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Sinboto Simmons
SVER True Blood Public Disorder.
2628
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Posted - 2013.12.03 16:09:00 -
[1] - Quote
I use Mass Drivers, in case someone didn't know, no damage mods just skill and proficiency (for the pg skill more than anything really) anyway I've been seeing an increase of complainants about the Mass Driver lately and I ask why?
The Mass Drivers are hardly amazingly powerfull in the killing regard being a support weapon, and ya know....the nerffs, so the only problem I see here is damage mod stacking, but that's not what this thread is about.
What's your opinion on Mass Drivers?
Sinboto - The True Blood Minja.
Forum Warrior level 2
STB-Infantry (Demolition)
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Drapedup Drippedout
0uter.Heaven Proficiency V.
89
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Posted - 2013.12.03 16:11:00 -
[2] - Quote
Finally balanced, functional, good at what they are 'supposed' to do imo enemy suppression and burn that damn .gko to the ground.
still need a buff to ammo capacity. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
389
|
Posted - 2013.12.03 16:12:00 -
[3] - Quote
Sinboto Simmons wrote: I use Mass Drivers, in case someone didn't know, no damage mods just skill and proficiency (for the pg skill more than anything really) anyway I've been seeing an increase of complainants about the Mass Driver lately and I ask why?
The Mass Drivers are hardly amazingly powerfull in the killing regard being a support weapon, and ya know....the nerffs, so the only problem I see here is damage mod stacking, but that's not what this thread is about.
What's your opinion on Mass Drivers?
I actually think they are pretty well designed. I've only used them a couple times and it forces you to set up optimal situations for the weapon to be effective and you learn the value of nanohives and sidearms pretty quick. It's a good aiming mechanic as well and lets you put fire on guys in vertical spaces or behind cover.
Not really a beef with them but their skill tree is interesting...different than any other weapon. You can not only increase damage but splash radius. Little surprised by that. |
Cai Mo
L.O.T.I.S. Public Disorder.
7
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Posted - 2013.12.03 16:15:00 -
[4] - Quote
It's a nice weapon and can be hugely annoying for the receiving end since you can't really hide from them. I still have good fun shooting walls and ceilings to kill people, or at least make them run if they are smart.
forum explorer, dust prospector and eve illuminati
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
1879
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Posted - 2013.12.03 16:17:00 -
[5] - Quote
Good niche weapon now. Needs a bigger ammo pool.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Repe Susi
Rautaleijona Top Men.
801
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Posted - 2013.12.03 16:19:00 -
[6] - Quote
Whoa. Nothing has been changed and now 'noobtoobs' are suddenly 'balanced'? Or even 'up'? prepare for brigading. Oh how the forums ruin this game. (FYI: I never thought or said they were easymode.)
Exo-5 is really not that awesome or easy-mode without the skills. I should know. I use it at least once in ten matches! There haven't been anything aboot MD for a long time in the forums
Smeehf.
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TranquilBiscuit ofVaLoR
F.T.U.
732
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Posted - 2013.12.03 16:20:00 -
[7] - Quote
Sinboto Simmons wrote: I use Mass Drivers, in case someone didn't know, no damage mods just skill and proficiency (for the pg skill more than anything really) anyway I've been seeing an increase of complainants about the Mass Driver lately and I ask why?
The Mass Drivers are hardly amazingly powerfull in the killing regard being a support weapon, and ya know....the nerffs, so the only problem I see here is damage mod stacking, but that's not what this thread is about.
What's your opinion on Mass Drivers?
I don't care how weak they are. it's a weapon that rewards no skill, so when I see people complaining about mass drivers being too weak I lol.
some pros with with the MD can really tear things up, so I know it's not UP.
if you're good with it, then props to you bro. good to see someone who is not a noob using it like a boss.
Tell me, how exactly DOES a biscuit gain Valor?
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trraacx
Seituoda Taskforce Command Caldari State
32
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Posted - 2013.12.03 16:22:00 -
[8] - Quote
I like them. There was someone a few weeks back that must have been running a stack of damage mods. The controller would nearly jump out of my hands when he was blasting in the area. That was cool.
I think I've killed myself with them more than I've gotten kills with them but they are great as a stress reliever after having died many pointless deaths. |
Boot Booter
Omega Elite Mercs INC.
178
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Posted - 2013.12.03 16:30:00 -
[9] - Quote
Probably because I started tearing people up with it again. People hate it when I strip their shields with an SMG or Flux and then two shot them with a mass driver. I don't care what anyone says though, it's not easy to use. Try killing anything with a bunch of HP with it. It is however very good in some specific situations and it also makes people feel helpless and sad. |
Sinboto Simmons
SVER True Blood Public Disorder.
2631
|
Posted - 2013.12.03 16:32:00 -
[10] - Quote
Repe Susi wrote:Whoa. Nothing has been changed and now 'noobtoobs' are suddenly 'balanced'? Or even 'up'? prepare for brigading. Oh how the forums ruin this game. (FYI: I never thought or said they were easymode.)
Exo-5 is really not that awesome or easy-mode without the skills. I should know. I use it at least once in ten matches! There haven't been anything aboot MD for a long time in the forums Since the Mass Drivers have been in the game they have had many changes, chrome saw the removal of two features and I believe a damage reduction ( don't quote me on that last bit)
Sinboto - The True Blood Minja.
Forum Warrior level 2
STB-Infantry (Demolition)
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Drapedup Drippedout
0uter.Heaven Proficiency V.
90
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Posted - 2013.12.03 16:33:00 -
[11] - Quote
Repe Susi wrote:Whoa. Nothing has been changed and now 'noobtoobs' are suddenly 'balanced'? Or even 'up'? prepare for brigading. Oh how the forums ruin this game. (FYI: I never thought or said they were easymode.)
Exo-5 is really not that awesome or easy-mode without the skills. I should know. I use it at least once in ten matches! There haven't been anything aboot MD for a long time in the forums
Wasn't blast radius nerfed in 1.5/1.6? And the ROF glitch addressed as well? Things have changed with MD. |
Zekain K
Expert Intervention Caldari State
703
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Posted - 2013.12.03 16:33:00 -
[12] - Quote
Its the only thing we have to effectively counter armor tankers. I use in cqc environments mostly.
CALDARI MASTER RACE
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Sinboto Simmons
SVER True Blood Public Disorder.
2631
|
Posted - 2013.12.03 16:36:00 -
[13] - Quote
TranquilBiscuit ofVaLoR wrote:Sinboto Simmons wrote: I use Mass Drivers, in case someone didn't know, no damage mods just skill and proficiency (for the pg skill more than anything really) anyway I've been seeing an increase of complainants about the Mass Driver lately and I ask why?
The Mass Drivers are hardly amazingly powerfull in the killing regard being a support weapon, and ya know....the nerffs, so the only problem I see here is damage mod stacking, but that's not what this thread is about.
What's your opinion on Mass Drivers?
I don't care how weak they are. it's a weapon that rewards no skill, so when I see people complaining about mass drivers being too weak I lol. some pros with with the MD can really tear things up, so I know it's not UP. if you're good with it, then props to you bro. good to see someone who is not a noob using it like a boss. I dislike the 'no skill' comments about th MD , it does require much skill the farther your target (ever use one at mid-long range on a moving target? ) it just doesn't require the same skill as other weapons.
Sinboto - The True Blood Minja.
Forum Warrior level 2
STB-Infantry (Demolition)
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Boot Booter
Omega Elite Mercs INC.
178
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Posted - 2013.12.03 16:38:00 -
[14] - Quote
Oh and another thing that people overlook; it is a versatile weapon. You can use it to blow up cars and tanks and those big gun things that randomly snipe you from halfway across the map. Took out a militia tank the other day with fluxes and a STD mass driver lol. Point being, I think it's a balanced weapon and fits it's role perfectly. Not many weapons I could say that about. |
Vulpes Dolosus
SVER True Blood Public Disorder.
361
|
Posted - 2013.12.03 16:38:00 -
[15] - Quote
I still have no idea how the round gets from the mag to the barrel. Take a look at it and try to explain.
Aside from that, I think they're fine.
Dropship Specialist: AKA Clinically Insane
Kills- Incubus: 3; Pythons: 0; Logistics: 0; Militia: 19; Tanks: 4
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Cosgar
ParagonX
8266
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Posted - 2013.12.03 16:40:00 -
[16] - Quote
Could either use more ammo or a suppression effect like thicker smoke or the blur graphic that locus grenades have when they explode. Breach needs a slight buff. Having the same RoF as the standard wouldn't seem OP since it relies on more on direct hits. Until TTK gets sorted out, I have to reserve judgement on damage and scaling. The armor buff and huge buff to hit scan weapons puts the MD at a disadvantage now, but that's a core mechanics issue.
The way I see it, if people aren't crying about the MD in somewhat moderate intervals (maybe 1 topic a week) it's under performing. A terror weapon is support to make people cry.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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IceStormers
Forsaken Immortals Top Men.
91
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Posted - 2013.12.03 16:42:00 -
[17] - Quote
its about right currently, assuming the rifles come in line with all other weapons
however it does need more ammo, i would like to see more ammo the higher wep you use
however if its still able to have a big change i would like to see it have less dmg then offset with ammo options so i could use it to fire flux, em nades, scanning nades etc turn it into a full support weapon over a kill weapon,
I Support SP Rollover
Why is KB/M being ignored
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Tek Hound
Death In Xcess Corporation
151
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Posted - 2013.12.03 16:43:00 -
[18] - Quote
AA>Massdriver |
Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
97
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Posted - 2013.12.03 16:47:00 -
[19] - Quote
Repe Susi wrote:Whoa. Nothing has been changed and now 'noobtoobs' are suddenly 'balanced'? Or even 'up'? prepare for brigading. Oh how the forums ruin this game. (FYI: I never thought or said they were easymode.)
Exo-5 is really not that awesome or easy-mode without the skills. I should know. I use it at least once in ten matches! There haven't been anything aboot MD for a long time in the forums
"Noobtoobs" are dead-fire rocket launchers being used to kill infantry. We got rid of those in beta.
As for MD's they are actually very good once you learn to use them and that is why no one is really complaining about them. they are not "easy" to use, but still effective.
Similarly the plasmas cannon is another difficult to use weapon that is powerful in the right hands.
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T'orq
DUST University Ivy League
2
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Posted - 2013.12.03 16:47:00 -
[20] - Quote
Boot Booter wrote:Probably because I started tearing people up with it again. People hate it when I strip their shields with an SMG or Flux and then two shot them with a mass driver. I don't care what anyone says though, it's not easy to use. Try killing anything with a bunch of HP with it. It is however very good in some specific situations and it also makes people feel helpless and sad.
I agree, I have a commando, and I run with a mass driver and assault rifle/scrambler rifle, It is very hard to kill some one that is has massive shields. And I also agree that they take skill. Those of you who doubt, try to kill a man on a building or in a dropship turret. It is not easy.
I will always stand up for my mass driver |
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Mad Syringe
ReDust Inc.
56
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Posted - 2013.12.03 16:48:00 -
[21] - Quote
If there is a noob tube in this game, than it's the Assault Rifle (and other hitscan weapons). The MD has no aim assist whatsoever.
The so called skill weapons (LOL) have aim assist and hitscan. In mid distance the AA does everything for you, NO SKILL whatsoever involved period!
So what where you guys talking about when you said the MD is a noob tube?
BTW time to kill with a MD is pathetic at best, every blueprint Assault rifle is better as a weapon. And again, not much skill involved.
That said, I'll run the MD until I quit playing this game (not yet) and if I run dry on shells, I'll hit it on your head untill you drop!
Nuff Said...
ps. Ammo (clip) increase would be appreciated.
Cheers |
Cosgar
ParagonX
8266
|
Posted - 2013.12.03 16:57:00 -
[22] - Quote
Mad Syringe wrote:If there is a noob tube in this game, than it's the Assault Rifle (and other hitscan weapons). The MD has no aim assist whatsoever.
The so called skill weapons (LOL) have aim assist and hitscan. In mid distance the AA does everything for you, NO SKILL whatsoever involved period!
So what where you guys talking about when you said the MD is a noob tube?
BTW time to kill with a MD is pathetic at best, every blueprint Assault rifle is better as a weapon. And again, not much skill involved.
That said, I'll run the MD until I quit playing this game (not yet) and if I run dry on shells, I'll hit it on your head untill you drop!
Nuff Said...
ps. Ammo (clip) increase would be appreciated.
Cheers I'd rather see a damage buff instead of clip size. But all weapons need to be reevaluated now that hit detection is just about right.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Pappy Jacks
Murder Ink The Umbra Combine
2
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Posted - 2013.12.03 17:00:00 -
[23] - Quote
i totally get you, people just cry because i MIGHT get a lucky direct hit and i think thats where all the complaining comes from. personally i love as i use them for area denial, as is their purpose.
PappyJacks is your lord god, bow to him and he may yet spare your life.
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Alena Ventrallis
Osmon Surveillance Caldari State
207
|
Posted - 2013.12.03 17:06:00 -
[24] - Quote
Vulpes Dolosus wrote:I still have no idea how the round gets from the mag to the barrel. Take a look at it and try to explain.
Aside from that, I think they're fine. http://en.wikipedia.org/wiki/Milkor_MGL
Something like that. Useful if you know weapon jargon. |
Flix Keptick
Red Star. EoN.
1437
|
Posted - 2013.12.03 17:29:00 -
[25] - Quote
People complain about anything that kills them apart from an ar. The only mass driver I ever see is my own, they are not used anymore (like all weapons in dust besides ar/scr)
"HP needs no buff, certain weapons need nerf. Or else all other become obsolete."
GÿåForum warrior lvl.1Gÿå
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Saoa Scum
Judge Mercenaries
37
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Posted - 2013.12.03 17:58:00 -
[26] - Quote
MD is an awesome weapon, especially now when most ppl armor tank. And it requires alot of skill, tactical planning and preferably some fluxes on the side. Its the only weapon that can make a squad of players run away from you...at least for me.. :) |
Repe Susi
Rautaleijona Top Men.
801
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Posted - 2013.12.04 09:59:00 -
[27] - Quote
Sinboto Simmons wrote:Repe Susi wrote:Whoa. Nothing has been changed and now 'noobtoobs' are suddenly 'balanced'? Or even 'up'? prepare for brigading. Oh how the forums ruin this game. (FYI: I never thought or said they were easymode.)
Exo-5 is really not that awesome or easy-mode without the skills. I should know. I use it at least once in ten matches! There haven't been anything aboot MD for a long time in the forums Since the Mass Drivers have been in the game they have had many changes, chrome saw the removal of two features and I believe a damage reduction ( don't quote me on that last bit)
True. I actually meant that nothing's changed from 1.6 (obviously), but I remember the crying there was about them. Then silence, and now this. Just observations, nothing more.
Smeehf.
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Monkey MAC
Lost Millennium
1122
|
Posted - 2013.12.04 10:11:00 -
[28] - Quote
I think the Mass Driver is fine. It doesn't have the oomph to be OP on it's own. So anyone complaining about the mass driver is often complaining about the tactics.
Some of my favorites:
The flux/MD combo is too powerful, both need to be nerfed.
I had a guy strip my shields then finish me with a Mass Driver, that's completely unfair.
The weapon takes no skill because it has AOE
So on and So forth. But truth be told, if you know what you are doing the Mass Driver CAN be incredibly powerful, especially if you have access to scan intel.
It's all about getting in the position where your weapon is gonna do the most damage. More often than not, that's above a kill zone filled with un-shielded mercs.
The pen is mightier than the sword
The gun is mightier than both
Monkey Mac - Forum Warrior of the Trees Lvl.1
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hgghyujh
Expert Intervention Caldari State
183
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Posted - 2013.12.04 10:28:00 -
[29] - Quote
don't like em, not because they are OP but because they really don't serve a good purpose. MD should be a crowd suppression support weapon. weak one on one, face to face, but from cover or as a support weapon in a squad deadly and devastating.
the MD used to be AOE now its a direct fire weapon, its stupid, but well balanced its inline with every other weapon but the rifles which are stronger then everything else. tho we'll see in 1.7. |
Cenex Langly
0uter.Heaven Proficiency V.
456
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Posted - 2013.12.04 10:30:00 -
[30] - Quote
Sinboto Simmons wrote: I use Mass Drivers, in case someone didn't know, no damage mods just skill and proficiency (for the pg skill more than anything really) anyway I've been seeing an increase of complainants about the Mass Driver lately and I ask why?
The Mass Drivers are hardly amazingly powerfull in the killing regard being a support weapon, and ya know....the nerffs, so the only problem I see here is damage mod stacking, but that's not what this thread is about.
What's your opinion on Mass Drivers?
My opinion is that they are completely useless in CQC, they are useless in comparison to other weapons in terms of effectiveness. They are only useful in camping objectives from high ground, but still outclassed by forge guns.
They absolutely cannot compete with the AR or ScR so using them in the competitive scene is pretty much never seen. Lastly if you are thinking about training into them consider your other options first.
Newb
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Mossellia Delt
Militaires Sans Jeux
709
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Posted - 2013.12.04 10:34:00 -
[31] - Quote
Cenex Langly wrote:Sinboto Simmons wrote: I use Mass Drivers, in case someone didn't know, no damage mods just skill and proficiency (for the pg skill more than anything really) anyway I've been seeing an increase of complainants about the Mass Driver lately and I ask why?
The Mass Drivers are hardly amazingly powerfull in the killing regard being a support weapon, and ya know....the nerffs, so the only problem I see here is damage mod stacking, but that's not what this thread is about.
What's your opinion on Mass Drivers?
My opinion is that they are completely useless in CQC, they are useless in comparison to other weapons in terms of effectiveness. They are only useful in camping objectives from high ground, but still outclassed by forge guns. They absolutely cannot compete with the AR or ScR so using them in the competitive scene is pretty much never seen. Lastly if you are thinking about training into them consider your other options first.
Breach varients are useful in CQC, using it light a shotgun
Assaults are good in holding an objective
normal varients are good if you're not awful at FPS games.
Parody Dust 514 Lyrics
Vote for Delt
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Baal Omniscient
L.O.T.I.S. Public Disorder.
759
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Posted - 2013.12.04 12:36:00 -
[32] - Quote
Sinboto Simmons wrote: I use Mass Drivers, in case someone didn't know, no damage mods just skill and proficiency (for the pg skill more than anything really) anyway I've been seeing an increase of complainants about the Mass Driver lately and I ask why?
The Mass Drivers are hardly amazingly powerfull in the killing regard being a support weapon, and ya know....the nerffs, so the only problem I see here is damage mod stacking, but that's not what this thread is about.
What's your opinion on Mass Drivers?
Allow me to quote my other thread:
Quote:As I'm sure you know (but I'm going to say it anyway) the radius of any circle is measured from the center to the circumference (the outer edge). Anyone care to venture a guess at just the area a MD round's blast covers? The total area covered in a blast is affected drastically by even slight changes in the radius of the blast, allow me to show you by breakin it down for you using a normal proto MD and math. (Area of a circle = pi x radius^2):
Freedom Mass Driver Radius: 4.4m Mass Driver Operations 5 Skill Bonus: 1.1m Total Radius: 5.5m
Formula to find the area: Area = 3.14 x 5.5^2
Area of a Freedom MD blast: 78.5m Distance across a MD blast: 11m
How about that Boundless?
Radius after Operation 5 Skill bonus: 8.25 Area of a Boundless Assault MD blast: 213.72m Distance across the blast: 16.5m Now I have no issue with Mass Drivers as they are when you first skill into them. Their damage is just right, though their splash range may be a bit much. The issue comes with damage mod stacking. As you know, the higher the DPR the greater the impact of damage mods. When able to spread all that damage over such a great area, it's just too much. The ony way to fix the weapon and still keep it viable would be to change the proficiency bonus and somehow prevent damage mod stacking, or reduce the splash radius and RoF and give it back the smoke cloud it used to produce in Chromosome along with it's old ability to severely throw off people's aim by large amounts.
Once again, I have no qualms with MD's as they are without the damage bonuses. They are fun and exciting to use and a wonderful support weapon. They do however need to be tweaked.
Fix TTK!!!
MATARI PRIDE!!!
Tears For Our Dearly Departed ReGnYuM. May He One Day Return To Shoot Us All In The Face...
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Kallas Hallytyr
Skullbreakers
151
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Posted - 2013.12.04 13:16:00 -
[33] - Quote
TranquilBiscuit ofVaLoR wrote:I don't care how weak they are. it's a weapon that rewards no skill, so when I see people complaining about mass drivers being too weak I lol.
some pros with with the MD can really tear things up, so I know it's not UP.
if you're good with it, then props to you bro. good to see someone who is not a noob using it like a boss.
MD's are far from skillless weapons. As others have said, trying to take down an enemy actively engaged in fighting you at more than 20m is not the easiest proposition: the travel time means that you must adjust your aim accordingly which can lead to misses if your eye is off by even a small amount or if the target is good enough to mislead you, or there is terrain used against you.
High ground is the bane and saviour of the MD: an MD on high ground will dominate a position; conversely an MD against targets above is essentially useless (unless there is a handy ceiling!)
Utilising the environment to your advantage and learning the quite drastically different method that the MD operates in is not nearly as simple as some think. Add to that the slow ROF (ie, in a very low TTK environment an MD will take between 2 to 5 seconds to kill targets due to firing much more slowly than it's contemporaries) and the MD requires a decent amount of skill to get decent mileage out of. A good MD user will hurt a lot, because they have learned to use the environment properly (targeting walls/ceilings, arcing fire over intervening terrain, etc) and an excellent MD user has learned to properly compensate for range.
I love my MD, I really enjoyed the first map of the Squad Cup because I got to sit up high on one of the bluffs and rain explode-y death |
Leovarian L Lavitz
NECROM0NGERS Covert Intervention
825
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Posted - 2013.12.04 13:30:00 -
[34] - Quote
Baal Omniscient wrote:Sinboto Simmons wrote: I use Mass Drivers, in case someone didn't know, no damage mods just skill and proficiency (for the pg skill more than anything really) anyway I've been seeing an increase of complainants about the Mass Driver lately and I ask why?
The Mass Drivers are hardly amazingly powerfull in the killing regard being a support weapon, and ya know....the nerffs, so the only problem I see here is damage mod stacking, but that's not what this thread is about.
What's your opinion on Mass Drivers?
Allow me to quote my other thread: Quote:As I'm sure you know (but I'm going to say it anyway) the radius of any circle is measured from the center to the circumference (the outer edge). Anyone care to venture a guess at just the area a MD round's blast covers? The total area covered in a blast is affected drastically by even slight changes in the radius of the blast, allow me to show you by breakin it down for you using a normal proto MD and math. (Area of a circle = pi x radius^2):
Freedom Mass Driver Radius: 4.4m Mass Driver Operations 5 Skill Bonus: 1.1m Total Radius: 5.5m
Formula to find the area: Area = 3.14 x 5.5^2
Area of a Freedom MD blast: 78.5m Distance across a MD blast: 11m
How about that Boundless?
Radius after Operation 5 Skill bonus: 8.25 Area of a Boundless Assault MD blast: 213.72m Distance across the blast: 16.5m Now I have no issue with Mass Drivers as they are when you first skill into them. Their damage is just right, though their splash range may be a bit much. The issue comes with damage mod stacking. As you know, the higher the DPR the greater the impact of damage mods. When able to spread all that damage over such a great area, it's just too much. The ony way to fix the weapon and still keep it viable would be to change the proficiency bonus and somehow prevent damage mod stacking, or reduce the splash radius and RoF and give it back the smoke cloud it used to produce in Chromosome along with it's old ability to severely throw off people's aim by large amounts. Once again, I have no qualms with MD's as they are without the damage bonuses. They are fun and exciting to use and a wonderful support weapon. They do however need to be tweaked. You can kill over 450% faster with an AR. Argument invalidated.
Omni-Soldier
Few are my equal in one of these specialties, and there are none who can compare in all of them.
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Baal Omniscient
L.O.T.I.S. Public Disorder.
759
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Posted - 2013.12.04 14:02:00 -
[35] - Quote
Leovarian L Lavitz wrote: You can kill over 450% faster with an AR. Argument invalidated. You can kill in a 70m+ larger area all at once with less than a quarter of the needed aiming ability with a MD. Arguement re-validated.
Fix TTK!!!
MATARI PRIDE!!!
Tears For Our Dearly Departed ReGnYuM. May He One Day Return To Shoot Us All In The Face...
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Sinboto Simmons
SVER True Blood Public Disorder.
2713
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Posted - 2013.12.04 14:04:00 -
[36] - Quote
Baal Omniscient wrote:Leovarian L Lavitz wrote: You can kill over 450% faster with an AR. Argument invalidated. You can kill in a 70m+ larger area all at once with less than a quarter of the needed aiming ability with a MD. Arguement re-validated. You actually need more aim with the Mass Driver due to it being a projectile and not a hitscan weapon, especially if you're not just using it in CQC.....
Sinboto - The True Blood Minja.
Forum Warrior level 2
STB-Infantry (Demolition)
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Baal Omniscient
L.O.T.I.S. Public Disorder.
759
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Posted - 2013.12.04 15:19:00 -
[37] - Quote
Sinboto Simmons wrote:Baal Omniscient wrote:Leovarian L Lavitz wrote: You can kill over 450% faster with an AR. Argument invalidated. You can kill in a 70m+ larger area all at once with less than a quarter of the needed aiming ability with a MD. Arguement re-validated. You actually need more aim with the Mass Driver due to it being a projectile and not a hitscan weapon, especially if you're not just using it in CQC..... As a fan and user of mass drivers since early Chromosome, I mean no offense towards mass driver users by saying aiming isn't as important as with other weapons. With mass drivers a good feel for timing is definitely required, a proper sense for arcs as well. However actual fine aiming plays only a minor role when using a mass driver unless you are either using a breach (which appears to be better suited to AV than AI, not that it's AV qualities are very impressive) or are trying to use it as a CQC weapon instead of a support weapon (a very dangerous endeavor). The fact alone that you typically only need to hit in the general vicinity of your target to deal damage means that fine aiming isn't a necessity.
Once again, no offense intended to my mass driver Matari bretheren, it's just that aiming isn't a huge part of MD gunplay the same way that arcs and timing aren't a huge part of AR gunplay. And in that "sweet spot" of range and elevation (you know what I'm talking about) of about 10-20m out and about 5-10m up, you can literally take out arcs and timing as well. Not that you get in that sweet spot often but when you do find yourself in it, Hell is unleashed on your enemy lol.
Fix TTK!!!
MATARI PRIDE!!!
Tears For Our Dearly Departed ReGnYuM. May He One Day Return To Shoot Us All In The Face...
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Mahal Daj
Mahal Tactical Enterprises
17
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Posted - 2014.01.25 14:46:00 -
[38] - Quote
I don't always Mass Driver, but when I do I bring my knives and call it the Terror.
Boost your squad's points by 40%, learn to use the Squad Wheel!
I provide training: 1M isk: 90 Minutes of Basic Command
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Charlotte O'Dell
Fatal Absolution Covert Intervention
1740
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Posted - 2014.01.25 15:59:00 -
[39] - Quote
needs extra spare clip and 10% splash damage buff.
Charlotte O'Dell is the highest level unicorn!
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Chunky Munkey
Amarr Templars Amarr Empire
2975
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Posted - 2014.01.25 16:04:00 -
[40] - Quote
Sinboto Simmons wrote: I use Mass Drivers, in case someone didn't know, no damage mods just skill and proficiency (for the pg skill more than anything really) anyway I've been seeing an increase of complainants about the Mass Driver lately and I ask why?
The Mass Drivers are hardly amazingly powerfull in the killing regard being a support weapon, and ya know....the nerffs, so the only problem I see here is damage mod stacking, but that's not what this thread is about.
What's your opinion on Mass Drivers?
I had one in 1.3, before aim-assist.
These days the only use I can find is to stick the breach on a scout with REs. Planting them on a tank only to see them drive off flaming was rather annoying.
So now I chase them down and pop a few rounds in that weak spot.
No.
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Scheneighnay McBob
Learning Coalition College
3704
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Posted - 2014.01.25 16:19:00 -
[41] - Quote
They aren't catastrophic, but they could use a damage buff.
As I'm currently doing pure-minmatar for the lols, I find myself using them alot. They're mainly just good for assist farming atm.
I am your scan error.
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Jamie Insano
FACTION WARFARE ARMY
2
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Posted - 2014.01.25 16:27:00 -
[42] - Quote
Mass Drivers are pathetic. I have a commando alt with MD/CR.
They do not kill unless you have a direct hit on someone in starter gear. The area of effect for this weapon that is supposed to act as a grenade launcher is pitiful.
While playing my alt in adv heavy, I let someone shoot me 6 times with a MD then I shot him twice with my RR. He died. I lost my shield and maybe 50 armor points.
Honestly, the MD needs to be removed from the game. It doesn't do what it should and any time spent on it is a waste.
Same goes for sniper rifles which can't shoot past 600m. This is not sniper rifle distance. In fact, it's just outside what an M-4 carbine will effectively do.
Really, more than half the weapons should be scrubbed. |
fawkuima juggalo
Eternal Beings Proficiency V.
879
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Posted - 2014.01.25 16:28:00 -
[43] - Quote
Sinboto Simmons wrote: I use Mass Drivers, in case someone didn't know, no damage mods just skill and proficiency (for the pg skill more than anything really) anyway I've been seeing an increase of complainants about the Mass Driver lately and I ask why?
The Mass Drivers are hardly amazingly powerfull in the killing regard being a support weapon, and ya know....the nerffs, so the only problem I see here is damage mod stacking, but that's not what this thread is about.
What's your opinion on Mass Drivers?
noob tube.... nothing more nothing less. i dont think it should be gone but i do think it should be weak as f*** it should ONLY be a support weapon just kinda making noise to scare people. You know when you see an explosion and you fall back everytime that should be its main purpose, and maybe have a variant or increase the damage it does to vehicles.
- LOGI REGISTRY / H.O.F. *NEW SEC ADDED -
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Alena Ventrallis
The Neutral Zone
510
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Posted - 2014.01.25 16:40:00 -
[44] - Quote
Nothing like a few mass driver rounds to throw people in disarray before sending in people to mop up. Dunno what it is, but when people hear a MD going off they tend to lose their ****. |
Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
728
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Posted - 2014.01.25 16:42:00 -
[45] - Quote
Good weapon, low ammo.
Assassination is my thing.
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Sinboto Simmons
SVER True Blood Public Disorder.
4179
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Posted - 2014.01.26 01:44:00 -
[46] - Quote
amusing someone bumped this thread.
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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Roy Ventus
Foxhound Corporation General Tso's Alliance
986
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Posted - 2014.01.26 01:53:00 -
[47] - Quote
Sinboto Simmons wrote: I use Mass Drivers, in case someone didn't know, no damage mods just skill and proficiency (for the pg skill more than anything really) anyway I've been seeing an increase of complainants about the Mass Driver lately and I ask why?
The Mass Drivers are hardly amazingly powerfull in the killing regard being a support weapon, and ya know....the nerffs, so the only problem I see here is damage mod stacking, but that's not what this thread is about.
What's your opinion on Mass Drivers?
Honestly. As someone who uses a suit that the Mass Driver is extremely effective against, I believe it needs to be buffed...
When I see people using a mass driver, I don't feel fear...At least not the same type of fear I feel from as a rifle, shotgun, or HMG in my face.
The same goes with the laser rifle. They're supposed to be suppression weapons but suppression weapons need to be highly lethal with a major disadvantage. The Laser Rifle and Mass Driver have their disadvantages while not being highly lethal. I want these weapons back to normal so we can experience more diversity on the battlefield.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Zirzo Valcyn
Holdfast Syndicate Amarr Empire
59
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Posted - 2014.01.26 02:05:00 -
[48] - Quote
it's no longer a slayer weapon like it was in chrome but i'm ok with that. it's a good shock weapon combined with a hit and run lav. active scanner, hunt border for snipers. jumping out of lav, i can tell within 2 shots if it's gonna kill them in time, if not i jump back in lav and leave. ppl hate me for this both blue and red but i dont care. if they want to loose 12 suits in one pub match while screaming the whole time that's their issue. i sorta like where MD is at now it is no longer FOTM and kills some ppl, which is good enough for me.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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abarkrishna
WarRavens
280
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Posted - 2014.01.26 02:26:00 -
[49] - Quote
Anyone who complains about mass drivers is just whiny. To elaborate I will explain in simple terms so they will be able to comprehend what I am saying better.
Mass drivers have a DPS of between 85-400 Depending on many factors. These factors include whether the shot was a direct hit or splash damage,whether there was damage mods on, if the target was shield based or armor based and what variant.
Now that I have gotten the facts out lets talk DPS. With a DPS of 400 or less it is still marginally lower than almost every other gun in the game. It is also extremely situational. There is a time and a place for it just like every weapon. The problem is that when trained users like myself get into that advantageous position and are able to relentlessly pummel reds. This is why they hate it so much. I will say the range is huge and makes it very difficult for players to hide from them especially if the MD user is in an elevated area.
No you kill this blueberry hacking the CRU we are camping. I already killed the last 2.
When will they learn!
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Atiim
Living Like Larry Schwag
3928
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Posted - 2014.01.26 02:28:00 -
[50] - Quote
Sinboto Simmons wrote:Repe Susi wrote:Whoa. Nothing has been changed and now 'noobtoobs' are suddenly 'balanced'? Or even 'up'? prepare for brigading. Oh how the forums ruin this game. (FYI: I never thought or said they were easymode.)
Exo-5 is really not that awesome or easy-mode without the skills. I should know. I use it at least once in ten matches! There haven't been anything aboot MD for a long time in the forums Since the Mass Drivers have been in the game they have had many changes, chrome saw the removal of two features and I believe a damage reduction ( don't quote me on that last bit) There wasn't a damage reduction.
It's buff to Armor Plates that makes it seem as if it's doing less damage, which it may as well be.
Next On To-Do List:
Particle Cannons
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Atiim
Living Like Larry Schwag
3929
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Posted - 2014.01.26 02:31:00 -
[51] - Quote
fawkuima juggalo wrote: noob tube.... nothing more nothing less. i dont think it should be gone but i do think it should be weak as f*** it should ONLY be a support weapon just kinda making noise to scare people. You know when you see an explosion and you fall back everytime that should be its main purpose, and maybe have a variant or increase the damage it does to vehicles.
What sense does that make?
If I know that the weapon the enemy is using has no realistic chance of killing me, than a fancy visual won't scare me into doing anything.
Unless your using them against Academy Graduates of course.
Next On To-Do List:
Particle Cannons
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LT SHANKS
Amarr Templars Amarr Empire
1472
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Posted - 2014.01.26 02:36:00 -
[52] - Quote
Boundless Assault MD + Flux Grenades + Underground Research Facility + Domination = God Mode for the user
I feel horrible... |
Joel II X
Dah Gods O Bacon
670
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Posted - 2014.01.26 02:45:00 -
[53] - Quote
I did fairly well with them with operation one. This was in December, so yeah...
I don't really have much of an opinion on them, though other than the fact that people rarely use them anymore. I think I find one user for every 15 or so matches. |
ANON Cerberus
Tiny Toons
163
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Posted - 2014.01.26 02:45:00 -
[54] - Quote
I used to hate the mass driver, but now I hate every weapon. I have come to accept that I will be killed by pretty much anyone and anything and moaning about it is not good.
The mass driver, I still see the odd one around and to be honest I have been in a few situations recently where I wish I had one.
Especially on that map that ALWAYS has really low framerate where one of the objectives in skirmish is in that missile silo / open indoor bit where you can orbital the enemies. (Right near the underground supply depot) |
Sinboto Simmons
SVER True Blood Public Disorder.
4183
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Posted - 2014.01.26 04:13:00 -
[55] - Quote
ANON Cerberus wrote:I used to hate the mass driver, but now I hate every weapon. I have come to accept that I will be killed by pretty much anyone and anything and moaning about it is not good.
The mass driver, I still see the odd one around and to be honest I have been in a few situations recently where I wish I had one.
Especially on that map that ALWAYS has really low framerate where one of the objectives in skirmish is in that missile silo / open indoor bit where you can orbital the enemies. (Right near the underground supply depot)
Oh by the way - Standard MD VS standard / militia fit suits (Especially scouts) is still scary! Maybe that changes when you run proto all day errryday. It is trust me.
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
853
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Posted - 2014.01.26 04:29:00 -
[56] - Quote
I think they are great for the role. Right now you can't really just spec into MD's and use it as main in all games. It's one of those things that you use in some matches where situational tactical play calls for it. You will not earn much WP and mostly score only several assists but you will make a very good contribution to the team by flushing red dots.
I would only change WP rewards on the weapon to increase them - for example extend the time interval from dealing damage to when Assist is earned. It's my understanding that unless a red dots dies before repping hp you don't get assist WP. This does not really fit MD role well where frequently you use it effectively to push red dots out while not having them killed within a short time window to earn the assist. If you set a strict time parameter - for example 30 sec for MD assists you could rip the rewards of MD more reliably.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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McFurious
TeamPlayers Negative-Feedback
569
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Posted - 2014.01.26 04:55:00 -
[57] - Quote
Splash damage/radius is pretty good for crowd control, just needs more direct hit damage. Also, more ammo. Nanohive nerfs are going to hurt it badly.
Half Irish. Often angry.
Closed Beta Masshole
Durka durka.... Bitch.
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