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Karl Marx II
Holdfast Syndicate Amarr Empire
156
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Posted - 2013.11.26 14:34:00 -
[1] - Quote
Assault suits starting off with uplinks dropping them down , run to supply depot switch to another suit with another type of uplinks .. drop them down .. do the same again .. then go back and start doing this with nanohives .. then after nanohives have been done they'll go back and switch to a Scanner or something else ... this completely nullifies the point of having 3 equipment slots .. it seems to just mean that you don't have to change into as many different suits at a supply depot
Remove the Equipment slot off Assault suits .. why do they need it If they are supposed to be the 'slayer' role and no one else can do that role then they shouldn't be able to use any equipment because that is a logi's job ...
Any Logi nerf has to be introduced with the Assault suits losing their equipment slot
My Theme
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TechMechMeds
Swamp Marines Kleenex Inc.
1502
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Posted - 2013.11.26 14:36:00 -
[2] - Quote
Karl Marx II wrote:Assault suits starting off with uplinks dropping them down , run to supply depot switch to another suit with another type of uplinks .. drop them down .. do the same again .. then go back and start doing this with nanohives .. then after nanohives have been done they'll go back and switch to a Scanner or something else ... this completely nullifies the point of having 3 equipment slots .. it seems to just mean that you don't have to change into as many different suits at a supply depot
Remove the Equipment slot off Assault suits .. why do they need it If they are supposed to be the 'slayer' role and no one else can do that role then they shouldn't be able to use any equipment because that is a logi's job ...
Any Logi nerf has to be introduced with the Assault suits losing their equipment slot
Agreed, if people want more definition with roles then this should happen.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Cat Merc
Ahrendee Mercenaries EoN.
4044
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Posted - 2013.11.26 14:37:00 -
[3] - Quote
You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Logi Bro
Greatness Achieved Through Training EoN.
2371
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Posted - 2013.11.26 14:37:00 -
[4] - Quote
Yeah, because spending a good 30% of the match placing equipment that will be used up about one minute later is totally going to be the new meta.
Been Logistics since before it was cool.
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Kasote Denzara
A Vulture
936
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Posted - 2013.11.26 14:37:00 -
[5] - Quote
No.
The logistic suit is an open minded suit. Its problem is that it preforms better than the other specialized suits. It's "too good". Why run scout when you can run logistic and have better stats? Why run assault when the logistic does everything better?
The equipment slot on the Assault makes since BECAUSE it is Assault. Anybody going to the front lines will either have a hive or a scanner. Both are combat oriented.
SWEET MOTHER OF TERESA ON THE HOOD OF A MERCEDES BENZ, YOU SOUND LIKE A MAJESTIC FUCKING EAGLE! CAN YOU SING?!
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Thor Odinson42
Molon Labe. RISE of LEGION
2007
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Posted - 2013.11.26 14:38:00 -
[6] - Quote
Karl Marx II wrote:Assault suits starting off with uplinks dropping them down , run to supply depot switch to another suit with another type of uplinks .. drop them down .. do the same again .. then go back and start doing this with nanohives .. then after nanohives have been done they'll go back and switch to a Scanner or something else ... this completely nullifies the point of having 3 equipment slots .. it seems to just mean that you don't have to change into as many different suits at a supply depot
Remove the Equipment slot off Assault suits .. why do they need it If they are supposed to be the 'slayer' role and no one else can do that role then they shouldn't be able to use any equipment because that is a logi's job ...
Any Logi nerf has to be introduced with the Assault suits losing their equipment slot
Agreed, this has to happen if they want to nerf logis
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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TechMechMeds
Swamp Marines Kleenex Inc.
1502
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Posted - 2013.11.26 14:38:00 -
[7] - Quote
In fact if we are going down that route heavies shouldn't be able to use light weapons either.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Hecarim Van Hohen
Knights of Eternal Darkness
261
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Posted - 2013.11.26 14:40:00 -
[8] - Quote
Running back and forth like that wastes time, use logistic for that for faster deployment of equipment.
Assault having a single equipment slot is not that big of a deal since my logi can hold 3 and my assault suit likes the STD nanohive it carries.
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TechMechMeds
Swamp Marines Kleenex Inc.
1502
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Posted - 2013.11.26 14:41:00 -
[9] - Quote
Cat Merc wrote:You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations.
Not in the slightest, that's not role definition, that's just you taking it to extremes.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Leovarian L Lavitz
NECROM0NGERS Covert Intervention
802
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Posted - 2013.11.26 14:43:00 -
[10] - Quote
Just remove the logistic's grenade slot and all will be well in the dust world. The logistic then will have 1 weapon and three to four equipment to the Assault suits 3 weapons and one equipment (Light, sidearm, grenade)
Omni-Soldier
Few are my equal in one of these specialties, and there are none who can compare in all of them.
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DUST Fiend
OSG Planetary Operations Covert Intervention
7990
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Posted - 2013.11.26 14:43:00 -
[11] - Quote
You should only be able to deploy the maximum number of any given equipment as determined by the strongest equipments number of active uses.
So if you had 3 different uplinks, two that allowed 2 to be dropped, and one that allowed 3, you could only have a maximum of 3 at any given time, so long as you were using the better uplinks. Otherwise, you'd only have 2. Same goes for nano hives. This whole nonsense of flooding the field with equipment is precisely that: nonsense.
Read / Vid / Stream
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Cat Merc
Ahrendee Mercenaries EoN.
4044
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Posted - 2013.11.26 14:45:00 -
[12] - Quote
TechMechMeds wrote:Cat Merc wrote:You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations. Not in the slightest, that's not role definition, that's just you taking it to extremes. Is it? Supply depots allow you to do a logis job, but way slower (4 times to go to a location to do what a logi can do once). Turret installations give you tons of firepower, at the cost of mobility.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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TechMechMeds
Swamp Marines Kleenex Inc.
1503
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Posted - 2013.11.26 14:49:00 -
[13] - Quote
Cat Merc wrote:TechMechMeds wrote:Cat Merc wrote:You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations. Not in the slightest, that's not role definition, that's just you taking it to extremes. Is it? Supply depots allow you to do a logis job, but way slower (4 times to go to a location to do what a logi can do once). Turret installations give you tons of firepower, at the cost of mobility.
Saying logis should only use turrets, did I really just have to point that out? Are you a troll teenybopper?
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Cat Merc
Ahrendee Mercenaries EoN.
4045
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Posted - 2013.11.26 14:53:00 -
[14] - Quote
TechMechMeds wrote:Cat Merc wrote:TechMechMeds wrote:Cat Merc wrote:You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations. Not in the slightest, that's not role definition, that's just you taking it to extremes. Is it? Supply depots allow you to do a logis job, but way slower (4 times to go to a location to do what a logi can do once). Turret installations give you tons of firepower, at the cost of mobility. Saying logis should only use turrets, did I really just have to point that out? Are you a troll teenybopper? Logis can still use a weapon no? That's like assaults only having one equipment.
Did I really have to point that out? Are you a troll?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Chewie Parker
Black Phoenix Mercenaries
61
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Posted - 2013.11.26 14:53:00 -
[15] - Quote
Kasote Denzara wrote:No.
The logistic suit is an open minded suit. Its problem is that it preforms better than the other specialized suits. It's "too good". Why run scout when you can run logistic and have better stats? Why run assault when the logistic does everything better?
The equipment slot on the Assault makes since BECAUSE it is Assault. Anybody going to the front lines will either have a hive or a scanner. Both are combat oriented. you assault guy's have to play fair now , if we lose a weapon , then its only fair to take away your equiptment slot and then you'll need logistic support ,, cant have everything your way now can we |
TechMechMeds
Swamp Marines Kleenex Inc.
1503
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Posted - 2013.11.26 14:55:00 -
[16] - Quote
Cat Merc wrote:TechMechMeds wrote:Cat Merc wrote:TechMechMeds wrote:Cat Merc wrote:You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations. Not in the slightest, that's not role definition, that's just you taking it to extremes. Is it? Supply depots allow you to do a logis job, but way slower (4 times to go to a location to do what a logi can do once). Turret installations give you tons of firepower, at the cost of mobility. Saying logis should only use turrets, did I really just have to point that out? Are you a troll teenybopper? Logis can still use a weapon no? That's like assaults only having one equipment. Did I really have to point that out? Are you a troll?
You spout nothing but conjecture, nothing worth even thinking about.
Why don't you push for assaults to get buffed instead of trying to gimp logis?
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Karl Marx II
Holdfast Syndicate Amarr Empire
157
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Posted - 2013.11.26 14:56:00 -
[17] - Quote
Cat Merc wrote:You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations.
Turret Installations aren't built into your suit and everyone can use them ..
It's a fair trade in my opinion .. assault suits get to be slayers and logi's get to logi ... if you don;t have equipment then logi's are more needed to fulfill their role and carry hives uplinks etc .. this will incentivise logi's being logi's and assault just being able to focus solely on assaulting, I really don't see the problem that you have with it
My Theme
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TechMechMeds
Swamp Marines Kleenex Inc.
1504
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Posted - 2013.11.26 14:59:00 -
[18] - Quote
Karl Marx II wrote:Cat Merc wrote:You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations. Turret Installations aren't built into your suit and everyone can use them .. It's a fair trade in my opinion .. assault suits get to be slayers and logi's get to logi ... if you don;t have equipment then logi's are more needed to fulfill their role and carry hives uplinks etc .. this will incentivise logi's being logi's and assault just being able to focus solely on assaulting, I really don't see the problem that you have with it
Exactly.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Cat Merc
Ahrendee Mercenaries EoN.
4046
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Posted - 2013.11.26 15:00:00 -
[19] - Quote
Chewie Parker wrote:Kasote Denzara wrote:No.
The logistic suit is an open minded suit. Its problem is that it preforms better than the other specialized suits. It's "too good". Why run scout when you can run logistic and have better stats? Why run assault when the logistic does everything better?
The equipment slot on the Assault makes since BECAUSE it is Assault. Anybody going to the front lines will either have a hive or a scanner. Both are combat oriented. you assault guy's have to play fair now , if we lose a weapon , then its only fair to take away your equiptment slot and then you'll need logistic support ,, cant have everything your way now can we That's like nerfing the TAC AR and then nerfing every single weapon, because can't nerf the TAC AR without nerfing all other weapons.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Cat Merc
Ahrendee Mercenaries EoN.
4046
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Posted - 2013.11.26 15:01:00 -
[20] - Quote
TechMechMeds wrote:
You spout nothing but conjecture, nothing worth even thinking about.
Why don't you push for assaults to get buffed instead of trying to gimp logis?
I don't even think you understand the words you use.
Also, I am pushing for a logi nerf because it would have the same net effect as buffing assaults, scouts and heavies (buffing assaults would require to buff the others), but one requires more work than the other.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3857
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Posted - 2013.11.26 15:02:00 -
[21] - Quote
Karl Marx II wrote:Assault suits starting off with uplinks dropping them down , run to supply depot switch to another suit with another type of uplinks .. drop them down .. do the same again .. then go back and start doing this with nanohives .. then after nanohives have been done they'll go back and switch to a Scanner or something else ... this completely nullifies the point of having 3 equipment slots .. it seems to just mean that you don't have to change into as many different suits at a supply depot
Remove the Equipment slot off Assault suits .. why do they need it If they are supposed to be the 'slayer' role and no one else can do that role then they shouldn't be able to use any equipment because that is a logi's job ...
Any Logi nerf has to be introduced with the Assault suits losing their equipment slot
Well, I and many others I've seen carry Nanite Injectors, for instance. I figure I can leave the repping to Logi suits but having as many needles as possible keeps the team up and running and helps us win.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Cat Merc
Ahrendee Mercenaries EoN.
4046
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Posted - 2013.11.26 15:02:00 -
[22] - Quote
Karl Marx II wrote:Cat Merc wrote:You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations. Turret Installations aren't built into your suit and everyone can use them .. It's a fair trade in my opinion .. assault suits get to be slayers and logi's get to logi ... if you don;t have equipment then logi's are more needed to fulfill their role and carry hives uplinks etc .. this will incentivise logi's being logi's and assault just being able to focus solely on assaulting, I really don't see the problem that you have with it Supply depots aren't built into your suit.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Karl Marx II
Holdfast Syndicate Amarr Empire
159
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Posted - 2013.11.26 15:02:00 -
[23] - Quote
Cat Merc wrote:TechMechMeds wrote:Cat Merc wrote:TechMechMeds wrote:Cat Merc wrote:You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations. Not in the slightest, that's not role definition, that's just you taking it to extremes. Is it? Supply depots allow you to do a logis job, but way slower (4 times to go to a location to do what a logi can do once). Turret installations give you tons of firepower, at the cost of mobility. Saying logis should only use turrets, did I really just have to point that out? Are you a troll teenybopper? Logis can still use a weapon no? That's like assaults only having one equipment. Did I really have to point that out? Are you a troll?
Sorry Cat but you sound like a nerf everything but the assault suit and don;t nerf my suit kinda guy ...
If you want defined roles then thats fine, im a true logi anyway but I have always disliked assaults having an equipment slot .. if you have 2 logis in your squad with equipment you don't need assaults with equipment as well ... if you want assaults to be the ones doign the killing then why do they need equipment ? Logi's can scan, drop hives, rep, revive, place remotes etc etc whilst you can get on with killing people
My Theme
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TechMechMeds
Swamp Marines Kleenex Inc.
1504
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Posted - 2013.11.26 15:05:00 -
[24] - Quote
Cat Merc wrote:TechMechMeds wrote:
You spout nothing but conjecture, nothing worth even thinking about.
Why don't you push for assaults to get buffed instead of trying to gimp logis?
I don't even think you understand the words you use. Also, I am pushing for a logi nerf because it would have the same net effect as buffing assaults, scouts and heavies (buffing assaults would require to buff the others), but one requires more work than the other.
Nice try, no buffing assault is better because actual logis like myself don't get gimped and assaults would be better at assault than any logi used for slaying, think about it.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Cat Merc
Ahrendee Mercenaries EoN.
4046
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Posted - 2013.11.26 15:05:00 -
[25] - Quote
Karl Marx II wrote: Sorry Cat but you sound like a nerf everything but the assault suit and don;t nerf my suit kinda guy ...
If you want defined roles then thats fine, im a true logi anyway but I have always disliked assaults having an equipment slot .. if you have 2 logis in your squad with equipment you don't need assaults with equipment as well ... if you want assaults to be the ones doign the killing then why do they need equipment ? Logi's can scan, drop hives, rep, revive, place remotes etc etc whilst you can get on with killing people
Am I calling for a heavy nerf? A scout nerf? No, I am calling for a logi nerf because they are fricking OP.
As for the rest of the post, it's because logis still expect to keep weapons and grenades.
If you want assaults to have no equipment at all, then give up your weapons and grenades completely.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Karl Marx II
Holdfast Syndicate Amarr Empire
159
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Posted - 2013.11.26 15:06:00 -
[26] - Quote
Cat Merc wrote:Karl Marx II wrote:Cat Merc wrote:You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations. Turret Installations aren't built into your suit and everyone can use them .. It's a fair trade in my opinion .. assault suits get to be slayers and logi's get to logi ... if you don;t have equipment then logi's are more needed to fulfill their role and carry hives uplinks etc .. this will incentivise logi's being logi's and assault just being able to focus solely on assaulting, I really don't see the problem that you have with it Supply depots aren't built into your suit.
Facepalm
Trolling because you don;t like anything nerfing your suit
I proposed a fair trade off in acceptance of the logi suit being given a more defined role and this is what you resort too when I've tried being reasonable with you
My Theme
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Cat Merc
Ahrendee Mercenaries EoN.
4046
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Posted - 2013.11.26 15:06:00 -
[27] - Quote
TechMechMeds wrote:Cat Merc wrote:TechMechMeds wrote:
You spout nothing but conjecture, nothing worth even thinking about.
Why don't you push for assaults to get buffed instead of trying to gimp logis?
I don't even think you understand the words you use. Also, I am pushing for a logi nerf because it would have the same net effect as buffing assaults, scouts and heavies (buffing assaults would require to buff the others), but one requires more work than the other. Nice try, no buffing assault is better because actual logis like myself don't get gimped and assaults would be better at assault than any logi used for slaying, think about it. Uhh... Gimped compared to who? Assaults? They would be buffed, so compartively, logis would be gimped.
Think about it.
Let me give you an analogy: Four numbers need to be equal. 5 5 5 9
You could either add 4 to all but the 9.
Or subtract 4 from the 9.
The net effect is the same, but the first one requires more work.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Cat Merc
Ahrendee Mercenaries EoN.
4046
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Posted - 2013.11.26 15:07:00 -
[28] - Quote
Karl Marx II wrote:Cat Merc wrote:Karl Marx II wrote:Cat Merc wrote:You're forgetting that requires a supply depot. By that logic logis shouldn't have any weapons at all because they can use turret installations. Turret Installations aren't built into your suit and everyone can use them .. It's a fair trade in my opinion .. assault suits get to be slayers and logi's get to logi ... if you don;t have equipment then logi's are more needed to fulfill their role and carry hives uplinks etc .. this will incentivise logi's being logi's and assault just being able to focus solely on assaulting, I really don't see the problem that you have with it Supply depots aren't built into your suit. Facepalm Trolling because you don;t like anything nerfing your suit I proposed a fair trade off in acceptance of the logi suit being given a more defined role and this is what you resort too when I've tried being reasonable with you Really? Because the entire point of this thread is that assaults can use supply depots to do the job of logis.
I just showed how logis can do the job of assaults.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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TechMechMeds
Swamp Marines Kleenex Inc.
1504
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Posted - 2013.11.26 15:07:00 -
[29] - Quote
Cat Merc wrote:Karl Marx II wrote: Sorry Cat but you sound like a nerf everything but the assault suit and don;t nerf my suit kinda guy ...
If you want defined roles then thats fine, im a true logi anyway but I have always disliked assaults having an equipment slot .. if you have 2 logis in your squad with equipment you don't need assaults with equipment as well ... if you want assaults to be the ones doign the killing then why do they need equipment ? Logi's can scan, drop hives, rep, revive, place remotes etc etc whilst you can get on with killing people
Am I calling for a heavy nerf? A scout nerf? No, I am calling for a logi nerf because they are fricking OP. As for the rest of the post, it's because logis still expect to keep weapons and grenades. If you want assaults to have no equipment at all, then give up your weapons and grenades completely.
Why nerf the logi when a buffed assault would keep everyone happy, a buffed assault would mean even slayer logis are sub par than assault.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Karl Marx II
Holdfast Syndicate Amarr Empire
159
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Posted - 2013.11.26 15:08:00 -
[30] - Quote
Cat Merc wrote:Karl Marx II wrote: Sorry Cat but you sound like a nerf everything but the assault suit and don;t nerf my suit kinda guy ...
If you want defined roles then thats fine, im a true logi anyway but I have always disliked assaults having an equipment slot .. if you have 2 logis in your squad with equipment you don't need assaults with equipment as well ... if you want assaults to be the ones doign the killing then why do they need equipment ? Logi's can scan, drop hives, rep, revive, place remotes etc etc whilst you can get on with killing people
Am I calling for a heavy nerf? A scout nerf? No, I am calling for a logi nerf because they are fricking OP. As for the rest of the post, it's because logis still expect to keep weapons and grenades. If you want assaults to have no equipment at all, then give up your weapons and grenades completely.
Okay
I don;t use grenades anyway and I only run a Gek so I can fit full proto equipment and proto tank mods ...
I have proto cal assault and proto cal logi .. i just switch to my assault suit when I want to kill and use my logi as support
seriously Take the logi weapon and grenade slots away ...
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