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Aero Yassavi
Scions of Athra
4089
|
Posted - 2013.12.15 03:37:00 -
[1] - Quote
The new items in the Loyalty Stores have reduced skill requirements to use them. Notably, you can use prototype suits at level 3, which saves you a lot of SP. Now, when Uprising 1.7 launched CCP was still displaying the following graph,
http://web.ccpgamescdn.com/dust/news.control/65526/1/LP_Graph.png
Surely other people looked at this, then looked at the costs of suits in the LP store and decided they would spend their points elsewhere and just buy the protosuits from the loyalty store? But then, AFTER Uprising 1.7 launched, CCP updated the displayed information to the following,
https://web.ccpgamescdn.com/dust/news.control/65526/1/fw_devblog_11_lppayouttable.png
Note how things drastically changed. Now you look at it, and realize you're not going to be able to get as many dropsuits as you thought. I know I personally would of rather spent my skill points going up to Level 5 in my dropsuit to simply buy the prototype suits with ISK, but it's too late now.
I understand that the contents of the original graph was based on when LP costs where higher, but we were never given that information until a few days after Uprising 1.7 hit. I understand that the information displayed in the image was the numbers present at launch, but given how the original graph only uses markings at 10,000 LP intervals, there was no way we would of known. After all, during the first few days of Uprising 1.7 that first graph was still the information CCP was presenting to us. And no, I'm not saying we should be getting 40,000 LP per victory, but nonetheless that was the information CCP was presenting us and it has altered many decisions.
It's just so stupid how CCP can make huge mistakes like this, and this is a huge mistake (they were presenting to us numbers that were not even remotely accurate) and not do anything about it. I can not be the only one who spent a ton of skill points based off the information provided on the first graph, but surely CCP won't care. They'll just drastically alter things without telling us and then tell you "tough luck."
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
525
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Posted - 2013.12.15 03:39:00 -
[2] - Quote
Aero Yassavi wrote:The new items in the Loyalty Stores have reduced skill requirements to use them. Notably, you can use prototype suits at level 3, which saves you a lot of SP. Now, when Uprising 1.7 launched CCP was still displaying the following graph, http://web.ccpgamescdn.com/dust/news.control/65526/1/LP_Graph.pngSurely other people looked at this, then looked at the costs of suits in the LP store and decided they would spend their points elsewhere and just buy the protosuits from the loyalty store? But then, AFTER Uprising 1.7 launched, CCP updated the displayed information to the following, https://web.ccpgamescdn.com/dust/news.control/65526/1/fw_devblog_11_lppayouttable.pngNote how things drastically changed. Now you look at it, and realize you're not going to be able to get as many dropsuits as you thought. I know I personally would of rather spent my skill points going up to Level 5 in my dropsuit to simply buy the prototype suits with ISK, but it's too late now. I understand that the contents of the original graph was based on when LP costs where higher, but we were never given that information until a few days after Uprising 1.7 hit. I understand that the information displayed in the image was the numbers present at launch, but given how the original graph only uses markings at 10,000 LP intervals, there was no way we would of known. After all, during the first few days of Uprising 1.7 that first graph was still the information CCP was presenting to us. And no, I'm not saying we should be getting 40,000 LP per victory, but nonetheless that was the information CCP was presenting us and it has altered many decisions. It's just so stupid how CCP can make huge mistakes like this, and this is a huge mistake (they were presenting to us numbers that were not even remotely accurate) and not do anything about it. I can not be the only one who spent a ton of skill points based off the information provided on the first graph, but surely CCP won't care. They'll just drastically alter things without telling us and then tell you "tough luck."
you barley earn any LP if you fight for Caldari so you have to go proto to use proto weapons.
Sagaris lover!!!
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Patrick57
Fatal Absolution
2103
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Posted - 2013.12.15 03:43:00 -
[3] - Quote
meh
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Aero Yassavi
Scions of Athra
4092
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Posted - 2013.12.15 03:45:00 -
[4] - Quote
Really? You think that blunder by CCP is just "meh"? How is that information even remotely similar? And is it too hard to believe someone like me made their decision on how to spend 3.5 million skill points entirely based off of that?
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Aero Yassavi
Scions of Athra
4105
|
Posted - 2013.12.15 21:30:00 -
[5] - Quote
Apparently GMs said they can't talk to CCP, and suggested I continue to raise this issue on the forums.
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Chunky Munkey
Amarr Templars Amarr Empire
2647
|
Posted - 2013.12.15 21:37:00 -
[6] - Quote
Some of the LP stuff is good value, some of it isn't. Mix and match people, it isn't hard.
No.
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Aero Yassavi
Scions of Athra
4105
|
Posted - 2013.12.15 21:44:00 -
[7] - Quote
Chunky Munkey wrote:Some of the LP stuff is good value, some of it isn't. Mix and match people, it isn't hard. But what if you found value in some of the LP stuff because CCP was toting around a graph that grossly misrepresented how much LP we would be making? And spent 3.5 million unallocated skill points based on that blunder? It isn't hard.
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Centurion mkII
SVER True Blood Public Disorder.
184
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Posted - 2013.12.15 21:46:00 -
[8] - Quote
Did ccp say how much each proto suit would cost? So could you say the graph told you nothing the first time. |
Aero Yassavi
Scions of Athra
4108
|
Posted - 2013.12.16 00:59:00 -
[9] - Quote
Centurion mkII wrote:Did ccp say how much each proto suit would cost? So could you say the graph told you nothing the first time. The graph was still displayed for the first couple days of Uprising 1.7, when we could look up the costs of the items in the loyalty stores ourselves. And since for those first couple days people were level 2 standing at best, you couldn't tell that the graph was inaccurate.
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Mithridates VI
2146
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Posted - 2013.12.16 01:17:00 -
[10] - Quote
So what you're saying is your SP investment is less successful than you expected because CCP set up the system a different way?
Yeah, you're going to have to get used to that.
The Art of War IN SPACE
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
420
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Posted - 2013.12.16 01:23:00 -
[11] - Quote
Luckily, I did not spend SP based on that graph.
But I feel that FW is a HUGE waste of time for the Caldari (and Amarr?) now that I see the true numbers. With the fake graph, a loss at level 10 would yield ~5k LP. But now, we see that you get little for winning and the equivalent of nothing for losing.
And for my Caldari alt... well... now I realize that I wasted 8 million ISK in FW to achieve the equivalent of nothing... At least pub matches will fix the hole in my wallet.
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Darken-Sol
BIG BAD W0LVES
825
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Posted - 2013.12.16 01:46:00 -
[12] - Quote
Aero Yassavi wrote:Chunky Munkey wrote:Some of the LP stuff is good value, some of it isn't. Mix and match people, it isn't hard. But what if you found value in some of the LP stuff because CCP was toting around a graph that grossly misrepresented how much LP we would be making? And spent 3.5 million unallocated skill points based on that blunder? It isn't hard.
why would you trust CCP in the first place? That is foolishness. Any kind of transaction is secured by sonys involvement, but other than that they are incapable of dealing fairly with their clients. Expect to get ****** when it comes to CCP. |
Texs Red
DUST University Ivy League
101
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Posted - 2013.12.16 01:47:00 -
[13] - Quote
What do you consider "sustainable"? If you are talking about being able to run full LP proto every single match and still turn a profit then I say no, proto stomping is bad enough. Try just using ADV suits and basic weapons, then buy proto gear to sell once the market opens up. Much more cost efficient. |
Thor Odinson42
Molon Labe. Public Disorder.
2388
|
Posted - 2013.12.16 01:54:00 -
[14] - Quote
Chunky Munkey wrote:Some of the LP stuff is good value, some of it isn't. Mix and match people, it isn't hard.
I think you are one of the Dev's characters.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Thor Odinson42
Molon Labe. Public Disorder.
2388
|
Posted - 2013.12.16 02:02:00 -
[15] - Quote
Texs Red wrote:What do you consider "sustainable"? If you are talking about being able to run full LP proto every single match and still turn a profit then I say no, proto stomping is bad enough. Try just using ADV suits and basic weapons, then buy proto gear to sell once the market opens up. Much more cost efficient.
The ADV suits don't offer sustainability either.
With this low payout, never run proto, stop the stomping mentality we've created an environment where only the elite are able to run proto all the time.
And shouldn't we WANT a place where the higher level players can stomp? PC isn't it, PC is where the elite of the elite stomp. And PC offers a passive income for those select corps that are successful in PC.
I always see all this concern about the endless stomping, but is it not obvious by now that it's created an environment where only the rich get richer?
This go play in militia gear mentality isn't good for anyone in my opinion.
If FW offers riches it should open up pubs for lower skilled players to come out of hiding from behind the redline.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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DeadlyAztec11
2787
|
Posted - 2013.12.16 02:03:00 -
[16] - Quote
CCP reserves the right to change game values whenever they wish without consulting players.
This is similar to the respec issue. People skilled into one thing and CCP changed it. So this is nothing new.
My alts: GeneralJohnRipper, Draxus Prime, MoonEagle A, Long Evity, CCP Rarara
And this is why I am the #1 forum warrior
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Pvt Numnutz
Black Phoenix Mercenaries
437
|
Posted - 2013.12.16 02:12:00 -
[17] - Quote
You probably should have waited till it was out before you spent anything. Ah well you have learned a valuable lesson, don't leap before you look. You said it only needed lvl 3? How many sp is that? |
True Adamance
Scions of Athra
4912
|
Posted - 2013.12.16 02:16:00 -
[18] - Quote
In the end I attribute my issue with FW not down to skilled players vs non skilled players, I attribute it to CCP doing a **** poor job introducing the racial groups of New Eden.
They fail to impress that there is not good or evil, no right or wrong, nor sense of moral ambiguity or the harsh gritty between the lines sorts of activities and mercenary dealings.
I have read almost every introductory passage CCP has released for all four of the Empires, their affiliate corporations, etc in Dust.
It simply comes down to this
Gallente and Minmatar are made out to be vastly more heroic and valiant than either the Amarr or Caldari who are assumed to be dark, brooding, figures of pure evil with no honour, concern for humanity, and general a bad group.
Due to this we see vastly reduced player pools for the non mainstream Gallente and Minmatar factions.
I can count of my hand the number of loyalist corporations fighting for the Amarr or Caldari, and name probably by the dozen Gallente and Minmatar loyalist corporations....
Why has their been no move made to elaborate of the Amarr or Caldari. Or educate the lacking Gallente and Minmatar jar heads who know next to nothing about this games lore apart from a few great shamans and veterans who know their lore.
Its garbage that CCP has been doing for months now.
The common community concepts of the racial groups are as follows.
Caldari- Fascist and brutally oppressive monsters with no regard for anything beyond profits. ( Lets not forget their culture revolves around honour, self betterment, and community)
Amarr- Religious Zealots, and entire people of utterly brainwashed being who believe themselves better than the rest of the universe and slavers. (Admittedly slavery is a part of Amarr culture but a **** poor job is done to elaborate the reasons for this, nor is any attempt made to make the Amarr seem even relatively human of good despite the galactic stability they have helped achieve.)
Gallente- Heroic Freedom championing liberators, with an Ameri....ugh Gallente flag waving in the back ground, as parade music blares from loud speakers, and drugs and pretty women are thrown at their feet. (not mentioning their appalling treatment of Caldari PoW, oppressive and empirical stance towards the independace seeking Caldari....)
Minmatar- Edgy rebels of new Eden... ( I barely even know of any minmatar players who knew the Minmatar social structure, could name who Karin Midular was, or could even recount even the most simple aspects of Minmatar culture except that rust and duct tape were key exports from the Republic......)
If CCP could even do a slight bit better job of reinforcing that the Caldari soldiers stand as defenders of their culture and way of life against the multifaceted, for good or ill, Federation with Imperial dreams, while the Amarr are not mindless slavers, but trying to be watchful parents, as the Minmatar are a socially fractious and aggressive racial group, perhaps we'd see more racial diversity that...
**** YEAH FREEDOM!
Till then this game is ******* ridiculous as two factions immediately appeal to the wider social climate while the others openly oppose them. Apart from aesthetics there is no reason to pick any race other than Gal or Min since deep down most people don't want to be the villain.
"Shudder. Again another smart idea from an Amarr..."- Forlorn Destrier (11/12/13) LAWL
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DeadlyAztec11
2789
|
Posted - 2013.12.16 02:36:00 -
[19] - Quote
True Adamance wrote:In the end I attribute my issue with FW not down to skilled players vs non skilled players, I attribute it to CCP doing a **** poor job introducing the racial groups of New Eden.
They fail to impress that there is not good or evil, no right or wrong, nor sense of moral ambiguity or the harsh gritty between the lines sorts of activities and mercenary dealings.
I have read almost every introductory passage CCP has released for all four of the Empires, their affiliate corporations, etc in Dust.
It simply comes down to this
Gallente and Minmatar are made out to be vastly more heroic and valiant than either the Amarr or Caldari who are assumed to be dark, brooding, figures of pure evil with no honour, concern for humanity, and general a bad group.
Due to this we see vastly reduced player pools for the non mainstream Gallente and Minmatar factions.
I can count of my hand the number of loyalist corporations fighting for the Amarr or Caldari, and name probably by the dozen Gallente and Minmatar loyalist corporations....
Why has their been no move made to elaborate of the Amarr or Caldari. Or educate the lacking Gallente and Minmatar jar heads who know next to nothing about this games lore apart from a few great shamans and veterans who know their lore.
Its garbage that CCP has been doing for months now.
The common community concepts of the racial groups are as follows.
Caldari- Fascist and brutally oppressive monsters with no regard for anything beyond profits. ( Lets not forget their culture revolves around honour, self betterment, and community)
Amarr- Religious Zealots, and entire people of utterly brainwashed being who believe themselves better than the rest of the universe and slavers. (Admittedly slavery is a part of Amarr culture but a **** poor job is done to elaborate the reasons for this, nor is any attempt made to make the Amarr seem even relatively human of good despite the galactic stability they have helped achieve.)
Gallente- Heroic Freedom championing liberators, with an Ameri....ugh Gallente flag waving in the back ground, as parade music blares from loud speakers, and drugs and pretty women are thrown at their feet. (not mentioning their appalling treatment of Caldari PoW, oppressive and empirical stance towards the independace seeking Caldari....)
Minmatar- Edgy rebels of new Eden... ( I barely even know of any minmatar players who knew the Minmatar social structure, could name who Karin Midular was, or could even recount even the most simple aspects of Minmatar culture except that rust and duct tape were key exports from the Republic......)
If CCP could even do a slight bit better job of reinforcing that the Caldari soldiers stand as defenders of their culture and way of life against the multifaceted, for good or ill, Federation with Imperial dreams, while the Amarr are not mindless slavers, but trying to be watchful parents, as the Minmatar are a socially fractious and aggressive racial group, perhaps we'd see more racial diversity that...
**** YEAH FREEDOM!
Till then this game is ******* ridiculous as two factions immediately appeal to the wider social climate while the others openly oppose them. Apart from aesthetics there is no reason to pick any race other than Gal or Min since deep down most people don't want to be the villain.
No matter how you mask it, the Amarr are religious conquers that enslave people. While the Caldari are large government people that control their citizens with something akin to janisariers and serfdom, as well as their leaders are large corporate capitalists.
To go beyond that you would need to make explanations for the Caldari and Amarr much more lengthy.
When you start to get more into the story the lines between right and wrong start to blur, but even then the Caldari and Amarr are still seen as somewhat bad guys.
I know I was originally going to choose Amarr then I read they enslaved people and I said "**** that". Then I read about the Caldari and thought "Wow, space Communists! Cool!", BUT!- I then did EXTRA research online and realized that they weren't communists at all and thought "These guys aren't even trying to really help people, they are just what would happen if Japan was administered by Wal-Mart and they all decided to look like grey communists".
The CaldarI and Amarr just aren't appealing unless you want to be an antagonist, or possibly if you want to be a reformer, IE an Amarr that wants to free the slaves or a Caldari that wants more social liberties.
But let me ask you True, how would you have written the descriptions?
My alts: GeneralJohnRipper, Draxus Prime, MoonEagle A, Long Evity, CCP Rarara
And this is why I am the #1 forum warrior
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Sgt Buttscratch
1148
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Posted - 2013.12.16 02:50:00 -
[20] - Quote
I think I understand what the OP is saying but his ideology is flawed.
You shouldn't go to level 3 knowing you can get PROTO suits with reduced skill requirement, you should still aim for level 5 on anything youwant as a skill. The skill bonus' on say a scout suit profile dampening 15% at level 3 is nothing compared to the 25% at proto, you still need to spend the points reguardless, trying to shortcut this will only show as you come up short against those who do have the max version. Same for weapons, only go to level 5 on a weapon due to the fact the one that usually requires proficiency is open early, does not mean you will get a weapon that acts the same as having proficiency 1, you will have less damage.
Now you may feel cheated because they changed stats a bit before release, but they must have encountered some goofy mathematics they didn't like and adjusted it prior to release, as game developers this is a very common thing.
Aim straight and get shooting, tears on battlefields are for the mothers of the caldari scum I just shotgunned in the back of the head.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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True Adamance
Scions of Athra
4915
|
Posted - 2013.12.16 02:56:00 -
[21] - Quote
DeadlyAztec11 wrote:
But let me ask you True, how would you have written the descriptions?
Yus this is question I have been waiting for.
Caldari
"The Caldari State, a nation formed on the ideal of meritocracy, honour, community, and self betterment. The state is composed of 8 megacorporations, massive sprawling entities that control almost all forms of business and social constructs within the State.The Caldari are a proud and independent people, choosing to adhere to their traditional customs rather than accept those of the other empires. The Caldari State has brought many victories to its people through its tough and rigid social structure, and also much misery.
I would also go on to explain the state of the megacorporations, how they control and regulate society, mention that Caldari philosophy that the One will fail and die, where the community will work together to survive. I would also mention the Caldari lost their home world to the Gallente, and that, to compensate for the empathy card, the Caldari are utterly ruthless and efficient selling the Intaki homeworlds.
With the Amarr I would impress the ideals of solidity, stability, and its stature as a Galactic power. I would then run a short introduction to the Amarr enslaving the MInmatar but explain that they believe that in doing so they are able to help the Minmatar become a productive part of the Empire. I would continue with the idea that the Amarr are capable of great good and great evil, but historically have not shown this Great Evil people have talked about.
I would then impress that the amarr value individuality, are a hopeful, inspired, and faithful people.
I don't have time to write out full Bios but I could if you insist.
"Shudder. Again another smart idea from an Amarr..."- Forlorn Destrier (11/12/13) LAWL
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Lorhak Gannarsein
712
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Posted - 2013.12.16 03:03:00 -
[22] - Quote
True Adamance wrote:DeadlyAztec11 wrote:
But let me ask you True, how would you have written the descriptions?
Yus this is question I have been waiting for. Caldari "The Caldari State, a nation formed on the ideal of meritocracy, honour, community, and self betterment. The state is composed of 8 megacorporations, massive sprawling entities that control almost all forms of business and social constructs within the State.The Caldari are a proud and independent people, choosing to adhere to their traditional customs rather than accept those of the other empires. The Caldari State has brought many victories to its people through its tough and rigid social structure, and also much misery. I would also go on to explain the state of the megacorporations, how they control and regulate society, mention that Caldari philosophy that the One will fail and die, where the community will work together to survive. I would also mention the Caldari lost their home world to the Gallente, and that, to compensate for the empathy card, the Caldari are utterly ruthless and efficient selling the Intaki homeworlds. With the Amarr I would impress the ideals of solidity, stability, and its stature as a Galactic power. I would then run a short introduction to the Amarr enslaving the MInmatar but explain that they believe that in doing so they are able to help the Minmatar become a productive part of the Empire. I would continue with the idea that the Amarr are capable of great good and great evil, but historically have not shown this Great Evil people have talked about. I would then impress that the amarr value individuality, are a hopeful, inspired, and faithful people. I don't have time to write out full Bios but I could if you insist.
I insist.
XD
I would love to see what you come up with.
(But seriously, I'm happy with these)
On a slightly different topic, I hear Caldari is the most popular race in EVE... Is that true?
>Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
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True Adamance
Scions of Athra
4917
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Posted - 2013.12.16 03:29:00 -
[23] - Quote
Lorhak Gannarsein wrote:True Adamance wrote:DeadlyAztec11 wrote:
But let me ask you True, how would you have written the descriptions?
Yus this is question I have been waiting for. Caldari "The Caldari State, a nation formed on the ideal of meritocracy, honour, community, and self betterment. The state is composed of 8 megacorporations, massive sprawling entities that control almost all forms of business and social constructs within the State.The Caldari are a proud and independent people, choosing to adhere to their traditional customs rather than accept those of the other empires. The Caldari State has brought many victories to its people through its tough and rigid social structure, and also much misery. I would also go on to explain the state of the megacorporations, how they control and regulate society, mention that Caldari philosophy that the One will fail and die, where the community will work together to survive. I would also mention the Caldari lost their home world to the Gallente, and that, to compensate for the empathy card, the Caldari are utterly ruthless and efficient selling the Intaki homeworlds. With the Amarr I would impress the ideals of solidity, stability, and its stature as a Galactic power. I would then run a short introduction to the Amarr enslaving the MInmatar but explain that they believe that in doing so they are able to help the Minmatar become a productive part of the Empire. I would continue with the idea that the Amarr are capable of great good and great evil, but historically have not shown this Great Evil people have talked about. I would then impress that the amarr value individuality, are a hopeful, inspired, and faithful people. I don't have time to write out full Bios but I could if you insist. I insist. XD I would love to see what you come up with. (But seriously, I'm happy with these) On a slightly different topic, I hear Caldari is the most popular race in EVE... Is that true?
Possibly but shield tanking is not the established Tanking type for PvP in EVE.
PvE shield tanking is godly, ina fight though most players prefer Armour tanked ships, though PCers are a lot more involved in their games than the console rabble......
"Shudder. Again another smart idea from an Amarr..."- Forlorn Destrier (11/12/13) LAWL
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dustwaffle
Xer Cloud Consortium
729
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Posted - 2013.12.16 07:49:00 -
[24] - Quote
True Adamance wrote:Lorhak Gannarsein wrote: I insist.
XD
I would love to see what you come up with.
(But seriously, I'm happy with these)
On a slightly different topic, I hear Caldari is the most popular race in EVE... Is that true?
Possibly but shield tanking is not the established Tanking type for PvP in EVE. PvE shield tanking is godly, ina fight though most players prefer Armour tanked ships, though PCers are a lot more involved in their games than the console rabble...... Errrr.....No. Shield tanking has always been viable in PVP, and has actually started seeing a lot more use in nullsec fleet warfare as well in the last few years. Before that, the uneducated masses used armor because of the perception that Shield tank = PVE. Started my PVP career in EVE using shield tanked ships, back before they were cool /hipster
Secondly, the reason why Caldari is the most popular race in EVE, is because of legacy issues, where the race/bloodline you picked directly affected the distribution of attributes you started with, which in turn meant different skills would train faster. In that respect, the most picked race/bloodline combo for quite a while was Caldari/Achura, since it started you off with high perception (required to train spaceship skills and weapon skills faster) while giving you the lowest Charisma, which many players considered as the worst attribute, since only leadership and social skills (not 100% essential in PVP) used Charisma as the main attribute (i.e. training time modifier).
Prior to the introduction of the Achura bloodline (and other third bloodlines for all the races), Caldari was also one of the more common races, since it was one of the first races you pick in the character selection menu, plus the description sounded better than the others (Remember, flavour text does NOT mean anything in this game, it's just there for flavour).
In recent years, CCP made it so you can remap your attributes, getting a free remap a year, meaning the starting race and bloodline did not matter so much anymore, and the only thing they affect is how your character looks, so more characters from other races have been created. |
THUNDERGROOVE
ZionTCD Public Disorder.
403
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Posted - 2013.12.16 08:11:00 -
[25] - Quote
Sgt Buttscratch wrote:I think I understand what the OP is saying but his ideology is flawed.
You shouldn't go to level 3 knowing you can get PROTO suits with reduced skill requirement, you should still aim for level 5 on anything youwant as a skill. The skill bonus' on say a scout suit profile dampening 15% at level 3 is nothing compared to the 25% at proto, you still need to spend the points reguardless, trying to shortcut this will only show as you come up short against those who do have the max version. Same for weapons, only go to level 5 on a weapon due to the fact the one that usually requires proficiency is open early, does not mean you will get a weapon that acts the same as having proficiency 1, you will have less damage.
Now you may feel cheated because they changed stats a bit before release, but they must have encountered some goofy mathematics they didn't like and adjusted it prior to release, as game developers this is a very common thing.
Aim straight and get shooting, tears on battlefields are for the mothers of the caldari scum I just shotgunned in the back of the head. I did, however, get level three rail rifle and combat rifle instead of saving for level 5 logi thinking I'd get much more LP And could live off of the proto suits I'd get from that until I get level 5. But after 200 wins and a faction booster you only get 800 and change LP? That's horse ****, buff it up to 2000 minimum per win.
ZionTCD Director & Ammar Loyalist
Amarr Sentinel | Amarr Logi | Losematar Scout
What is a signature?
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Aero Yassavi
Scions of Athra
4114
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Posted - 2013.12.16 17:22:00 -
[26] - Quote
Texs Red wrote:What do you consider "sustainable"? If you are talking about being able to run full LP proto every single match and still turn a profit then I say no, proto stomping is bad enough. Try just using ADV suits and basic weapons, then buy proto gear to sell once the market opens up. Much more cost efficient. It doesn't matter what I define "sustainable" as. CCP gave us a fake graph that was still up during the first days of Uprising 1.7 which gave a false illusion on what you'd be able to sustain in FW.
Obviously 40,000 LP is too much, but nonetheless that is what CCP was showing us.
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Aero Yassavi
Scions of Athra
4114
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Posted - 2013.12.16 17:26:00 -
[27] - Quote
Pvt Numnutz wrote:You probably should have waited till it was out before you spent anything. Ah well you have learned a valuable lesson, don't leap before you look. You said it only needed lvl 3? How many sp is that? Sir, you do not understand. I DID wait until it was out. Guess what? This graph was still being displayed for the first few days of Uprising 1.7.
I already had suits at level 3, and I had enough SP to take two of them up to prototype, but since I was under the impression I could get the proto suits at level 3 from the LP with good payout so I spent those points elsewhere.
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Aero Yassavi
Scions of Athra
4114
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Posted - 2013.12.16 17:39:00 -
[28] - Quote
DeadlyAztec11 wrote: No matter how you mask it, the Amarr are religious conquers that enslave people. While the Caldari are large government people that control their citizens with something akin to janisariers and serfdom, as well as their leaders are large corporate capitalists.
To go beyond that you would need to make explanations for the Caldari and Amarr much more lengthy.
When you start to get more into the story the lines between right and wrong start to blur, but even then the Caldari and Amarr are still seen as somewhat bad guys.
I know I was originally going to choose Amarr, my thinking was, "These guys are like Crusaders in space, on a mission from the divine... o.O". Then I read they enslaved people and I said "**** that, I hate social injustice like that.".
Then I read about the Caldari and thought "Wow, space Communists! Cool!", BUT!- I then did EXTRA research online and realized that they weren't communists at all and thought "These guys aren't even trying to really help people, they are just what would happen if Japan was administered by Wal-Mart and they all decided to look like grey communists".
The CaldarI and Amarr just aren't appealing unless you want to be an antagonist, or possibly if you want to be a reformer, IE an Amarr that wants to free the slaves or a Caldari that wants more social liberties.
But let me ask you True, how would you have written the descriptions?
You see, True, it's people like this who make all your efforts null. "No matter how you mask it"? We're not trying to mask anything.
The Amarr don't just go an enslave anyone willy nilly. All the races they enslave are primitive and aggressive. That does not exclude the Minmatar, who are perhaps the most violent culture New Eden has ever seen. When Amarr "enslaves" them (really, they are guiding them as a parent figure) they transform them into more peaceful human beings that bring more stability to New Eden. Oh and yeah, Amarr are all about peace and stability among New Eden, that is the whole premise of their religion and it is also evident by how they are watching over the other three empires.
And you're right, Caldari aren't space communists. In fact, they are space capitalists which is the EXACT opposite. And where do you get that they are trying to hate people?
Oh and guess what? Amarr does free all their slaves, that is part of their culture, it is not the acts of reformists. Oh and guess what? Caldari do have social liberties, it is part of their culture, it is not the acts of reformists.
Meanwhile, you have the Minmatar who as already stated are perhaps the most brutal culture New Eden has ever seen and you have the Gallente who have a sincere lack of respect for human life the main thing keeping their economy afloat is the drug cartel, they treat their POW's worse than anything you've heard of on Earth, and they willingly accept their citizens as "collateral damage" if it means capturing the enemy.
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Bunny Demon
Scions of Athra
24
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Posted - 2013.12.16 17:47:00 -
[29] - Quote
Aero Yassavi wrote:Really? You think that blunder by CCP is just "meh"? How is that information even remotely similar? And is it too hard to believe someone like me made their decision on how to spend 3.5 million skill points entirely based off of that? Should of waited until the release of 1.7 to see what was balanced, I mean it's kind of retar*ed to spend large amounts of sp right before a major update because no one knows what ninja nerfs will happen and therefore if you are spilling into something that will be useless
Donate isk to the guy above ^
(Or me, whichever you prefer)
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Aero Yassavi
Scions of Athra
4114
|
Posted - 2013.12.16 17:48:00 -
[30] - Quote
Sgt Buttscratch wrote:I think I understand what the OP is saying but his ideology is flawed.
You shouldn't go to level 3 knowing you can get PROTO suits with reduced skill requirement, you should still aim for level 5 on anything youwant as a skill. The skill bonus' on say a scout suit profile dampening 15% at level 3 is nothing compared to the 25% at proto, you still need to spend the points reguardless, trying to shortcut this will only show as you come up short against those who do have the max version. Same for weapons, only go to level 5 on a weapon due to the fact the one that usually requires proficiency is open early, does not mean you will get a weapon that acts the same as having proficiency 1, you will have less damage.
Now you may feel cheated because they changed stats a bit before release, but they must have encountered some goofy mathematics they didn't like and adjusted it prior to release, as game developers this is a very common thing.
Aim straight and get shooting, tears on battlefields are for the mothers of the caldari scum I just shotgunned in the back of the head. They may have changed the stats a bit before release, but they didn't tell us until a couple days after release. Meanwhile, the older graph was what we had to go off on, and since in that time no one was any further than level 2 standing it was impossible to tell that the graph was inaccurate.
And maybe those bonuses are worth it for a scout, but for Amarr Assault and Amarr Logi I could live without 10% extra heat reduction or effectiveness of repair modules.
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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