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Killar-12
The Corporate Raiders Top Men.
1965
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Posted - 2014.01.07 06:52:00 -
[1] - Quote
TEXA5 HiTM4N wrote:we need someone on the CPM that will let CCP know when they are being full blown ********. I will be that someone. scenario:
CCP: "hey lets makes tanks cost less than proto suits" me: "thats fuckin ********" CCP: ok we'll price them better"
or
CCP: "hey lets make it so people leave the academy in one or two games" me: "are you trying to drive new players away?" CCP: "ok we'll try something else"
all this bullshit could have been adverted if CCP would look at their ideas and count to 10. Available to talk in game friday evening or saturday, not CPM related,
A few questions though In what ways would you wish to see the Connection between capsuleers and infantry expanded?
How high on your list of priorities is having dust able to perform a constant framrate of say 20 FPS?
Would you wish for the return of Corporation Battles or rather the introduction of Team Deploy for Factional warfare?
I'm sure to come up with more questions, but these seem to be ones that many people have so I put them here
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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Killar-12
The Corporate Raiders Top Men.
1969
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Posted - 2014.01.08 05:20:00 -
[2] - Quote
TEXA5 HiTM4N wrote:Killar-12 wrote:
A few questions though In what ways would you wish to see the Connection between capsuleers and infantry expanded?
How high on your list of priorities is having dust able to perform a constant framrate of say 20 FPS?
Would you wish for the return of Corporation Battles or rather the introduction of Team Deploy for Factional warfare?
I'm sure to come up with more questions, but these seem to be ones that many people have so I put them here
I think the end game for the link between capsuleers and infantry would be actually boarding EVE ships to either attack or defend them. But for right now PVE and market would be the best bet. It would be nice to sell items to our EVE counterparts that way they have a way to make a profit off of us. or have mercs mine off our districts. If dust was able to keep a constant 20 FPS rogue spades would still be in PC. so yes, stable FPS should always be high. I would like team deploy, but only if there would be a game mode for team deploy only. that way new people wouldn't be forced to fight a full team of people working together. People need options and what we have now just hurts the player base. Thanks for the questions i will expand on them when i get home from work. As a pilot the Boarding ships is something I'd hate, POSes/PI stuff, sure but not my ship
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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Killar-12
The Corporate Raiders Top Men.
2133
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Posted - 2014.01.31 20:26:00 -
[3] - Quote
TEXA5 HiTM4N wrote:Let me share my thoughts on how i would like to see PC.
before you read I do want corp battles back.
I would like to see place where numbers and allies would really matter. Now none of this would matter until we have to actually buy our own MCCs. I kinda want it to be like eve where you can throw as many people at your enemy as you can muster. it would a logistical nightmare if you picked up people you didn't even know, having to send the right amount of clones to sustain your forces. however, it would make an alliance a real alliance. Now mercs for hire can actually have a place in this world.
if you had districts on the same planet those districts would become one at a 25% increase in total clones produced, and be on the same timer. every battle would determine if the district was lost or protected. you lose one district the next battle would start but the enemy MCC would have the same health it had when the last battle ended and the enemy would have the same amount of clones.
what do you guys think?
Where should I go if I'd want to contact you in-game?
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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Killar-12
The Corporate Raiders Top Men.
2136
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Posted - 2014.01.31 22:00:00 -
[4] - Quote
TEXA5 HiTM4N wrote:Killar-12 wrote:TEXA5 HiTM4N wrote:Let me share my thoughts on how i would like to see PC.
before you read I do want corp battles back.
I would like to see place where numbers and allies would really matter. Now none of this would matter until we have to actually buy our own MCCs. I kinda want it to be like eve where you can throw as many people at your enemy as you can muster. it would a logistical nightmare if you picked up people you didn't even know, having to send the right amount of clones to sustain your forces. however, it would make an alliance a real alliance. Now mercs for hire can actually have a place in this world.
if you had districts on the same planet those districts would become one at a 25% increase in total clones produced, and be on the same timer. every battle would determine if the district was lost or protected. you lose one district the next battle would start but the enemy MCC would have the same health it had when the last battle ended and the enemy would have the same amount of clones.
what do you guys think?
Where should I go if I'd want to contact you in-game? i saw you in our pub channel, but everytime i said hello you might have been afk. you can always message me or yell at me in that channel I've been bouncing around the past few days I probably was AFK/doing something else, I'll be on later hopefully.
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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Killar-12
OLDSPICE. Top Men.
2465
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Posted - 2014.03.12 14:42:00 -
[5] - Quote
TEXA5 HiTM4N wrote:if there are no changes to vehicles or AV in the coming update i will no longer be running for the CPM. if CCP doesn't manage to have decent balance by 1.8 i won't even play dust. i will hand out my billion to whoever asks for it. Give it to an indie or split it amongst your corp
Listen
10M ISK and you shall not be annoyed otherwise just ignore me.
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