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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Hawk Steel1
The Walking Targets
12
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Posted - 2013.12.16 11:04:00 -
[181] - Quote
Getting disconnected when trying to activate voice chat. Doesnt seem to be working at all. Also getting that nanite injector glitch that others have mentioned. Best build yet though. Thanx. |
D34NOS MAZDA
WASTELAND JUNK REMOVAL Top Men.
276
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Posted - 2013.12.16 12:37:00 -
[182] - Quote
Nemo Nauticlone wrote:I was previously hard freezing either at the start or at the end of every FW match. This then led to a reboot and a prompt saying that my ps3 was sending "Fatal error data" to sony then to a system restore that takes about 20 minutes each time just to get back in the game.
This is now happening simply by sitting in my merc quarters.
I am helping to coordinate the "Kirjuun Heiian" coalition of Caldari FW players and I cannot even do my diplo work between the various groups without have a 20-40 minute "reboot"
Thank God I have a working EVE account.
try deleting some channels. seemed to work for me. |
Tarkarr DooM
The Unholy Legion Of DarkStar DARKSTAR ARMY
0
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Posted - 2013.12.16 15:57:00 -
[183] - Quote
With regards to the healing issue. Wondering if players who press cancel rather than help, when down, are the ones who disappear but leave behind the healing timer. It is a huge pain if you cannot support your squad with revives and it has been a constant issue throughout this game. Please sort it out CCP. |
Beren Hurin
Onslaught Inc RISE of LEGION
1914
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Posted - 2013.12.16 18:10:00 -
[184] - Quote
I believe system stats after FW battles are bugged. They don't seem to be displaying the right number of kills/jumps and its unclear if its 1 hr, 12hrs, or 24 hrs. Either way the stats I've seen in recent matches don't make sense. |
CNC85
THE MASSIVE DYNAMIC
0
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Posted - 2013.12.16 21:08:00 -
[185] - Quote
Timothy Reaper wrote:SIGMA 1 shield wrote:Comms are still not working. The game just wont pick the mic up
Log out and log back in. This will get your mic working, but you have to do it every time you start the game. Please at least acknowledge this problem, CCP. Ok so this was working for me but for the last two days all I get is connection to voice chat lost, reconnecting... in notifications after logging out and back in, have logged in and out now 30+ times rebooted game deleted save data and just done a system restore and rebuild database on my ps3, have also tried it on two other psn accounts and it's exactly the same, please just tell us ccp if it's a fault u know about and when u think it will be fixed |
Sarducar Kahn
xCosmic Voidx Partners of Industrial Service and Salvage
163
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Posted - 2013.12.16 21:42:00 -
[186] - Quote
Shield boosters to not give any shields when activated under fire but do incurr cool down...
Don't drink 'n drive kids. (That's my job)
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Niuvo
NECROM0NGERS Covert Intervention
870
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Posted - 2013.12.17 11:41:00 -
[187] - Quote
Dj grammer wrote:sounds kinda noobish to ask this but if we lose in FW we lose standing? It's weird, we lose standing but then if you check later, it's back to normal.
Remotes slide up on Null Cannons. You place them on the vertical wall next to the hacking panel and they slide all the way up.
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Niuvo
NECROM0NGERS Covert Intervention
870
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Posted - 2013.12.17 11:45:00 -
[188] - Quote
Tarkarr DooM wrote:With regards to the healing issue. Wondering if players who press cancel rather than help, when down, are the ones who disappear but leave behind the healing timer. It is a huge pain if you cannot support your squad with revives and it has been a constant issue throughout this game. Please sort it out CCP. Why is it that when you are bleeding out and hit O to continue, you have a perfect view of the battlefield? I mean, you are bleeding out on the ground, there is no need for you to have the priviledge of looking at the spawn screen/map. Add realism PLEASE. |
Maken Tosch
DUST University Ivy League
5941
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Posted - 2013.12.18 21:47:00 -
[189] - Quote
So far the hot fix has turned out to be rather positive according to most players here. Good job, CCP.
OK, CCP. When are knives finally going to be improved?
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bear90211
Nyain San Renegade Alliance
131
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Posted - 2013.12.19 01:48:00 -
[190] - Quote
sometimes when I try to run, it uses stamina even though im running at the speed I walk.
Heavies are still squishy to my AR, just 5 rounds into them extra ;D
hmm, I want taco's...
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lee corwood
Knights Of Ender Public Disorder.
47
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Posted - 2013.12.19 03:53:00 -
[191] - Quote
Didn't happen to me until today. Had an issue where after a revive in skirmish, I couldn't do damage to any enemy. He was hacking and I had time to empty 2 clips to his back. He didn't even turn to me, so I guess nothing registered for him either since his health stayed at 100%. I don't have a sidearm so I couldn't switch out. If it happens again, I'll try switching to just equipment and see if that works out.
Also as other stated, injector fixes would be nice.
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
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Sanguine 27
ZionTCD Public Disorder.
20
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Posted - 2013.12.19 15:09:00 -
[192] - Quote
Got kicked from Minatar FW game with 24 hour ban after killing enemy tank with assault Forge Gun. Enemy tank may have been hacked friendly tank as its stats and turrets where same as Friendly tank i'd seen at beginning of match. This match took place about 40 minutes before I posted this.
Why do I have a signature, I don't even post that often
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Ayzazel
DUST University Ivy League
11
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Posted - 2013.12.19 18:20:00 -
[193] - Quote
Still have to relog every day to get my comms to start working. Is this known? Is there a fix coming?
Build a man a fire and he will be warm for a day, set a man on fire and he will be warm for the rest of his life
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Silas Swakhammer
GamersForChrist Orion Empire
312
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Posted - 2013.12.20 21:58:00 -
[194] - Quote
The game causes the system to freeze up or experience a 'fatal error.' What's the word on that?
Pineapples on pizza.
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Bobert Wifepuncher
Algintal Core Gallente Federation
35
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Posted - 2013.12.21 13:07:00 -
[195] - Quote
Silas Swakhammer wrote:The game causes the system to freeze up or experience a 'fatal error.' What's the word on that?
Same here. |
Orpheus Vestrin
OSG Planetary Operations Covert Intervention
3
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Posted - 2013.12.21 14:33:00 -
[196] - Quote
Just adding one more voice to the comms issue.
I have to log out and back in EVERY TIME I start the game to get my comms to work. So, yes, I can obviously recreate the problem - if CCP needs someone to test causes.
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Stile451
Red Star. EoN.
295
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Posted - 2013.12.22 02:46:00 -
[197] - Quote
Not a bug but an exploit: "friendly" players can team kill you then use an injector then repeat until kicked due to the damage limit. The victim is unable to punish the offending player.
Suggestion 1: Require a player to accept a revive(allow punishment from this screen as well). This has been requested previously and ignored - now that it's an issue maybe it will get some attention.
Suggestion 2: If a player kills a friendly, revives them, then kills the same player again within a short time the offending player should be immediately kicked/banned. |
Courben Daliss
Ghost Wolf Industries Alpha Wolf Pack
6
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Posted - 2013.12.22 23:31:00 -
[198] - Quote
Stuck on lvl 1 standings in FW, won't increase with multiple victories??? |
The-Errorist
Closed For Business For All Mankind
420
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Posted - 2013.12.27 09:06:00 -
[199] - Quote
If you rename a fit and it gets reordered down your list, this bug will occur. You will be unable to access any options for it until you scroll up and back down to it. |
Commander Dizzle
Closed For Business For All Mankind
25
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Posted - 2013.12.28 19:29:00 -
[200] - Quote
Heavenly Daughter wrote:chael-tec wrote:Been running into difficulty reviving with injector similar to early Uprising as well as revive prompts remaining after bodies disappear Ditto, stabbed , got connection but no revive.
When running my Logi fit, I use a Nanite Injector that revives @ 80% Armor. I have noticed that if I'm within about a second or 2 behind another merc that is using a lower grade Injector, he won't get the revive but I will seconds after I stick the downed team member.
This awesome for the merc that is getting revived since he will be able to last a bit longer, and it awesome for me since I get the points.
NOTE: If your using a Milita/Basic/Standard revive tool... Don't let the guy that you just picked up get killed. Mercs hate that. |
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Commander Dizzle
Closed For Business For All Mankind
25
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Posted - 2013.12.28 19:33:00 -
[201] - Quote
Orpheus Vestrin wrote:Just adding one more voice to the comms issue.
I have to log out and back in EVERY TIME I start the game to get my comms to work. So, yes, I can obviously recreate the problem - if CCP needs someone to test causes.
If you are using a Turtle Beach Earforce PX3, all you have to do is press the "presets" button on the headset.( The Button with 1 dot)
Not sure if this is your particular problem but someone might be having trouble with their PX3 Headset. |
Commander Dizzle
Closed For Business For All Mankind
25
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Posted - 2013.12.28 19:33:00 -
[202] - Quote
Bobert Wifepuncher wrote:Silas Swakhammer wrote:The game causes the system to freeze up or experience a 'fatal error.' What's the word on that? Same here.
That is from Playstation.
You can check their site. |
Commander Dizzle
Closed For Business For All Mankind
25
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Posted - 2013.12.28 19:40:00 -
[203] - Quote
Niuvo wrote:Tarkarr DooM wrote:With regards to the healing issue. Wondering if players who press cancel rather than help, when down, are the ones who disappear but leave behind the healing timer. It is a huge pain if you cannot support your squad with revives and it has been a constant issue throughout this game. Please sort it out CCP. Why is it that when you are bleeding out and hit O to continue, you have a perfect view of the battlefield? I mean, you are bleeding out on the ground, there is no need for you to have the priviledge of looking at the spawn screen/map. Add realism PLEASE.
+1
I think once a downed merc hits "O" the clone becomes terminated and at that point you can see the map.
Too many times I have been downed and trying to respawn with new fit and either I can move from my dying body to the uplink that is right next to it or some blueberry comes by, picks me up with a militia tool. I get killed again.
Don't get me wrong. I love getting picked up by logis... just not when I don't want them to. |
Commander Dizzle
Closed For Business For All Mankind
25
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Posted - 2013.12.28 19:42:00 -
[204] - Quote
Beren Hurin wrote:I believe system stats after FW battles are bugged. They don't seem to be displaying the right number of kills/jumps and its unclear if its 1 hr, 12hrs, or 24 hrs. Either way the stats I've seen in recent matches don't make sense.
It's the same stats as it is in Eve. |
Jaed D'jaegweir
Kirkinen Risk Control Caldari State
0
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Posted - 2013.12.28 22:29:00 -
[205] - Quote
I have no idea if this is related to the 1.7 update or not but a lot of times my grenades do not explode they sit and then disappear. then in one stage I get stuck/glitches/ slow jerky motions sometimes I shoot at my own guys to get them to kill me some how. and another glitch where I try to pass through an opening only to get stuck half way through it I can not move in any direction. I have to commit suicide. also many players are camping spawn sites what can be done?
these are just a few that I have encountered in the last 2 months hope this helps with fixing the bugs...
over all this game looks cool waiting for sp points is hard so many have a lot a weapons from the first few weeks they started this game missed it by 3 months..
also not connecting properly keeps saying connection error. only been happening for a week or 2..
"We do not live in a world of reality. We live in a world of perceptions." -Gerald Simmons
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Dimitri Rascolovitch
The Immortal Knights
95
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Posted - 2014.01.03 07:18:00 -
[206] - Quote
leaving the battle whilst the counters are still counting up/down with their new "SFX" will cause it to play untill you load another battle, happens every time
...Yeah, i use a heavy machine gun, and I think i do a Damn good job at it.
i eat babies
forum warrior Lv0
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Slightly-Mental
Planetary Research and Investments
33
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Posted - 2014.01.05 00:29:00 -
[207] - Quote
Rendering problems as a sniper Looking in the scope, not all objects load up, becomes very laggy, which in turn affects hit detection, ie shoot sombody see you've hit them, move scope and you see them with full bars as if they never got hit. The rendering problems are just like the ones, tankers used to have and it was posted and reported around the same time. Can this be looked into? as other snipers are now posting in GD posts sharing the same problems.
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ProActor20
GunFall Mobilization Covert Intervention
0
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Posted - 2014.01.05 18:26:00 -
[208] - Quote
Mic bug is still there, can' t hear anyone in chat.(especially with VC enabled and/or disabled). Pleases fix |
Sir Snugglz
Red Star. EoN.
226
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Posted - 2014.01.06 09:20:00 -
[209] - Quote
Damaging stolen vehicles (marked red) is seen as friendly damage and causes kicks. |
lee corwood
Knights Of Ender Public Disorder.
326
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Posted - 2014.01.06 20:16:00 -
[210] - Quote
Not consistent and it may be just me, but I'm having several cases (1 in every 8 games) where I'll use a grenade that just doesn't go off. I just rolls and disappears. I've even see it happen in game to my teammates grenades.
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
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