 25% increase in total clones produced, and be on the same timer. every battle would determine if the district was lost or protected. you lose one district the next battle would start but the enemy MCC would have the same health it had when the last battle ended and the enemy would have the same amount of clones.
what do you guys think?
Everything I say or do has the utmost importance.
|
Killar-12
The Corporate Raiders Top Men.
2133
|
Posted - 2014.01.31 20:26:00 -
[17] - Quote
TEXA5 HiTM4N wrote:Let me share my thoughts on how i would like to see PC.
before you read I do want corp battles back.
I would like to see place where numbers and allies would really matter. Now none of this would matter until we have to actually buy our own MCCs. I kinda want it to be like eve where you can throw as many people at your enemy as you can muster. it would a logistical nightmare if you picked up people you didn't even know, having to send the right amount of clones to sustain your forces. however, it would make an alliance a real alliance. Now mercs for hire can actually have a place in this world.
if you had districts on the same planet those districts would become one at a 25% increase in total clones produced, and be on the same timer. every battle would determine if the district was lost or protected. you lose one district the next battle would start but the enemy MCC would have the same health it had when the last battle ended and the enemy would have the same amount of clones.
what do you guys think?
Where should I go if I'd want to contact you in-game?
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2521
|
Posted - 2014.01.31 20:42:00 -
[18] - Quote
I think pc should be in eve players hands, they hire us to attack and defend. We can gain standings with eve corps but fight for any we choose, if you gain high enough standings with an eve corp then you can apply to exclusively fight for them but you'd no longer be able to accept contracts as a merc, you'd become a soldier.
Higher standings would also affect interest on contracts and determine what level of equipment you could use from x eve corps hangar but they'd have to manufacture it.
You could operate as a pirate and hold districts to ransom OR sell them on if you wanted but you'd need help from eve side to get transported. There'd be no timers, it'd all be based on transport times.
Pc would then be alive in real time, people could choose how they want to play and you'd only have to be as dedicated as you want.
Building on what we have now won't really change how fundamentally sht pc is I believe. It needs to change drastically.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Soraya Xel
The Corporate Raiders Top Men.
1273
|
Posted - 2014.01.31 20:47:00 -
[19] - Quote
TechMechMeds:
1. You don't want to disable people's ability to play whatever matches they want to. Permanently or semi-permanently limiting players choices is rarely a great idea.
2. Without timers, almost all fights would be no-shows. It's not like people are going to chill out sitting on their district 24/7 waiting for some guy from Japan to attack it when they should be asleep.
I'd like to be your CPM1 candidate
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TEXA5 HiTM4N
ROGUE SPADES
397
|
Posted - 2014.01.31 20:51:00 -
[20] - Quote
Killar-12 wrote:TEXA5 HiTM4N wrote:Let me share my thoughts on how i would like to see PC.
before you read I do want corp battles back.
I would like to see place where numbers and allies would really matter. Now none of this would matter until we have to actually buy our own MCCs. I kinda want it to be like eve where you can throw as many people at your enemy as you can muster. it would a logistical nightmare if you picked up people you didn't even know, having to send the right amount of clones to sustain your forces. however, it would make an alliance a real alliance. Now mercs for hire can actually have a place in this world.
if you had districts on the same planet those districts would become one at a 25% increase in total clones produced, and be on the same timer. every battle would determine if the district was lost or protected. you lose one district the next battle would start but the enemy MCC would have the same health it had when the last battle ended and the enemy would have the same amount of clones.
what do you guys think?
Where should I go if I'd want to contact you in-game?
i saw you in our pub channel, but everytime i said hello you might have been afk. you can always message me or yell at me in that channel
Everything I say or do has the utmost importance.
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TEXA5 HiTM4N
ROGUE SPADES
398
|
Posted - 2014.01.31 20:58:00 -
[21] - Quote
Soraya Xel wrote:TechMechMeds:
1. You don't want to disable people's ability to play whatever matches they want to. Permanently or semi-permanently limiting players choices is rarely a great idea.
2. Without timers, almost all fights would be no-shows. It's not like people are going to chill out sitting on their district 24/7 waiting for some guy from Japan to attack it when they should be asleep.
yea you would definitely need timers. without it districts would go to whoever was awake at the time.
Everything I say or do has the utmost importance.
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2522
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Posted - 2014.01.31 21:32:00 -
[22] - Quote
Soraya Xel wrote:TechMechMeds:
1. You don't want to disable people's ability to play whatever matches they want to. Permanently or semi-permanently limiting players choices is rarely a great idea.
2. Without timers, almost all fights would be no-shows. It's not like people are going to chill out sitting on their district 24/7 waiting for some guy from Japan to attack it when they should be asleep.
Actually that'd be a choice to become a soldier for an eve corp if someone wanted, no one would be forced to do anything. Removing timers would mean that anyone can get into pc quicker, no one would be forced to wake up at 5am or not be able to play at all.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Soraya Xel
The Corporate Raiders Top Men.
1273
|
Posted - 2014.01.31 21:35:00 -
[23] - Quote
If you remove timers, you can't defend your district. Because other people can attack it at 4 AM while you're asleep.
I'd like to be your CPM1 candidate
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2522
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Posted - 2014.01.31 21:36:00 -
[24] - Quote
Soraya Xel wrote:If you remove timers, you can't defend your district. Because other people can attack it at 4 AM while you're asleep.
Htfu?
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2522
|
Posted - 2014.01.31 21:38:00 -
[25] - Quote
Theres always at least 4000 people playing roughly, it'd be easy to get mercs to protect districts and easy to get work as a merc at any time around the clock.
Stop thinking farmville.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Soraya Xel
The Corporate Raiders Top Men.
1273
|
Posted - 2014.01.31 21:38:00 -
[26] - Quote
This has nothing to do with hardening up. Losing your district while you're asleep is not only bad for you, because you don't have a chance to defend things you worked hard to get, but taking a district from someone who's asleep provides no gameplay. Attacking a district when the enemy team isn't there isn't fun. Trust me, I've done a number of no-show matches, and it's really not much fun.
It's fun for neither party.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1273
|
Posted - 2014.01.31 21:40:00 -
[27] - Quote
TechMechMeds wrote:Theres always at least 4000 people playing roughly, it'd be easy to get mercs to protect districts and easy to get work as a merc at any time around the clock.
Completely false. On a really good day, we'll *peak* at 4,000 during the busiest time of the day. Throughout the course of a day, server population ranges between a couple hundred and a few thousand.
http://eve-offline.net/?server=dust
I'd like to be your CPM1 candidate
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2522
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Posted - 2014.01.31 21:42:00 -
[28] - Quote
Soraya Xel wrote:TechMechMeds wrote:Theres always at least 4000 people playing roughly, it'd be easy to get mercs to protect districts and easy to get work as a merc at any time around the clock. Completely false. On a really good day, we'll *peak* at 4,000 during the busiest time of the day. Throughout the course of a day, server population ranges between a couple hundred and a few thousand. http://eve-offline.net/?server=dust
I said roughly, you are being pedantic.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Soraya Xel
The Corporate Raiders Top Men.
1273
|
Posted - 2014.01.31 21:44:00 -
[29] - Quote
No. The game is never "always at least" anywhere roughly near 4,000.
In most cases, the game population is in the mid-3000s or below. And most alliances are largely based in specific time zones. Particularly, with the incredibly small player base in the Asia/Oceanic region, it'd be nearly impossible for every alliance (much less every corp) to ensure 23/7 combat viability.
And I say this as someone running one of the few alliances that can support combat through multiple time zones.
I'd like to be your CPM1 candidate
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2522
|
Posted - 2014.01.31 21:48:00 -
[30] - Quote
Soraya Xel wrote:No. The game is never "always at least" anywhere roughly near 4,000.
In most cases, the game population is in the mid-3000s or below. And most alliances are largely based in specific time zones. Particularly, with the incredibly small player base in the Asia/Oceanic region, it'd be nearly impossible for every alliance (much less every corp) to ensure 23/7 combat viability.
And I say this as someone running one of the few alliances that can support combat through multiple time zones.
I could get a team together at any time around the clock, anyone can.
Again your just simply arguing over bugger all aimlessly. Im not in the mood to argue about a fking game, I presented an idea, you don't like it.
What do you propose then? Have you any ideas yourself?
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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