|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
762
|
Posted - 2013.12.21 13:01:00 -
[1] - Quote
FEELIN FROGGY wrote:I can't even believe you are complaining about this. Caldari have it 10x as hard as you stinky Frogs. My main is still only lvl 2 Caldari after doing dozens and dozens of matches. Know why, because we hardly ever fuking win, thus never gain standing.
All you Frogs have the easy mode on cruise control because there are so damn many of you spamming FW and so few Caldari. You could AFK all the time and make more LP than I ever will actually trying to win a game.
STFU you little bitchh!
He brings up a good point in an obtuse way (p.s. Totally support griefing Gallente, why should they be immune). One of the bigger issues is that it's all or none and payouts have little to nothing to do with your contribution. I could AFK in Gallente FW for a single day and gain substantially more LP and standings than I have in the past week of playing hard and dying in Amarr FW. The worst blueberry on the winning team who goes 1/15 with 50 WP gets 10x the benefits of the best player on the losing side who goes 12/10 with 2000 WP (been there done that). Same with someone who AFK'd. That's wrong.
No question that winning should get you a bigger payout, but all or nothing is BS and is only going to make FW more unbalanced because people are bailing out (on Caldari especially) in droves.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
762
|
Posted - 2013.12.21 14:08:00 -
[2] - Quote
You are assuming that if you AFK in Gallente FW you are more likely to lose than if you play well in Caldari. That assumption is incorrect.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
762
|
Posted - 2013.12.21 14:28:00 -
[3] - Quote
Cat Merc wrote:Ghosts Chance wrote:John Demonsbane wrote:You are assuming that if you AFK in Gallente FW you are more likely to lose than if you play well in Caldari. That assumption is incorrect. me and my squad did caldari and win 80% of our games.... its not as hard to win as you think, it just requires that you bring friends. Or not suck. I wonder how many that complain about blueberries in Caldari FW are actually bad themselves.
Spin it all you want, but when the NF squads decided they needed to start qsynching that's all the proof I needed that it wasn't just my bad luck and lack of l33t skillz. Again, if 7 people (I have pics) on my team end up with 0 WP and the #4 player on the board is a shotgun/revive awoxer not much can be done about that. (King kobrah was in my squad, does he need to git gud?)
I have no doubt there are bad players complaining but that doesn't mean the system isn't flawed.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
762
|
Posted - 2013.12.21 14:38:00 -
[4] - Quote
Cat Merc wrote:John Demonsbane wrote:Cat Merc wrote:Ghosts Chance wrote:John Demonsbane wrote:You are assuming that if you AFK in Gallente FW you are more likely to lose than if you play well in Caldari. That assumption is incorrect. me and my squad did caldari and win 80% of our games.... its not as hard to win as you think, it just requires that you bring friends. Or not suck. I wonder how many that complain about blueberries in Caldari FW are actually bad themselves. Spin it all you want, but when the NF squads decided they needed to start qsynching that's all the proof I needed that it wasn't just my bad luck and lack of l33t skillz. Again, if 7 people (I have pics) on my team end up with 0 WP and the #4 player on the board is a shotgun/revive awoxer not much can be done about that. (King kobrah was in my squad, does he need to git gud?) I have no doubt there are bad players complaining but that doesn't mean the system isn't flawed. Not sure about the system flawed part. What makes you think that? From what I'm seeing, there are simply better Gallente players.
Whatever
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
764
|
Posted - 2013.12.21 15:00:00 -
[5] - Quote
Cat Merc wrote:Izlare Lenix wrote: It is not that all the Gallente are better players. They have more players. WAY more players. And so yes buy default they have a larger pool of better players and more players with high SP than the Caldari do.
The main problem with the Caldari side is the massive amount of noobs and randoms that get thrown into a cal match because the other three races were already filled up.
So even when the few good Caldari work together, we often still lose because the rest of our team is so awful.
There is not much a six man squad can do on the Caldari side when the rest of the team gets you cloned or they hide in the red line/afk in the MCC.
huh... That's an interesting analysis. Though I'm pretty sure Caldari are the most popular race. They are in EVE so I wonder why it would be different in Dust.
Cuz herp derp FREEEEDOOOMM!
Also: really cat? You have not seen any of the 58 threads detailing this exact population disparity this week? (Marauder would also like to have a word with you.)
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
764
|
Posted - 2013.12.21 15:16:00 -
[6] - Quote
Cat Merc wrote:John Demonsbane wrote:Cat Merc wrote:Izlare Lenix wrote: It is not that all the Gallente are better players. They have more players. WAY more players. And so yes buy default they have a larger pool of better players and more players with high SP than the Caldari do.
The main problem with the Caldari side is the massive amount of noobs and randoms that get thrown into a cal match because the other three races were already filled up.
So even when the few good Caldari work together, we often still lose because the rest of our team is so awful.
There is not much a six man squad can do on the Caldari side when the rest of the team gets you cloned or they hide in the red line/afk in the MCC.
huh... That's an interesting analysis. Though I'm pretty sure Caldari are the most popular race. They are in EVE so I wonder why it would be different in Dust. Cuz herp derp FREEEEDOOOMM! Also: really cat? You have not seen any of the 58 threads detailing this exact population disparity this week? (Marauder would also like to have a word with you.) Didn't watch this space for a while, I had some issues IRL with my equipment and stuff, had to fix it all.
That's what you get for playing with the cords! Bad kitty!
(Go ahead and catch up and the discussion can continue later once you are up to speed)
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
764
|
Posted - 2013.12.21 15:19:00 -
[7] - Quote
I'll be glad to... later. Pulled a 24hr shift IRL myself, I have no idea why I'm not in bed yet.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
778
|
Posted - 2013.12.21 21:16:00 -
[8] - Quote
Aikuchi Tomaru wrote:m twiggz wrote:Factional Warefare really needs a change to the LP payout. Its sad that some players can do very well on a losing team and end up with the same reward as the people AFK'ing in the MCC. This also works both ways. If you're on a winning team and AFK'ing you get the same amount of LP as the people actually losing suits and going for the win. Given you have the same level for that particular faction, but I assume you get my point. 2 things should happen: 1. Your WP should increase your LP payout 2. LP payout needs to be bigger. Something about 1200 at level 10 would be good.
And there needs to be some (small is fine) standings increase for the top players on the losing team, otherwise the tide of battle will never turn b/c people will keep leaving the losing side (I.e., Caldari) and set up a vicious cycle.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
|
|
|
|