So, I lost all my motivation to play FW.
Gallente are kicking ass, so it's not like I'll be helping my faction by playing, so the only thing left for me would be the reward.
LP items are basically normal items with lowered skill requirements, but as someone who has maxed almost all the gear he uses, I need them to have good time --> reward investment (as in, the least amount of matches to gain the most amount of items).
And that's where payments fall apart.
Let's look at the Republic Freedom Mass Driver.
ISK cost: 7,083
LP cost: 100 LP
Now the Freedom Mass Driver:
ISK cost: 47,220
So in order to figure out the LP value, we subtract the ISK cost from the Freedom Mass Drive by the ISK cost of the Republic one, then divide the result with the LP cost.
(47,220 - 7,083) / 100 = 401 ISK per LP
Now, in order to get the ISK reward per match, we multiply the LP we get per match by the ISK value of LP:
You get 659 LP at level 10 if you win, so:
401 * 659 = 264,259 ISK
Provided by Arkena:
130726 ISK at level 0
130726 ISK at level 1
140350 ISK at level 2
150375 ISK at level 3
161603 ISK at level 4
186064 ISK at level 5
199297 ISK at level 6
214134 ISK at level 7
229372 ISK at level 8
246214 ISK at level 9
264259 ISK at level 10
Seems legit right?
You get as much ISK as public contracts at level 10 right?
WRONG.
LP is devalued by the fact that you can only buy specific stuff, unlike ISK that is usable to buy everywhere.
But you could say that LP items are equal to Aurum items, so it evens out right? But....
Another problem:
YOU GET AS MUCH ISK AS PUBLIC CONTRACTS.
"Wait what? How is that a problem?" you might ask.
I'll tell you why.
Because FW matches require more risk.
You need to
WIN THE MATCH, and you need to endure
TEAM KILLING AND you
NEED TO GET TO LEVEL 10 JUST to have the same reward as public contracts that have no such problems.
If you don't win the match, your payout is a fraction!
You have to grind 200 matches before you have this payout!
You have the risk of dumb teammates who don't watch their fire, and griefers.
So:
FW contracts:
Have to win the match - Check
Have to reach level 10 to have any decent reward - Check
Have to endure team killing - Check
=
Public contracts:
Have to win the match - Nope
Have to reach level 10 to have any decent reward - Nope
Have to endure team killing - Nope
tl;dr
Risk vs Reward is broken in FW and payouts need a massive increase before it's viable.
Edit:
Cat Merc wrote:Kasote Denzara wrote:Cat Merc wrote:
Specialized weapons cost double the LP and ISK.
Specialized weapons also use CPU and PG of Advanced weapons. You get what you pay for.
So?
That doesn't change the fact that LP rewards are low.
It's not like these weapons are a great deal or something, they cost double.
Specialist weapons and equipment cost double, and no, they aren't priceless, especially not once the secondary market comes in.