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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
758
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Posted - 2013.12.31 08:12:00 -
[1] - Quote
EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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Mobius Wyvern
Ahrendee Mercenaries EoN.
4322
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Posted - 2013.12.31 08:19:00 -
[2] - Quote
Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community. Pretty much all of us are wondering that, man.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
758
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Posted - 2013.12.31 08:23:00 -
[3] - Quote
Mobius Wyvern wrote:Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community. Pretty much all of us are wondering that, man.
My guess is that Dust has been cut off the mothership. I think Eve team proper does not care about Dust and has the dust team free floating with minimal infusion of cash so that Dust is meant to develop only through money generated through Dust revenue. My answer to the apparent mystery is that Dust is a poor game well b/c it is poor - i. e. it has a tiny budget and they can't hire enough good FPS developers. If this is the case, it's such a shame.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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Michael Arck
Onuoto Uakan Huogaatsu
2474
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Posted - 2013.12.31 08:29:00 -
[4] - Quote
Says not trolling thread...posts under alt after stating to leave forums and Dust for good.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Valmorgan Aubaris
Stellar and Orbital Strategic Services ACME Holding Conglomerate
95
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Posted - 2013.12.31 08:43:00 -
[5] - Quote
There are things EVE side I've been waiting years and years to see improve as well.
- Walking in stations/ personal ownership and customisation of private spaces.
- Lifeforms and ability to explore them.
- Landing on planets.
EVE alliance seeks mercs, join Stellar and Orbital Strategic Services today!
Let's gank Scotty.
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Callidus Vanus
State Patriots Templis CALSF
156
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Posted - 2013.12.31 08:44:00 -
[6] - Quote
When eve first came out it was completely bashed by almost every reviewer who played it, it had major bugs and balance issues and many people thought it was a wast of time.
Sound familiar?
If you are reading this then you are on the forums, leave immediately to retain your enjoyment of Dust 514.
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Valmorgan Aubaris
Stellar and Orbital Strategic Services ACME Holding Conglomerate
95
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Posted - 2013.12.31 08:48:00 -
[7] - Quote
Callidus Vanus wrote:When eve first came out it was completely bashed by almost every reviewer who played it, it had major bugs and balance issues and many people thought it was a wast of time.
Sound familiar?
When EVE first came out, I was there, we called it "EVE Offline" then. Literally the server was down more than it was up most of the time. It has come a LONG way, but, just like DUST, not long enough in a fast enough amount of time.
EVE would be ten times as large a playerbase if the did more, faster.
The number 1 reason people leave, I honestly believe is wait time frustration to see the things they want to see.
EVE alliance seeks mercs, join Stellar and Orbital Strategic Services today!
Let's gank Scotty.
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Lady MDK
Kameira Lodge Amarr Empire
51
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Posted - 2013.12.31 17:14:00 -
[8] - Quote
Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Is it broken because not all of the content is added yet i.e. will tanks be more balanced when all us who started training non Amar suits get a heavy and proper heavy AV gun train into heavies - will we see more heavies take to the field? Not a troll only question
The thing I've read about with on here about the locked districts seems similar to me putting a pos up then re-enforcing it myself so I cant be attacked? admittedly it probably wouldn't make me any money if I did this, do districts make money? (I don't play FW) should they be stopped from making money if contested?
Ludvig Enraga wrote:Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community.
Different team, Different Producer (essentially project manager, we are onto our second now in as many years?) I would guess that its been a rough ride so far for them. To be honest despite the Av Nerf (I cant still take out jeeps with a swarm or 2), the rise of the tanks and the fall? of the AR (I still use one on the char I play on - the TAC believe it or not as it suits my playstyle). Despite all the negative forum posts there is still a lot about DUST that I enjoy.
Hopefully CCP can capitalise on this and the negatives will be reduced. They do however seem to introduce things that seem cool rather than things that are balanced and I mean this historically as well not just in dust. Take the EVE titan - when it was first introduced here was a ship that could wipe out every ship on grid with it in one blast of its AOE weapon. And if that wasn't bad enough it could wipe out every ship on grid just by being in the same system as them?
It took years for someone to listen to what they were being told - this wasn't such a cool feature after all but there was enough game to keep people hanging in there.
Personally I would say sometimes they listen too much to some things and not enough to others hence the knee jerk buffs that seem to occur. Possibly a side effect of all the forum whinging about this and that.
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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Henchmen21
Planet Express LLC
351
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Posted - 2013.12.31 17:30:00 -
[9] - Quote
Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community.
EVE got it right over time. Something Dust players are unwilling to wait for.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1457
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Posted - 2013.12.31 17:34:00 -
[10] - Quote
Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community.
You're funny. Balance in Eve Online ******* sucks. Try going into PvP without having anybody to tell you how it works. You will get ripped to shreds, not even being able scratch your enemy before getting blown up. You have to work through thousands of items, manage to find out what is good and what is not. You need to know how enemy ships are equipped. You either need years of experience you would gain by getting blown up thousands of times or a very good teacher who tells you how things work.
Also: It took Eve 10 years to get where it's now. Dust has not even been officially released for a month.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Maken Tosch
DUST University Ivy League
6181
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Posted - 2013.12.31 17:42:00 -
[11] - Quote
There is no difference between Eve and Dust in terms of how they started.
First off, don't be deceived by Eve Online's current awesome standard. Eve Online was not even 20% of what it is today back when it first launched in 2003. The tutorial system was horrible, a large number of ship classes and tiers were not readily available, graphics were laughable even to 2003 standards (their old publisher was skeptical because of this alone), there were sooooooooo many unbalanced ships and modules, mechanics were mostly broken and thus exploitable, players suffered the infamous BOOT.INI removal at one point, and development progress was just as slow.
To give you an idea of how slow, Factional Warfare in Eve Online didn't come out until almost 5 years after Eve launched and even then FW was an absolute joke and was easily exploitable.
In Dust, at least you get monthly updates and you got FW right at the start with only half the problems Eve players suffered.
Eve players had to suffer a lot of what I described above but Eve Online finally improved over the years and was able to compete with the likes of World of Warcraft and Guild Wars despite its small player base of 500,000+.
You guys just have to learn patience. A lot of it.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5200
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Posted - 2013.12.31 17:45:00 -
[12] - Quote
One has a decade of development behind it.
One doesn't.
Never forget
How to fix the Logi
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Operative 1171 Aajli
Bragian Order Amarr Empire
967
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Posted - 2013.12.31 17:45:00 -
[13] - Quote
Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community.
EVE = adults on a computer.
DUST = console kiddie crowd with their sucky little joysticks.
Reason why DUST will fail until they take it away from the thumb jockeys.
Do your part. Join the revolution. Sabotage FW. Help this game burn!
BURN DUST 2014
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Maken Tosch
DUST University Ivy League
6181
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Posted - 2013.12.31 17:49:00 -
[14] - Quote
Operative 1171 Aajli wrote:Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community. EVE = adults on a computer. DUST = console kiddie crowd with their sucky little joysticks. Reason why DUST will fail until they take it away from the thumb jockeys.
Who said Dust was meant for kiddies? Dust is where the boys are separated from the men.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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deepfried salad gilliam
Sanguine Knights
363
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Posted - 2013.12.31 17:49:00 -
[15] - Quote
its easier to to balance a game with tiered gear when you dont get foreced into a battle zone
in eve you can stay in high sec low risk low reward go to low/nul sec high risk high reward you can even straight up run away
in dust you can stay in merc quarters or fight no reason not to stomp newbs
Proud Christian
one of the most essential parts of eve is left out of dust: freedom, exploration, open-world gameplay.
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low genius
The Sound Of Freedom Renegade Alliance
1048
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Posted - 2013.12.31 17:52:00 -
[16] - Quote
Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community.
part one: eve is a very competitive pvp mmo, but a huge percentage of the player base never learns to fight.
part two: dust is one year old, and eve is ten years old. if you read about the first few years of eve you don't think "wow this sounds like a very competitive pvp mmo"
part three: listening to the community has already put ccp into a tight spot in dust 514. the community is clueless and unfamiliar with a long term game. this community is accustomed to playing a game for three months and moving on to the next 'title'. as petulant children quit dust 514 they'll be replaced by people who enjoy the concept of a long-term fps mmo.
conclusion: if you're not playing eve online you're only getting a small part of the ccp experience. when I get tired of some little part of dust, I go play eve... solved. stop being short-sighted, or go play a short-sighted game.
p.s. ccp owes me half a million skillpoints, and they've been missing for 3 weeks. bfd. they'll get it figured out. for 9 months I had 12 million skillpoints tied up into a heavy suit that was totally useless. bfd. they're getting it figured out. stop asking if we're there yet every 2 minutes. |
Omareth Nasadra
Sanmatar Kelkoons Minmatar Republic
228
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Posted - 2013.12.31 17:55:00 -
[17] - Quote
EVE player balance is quantity over quality, small gang pvp is dead in 0.0, it's all about the blob and the mega coalition blue donut, wormhole pvp look stale as well
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
638
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Posted - 2013.12.31 17:57:00 -
[18] - Quote
Valmorgan Aubaris wrote:Callidus Vanus wrote:When eve first came out it was completely bashed by almost every reviewer who played it, it had major bugs and balance issues and many people thought it was a wast of time.
Sound familiar? When EVE first came out, I was there, we called it "EVE Offline" then. Literally the server was down more than it was up most of the time. It has come a LONG way, but, just like DUST, not long enough in a fast enough amount of time. EVE would be ten times as large a playerbase if the did more, faster. The number 1 reason people leave, I honestly believe is wait time frustration to see the things they want to see. Maybe it all comes down to money, maybe the model is for DUST to sink or swim on it's own merits aside from EVE. I don't know. If that is the case, I don't think offering a free to play game is a brilliant way to make money, it has "Walmart shopper" written all over it.
I think you hit on one of my concerns with Dust...with a little better development pathway or forethought I wonder how many of the player base Dust might have retained or could retain in this early period.
Valmorgan...on a separate note, does your corp have a public channel in Dust? I tried to look you up with no luck. |
ADAM-OF-EVE
Dead Man's Game
701
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Posted - 2013.12.31 18:00:00 -
[19] - Quote
did you ever see eve release version 10 years ago compared to now.... i wouldn't worry. all good things come to those that wait
ccp should make wine... after 10 years on the rack they turned eve into the finest of its kind
dust is like a poor first attempt at beer making. in a few years time we might just have the finest brew of them all
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
638
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Posted - 2013.12.31 18:04:00 -
[20] - Quote
low genius wrote:Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community. part one: eve is a very competitive pvp mmo, but a huge percentage of the player base never learns to fight. part two: dust is one year old, and eve is ten years old. if you read about the first few years of eve you don't think "wow this sounds like a very competitive pvp mmo" part three: listening to the community has already put ccp into a tight spot in dust 514. the community is clueless and unfamiliar with a long term game. this community is accustomed to playing a game for three months and moving on to the next 'title'. as petulant children quit dust 514 they'll be replaced by people who enjoy the concept of a long-term fps mmo. conclusion: if you're not playing eve online you're only getting a small part of the ccp experience. when I get tired of some little part of dust, I go play eve... solved. stop being short-sighted, or go play a short-sighted game. p.s. ccp owes me half a million skillpoints, and they've been missing for 3 weeks. bfd. they'll get it figured out. for 9 months I had 12 million skillpoints tied up into a heavy suit that was totally useless. bfd. they're getting it figured out. stop asking if we're there yet every 2 minutes.
Spot on. +1
I actually think CCP should put some real energy into bringing current EVE players into the Dust community. When the EVE player base sees Dust as additive to their EVE game play and not simply a draw on resources from CCP you'll have a real tipping point. |
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Roy Ventus
Foxhound Corporation General Tso's Alliance
802
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Posted - 2013.12.31 18:08:00 -
[21] - Quote
Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community.
I'm tired of hearing about how different EVE is from Dust. You know what EVE has under it's belt that makes it so "different?" TEN YEARS. People who've played EVE from the beginning have continuously said that the game was pretty much the same as Dust when it comes to disappointment and wait time.
Hell one of the most talked about events is the moment when CCP effed up something and the players revolted by destroying a statue or whatever.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Roy Ventus
Foxhound Corporation General Tso's Alliance
802
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Posted - 2013.12.31 18:10:00 -
[22] - Quote
low genius wrote:Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community. part one: eve is a very competitive pvp mmo, but a huge percentage of the player base never learns to fight. part two: dust is one year old, and eve is ten years old. if you read about the first few years of eve you don't think "wow this sounds like a very competitive pvp mmo" part three: listening to the community has already put ccp into a tight spot in dust 514. the community is clueless and unfamiliar with a long term game. this community is accustomed to playing a game for three months and moving on to the next 'title'. as petulant children quit dust 514 they'll be replaced by people who enjoy the concept of a long-term fps mmo. conclusion: if you're not playing eve online you're only getting a small part of the ccp experience. when I get tired of some little part of dust, I go play eve... solved. stop being short-sighted, or go play a short-sighted game. p.s. ccp owes me half a million skillpoints, and they've been missing for 3 weeks. bfd. they'll get it figured out. for 9 months I had 12 million skillpoints tied up into a heavy suit that was totally useless. bfd. they're getting it figured out. stop asking if we're there yet every 2 minutes.
If I could, I'd give you 100 likes for this.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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low genius
The Sound Of Freedom Renegade Alliance
1049
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Posted - 2013.12.31 18:13:00 -
[23] - Quote
Omareth Nasadra wrote:EVE player balance is quantity over quality, small gang pvp is dead in 0.0, it's all about the blob and the mega coalition blue donut, wormhole pvp look stale as well
says you. take 5 console gamers into null-sec who know how to fly space ships and see if you don't own the 'old stock'.
http://i.imgur.com/YlZPHc3.gif |
low genius
The Sound Of Freedom Renegade Alliance
1049
|
Posted - 2013.12.31 18:14:00 -
[24] - Quote
Jaysyn Larrisen wrote:Valmorgan Aubaris wrote:Callidus Vanus wrote:When eve first came out it was completely bashed by almost every reviewer who played it, it had major bugs and balance issues and many people thought it was a wast of time.
Sound familiar? When EVE first came out, I was there, we called it "EVE Offline" then. Literally the server was down more than it was up most of the time. It has come a LONG way, but, just like DUST, not long enough in a fast enough amount of time. EVE would be ten times as large a playerbase if the did more, faster. The number 1 reason people leave, I honestly believe is wait time frustration to see the things they want to see. Maybe it all comes down to money, maybe the model is for DUST to sink or swim on it's own merits aside from EVE. I don't know. If that is the case, I don't think offering a free to play game is a brilliant way to make money, it has "Walmart shopper" written all over it. I think you hit on one of my concerns with Dust...with a little better development pathway or forethought I wonder how many of the player base Dust might have retained or could retain in this early period. Valmorgan...on a separate note, does your corp have a public channel in Dust? I tried to look you up with no luck.
ccp doesn't really worry themselves about keeping the current player-base happy. they worry about making their game better, and rewarding those who stuck it out through the hard parts. |
low genius
The Sound Of Freedom Renegade Alliance
1049
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Posted - 2013.12.31 18:16:00 -
[25] - Quote
Operative 1171 Aajli wrote:Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community. EVE = adults on a computer. DUST = console kiddie crowd with their sucky little joysticks. Reason why DUST will fail until they take it away from the thumb jockeys.
this guy hasn't done his research. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
640
|
Posted - 2013.12.31 18:17:00 -
[26] - Quote
low genius wrote:
ccp doesn't really worry themselves about keeping the current player-base happy. they worry about making their game better, and rewarding those who stuck it out through the hard parts.
Fair point..and I kinda like that way of doing business. |
Valmorgan Aubaris
Stellar and Orbital Strategic Services ACME Holding Conglomerate
99
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Posted - 2013.12.31 18:19:00 -
[27] - Quote
Jaysyn Larrisen wrote:
Valmorgan...on a separate note, does your corp have a public channel in Dust? I tried to look you up with no luck.
Ad me as contact in game, send a msg and I'll invite you in
O7
EVE alliance seeks mercs, join Stellar and Orbital Strategic Services today!
Let's gank Scotty.
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low genius
The Sound Of Freedom Renegade Alliance
1050
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Posted - 2013.12.31 18:21:00 -
[28] - Quote
Jaysyn Larrisen wrote:low genius wrote:
ccp doesn't really worry themselves about keeping the current player-base happy. they worry about making their game better, and rewarding those who stuck it out through the hard parts.
Fair point..and I kinda like that way of doing business.
it gives them the ability to ignore some qqers, rather than bowing to the lowest of the low. I've much preferred it, even when I wasn't super happy with the way things were going. |
Aizen Intiki
Hell's Gate Inc
624
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Posted - 2013.12.31 18:23:00 -
[29] - Quote
Valmorgan Aubaris wrote:There are things EVE side I've been waiting years and years to see improve as well.
- Walking in stations/ personal ownership and customisation of private spaces.
- Lifeforms and ability to explore them.
- Landing on planets.
Ships are way too big to land on planets (other than like frigates and destroyers).
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
641
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Posted - 2013.12.31 18:26:00 -
[30] - Quote
Valmorgan Aubaris wrote:Jaysyn Larrisen wrote:
Valmorgan...on a separate note, does your corp have a public channel in Dust? I tried to look you up with no luck.
Ad me as contact in game, send a msg and I'll invite you in O7
Will do. Thanks.
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