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Beck Weathers
Ghosts of Dawn General Tso's Alliance
215
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Posted - 2014.01.01 06:30:00 -
[61] - Quote
EvE you can find the fight you want to take, not get randomly paired up with 15 noobs and pitted against 16 proto stompers. |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
170
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Posted - 2014.01.01 07:43:00 -
[62] - Quote
Henchmen21 wrote:Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community. EVE got it right over time. Something Dust players are unwilling to wait for. I'm willing to wait.
I'm not willing to necessarily play it while I wait. But I'm willing to wait. |
Maken Tosch
DUST University Ivy League
6195
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Posted - 2014.01.01 08:34:00 -
[63] - Quote
Beck Weathers wrote:EvE you can find the fight you want to take, not get randomly paired up with 15 noobs and pitted against 16 proto stompers.
Try telling that to the miners who had to put up with suicide gankers in Hulkageddon. Wasn't fair for the miners but no one cared.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Avallo Kantor
Scions of Athra
281
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Posted - 2014.01.01 10:13:00 -
[64] - Quote
One of the main differences is that EVE is one of the few games upon which there is no instanced PvP scenarios in which to engage in (not counting the Alliance Tournament) that means that all PvP is player coordinated, either by players finding targets with which to attack (such as gankers on miners / mission runners) or by larger groups such as RvB, or the countless Alliance battles.
This has two large effects: 1) Getting into many fights if often a lot slower than just about any other game. In EVE you can spend an hour or two simply preparing for, organizing for, and looking for a fight before you even get into any engagements worth getting into your ship for. 2) It means that all people who want to pvp have to engage in the open, and there is no instances for them to preference to, much as there is no safe (truly safe) areas for those who do not wish to engage in pvp.
Compare this to most other games, where there exist battle grounds or other instanced pvp for players to engage in such as (Most other MMOs). This means that even if there is open world pvp, most pvp still happens in the instances because it is fast, easy, and generally more rewarding that it's open world counterpart.
DUST however does not yet have any of this functionality in place, and may not for many years. However, as my friends who play other FPS games have noted DUST has a much longer period in the game where you aren't actively shooting or about to shoot another person. Comparing this to games like Halo, or BF, or COD, etc the time between starting a match and the first kill is generally less than a thirty seconds. |
ladwar
Death by Disassociation Legacy Rising
1947
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Posted - 2014.01.01 11:36:00 -
[65] - Quote
low genius wrote:Ludvig Enraga wrote:EVE seems like a very competitive PVP MMO that got it right and have pretty good balance and accomodates a variety of playstyles.
Dust has disasterous lopsided balance issues and broken metagame (e.g. locked districts).
Like all ppl who invested time and/or money in this game I am vexed and disappointed by Dust. However, this is not a trolling thread. I am genuinely curious how the same company can make two games that are that dissimilar in quality especially a company with an apparently good track record of listening to the community. part one: eve is a very competitive pvp mmo, but a huge percentage of the player base never learns to fight. part two: dust is one year old, and eve is ten years old. if you read about the first few years of eve you don't think "wow this sounds like a very competitive pvp mmo" part three: listening to the community has already put ccp into a tight spot in dust 514. the community is clueless and unfamiliar with a long term game. this community is accustomed to playing a game for three months and moving on to the next 'title'. as petulant children quit dust 514 they'll be replaced by people who enjoy the concept of a long-term fps mmo. conclusion: if you're not playing eve online you're only getting a small part of the ccp experience. when I get tired of some little part of dust, I go play eve... solved. stop being short-sighted, or go play a short-sighted game. p.s. ccp owes me half a million skillpoints, and they've been missing for 3 weeks. bfd. they'll get it figured out. for 9 months I had 12 million skillpoints tied up into a heavy suit that was totally useless. bfd. they're getting it figured out. stop asking if we're there yet every 2 minutes. pretty much, also EVE has a PVE side to fund any and every PVP action. dust do not. EVE is basically the space version of runescape(before when they had PKing).
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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ADAM-OF-EVE
Dead Man's Game
705
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Posted - 2014.01.01 15:33:00 -
[66] - Quote
R F Gyro wrote:Tallen Ellecon wrote:If you guys don't think this game is making money, think again. Care to come up with a justification for that? Here's my best guess... peak concurrent users (4K ?) peak to total active users multiplier (10x ?) proportion of players spending real money on Dust (5% ?) average spend in $ per month for a player who spends real money on Dust ($15 ?) = 4000 * 10 * 0.05 & 15 = $30,000 income per month CCP employees working on Dust (20 ?) Average salary in $ per month ($5K ?) = 20 * 5000 = $100,000 salary expenses per month That's a $70K loss per month, or over $800K per year. Sounds a lot, but it only takes 5,000 Eve subscribers to cover it.
ccp dont need any income from dust as eve funds both it and world of darkness and still leaves them with profit. any income from dust is potentially 100% profit.
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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