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Doc Noah
Algintal Core Gallente Federation
912
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Posted - 2013.11.28 03:30:00 -
[31] - Quote
A tactical rifle isnt suppose to be very strong in CQC, the wide hipfire, slow rate of fire, and high range scope on the TAR make it pretty difficult to use reliably in close quarters whereas SCR would murder people in range and in CQC with a combination of heavy charged damage and rapid fire 100+ damage. Toss in the range buff in 1.7 and I'll start to wonder why the TAR even exists. |
Alpha 443-6732
226
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Posted - 2013.11.28 03:30:00 -
[32] - Quote
how about instead of making hipfire more hilarious than it is already, CCP can find an alternate way to balance it (heat buildup to prevent spamming in CQC and longer cooldown time to punish spammers?)
AV =/= Completely dominate and render vehicles useless. AV = Counterpart of vehicles that combats vehicles.
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mollerz
Minja Scouts
960
|
Posted - 2013.11.28 03:36:00 -
[33] - Quote
SCR = insta kill me.
But that is fair. My knives are insta kill them.
amirite? |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2481
|
Posted - 2013.11.28 03:43:00 -
[34] - Quote
Alpha 443-6732 wrote:how about instead of making hipfire more hilarious than it is already, CCP can find an alternate way to balance it (heat buildup to prevent spamming in CQC and longer cooldown time to punish spammers?)
Because , EVEN if the weapon is highly effetive At Killing a single enemy, it has LOTS of drawbacks other Light weapons DONT have and the Overheat Mechanic really cripples the weapon.
SURE , I can Kill 2-3 enemies with my ADV Scram, with Prof 4 and 2x Cx Dam mods. IN PUB MATCHES. Where enemies have 300-600 HP.
But we are thinking in the Competitive aspect of the game here.
Proto Imperial + Proto Amarr Assault. This combination will net you LOTS of kills in 1 vs 1 situation. OMG! There are 2 ENEMIES! YOU ARE F***.
(Example, Gal logi 900 HP DUVOLLE, and Cal Logi 1050 HP Duvolle) So yeah, YOU MIGHT kill one of them (MAYBE the Cal Logi, if you land a Charged shot and the Following 10 shots without missing one, and if you attack before them,AND if you are an Amarr Proto,anything else will probably overheat) . But you wont Win vs BOTH OF THEM,unless they suck way too much b*lls... Duvolle AR Will let you Kill the First enemy a Little Slower, but it gives you the chance to kill the other one without having to stop shooting nor the risk of overheating.
So overall, the heat buildup ALREADY denies you from effectivley dropping 2+ enemies (AT the same Meta level as you) if it gets nerfed it wont even be able to drop a single Proto suit before either overheating or you getting killed because of spacing your shots to avoid the previous...
Of course people QQ that the Imperial this and the Imperial that,but they are using Shield tanked suits , Scouts or ADV level Dropsuits... (PROTO WEAPON + Prof 4-5 + 1-3 Cx Damage Mods > ADV Dropsuit. Its kind of the IDEA here...)
ON ANOTHER NOTE/EDIT: Hipfire is not a Joke on a SCR / AR
The Best Damage Mod, its a Headshot....
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I-Shayz-I
I-----I
1481
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Posted - 2013.11.28 03:45:00 -
[35] - Quote
Pretty sure the range increase in 1.7 is the fix you're looking for.
An increased optimal usually means a decrease in damage at close ranges. I don't think enough people realize this.
Links:
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I make logistics videos!
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2481
|
Posted - 2013.11.28 03:47:00 -
[36] - Quote
I-Shayz-I wrote:Pretty sure the range increase in 1.7 is the fix you're looking for.
An increased optimal usually means a decrease in damage at close ranges. I don't think enough people realize this.
I did NOT think it that way. I hope you are right.
The Best Damage Mod, its a Headshot....
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Alpha 443-6732
226
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Posted - 2013.11.28 03:53:00 -
[37] - Quote
KING CHECKMATE wrote:Alpha 443-6732 wrote:how about instead of making hipfire more hilarious than it is already, CCP can find an alternate way to balance it (heat buildup to prevent spamming in CQC and longer cooldown time to punish spammers?) Because , EVEN if the weapon is h ighly effetive At Killing a single enemy, it has LOTS of drawbacks other Light weapons DONT have and the Overheat Mechanic really cripples the weapon.SURE , I can Kill 2-3 enemies with my ADV Scram, with Prof 4 and 2x Cx Dam mods.IN PUB MATCHES. Where enemies have 300-600 HP. But we are thinking in the Competitive aspect of the game here.Proto Imperial + Proto Amarr Assault.This combination will net you LOTS of kills in 1 vs 1 situation. OMG! There are 2 ENEMIES! YOU ARE F***.(Example, Gal logi 900 HP DUVOLLE, and Cal Logi 1050 HP Duvolle) So yeah, YOU MIGHT kill one of them (MAYBE the Cal Logi, if you land a Charged shot and the Following 10 shots without missing one, and if you attack before them,AND if you are an Amarr Proto,anything else will probably overheat) . But you wont Win vs BOTH OF THEM,unless they suck way too much b*lls... Duvolle AR Will let you Kill the First enemy a Little Slower, but it gives you the chance to kill the other one without having to stop shooting nor the risk of overheating. So overall, the heat buildup ALREADY denies you from effectivley dropping 2+ enemies (AT the same Meta level as you) if it gets nerfed it wont even be able to drop a single Proto suit before either overheating or you getting killed because of spacing your shots to avoid the previous... Of course people QQ that the Imperial this and the Imperial that,but they are using Shield tanked suits , Scouts or ADV level Dropsuits... (PROTO WEAPON + Prof 4-5 + 1-3 Cx Damage Mods > ADV Dropsuit. Its kind of the IDEA here...) ON ANOTHER NOTE/EDIT: Hipfire is not a Joke on a SCR / AR
All the hip fire in this game is hilariously arcade-y, but that's off topic.
So what you are saying is that if the heat build up is increased ON TOP of the range, you won't be able to dominate multiple people easily in CQC like the duvolle? Isn't that what you wanted? The scrambler rifle should reward people for taking well spaced, well placed shots at medium ranges, so it should be gimped in CQC.
AV =/= Completely dominate and render vehicles useless. AV = Counterpart of vehicles that combats vehicles.
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2481
|
Posted - 2013.11.28 03:56:00 -
[38] - Quote
Alpha 443-6732 wrote:
All the hip fire in this game is hilariously arcade-y, but that's off topic.
So what you are saying is that if the heat build up is increased ON TOP of the range, you won't be able to dominate multiple people easily in CQC like the duvolle? Isn't that what you wanted? The scrambler rifle should reward people for taking well spaced, well placed shots at medium ranges, so it should be gimped in CQC.
The Hipfire might be whatever you think it is, but AA makes it quite dangerous.
''The scrambler rifle should reward people for taking well spaced, well placed shots at medium ranges,'' Thats the TAC. The SCR is to Eliminate in a second anyone foolish enough to eat a charged shot o the face.at Med -Long Ranges. FAST. EFFECTIVE.DEADLY. Just like its now but with MORE range.
I DONT want the SCR to be an equally powerful CQ weapon. Thats all.
The Best Damage Mod, its a Headshot....
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Alpha 443-6732
227
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Posted - 2013.11.28 04:00:00 -
[39] - Quote
KING CHECKMATE wrote:Alpha 443-6732 wrote:
All the hip fire in this game is hilariously arcade-y, but that's off topic.
So what you are saying is that if the heat build up is increased ON TOP of the range, you won't be able to dominate multiple people easily in CQC like the duvolle? Isn't that what you wanted? The scrambler rifle should reward people for taking well spaced, well placed shots at medium ranges, so it should be gimped in CQC.
The Hipfire might be whatever you think it is, but AA makes it quite dangerous. ''The scrambler rifle should reward people for taking well spaced, well placed shots at medium ranges,'' Thats the TAC. The SCR is to Eliminate in a second anyone foolish enough to eat a charged shot o the face.at Med -Long Ranges. FAST. EFFECTIVE.DEADLY. Just like its now but with MORE range. I DONT want the SCR to be an equally powerful CQ weapon. Thats all.
I'm agreeing with you, but I just don't think a hipfire nerf is the best way to handle things. Also, the TAC is the Gallentean variant of the scrambler rifle, so they are based on the same fundamentals. The ability to charge the weapon is just an extra, fun mechanic included with the SCR.
AV =/= Completely dominate and render vehicles useless. AV = Counterpart of vehicles that combats vehicles.
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Spectre-M
The Generals General Tso's Alliance
122
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Posted - 2013.11.28 04:01:00 -
[40] - Quote
(Proficiency 4, Amarr Assault 5)
I have been using the scrambler before new AA. I have been getting really comfortable with the charged shot.
I use the charged shot as an opener and sometimes the closer. The one thing I have been doing with it is charging it as I enter a CQ area. If I land that first charge I most likely win the encounter, because the small volley I deliver afterwards should polish most off. I will overheat very quickly there after making any additional fight difficult, but by keeping good cover and avoiding LOS I can cool down. I mainly run advanced.
IMO, lowering ROF would help spamming as well as making it overheat per shot, not per sec. Its damage profile included, it does
Shields 90.72 / Armor 60.48 (pro 5 = 102.06 / 71.82 ) hopes this helps
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2481
|
Posted - 2013.11.28 04:09:00 -
[41] - Quote
Alpha 443-6732 wrote:
I'm agreeing with you, but I just don't think a hipfire nerf is the best way to handle things. Also, the TAC is the Gallentean variant of the scrambler rifle, so they are based on the same fundamentals. The ability to charge the weapon is just an extra, fun mechanic included with the SCR.
The main reason to use it too. Charged shot + RoF in exchange for insane Fitting costs and Overheat mechanic. Im addressing the hipfire since i've noticed a lot of ''Spray & Pray'' with SCR, and even if 95% of the time i win because i aim and charge, when i loose to it it just infuriates me...
I dont know if im right or to, but the ''CQ SCR Spam'' Needs to end. Its not working as intended.
The Best Damage Mod, its a Headshot....
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2481
|
Posted - 2013.11.28 04:13:00 -
[42] - Quote
Spectre-M wrote:(Proficiency 4, Amarr Assault 5)
I have been using the scrambler before new AA. I have been getting really comfortable with the charged shot.
I use the charged shot as an opener and sometimes the closer. The one thing I have been doing with it is charging it as I enter a CQ area. If I land that first charge I most likely win the encounter, because the small volley I deliver afterwards should polish most off. I will overheat very quickly there after making any additional fight difficult, but by keeping good cover and avoiding LOS I can cool down. I mainly run advanced.
IMO, lowering ROF would help spamming as well as making it overheat per shot, not per sec. Its damage profile included, it does
Shields 90.72 / Armor 60.48 (pro 5 = 102.06 / 71.82 ) hopes this helps
I've been using the SCR too sine release.Prof 4 , AMarr Assault 3.
Now: GÖªImagine this: We already struggle when we Rapidly finish someone off and THEN another enemy appears. Imagine these 2 shooting you in the face at the same time because the new ''lower rof'' on your SCR didnt finish the first one fast enough?
You must consider, in 2 weeks we will have a ''Burst AR'' that hits 100 per BURST (and delicious +10% vs armor) and a new ''Breach AR'' That has MORE damage than Gallentean variants , Same Optimal Range than the SCR, and MORE EFFECTIVE range....
ME myself. Lower the Rof on the SCR. and i start using something else.
The Best Damage Mod, its a Headshot....
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Delanus Turgias
Subdreddit Test Alliance Please Ignore
163
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Posted - 2013.11.28 04:14:00 -
[43] - Quote
KING CHECKMATE wrote:Aisha Ctarl wrote:Checkmate you're now dead to me.
SCR is fine as is. Denying what is obvious to other people wont do any good for OUR weapon Aisha. Its better to have its CQ efficiency nerfed but keep the Damage with Longer ranges than ; keep abusing the weapon until the QQ gets so strong, they nerf it... FLAYLOCK style.... OF COURSE i would love to keep the SCR as it is. Its an Amazing weapon. But once ARs get nerfed and are not here anymore to counter us SCR users, what will...? Im thinking about balance not my weapon. And , Since i want it s AMAZING damage and AMAZING range to stay, i can take a CQ nerf. Anyways, its not a CQ weapon so i dont see what the big problem is... Uh, the Rail Rifle? Are you literally ******** or what? And the only changes the Scrambler need are a little more hipfire spread, a fix to the overheat crouch glitch, and a slightly reduced reload speed. Other than that, it's literally golden.
Closed Beta Vet since July, 2012
TEST Alliance Best Alliance
Proud owner of essentially every BPO in Dust
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2481
|
Posted - 2013.11.28 04:18:00 -
[44] - Quote
Delanus Turgias wrote: Uh, the Rail Rifle? Are you ret*rded or what? And the only changes the Scrambler need are a little more hipfire spread, a fix to the overheat crouch glitch, and a slightly reduced reload speed. Other than that, it's literally golden.
I know they are Rail Rifles and Combat Rifles. >..> Please avoid the names you use for your mother here in the forums...
a 'little' WONT cut it. In needs to be ALMOST useless at CQ and ifyou get to kill something WITHOUT AIMING, it must be PURE luck. The Overheat crouch Glitch is actually pretty awesome. I feel a Reload Speed tweak will make SCR users like myself annoyed and Wont stop the QQ of fallen reds...
The Best Damage Mod, its a Headshot....
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Baal Omniscient
L.O.T.I.S. Public Disorder.
752
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Posted - 2013.11.28 04:36:00 -
[45] - Quote
Not going to debate the people here, too much work and too little time. Let me just say "I approve this message".
Kudos for pushing game balance. 1 weapon down..... about 10 more to go....
Fix TTK!!!
Balance Forge Guns With Your 1.7 Vehicle Changes!!!
MATARI PRIDE!!!
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Daxxis KANNAH
Distinct Covert Initiative
474
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Posted - 2013.11.28 04:49:00 -
[46] - Quote
KING CHECKMATE wrote:Delanus Turgias wrote: Uh, the Rail Rifle? Are you ret*rded or what? And the only changes the Scrambler need are a little more hipfire spread, a fix to the overheat crouch glitch, and a slightly reduced reload speed. Other than that, it's literally golden.
I know they are Rail Rifles and Combat Rifles. >..> Please avoid the names you use for your mother here in the forums...
a 'little' WONT cut it. In needs to be ALMOST useless at CQ and ifyou get to kill something WITHOUT AIMING, it must be PURE luck. The Overheat crouch Glitch is actually pretty awesome. I feel a Reload Speed tweak will make SCR users like myself annoyed and Wont stop the QQ of fallen reds...
Dont think it should be that bad - its still a racial rifle so it should have use throughout its range. It isnt a specialty weapon like the LR.
Increase the hip fire spread and fix the overheat glitch. You can even make it heat up quicker (2-3 quick shots) to stop the spam or drop aim assist from the weapon. You can also drop dmg but increase the multiplier for charged shots.
Also the close range doesnt affect the pistol so that argument can go both ways. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2483
|
Posted - 2013.11.28 05:00:00 -
[47] - Quote
Daxxis KANNAH wrote:KING CHECKMATE wrote:Delanus Turgias wrote: Uh, the Rail Rifle? Are you ret*rded or what? And the only changes the Scrambler need are a little more hipfire spread, a fix to the overheat crouch glitch, and a slightly reduced reload speed. Other than that, it's literally golden.
I know they are Rail Rifles and Combat Rifles. >..> Please avoid the names you use for your mother here in the forums...
a 'little' WONT cut it. In needs to be ALMOST useless at CQ and ifyou get to kill something WITHOUT AIMING, it must be PURE luck. The Overheat crouch Glitch is actually pretty awesome. I feel a Reload Speed tweak will make SCR users like myself annoyed and Wont stop the QQ of fallen reds... Dont think it should be that bad - its still a racial rifle so it should have use throughout its range. It isnt a specialty weapon like the LR. Increase the hip fire spread and fix the overheat glitch. You can even make it heat up quicker (2-3 quick shots) to stop the spam or drop aim assist from the weapon. You can also drop dmg but increase the multiplier for charged shots. Also the close range doesnt affect the pistol so that argument can go both ways.
The pistol is not a Med-Long ranged weapon. More like a Close - Med weapon.
The Best Damage Mod, its a Headshot....
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
394
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Posted - 2013.11.28 05:03:00 -
[48] - Quote
In all truth the AR should be nerfed. It is the lowest SP cost gun in the game. People should be rewarded for spending SP being that the AR only requires 1 level of light rifle (or whatever it is) it should be the lowest performing weapon of any light rifle weapons. Right now the AR is a top notch performing weapon for everything but long range combat where the sniper rifles work better. Right up till you talk about sniper type ranges though the AR works amazingly well especially if you aim rather than hip fire.
Course I myself have come to have some fun with the AR. When i really want to be a jerk i enter the BF with my proto heavy and a duvoll with prof 5 and 2 complex damage mods. The thing is like a death ray out to 60 meters or so where i swear all i have to do it pass it over most suits and they melt. its great fun but even i dont think its right. |
SponkSponkSponk
The Southern Legion The Umbra Combine
539
|
Posted - 2013.11.28 05:05:00 -
[49] - Quote
Alena Ventrallis wrote:I can agree to more hip fire spread
I don't understand. scram hipfire spread is atrocious.
"Pulvis et umbra sumus. (We are but dust and shadow.)"
GÇò Horace, The Odes of Horace
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2483
|
Posted - 2013.11.28 05:07:00 -
[50] - Quote
SponkSponkSponk wrote:Alena Ventrallis wrote:I can agree to more hip fire spread I don't understand. scram hipfire spread is atrocious.
AA makes it Great.
The Best Damage Mod, its a Headshot....
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Daxxis KANNAH
Distinct Covert Initiative
474
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Posted - 2013.11.28 05:17:00 -
[51] - Quote
KING CHECKMATE wrote:Daxxis KANNAH wrote:KING CHECKMATE wrote:Delanus Turgias wrote: Uh, the Rail Rifle? Are you ret*rded or what? And the only changes the Scrambler need are a little more hipfire spread, a fix to the overheat crouch glitch, and a slightly reduced reload speed. Other than that, it's literally golden.
I know they are Rail Rifles and Combat Rifles. >..> Please avoid the names you use for your mother here in the forums...
a 'little' WONT cut it. In needs to be ALMOST useless at CQ and ifyou get to kill something WITHOUT AIMING, it must be PURE luck. The Overheat crouch Glitch is actually pretty awesome. I feel a Reload Speed tweak will make SCR users like myself annoyed and Wont stop the QQ of fallen reds... Dont think it should be that bad - its still a racial rifle so it should have use throughout its range. It isnt a specialty weapon like the LR. Increase the hip fire spread and fix the overheat glitch. You can even make it heat up quicker (2-3 quick shots) to stop the spam or drop aim assist from the weapon. You can also drop dmg but increase the multiplier for charged shots. Also the close range doesnt affect the pistol so that argument can go both ways. The pistol is not a Med-Long ranged weapon. More like a Close - Med weapon.
No - the argument about laser technology |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2484
|
Posted - 2013.11.28 05:24:00 -
[52] - Quote
Daxxis KANNAH wrote:
No - the argument about laser technology
I understand. But you do understand what i proposed from a BALANCING point of view...?
The Best Damage Mod, its a Headshot....
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HYENAKILLER X
TEAM SHINOBI
352
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Posted - 2013.11.28 05:27:00 -
[53] - Quote
Not even reading original post.
Look at scrambler tactics. Most hide in squads. Ide put a duvolle against a scrambler any day. Scramblers are not op, their scope fascilitates long rangs tactics.
Lots of those guys using imperial acramblers are almost 70% of the time corner baiting.
Raise your level noob a** noobs
You are welcome for my leadership
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2484
|
Posted - 2013.11.28 05:29:00 -
[54] - Quote
HYENAKILLER X wrote:Not even reading original post.
Look at scrambler tactics. Most hide in squads. Ide put a duvolle against a scrambler any day. Scramblers are not op, their scope fascilitates long rangs tactics.
Lots of those guys using imperial acramblers are almost 70% of the time corner baiting.
Raise your level noob a** noobs
LOL. I use a Profile dampened Amarr Assault with SCR Prof 4. I run Solo 95% of the time. Pick my fights. And do very good most games. You can insult everything you want, but if you didnt even read the OP, then please dont post.
The Best Damage Mod, its a Headshot....
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Daxxis KANNAH
Distinct Covert Initiative
474
|
Posted - 2013.11.28 05:31:00 -
[55] - Quote
KING CHECKMATE wrote:Daxxis KANNAH wrote:
No - the argument about laser technology
I understand. But you do understand what i proposed from a BALANCING point of view...?
Yes but I would prefer to go about it a different way than making the gun useless (damage-wise) up close. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2484
|
Posted - 2013.11.28 05:33:00 -
[56] - Quote
Daxxis KANNAH wrote:KING CHECKMATE wrote:Daxxis KANNAH wrote:
No - the argument about laser technology
I understand. But you do understand what i proposed from a BALANCING point of view...? Yes but I would prefer to go about it a different way than making the gun useless (damage-wise) up close.
Well. I'm listening . please elaborate with adv-basic Lexicon since my native language is not English. ty.
The Best Damage Mod, its a Headshot....
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Rei Shepard
The Rainbow Effect
1173
|
Posted - 2013.11.28 05:35:00 -
[57] - Quote
Quote:GÇóI had enough of these corp using SCRs with Gal and CAl suits.... I just could not drop them so i did Take out my ADV Scram rifle.... GÇó3 enemies incoming GÇóDrop 1 With Charged shot + Head-shot . Pretty easy actually. GÇó5-6 Follow up shots to drop the Shields on a Heavy that was slowly moving towards me GÇóChange to Boundless Breach SMG (yeah i know , but i freakn like the weapon.... let me be) GÇóKill the Heavy GÇóSwitch back to SCR and notice a Caldari assault sneaking between some boxes. GÇó Charge my Shot GÇóThe CAL AS left his cover and started shooting GÇóI connect the Charged shot, but i couldnt connect the followup shots (I was aiming the Cal As and the stupid Autoaim slightly moved my aim to the right because there was an enemy Scout running like 80 mts behind the Cal As) GÇóThe Cal As ,hides behind the Boxes GÇóMy SCR is almost overheated/ Change To Boundless GÇóCal Assault with no shields only 280ish Armor GÇóAppear behind him, shoot 3-4 times (BREACH SMG shots) GÇóAlmost dead GÇóHe Turns around GÇóHe Insta Kills me with the SCR at 1mts range.
Being able to weapon switch and for someone to do a 180 degree and cream a scout suit is OP now ? If you had been in your regular assault suit, youd be fine, but you had to go and do it in a scout suit....
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2484
|
Posted - 2013.11.28 05:37:00 -
[58] - Quote
Rei Shepard wrote: Being able to weapon switch and for someone to do a 180 degree and cream a scout suit is OP now ? If you had been in your regular assault suit, youd be fine, but you had to go and do it in a scout suit....
ACtually that was my 690 HP Amarr A/1 Assault Series. My SHield was already gone from the Firefight thou.But i had more armor than him.
My bad for not specifying, will edit.
The Best Damage Mod, its a Headshot....
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Daxxis KANNAH
Distinct Covert Initiative
474
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Posted - 2013.11.28 05:38:00 -
[59] - Quote
1. Increase the hip fire spread and fix the overheat glitch. or 2. You can make it heat up quicker (2-3 quick shots) to stop the spam or 3. drop aim assist from the weapon. or 4. You can drop dmg each quick shot does but increase the multiplier for charged shots so the damage remains the same. This should promote using the weapon as a charge rifle more than spamming of powerful quick shots.
Hope you follow
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Rei Shepard
The Rainbow Effect
1173
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Posted - 2013.11.28 05:39:00 -
[60] - Quote
KING CHECKMATE wrote:Rei Shepard wrote: Being able to weapon switch and for someone to do a 180 degree and cream a scout suit is OP now ? If you had been in your regular assault suit, youd be fine, but you had to go and do it in a scout suit....
ACtually that was my 690 HP Amarr A/1 Assault Series. My SHield was already gone from the Firefight thou.But i had more armor than him.
everyone knows the breach versions are crap...for all you know he did a midturn charge shot on you, i know i use that allot...they wanna surprise me, well they will be surprised...
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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