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Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1424
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Posted - 2013.12.12 21:13:00 -
[1] - Quote
We probably need another planet type before there are enough districts to make locking them viable. Could run out of battlegrounds otherwise. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1424
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Posted - 2013.12.13 05:55:00 -
[2] - Quote
The problem with just assuming that locking districts is ok because there's lots of districts, is that often times systems are 100% secured and no battles are happening there. If a system is 100% held by the Caldari (because it's in their rear lines) it doesn't make sense for the Gallente to be suddenly attacking a district there.
I think the more important thing will be giving players, either in Dust or Eve, the ability to choose where to attack and possibly sit on a district / planet that have friendly districts to declare that they will defend them if they come under attack. This is because right now in Dust we're trying to capture practically the entire warzone at the same time, which makes no sense. On the Eve side the effort is focused. There are random guys capturing sites in random systems nobody cares about atm, but the alliances and organized corps pick a system and methodically attack it for hours upon hours. We need to be able to join them when they do this, and turn it into a kind of combined arms attack.
If we could do this then battle after battle on the same district would make sense, and the Eve players would LOVE us. Every couple of weeks I have fleet commanders or directors in my alliance asking me if I can get my corp to attack a specific planet at a certain time. Just can't do it. They want to play with us, and we can't really join them.
1.7 was a massive, massive step in the right direction on that front. Not gonna deny that, the Eve guys are loving the changes right now. There's more that could be done though. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1424
|
Posted - 2013.12.13 15:44:00 -
[3] - Quote
It does make sense to fight on the same district over and over if you view them all as part of the same battle. Sort of like in WW1 how they constantly fought over the same ground on the front line. And the point here is for Dust to be an important part of the faction war in Eve. If we change the capture modifier in some system in the back end of nowhere that doesn't affect anyone. We want to actually do something that Eve players will notice. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1424
|
Posted - 2013.12.13 15:46:00 -
[4] - Quote
I'll add that it does make sense for it to become unavailable to attack at some point, just not after one battle. When the eve guys are fighting it out for an entire night I want to be there too. I like the idea of a multi-stage fight with a planetary command center eventually becoming vulnerable. Win that final fight, and the planet is secured for some time frame. |
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