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![stlcarlos989 stlcarlos989](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
stlcarlos989
SVER True Blood Public Disorder.
556
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Posted - 2013.12.16 22:03:00 -
[1] - Quote
Why does it take 4-5 Lai Dai Packed AV grenades to take out a militia tank? 1mil+ SP into AV grenades vs 0 SP into tank and the militia tank can just drive away after the third. |
![Ryder Azorria Ryder Azorria](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Ryder Azorria
Amarr Templars Amarr Empire
731
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Posted - 2013.12.16 22:06:00 -
[2] - Quote
Because AV grenades are meant to supplement existing AV, not replace it all together. |
![axis alpha axis alpha](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
axis alpha
Red Star. EoN.
106
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Posted - 2013.12.16 22:08:00 -
[3] - Quote
Yup I'm with u on that. Pure bs
The best part of waking up,
is whiskey in my cuuuuup!
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![Roger Cordill Roger Cordill](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
265
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Posted - 2013.12.16 22:10:00 -
[4] - Quote
message from Godin: Not going to happen. AV nades are completely fine. They should never get a change, ever. Quiet nub. |
![XEROO COOL XEROO COOL](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
XEROO COOL
Hellstorm Inc League of Infamy
202
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Posted - 2013.12.16 22:12:00 -
[5] - Quote
Roger Cordill wrote:message from Godin: Not going to happen. AV nades are completely fine. They should never get a change, ever. Quiet nub. ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png)
Everyone has a plan until you punch em in the face!
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
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![Jason Pearson Jason Pearson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Jason Pearson
3473
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Posted - 2013.12.16 22:16:00 -
[6] - Quote
No, because they're ******* AV Grenades.
King of the Forums // Vehicle Specialist for Hire.
Buffing or Debuffing Vehicles or AV will never fix anything.
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![Justin Tymes Justin Tymes](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Justin Tymes
Dem Durrty Boyz Renegade Alliance
557
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Posted - 2013.12.16 22:17:00 -
[7] - Quote
stlcarlos989 wrote:Why does it take 4-5 Lai Dai Packed AV grenades to take out a militia tank? 1mil+ SP into AV grenades vs 0 SP into tank and the militia tank can just drive away after the third.
You'd be lucky to get the 3rd hit in with how fast these tanks are moving now. |
![stlcarlos989 stlcarlos989](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
stlcarlos989
SVER True Blood Public Disorder.
557
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.16 22:23:00 -
[8] - Quote
Ryder Azorria wrote:Because AV grenades are meant to supplement existing AV, not replace it all together. Please post a link to where the DEVs stated that AV grenades are only meant to supplement other forms of AV. |
![Dustbunny Durrr Dustbunny Durrr](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Dustbunny Durrr
ReD or DeaD
5
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Posted - 2013.12.16 22:24:00 -
[9] - Quote
Justin Tymes wrote:stlcarlos989 wrote:Why does it take 4-5 Lai Dai Packed AV grenades to take out a militia tank? 1mil+ SP into AV grenades vs 0 SP into tank and the militia tank can just drive away after the third. You'd be lucky to get the 3rd hit in with how fast these tanks are moving now.
Honestly, you'd be lucky to get the 2nd hit in without the tanking getting out of range. |
![CrotchGrab 360 CrotchGrab 360](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CrotchGrab 360
591
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Posted - 2013.12.16 22:27:00 -
[10] - Quote
stlcarlos989 wrote:Why does it take 4-5 Lai Dai Packed AV grenades to take out a militia tank? 1mil+ SP into AV grenades vs 0 SP into tank and the militia tank can just drive away after the third.
4-5 doesn't sound that bad, throwing 3 AV nades at a tank would mean you destroy it in less than 10 seconds.
I agree the game's AV vs V balance right now is horrible but what you're suggesting is you should be able to take out a tank with no effort whatsoever.
Sorry that you have to take up a tactical position to resupply your nades, how about we allow you to use grenades as equipment slots so you can fit 9 and spam to your hearts content? |
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![Zimander Zimander](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Zimander
Tickle My Null-Sac
15
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Posted - 2013.12.16 22:28:00 -
[11] - Quote
CCP should change the name from AV grenade to RD Grenade (RUBER DUCKY) cuz 1.7 is a ******* BS 8 tanks per match and full pro Swarm 5 and 5 and still I just tickle tank ass ![What?](https://forums.dust514.com/Images/Emoticons/ccp_question.png) |
![stlcarlos989 stlcarlos989](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
stlcarlos989
SVER True Blood Public Disorder.
559
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Posted - 2013.12.16 22:29:00 -
[12] - Quote
CrotchGrab 360 wrote:stlcarlos989 wrote:Why does it take 4-5 Lai Dai Packed AV grenades to take out a militia tank? 1mil+ SP into AV grenades vs 0 SP into tank and the militia tank can just drive away after the third. 4-5 doesn't sound that bad, throwing 3 AV nades at a tank would mean you destroy it in less than 10 seconds. I agree the game's AV vs V balance right now is horrible but what you're suggesting is you should be able to take out a tank with no effort whatsoever. Sorry that you have to take up a tactical position to resupply your nades, how about we allow you to use grenades as equipment slots so you can fit 9 and spam to your hearts content? I sneak up behind stationary militia tanks drop a nanohive start chucking them hit'em with 2 and they just drive away and the 3rd just falls to ground. |
![Xender17 Xender17](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Xender17
Ahrendee Mercenaries EoN.
965
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Posted - 2013.12.16 22:31:00 -
[13] - Quote
CrotchGrab 360 wrote:stlcarlos989 wrote:Why does it take 4-5 Lai Dai Packed AV grenades to take out a militia tank? 1mil+ SP into AV grenades vs 0 SP into tank and the militia tank can just drive away after the third. 4-5 doesn't sound that bad, throwing 3 AV nades at a tank would mean you destroy it in less than 10 seconds. I agree the game's AV vs V balance right now is horrible but what you're suggesting is you should be able to take out a tank with no effort whatsoever. Sorry that you have to take up a tactical position to resupply your nades, how about we allow you to use grenades as equipment slots so you can fit 9 and spam to your hearts content? +1 4 perfect sarcasm
Prt SL, SCR, SR . ADV FGs, MDs, LaZor, KNs.
Gunnlogi, Falchion, Python, Caldari LDS. (+require)
Prt L. Am, Adv HVY, LGS
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![DJINN Loki DJINN Loki](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
DJINN Loki
Hellstorm Inc League of Infamy
21
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Posted - 2013.12.16 22:34:00 -
[14] - Quote
meh, im ok with the damage AV nades do now, just need to slow down the tanks a bit.
word
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![Himiko Kuronaga Himiko Kuronaga](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Himiko Kuronaga
Fatal Absolution
2520
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Posted - 2013.12.16 22:35:00 -
[15] - Quote
stlcarlos989 wrote:Ryder Azorria wrote:Because AV grenades are meant to supplement existing AV, not replace it all together. Please post a link to where the DEVs stated that AV grenades are only meant to supplement other forms of AV.
It shouldn't require a dev post to explain something that obvious.
Anyone can carry an AV grenade and still slay. If that is all that is required, then forge guns, proximity mines, and swarms hold no value whatsoever.
It therefore stands to reason that AV grenades should not replace the role of those more specialized weapons, but rather supplement them. |
![Buzzwords Buzzwords](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Buzzwords
Deadly Blue Dots RISE of LEGION
506
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Posted - 2013.12.16 22:38:00 -
[16] - Quote
'nother question, why does it take 3 packed AV grenades to kill the BPO LAVs?
AV is ****** all over, but i feel like that's a pretty great example right there. 3 packed for an LAV that most people don't even bother to fit? |
![stlcarlos989 stlcarlos989](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
stlcarlos989
SVER True Blood Public Disorder.
559
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Posted - 2013.12.16 22:41:00 -
[17] - Quote
Himiko Kuronaga wrote:stlcarlos989 wrote:Ryder Azorria wrote:Because AV grenades are meant to supplement existing AV, not replace it all together. Please post a link to where the DEVs stated that AV grenades are only meant to supplement other forms of AV. It shouldn't require a dev post to explain something that obvious. Anyone can carry an AV grenade and still slay at maximum proficiency. If that is all that is required, then forge guns, proximity mines, and swarms hold no value whatsoever. It therefore stands to reason that AV grenades should not replace the role of those more specialized weapons, but rather supplement them. Thats your opinion, If they are meant to supplement why do they have 54CPU and 9PG to fit is a bit ridiculous for an AV weapon thats not even meant to take out vehicles. |
![Xyl5 Xyl5](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Xyl5
Raging Pack of Homosapiens
16
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Posted - 2013.12.16 22:48:00 -
[18] - Quote
You know what I want? A limit of 2 Tanks per team at a time. I'm hating the whole tank squad that is going on right now. |
![TheAmazing FlyingPig TheAmazing FlyingPig](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5063
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Posted - 2013.12.16 22:49:00 -
[19] - Quote
stlcarlos989 wrote:Why does it take 4-5 Lai Dai Packed AV grenades to take out a militia tank? 1mil+ SP into AV grenades vs 0 SP into tank and the militia tank can just drive away after the third. So... Why can't I solo a tank while using my AR?
Never forget
How to fix the Logi
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![Ryder Azorria Ryder Azorria](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Ryder Azorria
Amarr Templars Amarr Empire
736
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Posted - 2013.12.16 22:52:00 -
[20] - Quote
stlcarlos989 wrote:Himiko Kuronaga wrote:stlcarlos989 wrote:Ryder Azorria wrote:Because AV grenades are meant to supplement existing AV, not replace it all together. Please post a link to where the DEVs stated that AV grenades are only meant to supplement other forms of AV. It shouldn't require a dev post to explain something that obvious. Anyone can carry an AV grenade and still slay at maximum proficiency. If that is all that is required, then forge guns, proximity mines, and swarms hold no value whatsoever. It therefore stands to reason that AV grenades should not replace the role of those more specialized weapons, but rather supplement them. Thats your opinion, If they are meant to supplement why do they have 54CPU and 9PG to fit is a bit ridiculous for an AV weapon thats not even meant to take out vehicles. OK then, I'll rephrase.
AV grenades are meant to be capable of taking out / heavily damaging light vehicles - but with heavy vehicles (ie. tanks) they should only really be able supplement heavier AV weapons. |
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![Harpyja Harpyja](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Harpyja
DUST University Ivy League
918
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Posted - 2013.12.16 22:52:00 -
[21] - Quote
stlcarlos989 wrote:Why does it take 4-5 Lai Dai Packed AV grenades to take out a militia tank? 1mil+ SP into AV grenades vs 0 SP into tank and the militia tank can just drive away after the third. The issue is that militia tanks are effective with 0 SP. What needs to be done is nerf militia vehicles and modules and make attributes much more dependent on skills, so that you are required to invest SP to get a good fit.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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![Jason Pearson Jason Pearson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Jason Pearson
3477
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Posted - 2013.12.16 23:17:00 -
[22] - Quote
Harpyja wrote:stlcarlos989 wrote:Why does it take 4-5 Lai Dai Packed AV grenades to take out a militia tank? 1mil+ SP into AV grenades vs 0 SP into tank and the militia tank can just drive away after the third. The issue is that militia tanks are effective with 0 SP. What needs to be done is nerf militia vehicles and modules and make attributes much more dependent on skills, so that you are required to invest SP to get a good fit.
No thanks.
King of the Forums // Vehicle Specialist for Hire.
Buffing or Debuffing Vehicles or AV will never fix anything.
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