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CEOPyrex CloneA
The Unholy Legion Of DarkStar DARKSTAR ARMY
524
|
Posted - 2013.12.14 23:45:00 -
[1] - Quote
After what i believe was 12 games tonight, i am utterly convinced this is the finest patch yet for Dust 514. And here is why:
1 - Tanks are balanced - i know a lot of you forge gunners are whinging at having to be A) good and B) quick to kill a tank but frankly its balanced better than it ever has been. Tanks are not OP, far from it and they are as vulnerable to AV and turrets as ever before. There are no super fits, no super clever ass hattery at all to make tanks insane, they are simply balanced now, period.
2 - FW is hilarious - Friendly fire is pretty funny, sure its annoying, had someone shotgun reviving me over and over as he thought it was funny until i shot him in the face as rezed. FW is a wonderful place now and makes the game feel so much bigger. Orbitals are simply amazing and i'm already starting to feel the connection with the EVE dudes in orbit. I love it
3 - The Guns and Aim Assist feel a huge amount more balanced, scrambler rifles taking on rail rifles et al, it all feels as if its the skill with the weapon that will make that difference now.
4 - Scouts work again, seriously why cant people see this? i am running scout and doing very well
5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
6 - TANK GANGS - OMG fun
so in conclusion, this patch is excellent for the average Joe Schmoes like me who were never really elite at anything, now tanks are as open as ever, guns and suits feel good and compliment players skills and not over the top with aim assist and generally the game feels like a much more open and exciting world.
GG CCP all round
If you disagree, you were likely an elitist protostomper whose special tactic or trick no longer works and no amount of whining will bring it back, adapt or leave the game, thanks.
Luv CEO |
Benjamin Ciscko
The Generals General Tso's Alliance
339
|
Posted - 2013.12.14 23:46:00 -
[2] - Quote
Coming from a critic.
Tanker/Logi
Tanks almost fixed.
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CEOPyrex CloneA
The Unholy Legion Of DarkStar DARKSTAR ARMY
525
|
Posted - 2013.12.14 23:48:00 -
[3] - Quote
Benjamin Ciscko wrote:Coming from a critic.
Sorry i love this patch, its made the game alot less elitist, is that your issue with it?
A critic doesn't **** talk about everything, sometimes you acknowledge excellent work.
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
6208
|
Posted - 2013.12.14 23:54:00 -
[4] - Quote
I do not believe tanks are balanced when you can spam so many of them for less than the price of the AV it takes to kill them.
Level 6 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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CEOPyrex CloneA
The Unholy Legion Of DarkStar DARKSTAR ARMY
525
|
Posted - 2013.12.14 23:59:00 -
[5] - Quote
Arkena Wyrnspire wrote:I do not believe tanks are balanced when you can spam so many of them for less than the price of the AV it takes to kill them.
Disagree, if we are ever to have a game that isnt so shockingly one dimensional, (infantry vs infantry) there needs to be an opening up of tanks and dropships so that if people want, they can swarm with them. This is the EVE way.
We spent all night tonight sitting in tanks in a gang at the redline waiting for other tanks to come in, we then raced to them, engaged and retreated. We didnt win all the engagement and our opponents were doing exactly the same, it was perhaps one of the most enjoyable times i have had in this game.
CCP did exactly the right thing with this patch, opening up tanks to anyone who wants to use them AND still be competative. The elitists hate this but screw it, im all for it if it makes people play the game more. |
Cosgar
ParagonX
8682
|
Posted - 2013.12.14 23:59:00 -
[6] - Quote
I'm actually a bit jealous infantry combat isn't as exciting as tank combat. Crossing my fingers that 1.8 changes that.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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CEOPyrex CloneA
The Unholy Legion Of DarkStar DARKSTAR ARMY
525
|
Posted - 2013.12.15 00:03:00 -
[7] - Quote
Cosgar wrote:I'm actually a bit jealous infantry combat isn't as exciting as tank combat. Crossing my fingers that 1.8 changes that.
A staggering amount of people expect to just run the same suit, with the same gun, same equipment, same tactics over and over. These players frankly are stuck in a rut and need to be pulled out of it.
Tankers were just the same, they knew the fits, they knew the tactics and dominated the map making noone want to come at them.
Now a noob in a miltia sica on the redline is as dangerous as one of these players in his complex madrugar, that is balance, those who cannot see this are blind.
AV infantry equipment is also still VERY potent but takes a team to kill a tank now - bet the proto stompers hate that.
TBH i really dont get what peoples issues are with this patch, so much has moved forward |
KING CHECKMATE
Scions of Athra
3139
|
Posted - 2013.12.15 00:04:00 -
[8] - Quote
CEOPyrex CloneA wrote:After what i believe was 12 games tonight, i am utterly convinced this is the finest patch yet for Dust 514. And here is why:
1 - Tanks are balanced - i know a lot of you forge gunners are whinging at having to be A) good and B) quick to kill a tank but frankly its balanced better than it ever has been. Tanks are not OP, far from it and they are as vulnerable to AV and turrets as ever before. There are no super fits, no super clever ass hattery at all to make tanks insane, they are simply balanced now, period.
2 - FW is hilarious - Friendly fire is pretty funny, sure its annoying, had someone shotgun reviving me over and over as he thought it was funny until i shot him in the face as rezed. FW is a wonderful place now and makes the game feel so much bigger. Orbitals are simply amazing and i'm already starting to feel the connection with the EVE dudes in orbit. I love it
3 - The Guns and Aim Assist feel a huge amount more balanced, scrambler rifles taking on rail rifles et al, it all feels as if its the skill with the weapon that will make that difference now.
4 - Scouts work again, seriously why cant people see this? i am running scout and doing very well
5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
6 - TANK GANGS - OMG fun
so in conclusion, this patch is excellent for the average Joe Schmoes like me who were never really elite at anything, now tanks are as open as ever, guns and suits feel good and compliment players skills and not over the top with aim assist and generally the game feels like a much more open and exciting world.
GG CCP all round
If you disagree, you were likely an elitist protostomper whose special tactic or trick no longer works and no amount of whining will bring it back, adapt or leave the game, thanks.
Luv CEO
Your point 6 is one of the things that are NOT fine with this patch. If you are not a vehicle driver , you are not enjoying this game 80% of the time.
Im interest in knowing what you are running as a scout. Im doing surprisingly well with scouts too but im using them with A.Combat rifle.
SCR User Since release. Charge shot / Aim to the head / Listen to QQ
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Knight Soiaire
BurgezzE.T.F Public Disorder.
3779
|
Posted - 2013.12.15 00:05:00 -
[9] - Quote
Cosgar wrote:I'm actually a bit jealous infantry combat isn't as exciting as tank combat. Crossing my fingers that 1.8 changes that.
Infantry combat will become more interesting once Scouts and Heavies are buffed, until then it will just be Med Frame Vs Med Frame.
Cant wait to annoy some people in my Scout suit using EWAR.
Buff Shotguns
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Demon Buddah
NECROM0NGERS Covert Intervention
82
|
Posted - 2013.12.15 00:05:00 -
[10] - Quote
I usually do well with my scout a lot too, but when I'm running behind someone they shouldn't turn around and shoot me. I'm supposed to be a stealth role, why do I get caught on radar constantly? Scanners now seem to detect me more than ever now, even with a basic and enhanced dampener.
Scouts do have their problems still. I'm hoping we will get a patch of our own, rather than more guns to kill scouts with by spraying and praying.
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
6210
|
Posted - 2013.12.15 00:09:00 -
[11] - Quote
CEOPyrex CloneA wrote:Arkena Wyrnspire wrote:I do not believe tanks are balanced when you can spam so many of them for less than the price of the AV it takes to kill them. Disagree, if we are ever to have a game that isnt so shockingly one dimensional, (infantry vs infantry) there needs to be an opening up of tanks and dropships so that if people want, they can swarm with them. This is the EVE way. We spent all night tonight sitting in tanks in a gang at the redline waiting for other tanks to come in, we then raced to them, engaged and retreated. We didnt win all the engagement and our opponents were doing exactly the same, it was perhaps one of the most enjoyable times i have had in this game. CCP did exactly the right thing with this patch, opening up tanks to anyone who wants to use them AND still be competative. The elitists hate this but screw it, im all for it if it makes people play the game more.
I'm sure it was enjoyable for you sitting at the redline camping it, but I doubt it was fun for the people repeatedly being ganked by tanks that they could do very little about.
Level 6 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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Cosgar
ParagonX
8684
|
Posted - 2013.12.15 00:15:00 -
[12] - Quote
CEOPyrex CloneA wrote:Cosgar wrote:I'm actually a bit jealous infantry combat isn't as exciting as tank combat. Crossing my fingers that 1.8 changes that. A staggering amount of people expect to just run the same suit, with the same gun, same equipment, same tactics over and over. These players frankly are stuck in a rut and need to be pulled out of it. Tankers were just the same, they knew the fits, they knew the tactics and dominated the map making noone want to come at them. Now a noob in a miltia sica on the redline is as dangerous as one of these players in his complex madrugar, that is balance, those who cannot see this are blind. AV infantry equipment is also still VERY potent but takes a team to kill a tank now - bet the proto stompers hate that. TBH i really dont get what peoples issues are with this patch, so much has moved forward I probably should've elaborated a bit more. The core balancing of tank v tank is better put together. Fittings and SP matter, but skill matters more. Infantry v infantry kind of has the opposite right now as there's quite a bit of SP > skill disparity. Passive skills like proficiency and shield/armor upgrades need to go while modules like rechargers/energizers, armor reppers, electronics, and passive scanning need a stronger presence. You know all those AUR pre-made fits on the market? I actually want a high enough base HP to actually see them viable.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
Killar-12
The Corporate Raiders Top Men.
1882
|
Posted - 2013.12.15 00:16:00 -
[13] - Quote
CEOPyrex CloneA wrote:After what i believe was 12 games tonight, i am utterly convinced this is the finest patch yet for Dust 514. And here is why:
1 - Tanks are balanced - i know a lot of you forge gunners are whinging at having to be A) good and B) quick to kill a tank but frankly its balanced better than it ever has been. Tanks are not OP, far from it and they are as vulnerable to AV and turrets as ever before. There are no super fits, no super clever ass hattery at all to make tanks insane, they are simply balanced now, period.
2 - FW is hilarious - Friendly fire is pretty funny, sure its annoying, had someone shotgun reviving me over and over as he thought it was funny until i shot him in the face as rezed. FW is a wonderful place now and makes the game feel so much bigger. Orbitals are simply amazing and i'm already starting to feel the connection with the EVE dudes in orbit. I love it
3 - The Guns and Aim Assist feel a huge amount more balanced, scrambler rifles taking on rail rifles et al, it all feels as if its the skill with the weapon that will make that difference now.
4 - Scouts work again, seriously why cant people see this? i am running scout and doing very well
5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
6 - TANK GANGS - OMG fun
so in conclusion, this patch is excellent for the average Joe Schmoes like me who were never really elite at anything, now tanks are as open as ever, guns and suits feel good and compliment players skills and not over the top with aim assist and generally the game feels like a much more open and exciting world.
GG CCP all round
If you disagree, you were likely an elitist protostomper whose special tactic or trick no longer works and no amount of whining will bring it back, adapt or leave the game, thanks.
Luv CEO 2 things 1 Proto stomping works better than ever just get 6 tryhards in tanks and keep on stomping you haven't done
2 AE has lots of ISK they're not going to run out soon A because they've got plenty of land in PC B TUL wont get rid of them PX1, OH and the such will.
Level 1 Forum Warrior
I'm a normal person, if I seem like a douche it's because I hate 90% of people on these forums
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Cosgar
ParagonX
8684
|
Posted - 2013.12.15 00:18:00 -
[14] - Quote
Knight Soiaire wrote:Cosgar wrote:I'm actually a bit jealous infantry combat isn't as exciting as tank combat. Crossing my fingers that 1.8 changes that. Infantry combat will become more interesting once Scouts and Heavies are buffed, until then it will just be Med Frame Vs Med Frame. Cant wait to annoy some people in my Scout suit using EWAR. I think there's more to it than simply buffing scouts and heavies. That's the polishing a turd approach that's been going on for far too long. It might be time for a full rework.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Baal Omniscient
L.O.T.I.S. Public Disorder.
840
|
Posted - 2013.12.15 01:44:00 -
[15] - Quote
CEOPyrex CloneA wrote:GG CCP all round
If you disagree, you were likely an elitist protostomper whose special tactic or trick no longer works and no amount of whining will bring it back, adapt or leave the game, thanks.
Luv CEO No, I'm a Matari Assault who is still waiting for CCP to fix his suit. It's a speed tank. Was semi viable at the beginning of uprising until speed tanking got broken with hit detection getting fixed and TTK dropping. Then they slap our uber-low EHP suit with 5 high slots with a shield extender penalty. Having 5 highs and only 2 lows (one of which almost always has to have a CPU upgrade)
I disagree, but for reasons wholly unrelated to special tricks or tactics. Minassault is usable, but you have to play 5x smarter than everyone else to make money doing so. Scouts out speed us, other assaults and logi's out tank us (even the Minmatar logi), basically anything you can do in it you could be doing 5x more effectively in almost any other suit. That's just ridiculous.
FIX TTK & MATARI SUITS
My Alts & Closed Beta Characters: Overlord Ulath, Overlord Bosse, Overlord Zero
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Heinrich Jagerblitzen
D3LTA FORC3
1248
|
Posted - 2013.12.15 02:12:00 -
[16] - Quote
I'm glad you're enjoying the patch that the CPM had the most input on out of all of them to date. Don't you realize we always use our ebil politician ways for good?? |
Roner General
Ancient Exiles. Renegade Alliance
390
|
Posted - 2013.12.18 11:08:00 -
[17] - Quote
yawn all talk
Shotgun fag
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Grease Spillett
Ancient Exiles. Renegade Alliance
249
|
Posted - 2013.12.18 11:12:00 -
[18] - Quote
Hey you run proto in pubs every video. Hypacritical D1cklord Pyrex I salute you.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Spkr4theDead
Red Star. EoN.
1517
|
Posted - 2013.12.18 11:14:00 -
[19] - Quote
Arkena Wyrnspire wrote:I do not believe tanks are balanced when you can spam so many of them for less than the price of the AV it takes to kill them. So get into a squad with a tanker. Or stay in compounds. You have uplinks, right?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Korvin Lomont
United Pwnage Service RISE of LEGION
370
|
Posted - 2013.12.18 11:14:00 -
[20] - Quote
Arkena Wyrnspire wrote:I do not believe tanks are balanced when you can spam so many of them for less than the price of the AV it takes to kill them.
Tanks are balanced for those who have fun with them but for the rest.... |
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Omareth Nasadra
Sanmatar Kelkoons Minmatar Republic
209
|
Posted - 2013.12.18 11:17:00 -
[21] - Quote
weezer isn't in AE, he's outer heaven, i'm also curious what make you think scout are good now, aside from the fact it's easier to sneak behind all the RR and CR who are always ADS'ing, and also... do you still activate your shield booster all the time in your scrub tank before taking any damage
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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BMSTUBBY
KILL-EM-QUICK RISE of LEGION
522
|
Posted - 2013.12.18 11:50:00 -
[22] - Quote
Wow Kudos to you OP on a meh weak troll thread.
2/10
Meh, F2P Lobby Shooter BattleDuty 514
Working as intended.
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Lorhak Gannarsein
750
|
Posted - 2013.12.18 11:51:00 -
[23] - Quote
Spkr4theDead wrote:Arkena Wyrnspire wrote:I do not believe tanks are balanced when you can spam so many of them for less than the price of the AV it takes to kill them. So get into a squad with a tanker. Or stay in compounds. You have uplinks, right?
oh god, stop saying that.
You do realise that far less than 1/6th of the population of this game is a tanker, right?
>Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
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I-Shayz-I
I-----I
1665
|
Posted - 2013.12.18 12:03:00 -
[24] - Quote
Orbitals in FW are the best! https://www.youtube.com/watch?v=FDY23qFGpw4&feature=youtube_gdata_player
This video is of some awesome FW orbital footage alongside the communication with the EVE players.
Links:
List of Most Important Threads
I make logistics videos!
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CrotchGrab 360
624
|
Posted - 2013.12.18 12:03:00 -
[25] - Quote
CEOPyrex CloneA wrote:After what i believe was 12 games tonight, i am utterly convinced this is the finest patch yet for Dust 514. And here is why:
1 - Tanks are balanced - i know a lot of you forge gunners are whinging at having to be A) good and B) quick to kill a tank but frankly its balanced better than it ever has been. Tanks are not OP, far from it and they are as vulnerable to AV and turrets as ever before. There are no super fits, no super clever ass hattery at all to make tanks insane, they are simply balanced now, period.
2 - FW is hilarious - Friendly fire is pretty funny, sure its annoying, had someone shotgun reviving me over and over as he thought it was funny until i shot him in the face as rezed. FW is a wonderful place now and makes the game feel so much bigger. Orbitals are simply amazing and i'm already starting to feel the connection with the EVE dudes in orbit. I love it
3 - The Guns and Aim Assist feel a huge amount more balanced, scrambler rifles taking on rail rifles et al, it all feels as if its the skill with the weapon that will make that difference now.
4 - Scouts work again, seriously why cant people see this? i am running scout and doing very well
5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
6 - TANK GANGS - OMG fun
so in conclusion, this patch is excellent for the average Joe Schmoes like me who were never really elite at anything, now tanks are as open as ever, guns and suits feel good and compliment players skills and not over the top with aim assist and generally the game feels like a much more open and exciting world.
GG CCP all round
If you disagree, you were likely an elitist protostomper whose special tactic or trick no longer works and no amount of whining will bring it back, adapt or leave the game, thanks.
Luv CEO
you are so disillusioned.
you never play solo. you're always in proto suits, proto weapons, whilst grouping with the SAME PEOPLE all in proto suits.
you only see the game from your own, personal, skewed perspective.
play solo, get stomped on by the same tryhards (AE as you say, try facing a full squad), get destroyed by 5 tanks in the same game, then write this again.
i stopped reading at "tanks are balanced" balanced against what?
wow. so being TK'd and Tk'ing someone back is oodles of fun for you? orbitals are amazing? what are you on! you only think the game is good right now because YOU are having fun.
tank gangs? so because you and everyone else can afford to use tanks and flood the match with them, it's "OMG FUN"?
You don't have a clue, and here you preach one-dimensionalism, YOU are the one who is playing a one-dimensional game because you only see it from your standpoint, screw what everybody else has to say. |
Zlocha
The Unholy Legion Of DarkStar DARKSTAR ARMY
68
|
Posted - 2013.12.18 12:10:00 -
[26] - Quote
I logged only to like your post and say "Damn nice video". That is DUST514 in its true form. |
Denchlad 7
The Unholy Legion Of DarkStar DARKSTAR ARMY
32
|
Posted - 2013.12.18 12:10:00 -
[27] - Quote
CrotchGrab 360 wrote:CEOPyrex CloneA wrote:After what i believe was 12 games tonight, i am utterly convinced this is the finest patch yet for Dust 514. And here is why:
1 - Tanks are balanced - i know a lot of you forge gunners are whinging at having to be A) good and B) quick to kill a tank but frankly its balanced better than it ever has been. Tanks are not OP, far from it and they are as vulnerable to AV and turrets as ever before. There are no super fits, no super clever ass hattery at all to make tanks insane, they are simply balanced now, period.
2 - FW is hilarious - Friendly fire is pretty funny, sure its annoying, had someone shotgun reviving me over and over as he thought it was funny until i shot him in the face as rezed. FW is a wonderful place now and makes the game feel so much bigger. Orbitals are simply amazing and i'm already starting to feel the connection with the EVE dudes in orbit. I love it
3 - The Guns and Aim Assist feel a huge amount more balanced, scrambler rifles taking on rail rifles et al, it all feels as if its the skill with the weapon that will make that difference now.
4 - Scouts work again, seriously why cant people see this? i am running scout and doing very well
5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
6 - TANK GANGS - OMG fun
so in conclusion, this patch is excellent for the average Joe Schmoes like me who were never really elite at anything, now tanks are as open as ever, guns and suits feel good and compliment players skills and not over the top with aim assist and generally the game feels like a much more open and exciting world.
GG CCP all round
If you disagree, you were likely an elitist protostomper whose special tactic or trick no longer works and no amount of whining will bring it back, adapt or leave the game, thanks.
Luv CEO you are so disillusioned. you never play solo. you're always in proto suits, proto weapons, whilst grouping with the SAME PEOPLE all in proto suits. you only see the game from your own, personal, skewed perspective. play solo, get stomped on by the same tryhards (AE as you say, try facing a full squad), get destroyed by 5 tanks in the same game, then write this again. i stopped reading at "tanks are balanced" balanced against what? wow. so being TK'd and Tk'ing someone back is oodles of fun for you? orbitals are amazing? what are you on!
...generally speaking regardless of patch hasn't Dust always been better to play while in a squad rather than playing solo?
And if you play solo, you can't use the same tactics as in squad anyway, and vice verca. And if I recall correctly, he doesn't always play with the same people, or use proto suits all the time.
And if you play against a full squad of AE... ever heard of the "Leave Battle", option?
Tanks I agree are fine now. Infantry just need to adapt to it. I, even as a dropship pilot, am enjoying tanks right now just as much as infantry because I adapted to it.
If you want to play solo, find a new way to do it. If you don't adapt, you will be crushed by change.
If you can't accept change, you will fail in this world.
Adapt or die.
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CrotchGrab 360
625
|
Posted - 2013.12.18 12:10:00 -
[28] - Quote
" i had fun proto-stomping grouped up with my corp, then we ran into somebody from an elite corp who i call elitists, he killed me so I whined about him then made some stupid remark about how they're going to run out of ISK,
that's what I want so people like that aren't in the game, can't kill me, then I can continue to proto-stomp whilst calling people out for doing the same thing"
"my corp can now group up and run tank gangs, tanks are balanced because everybody can afford them. I don't care if everybody floods the game with tanks, so long as I'm in a tank and on the winning side".
"team-killing in faction warfare is fine because I can team-kill them back".
Blocked. I don't want to read any more of your ****. You're a hypocrite, stupid, and have a very one-dimensional opinion. |
Denchlad 7
The Unholy Legion Of DarkStar DARKSTAR ARMY
32
|
Posted - 2013.12.18 12:15:00 -
[29] - Quote
CrotchGrab 360 wrote:" i had fun proto-stomping grouped up with my corp, then we ran into somebody from an elite corp who i call elitists, he killed me so I whined about him then made some stupid remark about how they're going to run out of ISK,
that's what I want so people like that aren't in the game, can't kill me, then I can continue to proto-stomp whilst calling people out for doing the same thing"
"my corp can now group up and run tank gangs, tanks are balanced because everybody can afford them. I don't care if everybody floods the game with tanks, so long as I'm in a tank and on the winning side".
"team-killing in faction warfare is fine because I can team-kill them back".
Blocked. I don't want to read any more of your ****. You're a hypocrite, stupid, and have a very one-dimensional opinion.
Not so. I literally joined TUL a few days ago so that remark is irrelevant. I've said before and I'll say it again - play the game as you wish, and how you want, with what you want and how you want to use it, but don't complain when people who have fun using the FoTM option of the normal TK'ing option beat you, because at the end of the day, its your choice.
If you can't accept change, you will fail in this world.
Adapt or die.
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Arirana
Ancient Exiles. Renegade Alliance
302
|
Posted - 2013.12.18 15:04:00 -
[30] - Quote
CEOPyrex CloneA wrote: 5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
Weezer isn't even in AE. Already your first statement about us is blatantly wrong. ISK sinks are not dangerous as if you gave it some thought you would realize that the protostompers losing their ISK would consequently make them stop proto stomping. Pub ISK comes out of thin air, so does ISK farmed from clone generation in PC. This game NEEDED an ISK sink.
We probably won't run out of money considering our districts generate more than enough to pay for protostomping for weeks in 1 day of clone generation.
This is the part that I find really funny. "their corrupt, hoarding CEOs who will plead poverty". Of course, we are protostomping tryhards, you got that right (you do it too in EVERY video there, PyrexMCGEE). Yes, maybe our CEOs hoard isk, as they send out paychecks containing 95% of the clone goo money generated every two weeks, leave most of that 5% sitting in the corp wallet and treat themselves to their fair share. But, for some reason, our CEOs are corrupt according to you.
Not only have I never heard you elaborate as to why our CEOs are corrupt, but I'm pretty sure you've never even held a conversation with our CEOs. For some reason "corrupt" just seems to fit nicely in a sentence along with protostomping tryhards, then?
Fuuck you
AAAATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATA~
WOOOAAATATATATATATATATATATATATATATATATATATATATATATA
|
|
Zaria Min Deir
Ancient Exiles. Renegade Alliance
352
|
Posted - 2013.12.18 15:34:00 -
[31] - Quote
CEOPyrex CloneA wrote: 5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
First of all, thanks for the laugh, CEOPyrex.
Arirana wrote: This is the part that I find really funny. "their corrupt, hoarding CEOs who will plead poverty". Of course, we are protostomping tryhards, you got that right (you do it too in EVERY video there, PyrexMCGEE). Yes, maybe our CEOs hoard isk, as they send out paychecks containing 95% of the clone goo money generated every two weeks, leave most of that 5% sitting in the corp wallet and treat themselves to their fair share. But, for some reason, our CEOs are corrupt according to you.
Yep, I for one am dreadfully corrupt, I dare to take my share... which is exactly the same amount as any other active player in AE gets (Though to be precise, it's actually more like 90 and 10... those tank reimbursements are expensive (well, they were before 1.7) and we need a way to pay for all the executive parties involving strippers and champagne...)
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
|
CELTIC TARON
Molon Labe. Public Disorder.
7
|
Posted - 2013.12.18 15:37:00 -
[32] - Quote
Arirana wrote:CEOPyrex CloneA wrote: 5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
Weezer isn't even in AE. Already your first statement about us is blatantly wrong. ISK sinks are not dangerous as if you gave it some thought you would realize that the protostompers losing their ISK would consequently make them stop proto stomping. Pub ISK comes out of thin air, so does ISK farmed from clone generation in PC. This game NEEDED an ISK sink. We probably won't run out of money considering our districts generate more than enough to pay for protostomping for weeks in 1 day of clone generation. This is the part that I find really funny. "their corrupt, hoarding CEOs who will plead poverty". Of course, we are protostomping tryhards, you got that right (you do it too in EVERY video there, PyrexMCGEE). Yes, maybe our CEOs hoard isk, as they send out paychecks containing 95% of the clone goo money generated every two weeks, leave most of that 5% sitting in the corp wallet and treat themselves to their fair share. But, for some reason, our CEOs are corrupt according to you. Not only have I never heard you elaborate as to why our CEOs are corrupt, but I'm pretty sure you've never even held a conversation with our CEOs. For some reason "corrupt" just seems to fit nicely in a sentence along with protostomping tryhards, then? Fuuck you
How about stealing isk into the billions from Hellstorm, that is just one of several examples where Kujo and others have ripped people off. Just wait when things go down hill for AE, he'll do it to your corp too. *Speaking as an Ex Hellstorm Member who was there when **** hit the fan*
QQ MORE about tanks being OP. I will fuel my tank on your tears! (Yes Militia needs adjusted though lol)
|
Psyon Sebiestor
FACTION WARFARE ARMY
15
|
Posted - 2013.12.18 16:08:00 -
[33] - Quote
CEOPyrex CloneA wrote:After what i believe was 12 games tonight, i am utterly convinced this is the finest patch yet for Dust 514. And here is why:
1 - Tanks are balanced - i know a lot of you forge gunners are whinging at having to be A) good and B) quick to kill a tank but frankly its balanced better than it ever has been. Tanks are not OP, far from it and they are as vulnerable to AV and turrets as ever before. There are no super fits, no super clever ass hattery at all to make tanks insane, they are simply balanced now, period.
2 - FW is hilarious - Friendly fire is pretty funny, sure its annoying, had someone shotgun reviving me over and over as he thought it was funny until i shot him in the face as rezed. FW is a wonderful place now and makes the game feel so much bigger. Orbitals are simply amazing and i'm already starting to feel the connection with the EVE dudes in orbit. I love it
3 - The Guns and Aim Assist feel a huge amount more balanced, scrambler rifles taking on rail rifles et al, it all feels as if its the skill with the weapon that will make that difference now.
4 - Scouts work again, seriously why cant people see this? i am running scout and doing very well
5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
6 - TANK GANGS - OMG fun
so in conclusion, this patch is excellent for the average Joe Schmoes like me who were never really elite at anything, now tanks are as open as ever, guns and suits feel good and compliment players skills and not over the top with aim assist and generally the game feels like a much more open and exciting world.
GG CCP all round
If you disagree, you were likely an elitist protostomper whose special tactic or trick no longer works and no amount of whining will bring it back, adapt or leave the game, thanks.
Luv CEO
1. If you discount Swarm Launchers being AV then okay to an extent AV is balanced
2. Yep
3. Yep AA has been turned down so it takes more skill and gives KB/M more of a balance v DS3
4. Yep because of AA being turned down, although scouts could do with a bit more love in terms of things like cloaking
5. You're a tryhard xD
6. Tank Spam is the biggest problem with 1.7 ... Tanks should be limited to 2 per team ... it's the spam that is causing all the problems with the 1.7 patch
You're an elitist protostomper ..
|
Psyon Sebiestor
FACTION WARFARE ARMY
15
|
Posted - 2013.12.18 16:11:00 -
[34] - Quote
CEOPyrex CloneA wrote:Cosgar wrote:I'm actually a bit jealous infantry combat isn't as exciting as tank combat. Crossing my fingers that 1.8 changes that. A staggering amount of people expect to just run the same suit, with the same gun, same equipment, same tactics over and over. These players frankly are stuck in a rut and need to be pulled out of it. Tankers were just the same, they knew the fits, they knew the tactics and dominated the map making noone want to come at them. Now a noob in a miltia sica on the redline is as dangerous as one of these players in his complex madrugar, that is balance, those who cannot see this are blind. AV infantry equipment is also still VERY potent but takes a team to kill a tank now - bet the proto stompers hate that.TBH i really dont get what peoples issues are with this patch, so much has moved forward
Tank Spam = Crap game
Case Closed
|
SteelDark Knight
Ancient Exiles. Renegade Alliance
193
|
Posted - 2013.12.18 16:42:00 -
[35] - Quote
To date I have enjoyed CEOPyrex videos and commentary. For the most part I have agreed with a lot of opinions stated and even where I did not I could see the point of view and understand the rationale. However, as of late instead of using this forum for the purpose of giving opinions on the state of the game, opinions on aspects of game play, advice on fits, etc., it has suddenly taken a turn to attack or make fun of certain groups and individuals. Examples of this being a video made just to make fun of a WTF H.A.V. pilot and now of course comments about A.E.
Obviously this is the OPGÇÖs forum and he can do whatever he wishes with it. I respect the time and effort he takes to put it together and I respect what had been for the most part very insightful and well thought out commentary. However, I am saddened to see that now this platform that I could use as a very good example of the positives available in Dust 514 for anyone interested in playing is now being used to ridicule or to push a personal agenda. |
Arirana
Ancient Exiles. Renegade Alliance
303
|
Posted - 2013.12.18 17:54:00 -
[36] - Quote
CELTIC TARON wrote:Arirana wrote:CEOPyrex CloneA wrote: 5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
Weezer isn't even in AE. Already your first statement about us is blatantly wrong. ISK sinks are not dangerous as if you gave it some thought you would realize that the protostompers losing their ISK would consequently make them stop proto stomping. Pub ISK comes out of thin air, so does ISK farmed from clone generation in PC. This game NEEDED an ISK sink. We probably won't run out of money considering our districts generate more than enough to pay for protostomping for weeks in 1 day of clone generation. This is the part that I find really funny. "their corrupt, hoarding CEOs who will plead poverty". Of course, we are protostomping tryhards, you got that right (you do it too in EVERY video there, PyrexMCGEE). Yes, maybe our CEOs hoard isk, as they send out paychecks containing 95% of the clone goo money generated every two weeks, leave most of that 5% sitting in the corp wallet and treat themselves to their fair share. But, for some reason, our CEOs are corrupt according to you. Not only have I never heard you elaborate as to why our CEOs are corrupt, but I'm pretty sure you've never even held a conversation with our CEOs. For some reason "corrupt" just seems to fit nicely in a sentence along with protostomping tryhards, then? Fuuck you How about stealing isk into the billions from Hellstorm, that is just one of several examples where Kujo and others have ripped people off. Just wait when things go down hill for AE, he'll do it to your corp too. *Speaking as an Ex Hellstorm Member who was there when **** hit the fan* That money belonged to the A team members of hellstorm that went with kujo to form What the Flux, then eventually form AE. Some of it was from donations (several of hellstorm's A team ran militia for the last few weeks of chrome to get that isk) and the rest was the isk they earned from the war with ROFL that had yet to be paid out. If Kujo was stealing what wasn't his, why would he only take a portion of the wallet? Why didn't he take it all if he was intentionally stealing what didn't belong to him and those that were going to leave with him?
AAAATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATA~
WOOOAAATATATATATATATATATATATATATATATATATATATATATATA
|
demens grimwulff
Ancient Exiles. Renegade Alliance
78
|
Posted - 2013.12.18 17:59:00 -
[37] - Quote
Having been one of the 4 he mentioned (in his video), I feel the need to respond since he lied and left some stuff out... Sorry for grammar and/or misspellings, I am on my phone
Here was our party: myself (proto min logo, proto min assault with 20+ mill sp) Bobthe843cakeman (tanker) DJINN Maverik (tanker who had 0 points after refund and was trying a tank from Bob to see if he wanted back in the tank game) GVGMode (tanker)
so... Here is the gear I started out with:
Advanced min assault suit with RS-90 Combat Rifle and a mixture of non-aurum mods... I switched to prototype after my 3rd death (was 8/3 at the time) because I could kill one or two of his protostomping friends he brought with him, but could take them all on at the same time. I switched to proto min assault with a boundless Cr and a syndicate submachine gun (maybe this was the aurum he referred to? Definitely wasn't the suit or anything else... And why complain about a bpo smg?)... I proceeded to take his whole team on and killed all of them in a 5v1 that bob watched. So... Where was the aurum? The tankers used market available tanks... And I used easily available suits from the market and only switched to proto to even the field with his corps protostomping. By the way... I forced them out of proto and they went to basic. I ended the match 23/5 and CEOPyrex was 4/8, having to switch out of proto around 5 or 6 deaths.
As far as 21 deaths, yes, we had that many... I died 5 times and bob died once to Pyrexs forge gun... The other 15 were from the beginning of the match when a scout by the name of XCJ3 carrying a needle and a shotgun killed maverik 8 times and bob 7 in a team killing frenzy. If Pyrex wanted to show this, he could post the video... But it would make his elite team of proto pubstompers appear foolish as they got stomped out... At least speak the truth instead of using us as a whipping boy for your own agenda. AE does a lot of good for the PC corps out there (selling districts, ringing for free for small corps, and even letting people in PCs to hear us play), but at least we don't tax our members at 4% and then sit on a large corporate wallet without giving it out or doing PC... If we did, then our name might be The Unholy Legion... |
Ripley Riley
Incorruptibles
251
|
Posted - 2013.12.18 18:05:00 -
[38] - Quote
CEOPyrex CloneA wrote:6 - TANK GANGS - OMG fun
Please, please tell me you are trying to be "ironic" or something. Please tell me you aren't serious.
Also, yeah, aside from 1.7 turning Dust into Tanks 514, it's been a good patch.
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
|
ReGnYuM
Imperfects
1551
|
Posted - 2013.12.18 18:13:00 -
[39] - Quote
LOL @ CEOPyrex CloneA
Proving proto gear does not make you good, one crappy video at a time
If you never heard of ReGnYuM, you're neither Good or Relevant in Dust 514.
KDR>ALL
Sig Move: Minmatar Crub Stomp
|
True Adamance
Scions of Athra
5014
|
Posted - 2013.12.18 18:45:00 -
[40] - Quote
Arkena Wyrnspire wrote:CEOPyrex CloneA wrote:Arkena Wyrnspire wrote:I do not believe tanks are balanced when you can spam so many of them for less than the price of the AV it takes to kill them. Disagree, if we are ever to have a game that isnt so shockingly one dimensional, (infantry vs infantry) there needs to be an opening up of tanks and dropships so that if people want, they can swarm with them. This is the EVE way. We spent all night tonight sitting in tanks in a gang at the redline waiting for other tanks to come in, we then raced to them, engaged and retreated. We didnt win all the engagement and our opponents were doing exactly the same, it was perhaps one of the most enjoyable times i have had in this game. CCP did exactly the right thing with this patch, opening up tanks to anyone who wants to use them AND still be competative. The elitists hate this but screw it, im all for it if it makes people play the game more. I'm sure it was enjoyable for you sitting at the redline camping it, but I doubt it was fun for the people repeatedly being ganked by tanks that they could do very little about.
Harden the **** Up Arkena it takes just me, with Packed AV Nades, an LAV, and Wyrikomis to drop a tank after his Hardeners are down, its just a matter of treating hunting a tank as multiple engagements. Hell I have yet to see ona Aver capitalise on the opportity to help out friendly tanks in battles.
Tanks are tough when they have modules to use. Not so scary when you force them to use those modules up.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
|
|
chase rowland
The Enclave Syndicate Dark Taboo
129
|
Posted - 2013.12.18 18:50:00 -
[41] - Quote
CEOPyrex CloneA wrote:After what i believe was 12 games tonight, i am utterly convinced this is the finest patch yet for Dust 514. And here is why:
1 - Tanks are balanced - i know a lot of you forge gunners are whinging at having to be A) good and B) quick to kill a tank but frankly its balanced better than it ever has been. Tanks are not OP, far from it and they are as vulnerable to AV and turrets as ever before. There are no super fits, no super clever ass hattery at all to make tanks insane, they are simply balanced now, period.
2 - FW is hilarious - Friendly fire is pretty funny, sure its annoying, had someone shotgun reviving me over and over as he thought it was funny until i shot him in the face as rezed. FW is a wonderful place now and makes the game feel so much bigger. Orbitals are simply amazing and i'm already starting to feel the connection with the EVE dudes in orbit. I love it
3 - The Guns and Aim Assist feel a huge amount more balanced, scrambler rifles taking on rail rifles et al, it all feels as if its the skill with the weapon that will make that difference now.
4 - Scouts work again, seriously why cant people see this? i am running scout and doing very well
5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
6 - TANK GANGS - OMG fun
so in conclusion, this patch is excellent for the average Joe Schmoes like me who were never really elite at anything, now tanks are as open as ever, guns and suits feel good and compliment players skills and not over the top with aim assist and generally the game feels like a much more open and exciting world.
GG CCP all round
If you disagree, you were likely an elitist protostomper whose special tactic or trick no longer works and no amount of whining will bring it back, adapt or leave the game, thanks.
Luv CEO hey pyrex, did you try out the HMG? i heard they fixed it. |
echo47
Minmatar Republic
116
|
Posted - 2013.12.18 19:00:00 -
[42] - Quote
Dig your videos and I agree with you most of the time.
I think tanks are on their way to being balance but not yet. The best counter to tanks is another tank right now and it should not be that way. Why not show us the balance you speak of from AV perspective?
I would rather look bad and win, than look good and lose.
|
demens grimwulff
Ancient Exiles. Renegade Alliance
79
|
Posted - 2013.12.18 19:15:00 -
[43] - Quote
echo47 wrote:Dig your videos and I agree with you most of the time.
I think tanks are on their way to being balance but not yet. The best counter to tanks is another tank right now and it should not be that way. Why not show us the balance you speak of from AV perspective?
Not having a good tanker in your squad is more foolish than not having an AV fit now... |
Shokhann Echo
Chatelain Rapid Response Gallente Federation
133
|
Posted - 2013.12.18 19:23:00 -
[44] - Quote
echo47 wrote:Dig your videos and I agree with you most of the time.
I think tanks are on their way to being balance but not yet. The best counter to tanks is another tank right now and it should not be that way. Why not show us the balance you speak of from AV perspective?
why run a tank when av does it for you right?
COD 514, get rid of dust 514
Void Echo's Alt
Back-up Profile
Back on main 12-20-2013
|
demens grimwulff
Ancient Exiles. Renegade Alliance
79
|
Posted - 2013.12.18 19:26:00 -
[45] - Quote
Shokhann Echo wrote:echo47 wrote:Dig your videos and I agree with you most of the time.
I think tanks are on their way to being balance but not yet. The best counter to tanks is another tank right now and it should not be that way. Why not show us the balance you speak of from AV perspective? why run a tank when av does it for you right? COD 514, get rid of dust 514
tank is more versatile... Blow up cannons, can solo defend a point, and can blow up enemy vehicles... Try to do all that while running AV. Plus tanks have the added benefit of travel at speeds approaching, and breaking, Mach 1... So they can get in and out faster than a ground troop ever will be able to.
unless you're. Playing Grand Theft Auto 514 and running around with an LAV... And who would ever do that... |
Smooth Assassin
Stardust incorporation
481
|
Posted - 2013.12.18 19:26:00 -
[46] - Quote
I want a scout buff.
Assassination is my thing.
|
Dexter307
The Unholy Legion Of DarkStar
674
|
Posted - 2013.12.18 19:33:00 -
[47] - Quote
Tanks are most definitely OP I dominate in a 80-90k isk tank that requires 0 SP |
True Adamance
Scions of Athra
5014
|
Posted - 2013.12.18 19:37:00 -
[48] - Quote
Dexter307 wrote:Tanks are most definitely OP I dominate in a 80-90k isk tank that requires 0 SP
And I dominate you in a tank that costs 300-400K, its the natural order of things. Once I'm done with you, an AVer claims my life.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
|
Ripley Riley
Incorruptibles
254
|
Posted - 2013.12.18 19:39:00 -
[49] - Quote
True Adamance wrote:Once I'm done with you, an entire squad of AV'ers in prototype gear perfectly coordinating their attack claims my life. Five of them die in the process though.
And fixed.
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
|
Dexter307
The Unholy Legion Of DarkStar
674
|
Posted - 2013.12.18 20:00:00 -
[50] - Quote
Ripley Riley wrote:True Adamance wrote:Once I'm done with you, an entire squad of AV'ers in prototype gear perfectly coordinating their attack claims my life. Five of them die in the process though. And fixed. +1 |
|
True Adamance
Scions of Athra
5015
|
Posted - 2013.12.18 20:06:00 -
[51] - Quote
Ripley Riley wrote:True Adamance wrote:Once I'm done with you, an entire squad of AV'ers in prototype gear perfectly coordinating their attack claims my life. Five of them die in the process though. And fixed.
Meh I can solo Soma, I need either Nightchild in his Sica or Aero with his Wyrkomi to take down an STD tank.
Hardly what I would call a full squad.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
|
Mithridates VI
2210
|
Posted - 2013.12.18 20:19:00 -
[52] - Quote
Used to have respect for Pyrex until he framed this conversation as "the only people who disagree with me about tank balance have dishonest reasons for doing so."
>What, you think the forums are for trash talk and being mean?
>NO! This is a SRS PLACE for SRS DISCUSSION GÇö Patrick57
|
echo47
Minmatar Republic
117
|
Posted - 2013.12.18 20:32:00 -
[53] - Quote
demens grimwulff wrote:echo47 wrote:Dig your videos and I agree with you most of the time.
I think tanks are on their way to being balance but not yet. The best counter to tanks is another tank right now and it should not be that way. Why not show us the balance you speak of from AV perspective? Not having a good tanker in your squad is more foolish than not having an AV fit now...
True I agree 100%. Thing is the pairings for matches are random.
I would rather look bad and win, than look good and lose.
|
echo47
Minmatar Republic
117
|
Posted - 2013.12.18 20:34:00 -
[54] - Quote
Shokhann Echo wrote:echo47 wrote:Dig your videos and I agree with you most of the time.
I think tanks are on their way to being balance but not yet. The best counter to tanks is another tank right now and it should not be that way. Why not show us the balance you speak of from AV perspective? why run a tank when av does it for you right? COD 514, get rid of dust 514
Same reasons people say they like to run tanks, I like AV. I should skill into a role or class just to be win, even though it is something I do not enjoy?
I would rather look bad and win, than look good and lose.
|
echo47
Minmatar Republic
117
|
Posted - 2013.12.18 20:38:00 -
[55] - Quote
Ripley Riley wrote:True Adamance wrote:Once I'm done with you, an entire squad of AV'ers in prototype gear perfectly coordinating their attack claims my life. Five of them die in the process though. And fixed.
An entire squad really? But who wins the match the team with the tanker or the team who has entire squad dedicated to one merc?
My main issue is FW. Faction warfare is about winning, not KDR or isk.
I would rather look bad and win, than look good and lose.
|
True Adamance
Scions of Athra
5019
|
Posted - 2013.12.18 20:43:00 -
[56] - Quote
echo47 wrote:Ripley Riley wrote:True Adamance wrote:Once I'm done with you, an entire squad of AV'ers in prototype gear perfectly coordinating their attack claims my life. Five of them die in the process though. And fixed. An entire squad really? But who wins the match the team with the tanker or the team who has entire squad dedicated to one merc? My main issue is FW. Faction warfare is about winning, not KDR or isk.
Tanker teams don't win matches, its the guys on the ground who do.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
|
demens grimwulff
Ancient Exiles. Renegade Alliance
79
|
Posted - 2013.12.18 20:48:00 -
[57] - Quote
Mithridates VI wrote:Used to have respect for Pyrex until he framed this conversation as "the only people who disagree with me about tank balance have dishonest reasons for doing so."
/thread
+1... That argument mixed with the misleading video about AE and his own post about AE just makes me lose complete respect for him. Well, that and he puts us on blast for isk farming, or whatever his point was supposed to be, but runs his own corp with a 4% tax and does what with the wallet...? If I was in his corp, I would have cashed out by now... What incentive does one have if the money earned is not going directly into the hands of those helping to earn it? |
Surt gods end
Demon Ronin
1359
|
Posted - 2013.12.18 21:11:00 -
[58] - Quote
CEOPyrex CloneA wrote:After what i believe was 12 games tonight, i am utterly convinced this is the finest patch yet for Dust 514. And here is why:
1 - Tanks are balanced - i know a lot of you forge gunners are whinging at having to be A) good and B) quick to kill a tank but frankly its balanced better than it ever has been. Tanks are not OP, far from it and they are as vulnerable to AV and turrets as ever before. There are no super fits, no super clever ass hattery at all to make tanks insane, they are simply balanced now, period.
2 - FW is hilarious - Friendly fire is pretty funny, sure its annoying, had someone shotgun reviving me over and over as he thought it was funny until i shot him in the face as rezed. FW is a wonderful place now and makes the game feel so much bigger. Orbitals are simply amazing and i'm already starting to feel the connection with the EVE dudes in orbit. I love it
3 - The Guns and Aim Assist feel a huge amount more balanced, scrambler rifles taking on rail rifles et al, it all feels as if its the skill with the weapon that will make that difference now.
4 - Scouts work again, seriously why cant people see this? i am running scout and doing very well
5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
6 - TANK GANGS - OMG fun
so in conclusion, this patch is excellent for the average Joe Schmoes like me who were never really elite at anything, now tanks are as open as ever, guns and suits feel good and compliment players skills and not over the top with aim assist and generally the game feels like a much more open and exciting world.
GG CCP all round
If you disagree, you were likely an elitist protostomper whose special tactic or trick no longer works and no amount of whining will bring it back, adapt or leave the game, thanks.
Luv CEO
I underlined all your points.
Now Tanks were fine before the their speed was hot fixed? Yeah.... lost a bit of cred there dude.
"FW is hilarious". I'm sure the dedicated greifers will agree with you.
Tank spam is all so much fun? Again even pre speed hot fixed?!
*he playing the same game?*
Scouts... New avenues of play opening up to us doesn't change that they are still broken. stealth works a bit more in our favor. But they still need identity from the other frames.
The last underlined kinda explains where your coming from. But it also doesn't help those here that are not casual. or lessen the fact that these are not "GOOD" but actual issues, and ones that ccp had to look into. (tank speed already hot fixed. so has FW)
Whole post comes tho dangerously close to minimizing players actual complaints to something that is not just a game to them but to many a hobby much like golf or chess.
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echo47
Minmatar Republic
118
|
Posted - 2013.12.18 21:17:00 -
[59] - Quote
True Adamance wrote:echo47 wrote:Ripley Riley wrote:True Adamance wrote:Once I'm done with you, an entire squad of AV'ers in prototype gear perfectly coordinating their attack claims my life. Five of them die in the process though. And fixed. An entire squad really? But who wins the match the team with the tanker or the team who has entire squad dedicated to one merc? My main issue is FW. Faction warfare is about winning, not KDR or isk. Tanker teams don't win matches, its the guys on the ground who do.
Of course a team of tankers don't win the match. Is the amount of effort and force it takes to not have tanks over power the battlefield balanced with the amount of effort and force it takes for AV weapons, not other tanks, but AV weapons to prevent it.
I would rather look bad and win, than look good and lose.
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DJINN Marauder
Ancient Exiles. Renegade Alliance
3418
|
Posted - 2013.12.18 21:20:00 -
[60] - Quote
Sorry for all the AE comments ceopyrex... We are indeed corrupt shhhh the other members don't know :P
We proto stomp and still are bad... :(
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 3 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Lorhak Gannarsein
766
|
Posted - 2013.12.18 21:46:00 -
[61] - Quote
True Adamance wrote:echo47 wrote:Ripley Riley wrote:True Adamance wrote:Once I'm done with you, an entire squad of AV'ers in prototype gear perfectly coordinating their attack claims my life. Five of them die in the process though. And fixed. An entire squad really? But who wins the match the team with the tanker or the team who has entire squad dedicated to one merc? My main issue is FW. Faction warfare is about winning, not KDR or isk. Tanker teams don't win matches, its the guys on the ground who do.
This. You can tankstomp the opposition, doesn't mean you win. I've had tank dominance in almost every match I've played recently (the rest were generally matches with Nyain, or where I was outnumbered by good tankers). I've done it solo, or with up to two other tanks on my side. But my win/loss ratio approaches 50% (in no small part thanks to Amarr FW, but hey). Played a Dom yesterday with four tanks on my side and none on theirs. Two blues with MLT, my squaddie running anti-infantry, and me who was AV. For the whole match we had tank superiority. At the end, my squaddie went 25-0 and we lost. They didn't have a vehicle on the field for more than a minute at a time.
Winning has nothing to do with tanks, and everything to do with your blues.
>Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
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demens grimwulff
Ancient Exiles. Renegade Alliance
80
|
Posted - 2013.12.18 21:47:00 -
[62] - Quote
DJINN Marauder wrote:Sorry for all the AE comments ceopyrex... We are indeed corrupt shhhh the other members don't know :P
We proto stomp and still are bad... :(
does rampage know about this thread? I hope not... You might hurt his feelings with you trash talking him like that...
AE is so srs bizness, we dropped 3 orbitals on our own team in PC to troll them |
Mithridates VI
2216
|
Posted - 2013.12.18 23:20:00 -
[63] - Quote
Dexter307 wrote:Tanks are most definitely OP I dominate in a 80-90k isk tank that requires 0 SP Sorry, your boss says they're fine and that you're an elitist.
>What, you think the forums are for trash talk and being mean?
>NO! This is a SRS PLACE for SRS DISCUSSION GÇö Patrick57
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Mithridates VI
2217
|
Posted - 2013.12.18 23:29:00 -
[64] - Quote
Mithridates VI wrote:Dexter307 wrote:Tanks are most definitely OP I dominate in a 80-90k isk tank that requires 0 SP Sorry, your boss says they're fine and that you're an elitist. He suggests you adapt or leave the game.
It's an interesting member retention strategy. We'll see if it pays off.
>What, you think the forums are for trash talk and being mean?
>NO! This is a SRS PLACE for SRS DISCUSSION GÇö Patrick57
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Bax Zanith
Intergalactic 4Chan Black Market
0
|
Posted - 2013.12.19 02:21:00 -
[65] - Quote
CEOPyrex CloneA wrote:Cosgar wrote:I'm actually a bit jealous infantry combat isn't as exciting as tank combat. Crossing my fingers that 1.8 changes that. A staggering amount of people expect to just run the same suit, with the same gun, same equipment, same tactics over and over. These players frankly are stuck in a rut and need to be pulled out of it. Tankers were just the same, they knew the fits, they knew the tactics and dominated the map making noone want to come at them. Now a noob in a miltia sica on the redline is as dangerous as one of these players in his complex madrugar, that is balance, those who cannot see this are blind. AV infantry equipment is also still VERY potent but takes a team to kill a tank now - bet the proto stompers hate that. TBH i really dont get what peoples issues are with this patch, so much has moved forward
of course you don't get it, your a proto. believe it or not there are some of us who don't have the SP and or ISK to run the same proto suit 24/7, or there like me and have spread there sp into too many branches of the skill tree. id like to tell you "walk in my shoes for a day, and you'll understand." but i don't think you would. |
ZiwZih
Seraphim Initiative..
301
|
Posted - 2013.12.19 03:37:00 -
[66] - Quote
CEOPyrex CloneA wrote: (...) Now a noob in a miltia sica on the redline is as dangerous as one of these players in his complex madrugar, that is balance, those who cannot see this are blind. (...)
MLTPyrex Clone99% for CPM! |
DJINN Rampage
Ancient Exiles. Renegade Alliance
944
|
Posted - 2013.12.19 06:42:00 -
[67] - Quote
the guy that has a 20% tax on his corp as he proto stomps ALL DAY talks about corrupt CEOs. your a joke kid, sit the **** back. Kujo has about 8% of the amount of isk that i do, and im not even a director. your so idiotic.
so what we protostomp all day? we have nothing else to do with the hefty paychecks we get biweekly. difference between us and you? we EARN our isk, we dont take our whole corp wallet filled with our players taxes to protostomp in pubs.
get out of here clown before i make kalante **** your entire corp in militia gear. ******* scrubs.
GÿúLevel 1 Forum WarriorGÖô
GÿáTemplar of the Exiled.GäóGÖå
Gÿå GÖí.GÖí Gÿ» Gÿ« ... Who Gives A Flux
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Grease Spillett
Ancient Exiles. Renegade Alliance
272
|
Posted - 2013.12.19 06:53:00 -
[68] - Quote
DJINN Rampage wrote:the guy that has a 20% tax on his corp as he proto stomps ALL DAY talks about corrupt CEOs. your a joke kid, sit the **** back. Kujo has about 8% of the amount of isk that i do, and im not even a director. your so idiotic.
so what we protostomp all day? we have nothing else to do with the hefty paychecks we get biweekly. difference between us and you? we EARN our isk, we dont take our whole corp wallet filled with our players taxes to protostomp in pubs.
get out of here clown before i make kalante **** your entire corp in militia gear. ******* scrubs.
HOLY **** Rampage found it!
Commence Evacuation of all women and children from planet... Nvrmind TULD doesn't have a planet. Well carry on!
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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crazy space 1
GunFall Mobilization Covert Intervention
2116
|
Posted - 2013.12.19 07:11:00 -
[69] - Quote
TANKS GOT NERFED
YAY! now they are perfect |
crazy space
GunFall Mobilization Covert Intervention
2116
|
Posted - 2013.12.19 07:11:00 -
[70] - Quote
TANKS GOT NERFED
YAY! now they are perfect |
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DJINN Rampage
Ancient Exiles. Renegade Alliance
945
|
Posted - 2013.12.19 07:24:00 -
[71] - Quote
you think that PC is the only way to hinder a corp?
starting tomorrow i will start team deploying into both caldari and gallante FW and making sure that any TULODS are properly griefed and lose every game.
on top of that anyone with information on when pyrex plays, insider information on TULODS, and what he usually likes to run will be properly compensated.
that is all.
P.S your about to see how much of a D*cklord i really am ;)
GÿúLevel 1 Forum WarriorGÖô
GÿáTemplar of the Exiled.GäóGÖå
Gÿå GÖí.GÖí Gÿ» Gÿ« ... Who Gives A Flux
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Seymor Krelborn
DUST University Ivy League
1725
|
Posted - 2013.12.19 07:26:00 -
[72] - Quote
CEOPyrex CloneA wrote:Arkena Wyrnspire wrote:I do not believe tanks are balanced when you can spam so many of them for less than the price of the AV it takes to kill them. Disagree, if we are ever to have a game that isnt so shockingly one dimensional, (infantry vs infantry) there needs to be an opening up of tanks and dropships so that if people want, they can swarm with them. This is the EVE way. We spent all night tonight sitting in tanks in a gang at the redline waiting for other tanks to come in, we then raced to them, engaged and retreated. We didnt win all the engagement and our opponents were doing exactly the same, it was perhaps one of the most enjoyable times i have had in this game. CCP did exactly the right thing with this patch, opening up tanks to anyone who wants to use them AND still be competative. The elitists hate this but screw it, im all for it if it makes people play the game more.
its not the right thing on a 16v16 battlefield....maybe 32v32w hat we have now would work better.
also ALL av, not just fg should be able to take on a tank.
swarms are useless and av nades at proto should be able to take out an std tank.
and tanks need an increase in price.... not necessarily back to pre 1.7, but the risk vs isk of calling in a tank is gone... that's not good.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Zirzo Valcyn
Holdfast Syndicate Amarr Empire
11
|
Posted - 2013.12.19 07:59:00 -
[73] - Quote
they just need to fix the redline rail tanking
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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G Torq
ALTA B2O
318
|
Posted - 2013.12.19 08:23:00 -
[74] - Quote
Seymor Krelborn wrote:also ALL av, not just fg should be able to take on a tank.
swarms are useless and av nades at proto should be able to take out an std tank.
A lot of the HAVs on the fields in pubs and FW are shitfits and/or MLTs, and can be taken out using a 4k ISK scout suit with BPO swarms and STD AV-nades - I know, because I do it.
Perhaps check if Bojo's School or someone runs lessons on using AV?
Team Fairy DUST
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
279
|
Posted - 2013.12.19 08:28:00 -
[75] - Quote
DJINN Rampage wrote:you think that PC is the only way to hinder a corp?
starting tomorrow i will start team deploying into both caldari and gallante FW and making sure that any TULODS are properly griefed and lose every game.
on top of that anyone with information on when pyrex plays, insider information on TULODS, and what he usually likes to run will be properly compensated.
that is all.
P.S your about to see how much of a D*cklord i really am ;)
I look forward to an interesting kicking dust video.
You think you are badass... try solo'ing in amarr FW.
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Ferocitan
WASTELAND JUNK REMOVAL Top Men.
94
|
Posted - 2013.12.19 09:51:00 -
[76] - Quote
I liked 1 post in here. Guess once. |
CELTIC TARON
Molon Labe. Public Disorder.
8
|
Posted - 2013.12.19 13:11:00 -
[77] - Quote
Arirana wrote:CELTIC TARON wrote:Arirana wrote:CEOPyrex CloneA wrote: 5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
Weezer isn't even in AE. Already your first statement about us is blatantly wrong. ISK sinks are not dangerous as if you gave it some thought you would realize that the protostompers losing their ISK would consequently make them stop proto stomping. Pub ISK comes out of thin air, so does ISK farmed from clone generation in PC. This game NEEDED an ISK sink. We probably won't run out of money considering our districts generate more than enough to pay for protostomping for weeks in 1 day of clone generation. This is the part that I find really funny. "their corrupt, hoarding CEOs who will plead poverty". Of course, we are protostomping tryhards, you got that right (you do it too in EVERY video there, PyrexMCGEE). Yes, maybe our CEOs hoard isk, as they send out paychecks containing 95% of the clone goo money generated every two weeks, leave most of that 5% sitting in the corp wallet and treat themselves to their fair share. But, for some reason, our CEOs are corrupt according to you. Not only have I never heard you elaborate as to why our CEOs are corrupt, but I'm pretty sure you've never even held a conversation with our CEOs. For some reason "corrupt" just seems to fit nicely in a sentence along with protostomping tryhards, then? Fuuck you How about stealing isk into the billions from Hellstorm, that is just one of several examples where Kujo and others have ripped people off. Just wait when things go down hill for AE, he'll do it to your corp too. *Speaking as an Ex Hellstorm Member who was there when **** hit the fan* That money belonged to the A team members of hellstorm that went with kujo to form What the Flux, then eventually form AE. Some of it was from donations (several of hellstorm's A team ran militia for the last few weeks of chrome to get that isk) and the rest was the isk they earned from the war with ROFL that had yet to be paid out. If Kujo was stealing what wasn't his, why would he only take a portion of the wallet? Why didn't he take it all if he was intentionally stealing what didn't belong to him and those that were going to leave with him?
Because he was one of a few people who stole from the wallet, I won't mention any names lol.
QQ MORE about tanks being OP. I will fuel my tank on your tears! (Yes Militia needs adjusted though lol)
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CELTIC TARON
Molon Labe. Public Disorder.
8
|
Posted - 2013.12.19 13:17:00 -
[78] - Quote
CELTIC TARON wrote:Arirana wrote:CELTIC TARON wrote:Arirana wrote:CEOPyrex CloneA wrote: 5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
Weezer isn't even in AE. Already your first statement about us is blatantly wrong. ISK sinks are not dangerous as if you gave it some thought you would realize that the protostompers losing their ISK would consequently make them stop proto stomping. Pub ISK comes out of thin air, so does ISK farmed from clone generation in PC. This game NEEDED an ISK sink. We probably won't run out of money considering our districts generate more than enough to pay for protostomping for weeks in 1 day of clone generation. This is the part that I find really funny. "their corrupt, hoarding CEOs who will plead poverty". Of course, we are protostomping tryhards, you got that right (you do it too in EVERY video there, PyrexMCGEE). Yes, maybe our CEOs hoard isk, as they send out paychecks containing 95% of the clone goo money generated every two weeks, leave most of that 5% sitting in the corp wallet and treat themselves to their fair share. But, for some reason, our CEOs are corrupt according to you. Not only have I never heard you elaborate as to why our CEOs are corrupt, but I'm pretty sure you've never even held a conversation with our CEOs. For some reason "corrupt" just seems to fit nicely in a sentence along with protostomping tryhards, then? Fuuck you How about stealing isk into the billions from Hellstorm, that is just one of several examples where Kujo and others have ripped people off. Just wait when things go down hill for AE, he'll do it to your corp too. *Speaking as an Ex Hellstorm Member who was there when **** hit the fan* That money belonged to the A team members of hellstorm that went with kujo to form What the Flux, then eventually form AE. Some of it was from donations (several of hellstorm's A team ran militia for the last few weeks of chrome to get that isk) and the rest was the isk they earned from the war with ROFL that had yet to be paid out. If Kujo was stealing what wasn't his, why would he only take a portion of the wallet? Why didn't he take it all if he was intentionally stealing what didn't belong to him and those that were going to leave with him? Because he was one of a few people who stole from the wallet, I won't mention any names lol.
On a lighter note though, I will say AE as a WHOLE does work for their money. Hell simply looking at PC district information will show that even to the blind. Gods did I really just defend AE? I must be losing my mind lol.
QQ MORE about tanks being OP. I will fuel my tank on your tears! (Yes Militia needs adjusted though lol)
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TechMechMeds
Swamp Marines Kleenex Inc.
1791
|
Posted - 2013.12.19 13:19:00 -
[79] - Quote
CEOPyrex CloneA wrote:Arkena Wyrnspire wrote:I do not believe tanks are balanced when you can spam so many of them for less than the price of the AV it takes to kill them. Disagree, if we are ever to have a game that isnt so shockingly one dimensional, (infantry vs infantry) there needs to be an opening up of tanks and dropships so that if people want, they can swarm with them. This is the EVE way. We spent all night tonight sitting in tanks in a gang at the redline waiting for other tanks to come in, we then raced to them, engaged and retreated. We didnt win all the engagement and our opponents were doing exactly the same, it was perhaps one of the most enjoyable times i have had in this game. CCP did exactly the right thing with this patch, opening up tanks to anyone who wants to use them AND still be competative. The elitists hate this but screw it, im all for it if it makes people play the game more.
One match in fw the enemy had 5 assorted tanks and were dominating, I whipped a gunnlogi and blew them all up and they kept bringing more, it was quality.
As for being more newb friendly, as much as I don't like dying so damn quick in proto, I do like the fact lower sp players definitely have a better chance now.
I always think about a certain character from inbetweeners when I hear your voice.
Alrite briefcase
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
309
|
Posted - 2013.12.19 13:51:00 -
[80] - Quote
CEOPyrex CloneA wrote:After what i believe was 12 games tonight, i am utterly convinced this is the finest patch yet for Dust 514. And here is why:
1 - Tanks are balanced - i know a lot of you forge gunners are whinging at having to be A) good and B) quick to kill a tank but frankly its balanced better than it ever has been. Tanks are not OP, far from it and they are as vulnerable to AV and turrets as ever before. There are no super fits, no super clever ass hattery at all to make tanks insane, they are simply balanced now, period.
2 - FW is hilarious - Friendly fire is pretty funny, sure its annoying, had someone shotgun reviving me over and over as he thought it was funny until i shot him in the face as rezed. FW is a wonderful place now and makes the game feel so much bigger. Orbitals are simply amazing and i'm already starting to feel the connection with the EVE dudes in orbit. I love it
3 - The Guns and Aim Assist feel a huge amount more balanced, scrambler rifles taking on rail rifles et al, it all feels as if its the skill with the weapon that will make that difference now.
4 - Scouts work again, seriously why cant people see this? i am running scout and doing very well
5 - The tryhards (i.e. Weezer from Ancient Exiles) are draining the game nicely of Aurum gear and isk, ISK sinks are a dangerous thing in any game and having Dusts isk reserves depleted through FW will mean soon that even the tryhards (AE) will soon be out of money cept their corrupt, hoarding CEOs who will plead poverty.
6 - TANK GANGS - OMG fun
so in conclusion, this patch is excellent for the average Joe Schmoes like me who were never really elite at anything, now tanks are as open as ever, guns and suits feel good and compliment players skills and not over the top with aim assist and generally the game feels like a much more open and exciting world.
GG CCP all round
If you disagree, you were likely an elitist protostomper whose special tactic or trick no longer works and no amount of whining will bring it back, adapt or leave the game, thanks.
Luv CEO
Scouts are good! Not according to the scouts.
And no, tanks are not "BALANCED". They still need tweaking. The balance between infantry and tanks is still off.
Nuff Said
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Seymor Krelborn
DUST University Ivy League
1739
|
Posted - 2013.12.20 05:58:00 -
[81] - Quote
Lorhak Gannarsein wrote:True Adamance wrote:echo47 wrote:Ripley Riley wrote:True Adamance wrote:Once I'm done with you, an entire squad of AV'ers in prototype gear perfectly coordinating their attack claims my life. Five of them die in the process though. And fixed. An entire squad really? But who wins the match the team with the tanker or the team who has entire squad dedicated to one merc? My main issue is FW. Faction warfare is about winning, not KDR or isk. Tanker teams don't win matches, its the guys on the ground who do. This. You can tankstomp the opposition, doesn't mean you win. I've had tank dominance in almost every match I've played recently (the rest were generally matches with Nyain, or where I was outnumbered by good tankers). I've done it solo, or with up to two other tanks on my side. But my win/loss ratio approaches 50% (in no small part thanks to Amarr FW, but hey). Played a Dom yesterday with four tanks on my side and none on theirs. Two blues with MLT, my squaddie running anti-infantry, and me who was AV. For the whole match we had tank superiority. At the end, my squaddie went 25-0 and we lost. They didn't have a vehicle on the field for more than a minute at a time. Winning has nothing to do with tanks, and everything to do with your blues.
if you really believe tanks have nothing to do with winning why would you pilot one?
to intentionally be useless to your team?
come on now... tanks cant hack points, but they can help clone the other team and deny access to objectives....
no, winning has a lot to do with how well your team plays be it in tanks or infantry... but like every other fotm, tanks detract from the balance of this game right now and need tweaking.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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