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Cat Merc
Ahrendee Mercenaries EoN.
4338
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Posted - 2013.12.04 22:14:00 -
[31] - Quote
meow
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Seeth Mensch
highland marines
64
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Posted - 2013.12.04 22:27:00 -
[32] - Quote
Cat Merc wrote:Knight Soiaire wrote:The Gallente would still win in a 1v1, unless the Caldari player is great.
Lets not forget, Minmatar Vs Gallente Scout
Minmatar Vs Gallente Assault
Gallente would be a Minmatar Scout hands down.
LolMinmatarAssault
Because the Gallente is SUPPOSED to win in a 1v1? Here is a very clear description of Armor and shields: Armor: Stand your ground and deliver Shields: Get in, damage people, get out, then get back in to finish them off while they're wounded and you're back to full. Also, the difference between the two is rather tiny, it wouldn't take a lot to make the Caldari win. Three bullet misses from the Gallente = Caldari wins. Now considering a Duvolle has tighter dispersion than a Caldari, and the Caldari is strafing faster...
Hey, you're making this out to be a game where there are factors involved on either side of a conflict that could make a comprehensive resolution uncertain! TAKE THIS SERIUSLEY
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
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Sgt Kirk
SyNergy Gaming EoN.
3252
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Posted - 2013.12.04 22:29:00 -
[33] - Quote
Are these ADV or proto suits?
My Gallente Assasul gk.0 has
2 Complex Damage mods 1 Precision enhancer - 1 Basic plate 1 Enhanced plate 1 Complex plate 1 Complex armor repair - Duvolle Assault rifle Toxin SMG (BECAUSE NO GALLENTE PISTOL YET >:[ ) Allotek Flux grenade - Wirikyiomi Nanite Injector.
625 Armor 150 Shields 6.25 Armor per second
forgot what the speed is because I'm not on my game right now. |
Cat Merc
Ahrendee Mercenaries EoN.
4339
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Posted - 2013.12.04 22:29:00 -
[34] - Quote
Seeth Mensch wrote:Cat Merc wrote:Knight Soiaire wrote:The Gallente would still win in a 1v1, unless the Caldari player is great.
Lets not forget, Minmatar Vs Gallente Scout
Minmatar Vs Gallente Assault
Gallente would be a Minmatar Scout hands down.
LolMinmatarAssault
Because the Gallente is SUPPOSED to win in a 1v1? Here is a very clear description of Armor and shields: Armor: Stand your ground and deliver Shields: Get in, damage people, get out, then get back in to finish them off while they're wounded and you're back to full. Also, the difference between the two is rather tiny, it wouldn't take a lot to make the Caldari win. Three bullet misses from the Gallente = Caldari wins. Now considering a Duvolle has tighter dispersion than a Caldari, and the Caldari is strafing faster... Hey, you're making this out to be a game where there are factors involved on either side of a conflict that could make a comprehensive resolution uncertain! TAKE THIS SERIUSLEY lol
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Saoa Scum
Judge Mercenaries
38
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Posted - 2013.12.04 22:30:00 -
[35] - Quote
Remove the enhanced repper and put another plate...still balanced?..
Now lets think if they have a Logi with them with a repper?.. still balanced?...
Imagen if gallente had a healing nanohive with him?.. still balanced?..
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Cat Merc
Ahrendee Mercenaries EoN.
4339
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Posted - 2013.12.04 22:33:00 -
[36] - Quote
Saoa Scum wrote:Remove the enhanced repper and put another plate...still balanced?..
Now lets think if they have a Logi with them with a repper?.. still balanced?...
Imagen if gallente had a healing nanohive with him?.. still balanced?..
With an extra plate I would be slower and regenerate at 6hp/s. Trust me I tried that, it isn't a really good fit for an assault.
A logi means two people, so OF COURSE it should be more powerful.
A healing nanohive is impossible to fit on that suit. Those nanohives tie you down to a specific area, can be destroyed, and are limited.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Saoa Scum
Judge Mercenaries
38
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Posted - 2013.12.04 22:35:00 -
[37] - Quote
Cat Merc wrote:Saoa Scum wrote:Remove the enhanced repper and put another plate...still balanced?..
Now lets think if they have a Logi with them with a repper?.. still balanced?...
Imagen if gallente had a healing nanohive with him?.. still balanced?..
With an extra plate I would be slower and regenerate at 6hp/s. A logi means two people, so OF COURSE it should be more powerful. A healing nanohive is impossible to fit on that suit. Those nanohives tie you down to a specific area, can be destroyed, and are limited.
Give the caldari a Logi as well who would you think wins? Im pretty sure i could make a much better fit then that if i were gallente.. and also.. Make the same comparison on advanced and base suits.. |
Cat Merc
Ahrendee Mercenaries EoN.
4339
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Posted - 2013.12.04 22:40:00 -
[38] - Quote
Saoa Scum wrote:Cat Merc wrote:Saoa Scum wrote:Remove the enhanced repper and put another plate...still balanced?..
Now lets think if they have a Logi with them with a repper?.. still balanced?...
Imagen if gallente had a healing nanohive with him?.. still balanced?..
With an extra plate I would be slower and regenerate at 6hp/s. A logi means two people, so OF COURSE it should be more powerful. A healing nanohive is impossible to fit on that suit. Those nanohives tie you down to a specific area, can be destroyed, and are limited. Give the caldari a Logi as well who would you think wins? Im pretty sure i could make a much better fit then that if i were gallente.. and also.. Make the same comparison on advanced and base suits.. Shield logi tools are coming SoonTM. Also, a weapon is much more effective than a rep tool.
You THINK, but you aren't a Gallente. You have an idea of Gallente assaults that the forums built up, BY SHIELD TANKERS that have no clue how armor tanking is done.
Basic suits and advanced suits have a bigger HP gap, but their regen gap is bigger too. Basic armor reps do 2hp/s, advanced do 3. At the proto level this gap closes to create nearly equal suits.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Saoa Scum
Judge Mercenaries
38
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Posted - 2013.12.04 23:08:00 -
[39] - Quote
Cat Merc wrote:Saoa Scum wrote:Cat Merc wrote:Saoa Scum wrote:Remove the enhanced repper and put another plate...still balanced?..
Now lets think if they have a Logi with them with a repper?.. still balanced?...
Imagen if gallente had a healing nanohive with him?.. still balanced?..
With an extra plate I would be slower and regenerate at 6hp/s. A logi means two people, so OF COURSE it should be more powerful. A healing nanohive is impossible to fit on that suit. Those nanohives tie you down to a specific area, can be destroyed, and are limited. Give the caldari a Logi as well who would you think wins? Im pretty sure i could make a much better fit then that if i were gallente.. and also.. Make the same comparison on advanced and base suits.. Shield logi tools are coming SoonTM. Also, a weapon is much more effective than a rep tool. You THINK, but you aren't a Gallente. You have an idea of Gallente assaults that the forums built up, BY SHIELD TANKERS that have no clue how armor tanking is done. Basic suits and advanced suits have a bigger HP gap, but their regen gap is bigger too. Basic armor reps do 2hp/s, advanced do 3. At the proto level this gap closes to create nearly equal suits. Here's some food for thought: Why are Prototype Gallente Suits among the rarest Assault suits in the game? In 20 matches I see maybe one, while I see plenty of Proto Caldari. And in PC matches? LOL Gallente don't exist. Now consider that the two most popular weapons right now are anti shield, which should deter people from Caldari.
Ok let me rephrase it, im sure i can make a more effective fit then that. Also about that regen gap.. tell me how my "awesome" regenation is helping me while im dead cause i sure as hell wont survive the time i need to start regen even at a distance. And its enough with 1 complex repper, you just need to wait a bit longer 1 more minute wont kill you
Also.. the caldari needs an CPU upgrade to do that fit You have an idea of my knowledge of armor tanking, THAT YOU BUILT UP
I do have an Gallente alt, just not as skilled as my Caldari and ive been around since closed beta so i do know a thing or two bout armor tanking
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Cat Merc
Ahrendee Mercenaries EoN.
4341
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Posted - 2013.12.04 23:13:00 -
[40] - Quote
Saoa Scum wrote:Cat Merc wrote:Saoa Scum wrote:Cat Merc wrote:Saoa Scum wrote:Remove the enhanced repper and put another plate...still balanced?..
Now lets think if they have a Logi with them with a repper?.. still balanced?...
Imagen if gallente had a healing nanohive with him?.. still balanced?..
With an extra plate I would be slower and regenerate at 6hp/s. A logi means two people, so OF COURSE it should be more powerful. A healing nanohive is impossible to fit on that suit. Those nanohives tie you down to a specific area, can be destroyed, and are limited. Give the caldari a Logi as well who would you think wins? Im pretty sure i could make a much better fit then that if i were gallente.. and also.. Make the same comparison on advanced and base suits.. Shield logi tools are coming SoonTM. Also, a weapon is much more effective than a rep tool. You THINK, but you aren't a Gallente. You have an idea of Gallente assaults that the forums built up, BY SHIELD TANKERS that have no clue how armor tanking is done. Basic suits and advanced suits have a bigger HP gap, but their regen gap is bigger too. Basic armor reps do 2hp/s, advanced do 3. At the proto level this gap closes to create nearly equal suits. Here's some food for thought: Why are Prototype Gallente Suits among the rarest Assault suits in the game? In 20 matches I see maybe one, while I see plenty of Proto Caldari. And in PC matches? LOL Gallente don't exist. Now consider that the two most popular weapons right now are anti shield, which should deter people from Caldari. Ok let me rephrase it, im sure i can make a more effective fit then that. Also about that regen gap.. tell me how my "awesome" regenation is helping me while im dead cause i sure as hell wont survive the time i need to start regen even at a distance. And its enough with 1 complex repper, you just need to wait a bit longer 1 more minute wont kill you Also.. the caldari needs an CPU upgrade to do that fit You have an idea of my knowledge of armor tanking, THAT YOU BUILT UP I do have an Gallente alt, just not as skilled as my Caldari and ive been around since closed beta so i do know a thing or two bout armor tanking Tell me how my HP is helping me because I'm dead from people constantly pushing while my armor can't regen fast enough. It goes both ways.
1 minute WILL kill you, it's a 15 minute match and you can't just sit around doing nothing for a minute.
The Caldari can afford using a CPU extender. If I use a CPU extender I lose regen or HP, which I can't afford.
Yeah well, I have 21mil SP into armor, shields, Gallente and Caldari suits. I spent HOURS tweaking both of them to the max.
You can't make a better generalist suit than this.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Ripcord19981
KNIGHTZ OF THE ROUND Legacy Rising
287
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Posted - 2013.12.04 23:36:00 -
[41] - Quote
Cat Merc wrote:Knight Soiaire wrote:The Gallente would still win in a 1v1, unless the Caldari player is great.
Lets not forget, Minmatar Vs Gallente Scout
Minmatar Vs Gallente Assault
Gallente would be a Minmatar Scout hands down.
LolMinmatarAssault
Because the Gallente is SUPPOSED to win in a 1v1? Here is a very clear description of Armor and shields: Armor: Stand your ground and deliver Shields: Get in, damage people, get out, then get back in to finish them off while they're wounded and you're back to full. Also, the difference between the two is rather tiny, it wouldn't take a lot to make the Caldari win. Three bullet misses from the Gallente = Caldari wins. Now considering a Duvolle has tighter dispersion than a Caldari, and the Caldari is strafing faster... if only there was more cover to hide behind and recover and come backt to finish them off.
I can only please one person per day. Today is not ur day, tomorrow doesn't look too bright either.
Turkey sammich>taco
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Happy Violentime
L0ST PR0FITS
149
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Posted - 2013.12.04 23:38:00 -
[42] - Quote
Cat Merc wrote:Here is a comparison of my best Gallente Assault against my best Caldari Assault. These suits are min maxed for pub matches, and there is literally no better way I can think of to fit these suits after months of trying out stuff.
To be honest.. if that is 'your best Cal assault fitting'then I would say you Gallente assault is a piece of **** fit too |
Cat Merc
Ahrendee Mercenaries EoN.
4342
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Posted - 2013.12.04 23:38:00 -
[43] - Quote
Happy Violentime wrote:Cat Merc wrote:Here is a comparison of my best Gallente Assault against my best Caldari Assault. These suits are min maxed for pub matches, and there is literally no better way I can think of to fit these suits after months of trying out stuff. To be honest.. if that is 'your best Cal assault fitting'then I would say you Gallente assault is a piece of **** fit too I have many of them. This is just the one that fits my play style.
Edit: If you mean dual tanking then, well, I just don't.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Happy Violentime
L0ST PR0FITS
149
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Posted - 2013.12.04 23:49:00 -
[44] - Quote
Cat Merc wrote:Happy Violentime wrote:Cat Merc wrote:Here is a comparison of my best Gallente Assault against my best Caldari Assault. These suits are min maxed for pub matches, and there is literally no better way I can think of to fit these suits after months of trying out stuff. To be honest.. if that is 'your best Cal assault fitting'then I would say you Gallente assault is a piece of **** fit too I have many of them. This is just the one that fits my play style.
in that caseGǪ fixed the above quote for you
Cat Merc wrote:Here is a comparison of 2 of the random fittings i have |
Cat Merc
Ahrendee Mercenaries EoN.
4342
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Posted - 2013.12.04 23:56:00 -
[45] - Quote
Happy Violentime wrote:Cat Merc wrote:Happy Violentime wrote:Cat Merc wrote:Here is a comparison of my best Gallente Assault against my best Caldari Assault. These suits are min maxed for pub matches, and there is literally no better way I can think of to fit these suits after months of trying out stuff. To be honest.. if that is 'your best Cal assault fitting'then I would say you Gallente assault is a piece of **** fit too I have many of them. This is just the one that fits my play style. in that caseGǪ fixed the above quote for you Cat Merc wrote:Here is a comparison of 2 of the random fittings i have They're the best for my specific play style.
I didn't randomly choose them
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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KingBabar
The Rainbow Effect
1479
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Posted - 2013.12.05 00:17:00 -
[46] - Quote
First off, that cal assault doesn't get any armor reps at all, thats almost 25% of total HP not regenerating.
Personally I'd put 2 dmg mods, 2 basic plates and an allotek hive on it, giving it about 765 HP (or another extender with one dmg mod) and a combined rep speed after 5 sec of 71 or close to it (dunno exact hive impulse speed). Anyways, losing 187 EHP for saving 2.2 sec of the recharge delay giving you about 70 hp more after 5 sec, compared to having 40 more reps all the way. And yes you have to stand on the hive, and yes there are only 3 off them, but these are for sticky situations, your 422 or 502 shiels are supposed to carry you through most encounters.
In short: Best way to make a cal assault suit good in terms of best HP/DPS/REP combo is to armor tank it, even better with hives.
http://s1286.photobucket.com/user/KingBabar/media/BannerKingbabarcopy.png.html
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KingBabar
The Rainbow Effect
1479
|
Posted - 2013.12.05 00:18:00 -
[47] - Quote
Happy Violentime wrote:Cat Merc wrote:Here is a comparison of my best Gallente Assault against my best Caldari Assault. These suits are min maxed for pub matches, and there is literally no better way I can think of to fit these suits after months of trying out stuff. To be honest.. if that is 'your best Cal assault fitting'then I would say you Gallente assault is a piece of **** fit too
This too, I merely forgot....
http://s1286.photobucket.com/user/KingBabar/media/BannerKingbabarcopy.png.html
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Cat Merc
Ahrendee Mercenaries EoN.
4344
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Posted - 2013.12.05 00:19:00 -
[48] - Quote
KingBabar wrote:First off, that cal assault doesn't get any armor reps at all, thats almost 25% of total HP not regenerating.
Personally I'd put 2 dmg mods, 2 basic plates and an allotek hive on it, giving it about 765 HP (or another extender with one dmg mod) and a combined rep speed after 5 sec of 71 or close to it (dunno exact hive impulse speed). Anyways, losing 187 EHP for saving 2.2 sec of the recharge delay giving you about 70 hp more after 5 sec, compared to having 40 more reps all the way. And yes you have to stand on the hive, and yes there are only 3 off them, but these are for sticky situations, your 422 or 502 shiels are supposed to carry you through most encounters.
In short: Best way to make a cal assault suit good in terms of best HP/DPS/REP combo is to armor tank it, even better with hives. True, but I have a highly mobile play style. I cannot sit and wait for my allotek hives to do their job.
Also, why don't you use the fit you described right here in pubs? When I shoot at you it doesn't feel like you have 1000 eHP, and it definitely doesn't feel like you have nearly the same amount of armor as shields.
Oh and I forgot to mention: I have a fit like that, I just don't like dual tanking.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Happy Violentime
L0ST PR0FITS
149
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Posted - 2013.12.05 00:22:00 -
[49] - Quote
Cat Merc wrote:They're the best for my specific play style.
Camping???
Anyway, point is, you comparing 'your stuff' and holding it up as some 'holy grail' of how everything is 'balanced' lulz
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Cat Merc
Ahrendee Mercenaries EoN.
4344
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Posted - 2013.12.05 00:25:00 -
[50] - Quote
Happy Violentime wrote:Cat Merc wrote:They're the best for my specific play style.
Camping??? Anyway, point is, you comparing 'your stuff' and holding it up as some 'holy grail' of how everything is 'balanced' lulz Highly regenerative, high damage suits = camping? How did you come to that conclusion?
Oh and all of my other fits show the same result, with the exception of heavy regen and heavy eHP, armor and shields behave almost exactly the same.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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KingBabar
The Rainbow Effect
1479
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Posted - 2013.12.05 00:32:00 -
[51] - Quote
Cat Merc wrote:KingBabar wrote:First off, that cal assault doesn't get any armor reps at all, thats almost 25% of total HP not regenerating.
Personally I'd put 2 dmg mods, 2 basic plates and an allotek hive on it, giving it about 765 HP (or another extender with one dmg mod) and a combined rep speed after 5 sec of 71 or close to it (dunno exact hive impulse speed). Anyways, losing 187 EHP for saving 2.2 sec of the recharge delay giving you about 70 hp more after 5 sec, compared to having 40 more reps all the way. And yes you have to stand on the hive, and yes there are only 3 off them, but these are for sticky situations, your 422 or 502 shiels are supposed to carry you through most encounters.
In short: Best way to make a cal assault suit good in terms of best HP/DPS/REP combo is to armor tank it, even better with hives. True, but I have a highly mobile play style. I cannot sit and wait for my allotek hives to do their job. Also, why don't you use the fit you described right here in pubs? When I shoot at you it doesn't feel like you have 1000 eHP, and it definitely doesn't feel like you have nearly the same amount of armor as shields.
No no no.
I currently run 3 fittings in pubs: 3% Cal assault MD, its my scout suit for trolling and drunk play, 502 shields 279 armor 12% Cal logi Duvolle, 443 shields 398 armor allotek hive 85% Amar assault Imperial 298 shields 469 armor, complex repper no nanohive
I only use assault rifles on logi suits out of efficiency reasons, I'm extremely bored of it.
But yeah, I die easily enough ...
Edit: Mobility. After 10 seconds you'll have about 220 shields back right? And thats if not a single bullet hits you, you have to have complete cover.
Well, I'll get 3-400 points of armor back in the same time, while getting hit by a bullet or two, I can be in a high intensity area due to the hive's 7.2 m radius. Yes mobility is one thing, but 10 seconds behind cover goes for both suits....
http://s1286.photobucket.com/user/KingBabar/media/BannerKingbabarcopy.png.html
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Cat Merc
Ahrendee Mercenaries EoN.
4344
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Posted - 2013.12.05 00:34:00 -
[52] - Quote
KingBabar wrote:Cat Merc wrote:KingBabar wrote:First off, that cal assault doesn't get any armor reps at all, thats almost 25% of total HP not regenerating.
Personally I'd put 2 dmg mods, 2 basic plates and an allotek hive on it, giving it about 765 HP (or another extender with one dmg mod) and a combined rep speed after 5 sec of 71 or close to it (dunno exact hive impulse speed). Anyways, losing 187 EHP for saving 2.2 sec of the recharge delay giving you about 70 hp more after 5 sec, compared to having 40 more reps all the way. And yes you have to stand on the hive, and yes there are only 3 off them, but these are for sticky situations, your 422 or 502 shiels are supposed to carry you through most encounters.
In short: Best way to make a cal assault suit good in terms of best HP/DPS/REP combo is to armor tank it, even better with hives. True, but I have a highly mobile play style. I cannot sit and wait for my allotek hives to do their job. Also, why don't you use the fit you described right here in pubs? When I shoot at you it doesn't feel like you have 1000 eHP, and it definitely doesn't feel like you have nearly the same amount of armor as shields. No no no. I currently run 3 fittings in pubs: 3% Cal assault MD, its my scout suit for trolling and drunk play, 502 shields 279 armor 12% Cal logi Duvolle, 443 shields 398 armor allotek hive 85% Amar assault Imperial 298 shields 469 armor, complex repper no nanohive I only use assault rifles on logi suits out of efficiency reasons, I'm extremely bored of it. But yeah, I die easily enough ... Huh... That's odd, I almost always see you in your Caldari suit.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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KingBabar
The Rainbow Effect
1479
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Posted - 2013.12.05 00:37:00 -
[53] - Quote
My bad:
Edit: Mobility. After 10 seconds you'll have about 220 shields back right? And thats if not a single bullet hits you, you have to have complete cover.
Well, I'll get 3-400 points of armor back in the same time, while getting hit by a bullet or two, I can be in a high intensity area due to the hive's 7.2 m radius. Yes mobility is one thing, but 10 seconds behind cover goes for both suits....
http://s1286.photobucket.com/user/KingBabar/media/BannerKingbabarcopy.png.html
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Happy Violentime
L0ST PR0FITS
149
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Posted - 2013.12.05 00:38:00 -
[54] - Quote
Cat Merc wrote:Happy Violentime wrote:Cat Merc wrote:They're the best for my specific play style.
Camping??? Anyway, point is, you comparing 'your stuff' and holding it up as some 'holy grail' of how everything is 'balanced' lulz Highly regenerative, high damage suits = camping? How did you come to that conclusion? Oh and all of my other fits show the same result, with the exception of heavy regen and heavy eHP, armor and shields behave almost exactly the same.
I generally see you camping in games so assume you spend all your time camping? A bit like because YOUR FITTINGS look balanced YOU ASSUME armour and shield are balanced. |
Cat Merc
Ahrendee Mercenaries EoN.
4344
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Posted - 2013.12.05 00:39:00 -
[55] - Quote
KingBabar wrote:My bad:
Edit: Mobility. After 10 seconds you'll have about 220 shields back right? And thats if not a single bullet hits you, you have to have complete cover.
Well, I'll get 3-400 points of armor back in the same time, while getting hit by a bullet or two, I can be in a high intensity area due to the hive's 7.2 m radius. Yes mobility is one thing, but 10 seconds behind cover goes for both suits.... 310 HP in 10 seconds.
Also, shields pulse even under fire everytime the shield depleted delay passes.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Cat Merc
Ahrendee Mercenaries EoN.
4344
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Posted - 2013.12.05 00:41:00 -
[56] - Quote
Happy Violentime wrote:Cat Merc wrote:Happy Violentime wrote:Cat Merc wrote:They're the best for my specific play style.
Camping??? Anyway, point is, you comparing 'your stuff' and holding it up as some 'holy grail' of how everything is 'balanced' lulz Highly regenerative, high damage suits = camping? How did you come to that conclusion? Oh and all of my other fits show the same result, with the exception of heavy regen and heavy eHP, armor and shields behave almost exactly the same. I generally see you camping in games so assume you spend all your time camping? A bit like because YOUR FITTINGS look balanced YOU ASSUME armour and shield are balanced. When do I ever camp? Like... Ever?
Also, all of my Assault Gallente/Caldari suits are equally viable, heck I even asked on IRC for some fittings and on Skype, most of them are similar to this.
What do you consider camping anyway?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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KingBabar
The Rainbow Effect
1479
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Posted - 2013.12.05 00:49:00 -
[57] - Quote
Cat Merc wrote:KingBabar wrote:My bad:
Edit: Mobility. After 10 seconds you'll have about 220 shields back right? And thats if not a single bullet hits you, you have to have complete cover.
Well, I'll get 3-400 points of armor back in the same time, while getting hit by a bullet or two, I can be in a high intensity area due to the hive's 7.2 m radius. Yes mobility is one thing, but 10 seconds behind cover goes for both suits.... 310 HP in 10 seconds. Also, shields pulse even under fire everytime the shield depleted delay passes.
NO, its 2.8 sec delay making it 31.25*7,2 = about 220.
If you can't even do basic math....
If you get shot once after 5 sec its down to 2,2*31,6*2 = 140 HP, compared to mine 40 * 7-8 = 300, in every way, the hive beats the shields, at least 3 times, unless you count repping while running away for 15+ sec....
Just give it up kitty, you don't have a clue....
http://s1286.photobucket.com/user/KingBabar/media/BannerKingbabarcopy.png.html
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Cat Merc
Ahrendee Mercenaries EoN.
4344
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Posted - 2013.12.05 01:00:00 -
[58] - Quote
KingBabar wrote:Cat Merc wrote:KingBabar wrote:My bad:
Edit: Mobility. After 10 seconds you'll have about 220 shields back right? And thats if not a single bullet hits you, you have to have complete cover.
Well, I'll get 3-400 points of armor back in the same time, while getting hit by a bullet or two, I can be in a high intensity area due to the hive's 7.2 m radius. Yes mobility is one thing, but 10 seconds behind cover goes for both suits.... 310 HP in 10 seconds. Also, shields pulse even under fire everytime the shield depleted delay passes. NO, its 2.8 sec delay making it 31.25*7,2 = about 220. If you can't even do basic math.... If you get shot once after 5 sec its down to 2,2*31,6*2 = 140 HP, compared to mine 40 * 7-8 = 300, in every way, the hive beats the shields, at least 3 times, unless you count repping while running away for 15+ sec.... Just give it up kitty, you don't have a clue.... I didn't think about including the delay. I can do math thank you very much.
That 140hp is while running around doing ****, that 300hp is staying put and just waiting to eat a greande to the face.
I will not give it up until someone feeds me Tuna
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Roy Ventus
Foxhound Corporation General Tso's Alliance
633
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Posted - 2013.12.05 01:28:00 -
[59] - Quote
I'm gonna consider skilling both into Caldari Dropsuits and a Combat Rifle just to deal with everyone using Gal suits and Cal rifles. I figure that with the speed boost Imma get and the fact that they'll have that slow ass fire...
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Demetrius Grenaline
Imperfect Bastards
0
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Posted - 2013.12.05 02:07:00 -
[60] - Quote
Caldari Assault completely shield tanked
1x Duvolle AR 1x Ishukone Assault SMG 1x M1 Locus grenades
2x complex shield extenders 2x complex damage mods
2x complex shield regulators 1x enhanced CPU upgrade
1x compact nanohive
With max stats: 422 shield 150 armor 31.25 recharge rate 2.76 delay 7.35 sprint speed
Gallente Assault completely armor tanked
1x Duvolle AR 1x Ishukone Assault SMG 1x M1 locus grenades
2x complex damage mods 1x advanced precision enhancer
1x complex armor plates 2x enhanced armor plates 1x complex armor plates
1x compact nanohive
With maxed Stats: 150 shield 653 armor 6.25 recharge rate 0 delay 6.75 sprint speed
Comparison: Gallente has 231 more ehp Gallente has little passive but HUGE potential HP regen with triage hives and repair tools (200+ hp/s with ONE logi) THey do they EXACT same damage with the EXACT same weapons Gallente sprints .6m/s slower (just call in a LAV when the match starts and this penalty is invalid ) Gallente has the ability (with the precision enhancer) to detect 99% of all medium and heavy frames they come in contact with
Gallente has even more bonus when you look at weapon stats: ARs and SCRs, which account for at least 70% of the kills in Dust, do 10-20% more damage to shields Locus Grenades, which account for maybe 10% of the kills in Dust, do 20% more damage to armor Shields have the disadvantage against their opponent's weapon about 7x more often the armor
Conclusion: There may be "purposes" for the two kinds of suits but this is an FPS and in the end your ability to win fight are based on your ability to deal damage, and your ability to take damage (tank damage, dodge bullets, or avoid potentially dangerous firefights). Armor tankers can more easily integrate damage to their fittings, easily have more ehp, and use scanners easily, allowing them to avoid clumps of enemies. I would say that shield tankers could at least "dodge bullets" by strafing or whatever, but with this AA that's impossible. As of right now, armor is so much better than shields it's scary, and there's really no advantages to shield tanking.
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