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stlcarlos989
SVER True Blood Public Disorder.
633
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Posted - 2013.12.25 19:04:00 -
[1] - Quote
that it takes 3 to destroy a militia LAV can we at least make them also work on turret installations? |
Atiim
Living Like Larry Schwag
2560
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Posted - 2013.12.25 19:08:00 -
[2] - Quote
AV grenades weren't even OP because you had to get uber close to the tank for them to actually work.
And if you got hit with an AV grenade then you clearly weren't paying attention to your surroundings and deserved to die.
We finally deployed in the MinFW Match!
\o/
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DeadlyAztec11
Ostrakon Agency Gallente Federation
2933
|
Posted - 2013.12.25 19:11:00 -
[3] - Quote
Atiim wrote:AV grenades weren't even OP because you had to get uber close to the tank for them to actually work.
And if you got hit with an AV grenade then you clearly weren't paying attention to your surroundings and deserved to die. Well, I think they were abit too much, but I think the nerf went too far.
My alts: GeneralJohnRipper, Draxus Prime, MoonEagle A, Long Evity
And this is why I am the #1 forum warrior.
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Atiim
Living Like Larry Schwag
2562
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Posted - 2013.12.25 20:22:00 -
[4] - Quote
DeadlyAztec11 wrote:Atiim wrote:AV grenades weren't even OP because you had to get uber close to the tank for them to actually work.
And if you got hit with an AV grenade then you clearly weren't paying attention to your surroundings and deserved to die. Well, I think they were abit too much, but I think the nerf went too far. Well, I guess they may have needed a slight adjustment.
But they still went way too far.
We finally deployed in the MinFW Match!
\o/
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stlcarlos989
SVER True Blood Public Disorder.
637
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Posted - 2013.12.25 20:26:00 -
[5] - Quote
DeadlyAztec11 wrote:Atiim wrote:AV grenades weren't even OP because you had to get uber close to the tank for them to actually work.
And if you got hit with an AV grenade then you clearly weren't paying attention to your surroundings and deserved to die. Well, I think they were abit too much, but I think the nerf went too far. They were fine because they had the highest CPU/PG cost of any grenade and also reduced effectiveness as any infantry soldier considering how devastating Core locus grenades are and how useful fluxes are. A properly fit tank still took over 5 to destroy which means you had to get behind the tank and drop a nanohive which has a very distinctive activation sound which proper tankers actually listened for. |
Viktor Hadah Jr
Critical-Impact
1604
|
Posted - 2013.12.25 21:07:00 -
[6] - Quote
I've been swapping out my locus grenades for AV on many fits and damn I was surprised by how many grenades I need to kill LAV's
Amarr!
Try EVE Online
Selling Templar BPO
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DozersMouse XIII
Ultramarine Corp
62
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Posted - 2013.12.25 21:12:00 -
[7] - Quote
been crushing tanks in a g-l scout with ex11 packed
great for stealing vehicle kills also
I never used AV grenades past the standard before they were rebalanced
so I guess it doesnt bother me at all
imagine the s#!t you can kill from a throne.... fu@#!n Rome.
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Flix Keptick
Red Star. EoN.
3111
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Posted - 2013.12.25 22:25:00 -
[8] - Quote
With the acceleration that tanks now have I think AV nades should be buffed back to where they were in 1.6
Lack of content makes stuff broken...
Tank driver // specialized tank destroyer
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The Furtive Pygmy
Kameira Lodge Amarr Empire
166
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Posted - 2013.12.25 22:34:00 -
[9] - Quote
Nothing like needing 3 proto packed AV nades to blow up a militia LAV
CCP is a joke |
dogmanpig
black market bank
88
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Posted - 2013.12.25 23:33:00 -
[10] - Quote
nothing like EZ mode taking away crying babies to bring joy to me.
feed me your tears!
You hate me, I hate you. Lets keep it that way.
Level 8 1/10 Forum alt.
"Its worth half a penny and a reach around"
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Atiim
Living Like Larry Schwag
2572
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Posted - 2013.12.25 23:56:00 -
[11] - Quote
dogmanpig wrote:nothing like EZ mode taking away crying babies to bring joy to me.
feed me your tears! Talks about ez-mode.
Drives tanks
I won't feed you, as obesity is not something I condone, but I will sip on your tears pre-1/7, as well as get my cup ready for when they nerf tanks.
cI_I
We finally deployed in the MinFW Match!
\o/
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LT SHANKS
Amarr Templars Amarr Empire
1220
|
Posted - 2013.12.25 23:58:00 -
[12] - Quote
Three LaiDais along with five Boundless REs is more than enough to take out any vehicle. |
Darken-Sol
BIG BAD W0LVES
1036
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Posted - 2013.12.26 00:05:00 -
[13] - Quote
I am going to pad my kd while tanks are op. I will eat sleep n poop in my tank.
There was a time we fought good tankers. Now we just fight good tanks.
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Heathen Bastard
The Bastard Brigade
809
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Posted - 2013.12.26 00:28:00 -
[14] - Quote
yup, because it wasn't OP for ANY city based map(all of them) to be an absolute deathtrap for tanks.
"We need you to help push in the city" "really? because you all know that this tank is dead in the city, right?"
6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on my burning wreckage from the first 5.
Yeah, it definitely wasn't OP to have the most damaging AV weapon also be the only one that can be used from well behind cover, over walls, or just dropped in the street to wait for a tank like a better version of an PE.
so you had to get within 30 meters of a tank.with cover(or really any city map that had a wall) you were effectively immortal, that close to my tank, and you had enough punch to destroy my tank, while I couldn't touch you.
So sorry that your grenade is no longer the best AV weapon in the game by light-years.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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stlcarlos989
SVER True Blood Public Disorder.
651
|
Posted - 2013.12.26 00:40:00 -
[15] - Quote
Heathen Bastard wrote:yup, because it wasn't OP for ANY city based map(all of them) to be an absolute deathtrap for tanks.
"We need you to help push in the city" "really? because you all know that this tank is dead in the city, right?"
6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on my burning wreckage from the first 5.
Yeah, it definitely wasn't OP to have the most damaging AV weapon also be the only one that can be used from well behind cover, over walls, or just dropped in the street to wait for a tank like a better version of an PE.
so you had to get within 30 meters of a tank.with cover(or really any city map that had a wall) you were effectively immortal, that close to my tank, and you had enough punch to destroy my tank, while I couldn't touch you.
So sorry that your grenade is no longer the best AV weapon in the game by light-years. So if CCP introduced a dropsuit that comes with a weapon that at militia and standard levels destroys every type of infantry and vehicles with ease and requires 3 prototype players specifically skilled to just take out that dropsuit and by skilling into this dropsuit's counter they then are almost useless against other infantry, making the best counter the same suit. Yup that sounds like balance Oh and also its only twice as expensive as full proto equipment logis suits which can cost up to 300k |
Heathen Bastard
The Bastard Brigade
809
|
Posted - 2013.12.26 00:56:00 -
[16] - Quote
stlcarlos989 wrote:Heathen Bastard wrote:yup, because it wasn't OP for ANY city based map(all of them) to be an absolute deathtrap for tanks.
"We need you to help push in the city" "really? because you all know that this tank is dead in the city, right?"
6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on my burning wreckage from the first 5.
Yeah, it definitely wasn't OP to have the most damaging AV weapon also be the only one that can be used from well behind cover, over walls, or just dropped in the street to wait for a tank like a better version of an PE.
so you had to get within 30 meters of a tank.with cover(or really any city map that had a wall) you were effectively immortal, that close to my tank, and you had enough punch to destroy my tank, while I couldn't touch you.
So sorry that your grenade is no longer the best AV weapon in the game by light-years. So if CCP introduced a dropsuit that comes with a weapon that at militia and standard levels destroys every type of infantry and vehicles with ease and requires 3 prototype players specifically skilled to just take out that dropsuit and by skilling into this dropsuit's counter they then are almost useless against other infantry, making the best counter the same suit. Yup that sounds like balance Oh and also its only twice as expensive as full proto equipment logis suits which can cost up to 300k
yup. at least it's only a combined 6 million SP to kill a single player's 8.
Act high and mighty all you want, but you were abusing the balls out of broken weaponry. You'll probably only have to deal with a single patch of not completely killing every single tank you see in 5 seconds or less.
Know why? The ARtards are crying, and CCP listens to them above any other portion of their playerbase.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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stlcarlos989
SVER True Blood Public Disorder.
652
|
Posted - 2013.12.26 01:54:00 -
[17] - Quote
Heathen Bastard wrote: Know why? The ARtards are crying, and CCP listens to them above any other portion of their playerbase.
That explains why tanks are got a buff and price reduction while forge guns, swarm launchers, and AV grenades all got nerfed
Honestly are all the tankers on the forums this oblivious |
Ryme Intrinseca
510
|
Posted - 2013.12.26 02:04:00 -
[18] - Quote
Heathen Bastard wrote:6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on my burning wreckage from the first 5. Yeah, it's totally unfair that 5 people using teamwork could take out one Leeroy Jenkins |
Heathen Bastard
The Bastard Brigade
809
|
Posted - 2013.12.26 02:21:00 -
[19] - Quote
Ryme Intrinseca wrote:Heathen Bastard wrote:6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on my burning wreckage from the first 5. Yeah, it's totally unfair that 5 people using teamwork could take out one Leeroy Jenkins
Yup, especially when I was in squad, and on orders to suppress the guys in the city with a tank. Such leeroy jenkins-ing, right?
yeah, tanks got a buff, and we only had to have a massive fit over being nerfed for 6 straight months. The ARs have yet to get a major nerf, unless it's totally and completely broken(tac rifle) and even then, were you even around for the massive ****storm that happened when the "pro" players lost their crutch?
Tanks had to be on the short end of the stick for half a year. You haven't even been on the short end for 3 weeks yet. So, cram it.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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stlcarlos989
SVER True Blood Public Disorder.
655
|
Posted - 2013.12.26 02:24:00 -
[20] - Quote
Heathen Bastard wrote:Ryme Intrinseca wrote:Heathen Bastard wrote:6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on my burning wreckage from the first 5. Yeah, it's totally unfair that 5 people using teamwork could take out one Leeroy Jenkins Yup, especially when I was in squad, and on orders to suppress the guys in the city with a tank. Such leeroy jenkins-ing, right? yeah, tanks got a buff, and we only had to have a massive fit over being nerfed for 6 straight months. The ARs have yet to get a major nerf, unless it's totally and completely broken(tac rifle) and even then, were you even around for the massive ****storm that happened when the "pro" players lost their crutch?Tanks had to be on the short end of the stick for half a year. You haven't even been on the short end for 3 weeks yet. So, cram it. You do realize that the SCR, CR, and RR are all way better than the AR and also the HMG got a serious Buff.
Again how oblivious are you? |
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Kane Fyea
Scions of Athra
2472
|
Posted - 2013.12.26 02:30:00 -
[21] - Quote
stlcarlos989 wrote:Heathen Bastard wrote:yeah, tanks got a buff, and we only had to have a massive fit over being nerfed for 6 straight months. The ARs have yet to get a major nerf, unless it's totally and completely broken(tac rifle) and even then, were you even around for the massive ****storm that happened when the "pro" players lost their crutch?
You do realize that the SCR, CR, and RR are all way better than the AR and also the HMG got a serious Buff. Again how oblivious are you? Oh wait you're inside of a tank all game and you're crying about about AR's you not oblivious you're just mentally challenged. I tried to use a less politically correct term the the censors wouldn't allow it. You do know the AR is on par with the weapons right? Just not as much range (I'm guessing you haven't used the AR since 1.6) |
stlcarlos989
SVER True Blood Public Disorder.
655
|
Posted - 2013.12.26 02:35:00 -
[22] - Quote
Kane Fyea wrote:stlcarlos989 wrote:Heathen Bastard wrote:yeah, tanks got a buff, and we only had to have a massive fit over being nerfed for 6 straight months. The ARs have yet to get a major nerf, unless it's totally and completely broken(tac rifle) and even then, were you even around for the massive ****storm that happened when the "pro" players lost their crutch?
You do realize that the SCR, CR, and RR are all way better than the AR and also the HMG got a serious Buff. Again how oblivious are you? Oh wait you're inside of a tank all game and you're crying about about AR's you not oblivious you're just mentally challenged. I tried to use a less politically correct term the the censors wouldn't allow it. You do know the AR is on par with the weapons right? Just not as much range (I'm guessing you haven't used the AR since 1.6) I have Proficiency 5 in AR and have used it since the Creodron Breach reigned supreme, I have no proficiency in the SCR, RR, or CR and they all kill faster than my duvolle. |
Heathen Bastard
The Bastard Brigade
809
|
Posted - 2013.12.26 02:44:00 -
[23] - Quote
stlcarlos989 wrote:Heathen Bastard wrote:Ryme Intrinseca wrote:Heathen Bastard wrote:6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on my burning wreckage from the first 5. Yeah, it's totally unfair that 5 people using teamwork could take out one Leeroy Jenkins Yup, especially when I was in squad, and on orders to suppress the guys in the city with a tank. Such leeroy jenkins-ing, right? yeah, tanks got a buff, and we only had to have a massive fit over being nerfed for 6 straight months. The ARs have yet to get a major nerf, unless it's totally and completely broken(tac rifle) and even then, were you even around for the massive ****storm that happened when the "pro" players lost their crutch?Tanks had to be on the short end of the stick for half a year. You haven't even been on the short end for 3 weeks yet. So, cram it. You do realize that the SCR, CR, and RR are all way better than the AR and also the HMG got a serious Buff. Again how oblivious are you?
Not so much as you.
You do realize that they're made to be used differently, don't you? Or are you trying to be rambo and ignoring cover?
How strange that the people that get killed by those aren't whining like little girls...
Oh right, it's because the two new guns are new so they're expected to be OP, the SCR has always had the highest alpha strike, and the HMG was a joke for the last few months and is now performing as expected.
But people got used to tanks being made of cheap tissue paper, so now that they're not, the AV players are whining. I come from well back, closed beta. You know that AV used to actually be job? Not just a "switch, kill tank before you have to reload, switch back to my proto slayer suit" thing, but an honest to goodness role for someone to do for the whole match, to memorize the maps, the strategies, the fitting grade by health of vehicle. To organize squads with, logi, slayer, heavy/slayer, AV guy.
Now that AV is a role again, you guys don't know how to adapt since all the old AVers stopped playing or changed their role. Tankers? We got better, we had to. Now you're dealing with tankers who could survive paper tanks(suicide orders aside) fighting against weaker AV with stronger tanks.
Or jackasses who abuse the FOTM spamming the crap out of MLT tanks(which, even real tankers are agreeing are far to strong for no investment)
I wonder which section of this you're going to respond to this time.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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stlcarlos989
SVER True Blood Public Disorder.
656
|
Posted - 2013.12.26 03:04:00 -
[24] - Quote
Heathen Bastard wrote:Not so much as you. You do realize that they're made to be used differently, don't you? Or are you trying to be rambo and ignoring cover? How strange that the people that get killed by those aren't whining like little girls... The RR is meant to be long range yet its still better in CQC than the AR, the CR is meant to be CQC bast but has better range then the AR, the SCR with proficiency 5 and 3 complex damage mods is does just under 1300 DPS the same setup with the AR is 650 DPS and the SCR also has more range the AR
Heathen Bastard wrote: Oh right, it's because the two new guns are new so they're expected to be OP, the SCR has always had the highest alpha strike, and the HMG was a joke for the last few months and is now performing as expected.
The HMG buff was good and necessary.
Heathen Bastard wrote: But people got used to tanks being made of cheap tissue paper, so now that they're not, the AV players are whining. I come from well back, closed beta. You know that AV used to actually be job? Not just a "switch, kill tank before you have to reload, switch back to my proto slayer suit" thing, but an honest to goodness role for someone to do for the whole match, to memorize the maps, the strategies, the fitting grade by health of vehicle. To organize squads with, logi, slayer, heavy/slayer, AV guy.
Now that AV is a role again, you guys don't know how to adapt since all the old AVers stopped playing or changed their role. Tankers? We got better, we had to. Now you're dealing with tankers who could survive paper tanks(suicide orders aside) fighting against weaker AV with stronger tanks.
During E3 build of closed beta when we had Sagaris and Suryas I was full time AV proto swarms and proto SMG and I finished the build #1 on the leaderboards in Warpoints because I was a damn good AV player, hacked objectives, and destroyed with the SMG. Or jackasses who abuse the FOTM spamming the crap out of MLT tanks(which, even real tankers are agreeing are far to strong for no investment)
I wonder which section of this you're going to respond to this time.[/quote] All of them.
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Heathen Bastard
The Bastard Brigade
809
|
Posted - 2013.12.26 03:07:00 -
[25] - Quote
Nice of you to do so.
And if you played E3 build, then you saw tanks in true and terrible form(Back when proto tanks were a thing.) You should realize then, that it could be significantly worse than it is now. Be happy that they didn't bring that back.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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DozersMouse XIII
Ultramarine Corp
64
|
Posted - 2013.12.26 03:14:00 -
[26] - Quote
Darken-Sol wrote:I am going to pad my kd while tanks are op. I will eat sleep n poop in my tank. ^^^ lol
imagine the s#!t you can kill from a throne.... fu@#!n Rome.
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Jason Pearson
3651
|
Posted - 2013.12.26 03:16:00 -
[27] - Quote
Just posting to say AV nades were OP as **** and people are like "NOW I CAN'T THREE SHOT LAVS WITH SUPPORT AV", no ****, you know why nobody uses LAVs properly? Like using as support and such? Two reasons, **** like AV nades two shotting them with no issue and snipers because some idiot didn't think about adding a shield to the turret itself.
Seriously, this is not just Tanks v AV, your thoughts need to encompass every vehicle currently in game along with the new possible ones
But on topic, sure you can blow up Installations, it'd make things easier for me :)
King of the Forums // Vehicle Specialist for Hire.
Zaria for Miss Universe 2014
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Ryme Intrinseca
515
|
Posted - 2013.12.26 03:23:00 -
[28] - Quote
Heathen Bastard wrote:Ryme Intrinseca wrote:Heathen Bastard wrote:6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on my burning wreckage from the first 5. Yeah, it's totally unfair that 5 people using teamwork could take out one Leeroy Jenkins Yup, especially when I was in squad, and on orders to suppress the guys in the city with a tank. Such leeroy jenkins-ing, right? yeah, tanks got a buff, and we only had to have a massive fit over being nerfed for 6 straight months. The ARs have yet to get a major nerf, unless it's totally and completely broken(tac rifle) and even then, were you even around for the massive ****storm that happened when the "pro" players lost their crutch? Tanks had to be on the short end of the stick for half a year. You haven't even been on the short end for 3 weeks yet. So, cram it. If you've put your tank within 30 metres of five hostiles you're Leeroy Jenkins. It may be that you were ordered to go Leeroy Jenkins, but that doesn't mean you weren't going Leeroy Jenkins. It just means the FC/squad leader shares some or all of the blame.
Yes I was here for the Tac AR nerf. Not sure what the relevance of this is? Are you saying that 1.7 tanks are as broken as Tac AR+turbo controller? Because they are and then some. |
Jackof All-Trades
The Southern Legion The Umbra Combine
324
|
Posted - 2013.12.26 03:28:00 -
[29] - Quote
Well personally, I do think it should be hard for AV's to take out tanks. But not LAV's. Those are SUPPOSED to be glass cannons. Why would it take 3 of the bloody things, which have drawbacks in nearly every way, just to kill them? And what do you do when another LAV comes around and you haven't resupplied?
Well I'm not speccing grenades
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
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Omni-Specialist
/ Focus: Gallente
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Rasatsu
Much Crying Old Experts
968
|
Posted - 2013.12.26 03:53:00 -
[30] - Quote
Jackof All-Trades wrote:Well personally, I do think it should be hard for AV's to take out tanks. But not LAV's. Those are SUPPOSED to be glass cannons. Why would it take 3 of the bloody things, which have drawbacks in nearly every way, just to kill them? And what do you do when another LAV comes around and you haven't resupplied?
Well I'm not speccing grenades Where does it say that? |
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Atiim
Living Like Larry Schwag
2584
|
Posted - 2013.12.26 03:55:00 -
[31] - Quote
Heathen Bastard wrote:yup, because it wasn't OP for ANY city based map(all of them) to be an absolute deathtrap for tanks.
"We need you to help push in the city" "really? because you all know that this tank is dead in the city, right?"
6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on my burning wreckage from the first 5.
Yeah, it definitely wasn't OP to have the most damaging AV weapon also be the only one that can be used from well behind cover, over walls, or just dropped in the street to wait for a tank like a better version of an PE.
so you had to get within 30 meters of a tank.with cover(or really any city map that had a wall) you were effectively immortal, that close to my tank, and you had enough punch to destroy my tank, while I couldn't touch you.
So sorry that your grenade is no longer the best AV weapon in the game by light-years. That's called being situational. Let's clarify.
Tanks are a NICHE. And just like other NICHES they need to perform well in their respective NICHE, while performing terribly outside of their NICHE.
Tanks are good in mid range combat and open fields, but doesn't do well in CQC areas such as a city due to AV grenades. (At least that's how they were before the tank buff. Now the only thing a tank isn't good for is hacking. lol nvm you can just butcher the enemy clone reserves anyway.)
30m? Try 10m. If you want to throw from 30m then you have to adjust your arc significantly, giving the pilot tons of time to react, as you won't be able to throw them in rapid succession.
Most Damaging weapon? Not even close. And this would require the tank to be within 10-15m of you, be piloted by a bad driver, and/or not be using an active scanner.
Behind Cover? Here's the thing. EVERY AV WEAPON BESIDES SWARM LAUNCHERS AND BREACH FORGE GUNS CAN BE USED BEHIND COVER. (To an extent).
You now have the ability to stomp infantry with theoretical impunity. Your point?
We finally deployed in the MinFW Match!
\o/
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stlcarlos989
SVER True Blood Public Disorder.
659
|
Posted - 2013.12.26 03:56:00 -
[32] - Quote
Rasatsu wrote:Jackof All-Trades wrote:Well personally, I do think it should be hard for AV's to take out tanks. But not LAV's. Those are SUPPOSED to be glass cannons. Why would it take 3 of the bloody things, which have drawbacks in nearly every way, just to kill them? And what do you do when another LAV comes around and you haven't resupplied?
Well I'm not speccing grenades Where does it say that? HAV: Heavy Attack Vehicle (tank) LAV: Light Attack Vehicle (jeep)
its not too hard to figure out. |
Flix Keptick
Red Star. EoN.
3156
|
Posted - 2013.12.26 03:56:00 -
[33] - Quote
Unerfed av nades would be really balanced actually, cause tanks accelerate fast enough now to get out of trouble before the third nade hits (making skill and quick reactions matter more)
Lack of content makes stuff broken...
Tank driver // specialized tank destroyer
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Atiim
Living Like Larry Schwag
2586
|
Posted - 2013.12.26 04:08:00 -
[34] - Quote
Jason Pearson wrote:Just posting to say AV nades were OP as **** and people are like "NOW I CAN'T THREE SHOT LAVS WITH SUPPORT AV", no ****, you know why nobody uses LAVs properly? Like using as support and such? Two reasons, **** like AV nades two shotting them with no issue and snipers because some idiot didn't think about adding a shield to the turret itself.
Seriously, this is not just Tanks v AV, your thoughts need to encompass every vehicle currently in game along with the new possible ones
But on topic, sure you can blow up Installations, it'd make things easier for me :) It's not just Tanks v AV, but considering how the majority of tanks are used against infantry instead of vehicles, while also having the ability to butcher infantry with ease, Tanks v AV is practically all that matters now. Tank v Tank is about as balanced as it gets atm. (Except those Railguns. They need some serious tone-downs)
Remove the Large Blaster Turret and you can go on about your "Tank v Tank" balance fantasy as much as you want.
Funny. My LLAV fit could easily survive 2 Lai Dai Packed AV Grenades. I used my LLAV as support with things such as repping the team, repping friendly vehicles, scanning, and even had a Cycled Missile Launcher for my gunner to enjoy. AV grenades weren't something I ever had to fear unless I was going on a murder taxi spreee.
I don't care if it is support or not. My Tier IV, Meta level 9 weapon should be able to at least three shot a Tier I Meta Level 0 MLT Item. That's called logic.
OFCR>PRO>ADV>STDGëÑMLT
We finally deployed in the MinFW Match!
\o/
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Heathen Bastard
The Bastard Brigade
809
|
Posted - 2013.12.26 04:21:00 -
[35] - Quote
Atiim wrote:Heathen Bastard wrote:yup, because it wasn't OP for ANY city based map(all of them) to be an absolute deathtrap for tanks.
"We need you to help push in the city" "really? because you all know that this tank is dead in the city, right?"
6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on my burning wreckage from the first 5.
Yeah, it definitely wasn't OP to have the most damaging AV weapon also be the only one that can be used from well behind cover, over walls, or just dropped in the street to wait for a tank like a better version of an PE.
so you had to get within 30 meters of a tank.with cover(or really any city map that had a wall) you were effectively immortal, that close to my tank, and you had enough punch to destroy my tank, while I couldn't touch you.
So sorry that your grenade is no longer the best AV weapon in the game by light-years. That's called being situational. Let's clarify. Tanks are a NICHE. And just like other NICHES they need to perform well in their respective NICHE, while performing terribly outside of their NICHE. Tanks are good in mid range combat and open fields, but doesn't do well in CQC areas such as a city due to AV grenades. (At least that's how they were before the tank buff. Now the only thing a tank isn't good for is hacking. lol nvm you can just butcher the enemy clone reserves anyway.) 30m? Try 10m. If you want to throw from 30m then you have to adjust your arc significantly, giving the pilot tons of time to react, as you won't be able to throw them in rapid succession. Most Damaging weapon? Not even close. And this would require the tank to be within 10-15m of you, be piloted by a bad driver, and/or not be using an active scanner. Behind Cover? Here's the thing. EVERY AV WEAPON BESIDES SWARM LAUNCHERS AND BREACH FORGE GUNS CAN BE USED BEHIND COVER. (To an extent). You now have the ability to stomp infantry with theoretical impunity. Your point?
Someone never even used a tank last build. "Situational", Yeah, that was a thing, the situation was "holy hairy balls of thor, I can see further than 30 meters with my railgun!" Otherwise it was "Well, I'm in a good position, but I can't see **** because nothing renders pas-- OH CHRIST, SWAR-dead. F**** this. I'll go play a game that actually works."
and I was unaware that the angle of your throw suddenly made the time between throws take longer, oh wait, it doesn't it just makes them take longer to get there, they'll all still hit since the tank couldn't accelerate away fast enough from the first impact, it does not effect the interval of damage, just the time before the first impact occurs.
and you mean... none of the av weapons? since there are 3(swarms, forges, AV nades)? oh right, remotes but at least those you could pretend required some forethought beyond" oh look, tank. SPAMSPAMSPAMSPA-dead tank".
So, your point is that you were personally worth less than a bucket of flaming pig**** with them. And that somehow means that AV wasn't OP for 6 months while tanks got nerfed deeper and deeper into the floorboards. Well, I wasn't that good with a tac rifle, so they should be buffed back up to gamebreaker levels then, right?
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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