DeadlyAztec11
2787
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Posted - 2013.12.16 02:03:00 -
[1] - Quote
CCP reserves the right to change game values whenever they wish without consulting players.
This is similar to the respec issue. People skilled into one thing and CCP changed it. So this is nothing new.
My alts: GeneralJohnRipper, Draxus Prime, MoonEagle A, Long Evity, CCP Rarara
And this is why I am the #1 forum warrior
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DeadlyAztec11
2789
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Posted - 2013.12.16 02:36:00 -
[2] - Quote
True Adamance wrote:In the end I attribute my issue with FW not down to skilled players vs non skilled players, I attribute it to CCP doing a **** poor job introducing the racial groups of New Eden.
They fail to impress that there is not good or evil, no right or wrong, nor sense of moral ambiguity or the harsh gritty between the lines sorts of activities and mercenary dealings.
I have read almost every introductory passage CCP has released for all four of the Empires, their affiliate corporations, etc in Dust.
It simply comes down to this
Gallente and Minmatar are made out to be vastly more heroic and valiant than either the Amarr or Caldari who are assumed to be dark, brooding, figures of pure evil with no honour, concern for humanity, and general a bad group.
Due to this we see vastly reduced player pools for the non mainstream Gallente and Minmatar factions.
I can count of my hand the number of loyalist corporations fighting for the Amarr or Caldari, and name probably by the dozen Gallente and Minmatar loyalist corporations....
Why has their been no move made to elaborate of the Amarr or Caldari. Or educate the lacking Gallente and Minmatar jar heads who know next to nothing about this games lore apart from a few great shamans and veterans who know their lore.
Its garbage that CCP has been doing for months now.
The common community concepts of the racial groups are as follows.
Caldari- Fascist and brutally oppressive monsters with no regard for anything beyond profits. ( Lets not forget their culture revolves around honour, self betterment, and community)
Amarr- Religious Zealots, and entire people of utterly brainwashed being who believe themselves better than the rest of the universe and slavers. (Admittedly slavery is a part of Amarr culture but a **** poor job is done to elaborate the reasons for this, nor is any attempt made to make the Amarr seem even relatively human of good despite the galactic stability they have helped achieve.)
Gallente- Heroic Freedom championing liberators, with an Ameri....ugh Gallente flag waving in the back ground, as parade music blares from loud speakers, and drugs and pretty women are thrown at their feet. (not mentioning their appalling treatment of Caldari PoW, oppressive and empirical stance towards the independace seeking Caldari....)
Minmatar- Edgy rebels of new Eden... ( I barely even know of any minmatar players who knew the Minmatar social structure, could name who Karin Midular was, or could even recount even the most simple aspects of Minmatar culture except that rust and duct tape were key exports from the Republic......)
If CCP could even do a slight bit better job of reinforcing that the Caldari soldiers stand as defenders of their culture and way of life against the multifaceted, for good or ill, Federation with Imperial dreams, while the Amarr are not mindless slavers, but trying to be watchful parents, as the Minmatar are a socially fractious and aggressive racial group, perhaps we'd see more racial diversity that...
**** YEAH FREEDOM!
Till then this game is ******* ridiculous as two factions immediately appeal to the wider social climate while the others openly oppose them. Apart from aesthetics there is no reason to pick any race other than Gal or Min since deep down most people don't want to be the villain.
No matter how you mask it, the Amarr are religious conquers that enslave people. While the Caldari are large government people that control their citizens with something akin to janisariers and serfdom, as well as their leaders are large corporate capitalists.
To go beyond that you would need to make explanations for the Caldari and Amarr much more lengthy.
When you start to get more into the story the lines between right and wrong start to blur, but even then the Caldari and Amarr are still seen as somewhat bad guys.
I know I was originally going to choose Amarr then I read they enslaved people and I said "**** that". Then I read about the Caldari and thought "Wow, space Communists! Cool!", BUT!- I then did EXTRA research online and realized that they weren't communists at all and thought "These guys aren't even trying to really help people, they are just what would happen if Japan was administered by Wal-Mart and they all decided to look like grey communists".
The CaldarI and Amarr just aren't appealing unless you want to be an antagonist, or possibly if you want to be a reformer, IE an Amarr that wants to free the slaves or a Caldari that wants more social liberties.
But let me ask you True, how would you have written the descriptions?
My alts: GeneralJohnRipper, Draxus Prime, MoonEagle A, Long Evity, CCP Rarara
And this is why I am the #1 forum warrior
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