Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Baal Omniscient
L.O.T.I.S. Public Disorder.
760
|
Posted - 2013.12.05 01:10:00 -
[1] - Quote
The Minmatar race already had the weakest suits in the game HP-wise, and in this super low TTK environment no amount of speed can save you if you aren't within 2m of cover at all times. Now our assaults 5 high slots are going to be useless since our "hit-and-run" suits now can't even augment our fits with the crappy 66hp bonus of a shield extender without ruining our ability to recover in the few instances when we CAN reach cover to regen shields. There are only 2 high modules that are currently viable for assault fits, and we only have 2 low slots to 'sort of' counteract the damage you are now causing us when we try to buff our HP with one of them.
Why you gotta kick a man when he's down CCP? Why you gotta hate bro?
Fix TTK!!!
MATARI PRIDE!!!
Tears For Our Dearly Departed ReGnYuM. May He One Day Return To Shoot Us All In The Face...
|
Cosgar
ParagonX
8330
|
Posted - 2013.12.05 01:15:00 -
[2] - Quote
Kanye West: "CCP doesn't car about Matari people!"
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
Boot Booter
Omega Elite Mercs INC.
197
|
Posted - 2013.12.05 01:29:00 -
[3] - Quote
Thank you. I thought I was the only one fighting for the survival of this suit. The Caldari can just throw a regulator on there and enjoy their two other low slots and naturally higher shield recharge rate.
Shield tankers need a low slot for CPU upgrades. Something people just don't understand. So now minmatar assualts need to use both low slots for a regulator and CPU upgrade. So much for customized fittings. |
Aria Gomes
Death by Disassociation Zero-Day
162
|
Posted - 2013.12.05 02:02:00 -
[4] - Quote
Pour out a little liquor for us Minmatar. We might turn into a dying race. :( |
Eldest Dragon
0uter.Heaven Proficiency V.
390
|
Posted - 2013.12.05 02:09:00 -
[5] - Quote
Sadly this suit is pretty trashy like the cal assault is now, which sux bc I've wanted to spec into it for a while. The bonus is sick, I can think of some fun fits I could run with it, but the fact is its lacking in too many areas. There's not enough perks to go into it. Basically there is the race bonus and speed like either one of those is gonna help in the current build. 1.7 is not gonna help this none.
Just remember min assaults you have 3 steps you have to follow when running this suit.
step 1: Find a target and make sure he does not see you.
step 2: When coast is clear engage target assaulting viciously.
step 3: While assaulting make sure to catch his name before dying horribly.
Congratulations, you have completed all 3 steps for assaulting with a min assault, dont it feel great. Now that you found out his name you can send him as much hate mail as you like.
When your playing dust and your frustrated...if all else fails...turn off the ps3. Works every time.
|
DeadlyAztec11
2484
|
Posted - 2013.12.05 02:10:00 -
[6] - Quote
Boot Booter wrote:Thank you. I thought I was the only one fighting for the survival of this suit. The Caldari can just throw a regulator on there and enjoy their two other low slots and naturally higher shield recharge rate.
Shield tankers need a low slot for CPU upgrades. Something people just don't understand. So now minmatar assualts need to use both low slots for a regulator and CPU upgrade. So much for customized fittings. We already use CPU and PG mods, there is just a necessity to use them now. No more dampening or biotics :(
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
|
Patrick57
Fatal Absolution
1906
|
Posted - 2013.12.05 02:14:00 -
[7] - Quote
Yes.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
|
TranquilBiscuit ofVaLoR
F.T.U.
734
|
Posted - 2013.12.05 02:17:00 -
[8] - Quote
hate Minmatar Assaults? you haven't seen bad until you've used the Minmatar Scout.
that suit is the definition of gimped.
Tell me, how exactly DOES a biscuit gain Valor?
|
Patrick57
Fatal Absolution
1906
|
Posted - 2013.12.05 02:23:00 -
[9] - Quote
TranquilBiscuit ofVaLoR wrote:hate Minmatar Assaults? you haven't seen bad until you've used the Minmatar Scout.
that suit is the definition of gimped. The Scout suit in general is the definition of gimped.
Dictionary wrote:Gimped- The Scout Suit in EVE Dust 514
Told you.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
|
Dengru
Fatal Absolution
184
|
Posted - 2013.12.05 02:30:00 -
[10] - Quote
It will take months for this suit to be good again... they would need no reevaluate so many aspects of the game. The lack of dispersion on weapons let anyone gun you down with full auto spray no matter your speed. Armor diminishus your already gimped strafe. Comp Regulators are trash and like 7 prof V+ complex duvolle bullets or three imperial shots are enough to down your shields, no matter how many extenders you have on.
How can anyone be expected to he well with this suit in these conditions? It used to be so good :(
(>^_^)><(^.^<)
|
|
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
4883
|
Posted - 2013.12.05 02:31:00 -
[11] - Quote
Yep. Take the hint and leave your ISK.
Never forget
How to fix the Logi
|
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
228
|
Posted - 2013.12.05 02:44:00 -
[12] - Quote
+1 i remember reading the patch notes and thinking all well and good iam actually quite a fan of some of the updates, but the state of the minmatar Assualt suit is just unfortunate, basicly if the amarr make a push on FW now things could get really interesting lol as minmatar suits is all we will be able to get so logi is the new assualt, assualt is going to essentially have to be a glas cannon making use of 2 or 3 damage mods at proto as not to gimp our selfs with shield recharge delay.
So 1.7 is like the great duct tape shortage or something,
how to fix us reinforce the whole hit and run/ gurrilla warefare mentallity the minmatar are famous for, make us as good if not better at recharging shield than caldari this way we still have low buffer but better ability to hit get out recharge hit again, and give us a actual role on the battlefield that aint a second rate assualt suit that runs a bit faster. |
DeadlyAztec11
2484
|
Posted - 2013.12.05 02:51:00 -
[13] - Quote
Ranger SnakeBlood wrote:+1 i remember reading the patch notes and thinking all well and good iam actually quite a fan of some of the updates, but the state of the minmatar Assualt suit is just unfortunate, basicly if the amarr make a push on FW now things could get really interesting lol as minmatar suits is all we will be able to get so logi is the new assualt, assualt is going to essentially have to be a glas cannon making use of 2 or 3 damage mods at proto as not to gimp our selfs with shield recharge delay.
So 1.7 is like the great duct tape shortage or something,
how to fix us reinforce the whole hit and run/ gurrilla warefare mentallity the minmatar are famous for, make us as good if not better at recharging shield than caldari this way we still have low buffer but better ability to hit get out recharge hit again, and give us a actual role on the battlefield that aint a second rate assualt suit that runs a bit faster. What about dampening? Being easily spotted by scanners completely throws hit and run out the window. Also note, even two Complex dampeners will not protect us from proto scanners, considering that the Proto Minmatar Assault only has two lows, this is not good.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
|
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
230
|
Posted - 2013.12.05 03:15:00 -
[14] - Quote
DeadlyAztec11 wrote:Ranger SnakeBlood wrote:+1 i remember reading the patch notes and thinking all well and good iam actually quite a fan of some of the updates, but the state of the minmatar Assualt suit is just unfortunate, basicly if the amarr make a push on FW now things could get really interesting lol as minmatar suits is all we will be able to get so logi is the new assualt, assualt is going to essentially have to be a glas cannon making use of 2 or 3 damage mods at proto as not to gimp our selfs with shield recharge delay.
So 1.7 is like the great duct tape shortage or something,
how to fix us reinforce the whole hit and run/ gurrilla warefare mentallity the minmatar are famous for, make us as good if not better at recharging shield than caldari this way we still have low buffer but better ability to hit get out recharge hit again, and give us a actual role on the battlefield that aint a second rate assualt suit that runs a bit faster. What about dampening? Being easily spotted by scanners completely throws hit and run out the window. Also note, even two Complex dampeners will not protect us from proto scanners, considering that the Proto Minmatar Assault only has two lows, this is not good.
Um while thats a good idea i think it would be dangerously close to stepping on the toes of the scout suit, granted the scout suit actually has better stealth and shield recharge than us............. i guess its a good thing they are low hp.
The assualt suit being UP has nothing to do with the insanity that is the scanners and how easy it is to use right now any suit can use it and every logi seems to use em these days if it was more speciallised say was a scout special or something, hell that would balence scouts no?
|
Centurion mkII
SVER True Blood Public Disorder.
175
|
Posted - 2013.12.05 03:18:00 -
[15] - Quote
CCPs back story for the minmatar had them enslaved for 100s of years so yes. |
hackerzilla
Defenders of the Helghast Dream
570
|
Posted - 2013.12.05 03:23:00 -
[16] - Quote
Not to mention that the standard minnie assault can't even get a decent tank with a standard light weapon and sidearm, and don't even dream of a nanohive!
Host of Zilla's Games!
The best defense in not a good offense, it's a good defense.
|
hackerzilla
Defenders of the Helghast Dream
570
|
Posted - 2013.12.05 03:25:00 -
[17] - Quote
Eldest Dragon wrote:Sadly this suit is pretty trashy like the cal assault is now, which sux bc I've wanted to spec into it for a while. The bonus is sick, I can think of some fun fits I could run with it, but the fact is its lacking in too many areas. There's not enough perks to go into it. Basically there is the race bonus and speed like either one of those is gonna help in the current build. 1.7 is not gonna help this none.
Just remember min assaults you have 3 steps you have to follow when running this suit.
step 1: Find a target and make sure he does not see you.
step 2: When coast is clear engage target assaulting viciously.
step 3: While assaulting make sure to catch his name before dying horribly.
Congratulations, you have completed all 3 steps for assaulting with a min assault, dont it feel great. Now that you found out his name you can send him as much hate mail as you like.
Umm... did you just say the cal assault is trash? *walks away and slams door behind*
Host of Zilla's Games!
The best defense in not a good offense, it's a good defense.
|
Cosgar
ParagonX
8340
|
Posted - 2013.12.05 03:38:00 -
[18] - Quote
Source
CCP Saberwing wrote:Aero Yassavi wrote:What happened to the Caldari Production Facility? I don't see it in the patch notes? Delayed? It was pulled for performance reasons from 1.7 and requires a little more time. Should hopefully make an appearance in a release soon. Regarding all the questions around shield extenders: the penalty is 3%. Edit: Patch notes should be updated to reflect that. :) If this is a flat penalty across the tiers, maybe it won't be so bad. Now if we could buff the bonus to apply to total clip size and base ammo capacity, we'll be in business.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
Baal Omniscient
L.O.T.I.S. Public Disorder.
769
|
Posted - 2013.12.05 07:57:00 -
[19] - Quote
TranquilBiscuit ofVaLoR wrote:hate Minmatar Assaults? you haven't seen bad until you've used the Minmatar Scout.
that suit is the definition of gimped. I'm fully aware, I've tooled around with it quite a bit. The Assault however was semi-useful on the front lines before this shite, now it's as useless basic precision enhancer on a heavy suit..........
Fix TTK!!!
MATARI PRIDE!!!
Tears For Our Dearly Departed ReGnYuM. May He One Day Return To Shoot Us All In The Face...
|
Baal Omniscient
L.O.T.I.S. Public Disorder.
770
|
Posted - 2013.12.05 13:33:00 -
[20] - Quote
DeadlyAztec11 wrote:Ranger SnakeBlood wrote:+1 i remember reading the patch notes and thinking all well and good iam actually quite a fan of some of the updates, but the state of the minmatar Assualt suit is just unfortunate, basicly if the amarr make a push on FW now things could get really interesting lol as minmatar suits is all we will be able to get so logi is the new assualt, assualt is going to essentially have to be a glas cannon making use of 2 or 3 damage mods at proto as not to gimp our selfs with shield recharge delay.
So 1.7 is like the great duct tape shortage or something,
how to fix us reinforce the whole hit and run/ gurrilla warefare mentallity the minmatar are famous for, make us as good if not better at recharging shield than caldari this way we still have low buffer but better ability to hit get out recharge hit again, and give us a actual role on the battlefield that aint a second rate assualt suit that runs a bit faster. What about dampening? Being easily spotted by scanners completely throws hit and run out the window. Also note, even two Complex dampeners will not protect us from proto scanners, considering that the Proto Minmatar Assault only has two lows, this is not good. I currently run either an ADV repper and a basic plate or an enhanced damp and a regulator on mine (otherwise there is no way to fit a decent amount of HP on it) with one energizer, one recharger & 3 extenders.
If CCP insists on doing this to us, we need both a PG/CPU increase and a 3rd low slot to help us deal with this nerf or we will be completely useless.
The shield nerf is intended to cut back on Caldari advantages, and we Minmatar are suffering because of this. Throw us a bone here CCP!
Fix TTK!!!
MATARI PRIDE!!!
Tears For Our Dearly Departed ReGnYuM. May He One Day Return To Shoot Us All In The Face...
|
|
steadyhand amarr
steadyhands independent mercenarys
2017
|
Posted - 2013.12.05 13:41:00 -
[21] - Quote
3 extenders 2 regulaters?
Edit do agree the ttk is a load of smeg though :-P:-P
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
|
Baal Omniscient
L.O.T.I.S. Public Disorder.
770
|
Posted - 2013.12.05 14:17:00 -
[22] - Quote
If shield extenders are getting nerfed, regs need a buff unless this is an anti Caldari move by CCP that the Matsri people happen to have gotten caught up in, in which case Minmatar suits need a buff.
Fix TTK!!!
MATARI PRIDE!!!
Tears For Our Dearly Departed ReGnYuM. May He One Day Return To Shoot Us All In The Face...
|
Chewie Parker
Black Phoenix Mercenaries
77
|
Posted - 2013.12.05 15:08:00 -
[23] - Quote
Fully agree with this Thread . myself and chains79 have been discussing this for weeks , we cant seem to get a really effective build from this suite even with max pg and cpu . needs a look . buff all assaults and heavys , but this one needs a little more on top . |
TechMechMeds
Swamp Marines Kleenex Inc.
1574
|
Posted - 2013.12.05 15:12:00 -
[24] - Quote
I run proto minmatar assault with 2 enhanced dampeners, stacked shields and energiser with shotty and SMG.
Hit and run with speed and stealth, the duct tape way, I know it sucks but if you use it in this way it works fine, swap the shotty for a more appropriate weapon for the situation.
Edit: with the new update just Max out dampening, put a complex dampener on and swap the other dampener for a regulator, might have to drop the SMG though, I'm not sure.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
|
Chewie Parker
Black Phoenix Mercenaries
77
|
Posted - 2013.12.05 15:17:00 -
[25] - Quote
the combat rifle looks like it may help with its lower pg cpu , im a prologi , so im specing in to this as my assault variant . im on level4 at present for the min assult , and will complete it on the 10th when i get my 600,000 sp from vehicals . reading the stacking penalties on this suit is kind of a kick in the nutts , put we'll get by . thanks for the info tech meds |
Bethhy
Ancient Exiles. Renegade Alliance
377
|
Posted - 2013.12.05 15:20:00 -
[26] - Quote
The combination of HD buff and AA has made any suit that's hard to hit useless...
CCP doesnt want people challenged when they are aiming... Thats where they think all the game reviewer's had problems with their "clunky" aiming mechanic's.
So they just installed a system that did a majority of the aiming work for you as long as you do the big movements and then every suit that was based around not being hit was obsolete. Everyone has pinpoint aim with good HD and near to no recoil now.
Everyone now regardless of personal skill is a sharpshooter dead eye right now.. If we where all trying to twitch aim and get headshot's and death's really didn't matter at all that much? sure AA is cool in CoD, in DUST? its created more balance issues then any one thing has in the history of DUST. |
Spectral Clone
Dust2Dust. Top Men.
802
|
Posted - 2013.12.05 15:25:00 -
[27] - Quote
Dudes. 4 shield extendets will only add 0.65 seconds to depleted delay on a cal assault. Its not a big deal. TTK is the real problem.
KDR > ALL
ME > KDR
ME > ALL
|
Chewie Parker
Black Phoenix Mercenaries
77
|
Posted - 2013.12.05 15:28:00 -
[28] - Quote
Spectral Clone wrote:Dudes. 4 shield extendets will only add 0.65 seconds to depleted delay on a cal assault. Its not a big deal. TTK is the real problem.
the suit was a little weak before , not sure on the depleted shield recharge time on the cal , but the min starts with a 10 sec DSR . it just feels like this suit could have a little more too it |
Guinevere Bravo
SVER True Blood Public Disorder.
467
|
Posted - 2013.12.05 15:29:00 -
[29] - Quote
Spectral Clone wrote:Dudes. 4 shield extenders will only add 0.65 seconds to depleted delay on a cal assault. Its not a big deal. TTK is the real problem.
Obviously missed the memo on Minmatar suits! |
Spectral Clone
Dust2Dust. Top Men.
803
|
Posted - 2013.12.05 15:30:00 -
[30] - Quote
Guinevere Bravo wrote:Spectral Clone wrote:Dudes. 4 shield extenders will only add 0.65 seconds to depleted delay on a cal assault. Its not a big deal. TTK is the real problem. Obviously missed the memo on Minmatar suits!
Yes. Seems so. :o
Just got off work.
KDR > ALL
ME > KDR
ME > ALL
|
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |