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calisk galern
BurgezzE.T.F Public Disorder.
1223
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Posted - 2013.11.15 13:17:00 -
[61] - Quote
you make one mistake sir, you say the SCR is weakened by the fact that everyone armor tanks, I say everyone armor tanks to protect themselves from the SCR, I know I got sick of getting one popped by those things in my shield fits. |
Atiim
Living Like Larry Schwag
982
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Posted - 2013.11.15 13:20:00 -
[62] - Quote
I'm still testing SCRs to validate whether or not they are balanced or OP.
Check out my corp's new website here :D
-HAND
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I-Shayz-I
I-----I
1366
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Posted - 2013.11.15 13:25:00 -
[63] - Quote
1. I have proficiency 4 scrambler rifle 2. I have been using it as my primary ever since uprising 3. I will not be biased in this post even if it seems like it ___________________________
The standard scrambler rifle is a powerful and effective weapon that is balanced by its inability to be spammed (overheat function), and its fire rate (single shot semi-auto). It is also ineffective at chewing through large amounts of armor/shields as both of these balancing factors come into play, keeping the ttk high with this weapon when going against tanked suits.
As a long range weapon, it is balanced by dealing more damage at range than up close, while also having a much wider dispersion when hip-firing. With the hit-detection fixes in 1.6, hip firing seems much more effective with this weapon, but the damage is still reduced, and an automatic weapon (ASCR, SMG, HMG) will still kill a player faster at close range than a scrambler rifle can.
The fact that it is a single shot also means that every shot counts with the weapon. The player has to constantly press a button while aiming, which requires much more skill to do than just holding a button and aiming. ____________________________
The Assault Scrambler Rifle is an automatic version of the standard with two downsides. It isn't able to hold a charge like the standard, and it deals much less damage per shot.
Compared to the Assault rifle:
Stats -Slightly lower rate of fire (-50 rpm) -Slightly higher damage -larger clip size (+12 rounds) -faster reload (-1 second)
Gameplay: -No barrel climb (gun does not rise as you hold the trigger, AR barrel climb gets progressively worse after 30 rounds) -Larger dispersion/constant kick when ADS (AR has NO dispersion/kick/barrel climb for first 30 rounds, which can then be reset simply by letting go of the trigger) -Is unable to deal consistent damage at long range (AR is as accurate as a sniper as long as you can aim) ______________________________
I don't need to make a section about the AR because it should be obvious to everyone that uses it. Because of the lack of kick/dispersion while ADS, you can land every round into someone's skull as long as you are skilled enough to aim the weapon properly and you don't hold down the fire button like an idiot.
The SR is not OP, and if the range is increased with 1.7, the damage it does at close range will be decreased as well. The ASCR is balanced at long ranges unlike the AR that can be used to snipe players. The standard SR requires skill at long ranges to be effective, and will overheat before it can kill if too many shots are missed.
If a player is able to take me out at range with one, I know that they deserved the kill. When someone kills me with a SR at close range before I can kill them with my own ASCR (which is more effective at close range), they obviously had the advantage over me and were able to skillfully not overheat their weapon (or they were getting heatshots/landed a lucky charge shot).
When I get killed by an Imperial Scrambler Rifle in 2.5 seconds, I understand why I died and how they had the advantage in that situation. It is rare for me to die by a scrambler rifle if the opponent does not have the advantage, and I respect players who are able to do that.
When I get killed by a militia AR that some noob was using at 65 meters away in 0.8 seconds, I know that there's something wrong with that situation. This happens to me daily and I get pissed off every single time it happens...BECAUSE IT SHOULDN'T HAPPEN. Dispersion/kick should balance ANY automatic weapon so that they cannot be effective at long range, yet the AR is some sort of fancy exception to this rule -_-
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TechMechMeds
Swamp Marines Kleenex Inc.
1410
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Posted - 2013.11.15 13:30:00 -
[64] - Quote
Atiim wrote:I'm still testing SCRs to validate whether or not they are balanced or OP.
The key is to forget that 'skill shot' rubbish and just spam shots like most people who use it, you'll find out that its really just as noobish to use as the ar, over heat mechanic takes ten minutes to get used to.
Every gun in this game is an easy to use nub gun, all of them! Scr is really easy to use, anyone who thinks its a skill shot weapon must either be trying to protect it or just plain simple lol.
It is supposed to be better than the ar though and it'd be best to wait until the other guns are out before testing, I think the scr is fine really but skill shot? Gtfo lol.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Takahiro Kashuken
Red Star. EoN.
1666
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Posted - 2013.11.15 13:32:00 -
[65] - Quote
So OP is saying the the AR and SCR are fighting for top spot
Isnt that a good thing?
Having 2 weapons which are as good as each other
The AR doesnt overheat but can be full auto and used on any suit, the TAC aint too bad
The ASCR does overheat and if not used with the amarr suit can burn your face off and same with the SCR which is like a TAC AR except it overheats and if you miss with the charged shot you have overheated about 50% of your max overheat plus with noobs the full auto AR can beat a SCR with ease since the SCR does take some skill to use
Problem you can say for both weapons is aim assist, seems too strong for either weapon
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I-Shayz-I
I-----I
1370
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Posted - 2013.11.15 13:51:00 -
[66] - Quote
TechMechMeds wrote:I think the scr is fine really but skill shot? Gtfo lol.
If you cannot aim well with it, you'll overheat more than you will kill with it at range. This is what makes it a skill weapon, as both the single shot and overheat mechanics prevent the weapon from being spammed by an unskilled person. The weapon punishes you for not using it properly, meaning that it is a skill to know how to use it properly.
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Rynoceros
Rise Of Old Dudes
1308
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Posted - 2013.11.15 14:09:00 -
[67] - Quote
Sounds like fun.
Last time I had fun with a weapon and put Proficiency on it, they nerfed it down to a little more than a verbal threat.
Lesson learned. If it's not an AR or SMG you're going to get ******.
Cheeseburgers.
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TechMechMeds
Swamp Marines Kleenex Inc.
1410
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Posted - 2013.11.15 14:30:00 -
[68] - Quote
I-Shayz-I wrote:TechMechMeds wrote:I think the scr is fine really but skill shot? Gtfo lol. If you cannot aim well with it, you'll overheat more than you will kill with it at range. This is what makes it a skill weapon, as both the single shot and overheat mechanics prevent the weapon from being spammed by an unskilled person. The weapon punishes you for not using it properly, meaning that it is a skill to know how to use it properly.
ERM, you are preaching to the choir lol
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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chase rowland
The Enclave Syndicate Dark Taboo
70
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Posted - 2013.11.15 14:34:00 -
[69] - Quote
THEAMAZING POTHEAD wrote:We'll see how the other rifles compete when they're released, but with the ScR getting a range buff as well theres a high chance the ScR will remain king. The ScRs usage has skyrocketed and is now almost as common as the vanilla AR while being EVEN better than the AR. Its an incredible feat to be sure seeing as how everyone also armor tanks. But the extremely effective hipfire, the INSANE damage output, the ease of use, the range, and the usefulness off both variants has shot the ScR straight to the top now that hit detection is decent. The ScR stacks great with dmg mods and prof, but is great even without them just like the AR. Due to it being able to instantly kill protos and heavies with ease at any range its effective(close,medium,and far) as well as having a range able to outclass ARs and most other weapons. This range is amazing as it covers the distance of many outdoors firefight hotspots that the AR falls just short of.
The ScRs effectiveness compared to the AR is still debatable, seeing as how the AR is many times more reliable without the overheat, but the assault variant of the ScR being so usable can be seen to remedy this while still maintaining extremely great damage output. One things for sure, the ScR is competing with the AR for the top spot, and can possibly even be called better.
P.S. I've got 50k SP left til i get a skill i need, but afterwards I'm going straight ScR and prof. I already have prof 3 on ARs, as well as an alt with proto ScRs, and have used both plenty. In my personal opinion, the Imperial ScR is currently the best weapon in the game due to its range and ability to stack damage mods and prof better than the AR, while pumping out enough shots to down a tanked heavy in less than a second. nope, its still a trip dam modded, duvolle |
Rei Shepard
Spectre II
970
|
Posted - 2013.11.15 14:59:00 -
[70] - Quote
TechMechMeds wrote:Atiim wrote:I'm still testing SCRs to validate whether or not they are balanced or OP. The key is to forget that 'skill shot' rubbish and just spam shots like most people who use it, you'll find out that its really just as noobish to use as the ar, over heat mechanic takes ten minutes to get used to. Every gun in this game is an easy to use nub gun, all of them! Scr is really easy to use, anyone who thinks its a skill shot weapon must either be trying to protect it or just plain simple lol. It is supposed to be better than the ar though and it'd be best to wait until the other guns are out before testing, I think the scr is fine really but skill shot? Gtfo lol.
Why isnt everyone going 40+ with it "EVERY" match ?
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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TechMechMeds
Swamp Marines Kleenex Inc.
1410
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Posted - 2013.11.15 15:03:00 -
[71] - Quote
Rei Shepard wrote:TechMechMeds wrote:Atiim wrote:I'm still testing SCRs to validate whether or not they are balanced or OP. The key is to forget that 'skill shot' rubbish and just spam shots like most people who use it, you'll find out that its really just as noobish to use as the ar, over heat mechanic takes ten minutes to get used to. Every gun in this game is an easy to use nub gun, all of them! Scr is really easy to use, anyone who thinks its a skill shot weapon must either be trying to protect it or just plain simple lol. It is supposed to be better than the ar though and it'd be best to wait until the other guns are out before testing, I think the scr is fine really but skill shot? Gtfo lol. Why isnt everyone going 40+ with it "EVERY" match ?
How long is a piece of string lol.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Protocake JR
Royal Uhlans Amarr Empire
958
|
Posted - 2013.11.15 15:08:00 -
[72] - Quote
I just popped into this thread to say that the only thing that actually balances the Scrambler Rifle (STD, ADV, and PRO) is the ****** hit detection (don't let the new "fix" fool you) and poor frame rate.
SKS+AGOC+Canted Sights>Imperial Scrambler Rifle. |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
377
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Posted - 2013.11.15 15:13:00 -
[73] - Quote
THEAMAZING POTHEAD wrote:We'll see how the other rifles compete when they're released, but with the ScR getting a range buff as well theres a high chance the ScR will remain king. The ScRs usage has skyrocketed and is now almost as common as the vanilla AR while being EVEN better than the AR. Its an incredible feat to be sure seeing as how everyone also armor tanks. But the extremely effective hipfire, the INSANE damage output, the ease of use, the range, and the usefulness off both variants has shot the ScR straight to the top now that hit detection is decent. The ScR stacks great with dmg mods and prof, but is great even without them just like the AR. Due to it being able to instantly kill protos and heavies with ease at any range its effective(close,medium,and far) as well as having a range able to outclass ARs and most other weapons. This range is amazing as it covers the distance of many outdoors firefight hotspots that the AR falls just short of.
The ScRs effectiveness compared to the AR is still debatable, seeing as how the AR is many times more reliable without the overheat, but the assault variant of the ScR being so usable can be seen to remedy this while still maintaining extremely great damage output. One things for sure, the ScR is competing with the AR for the top spot, and can possibly even be called better.
P.S. I've got 50k SP left til i get a skill i need, but afterwards I'm going straight ScR and prof. I already have prof 3 on ARs, as well as an alt with proto ScRs, and have used both plenty. In my personal opinion, the Imperial ScR is currently the best weapon in the game due to its range and ability to stack damage mods and prof better than the AR, while pumping out enough shots to down a tanked heavy in less than a second.
Ugh, the single shot ScR is seriously the bane of my existence. That thing can 1 shot your shields out. Then 2-3 shot your armor. You have a rapid fire controller and BAM it's the Duvolle Tactical AR from a month+ ago.
Director (Management)
D.A.R.K L.E.G.I.O.N
D.E.F.I.A.N.C.E
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Rei Shepard
Spectre II
970
|
Posted - 2013.11.15 15:13:00 -
[74] - Quote
TechMechMeds wrote:Rei Shepard wrote:TechMechMeds wrote:Atiim wrote:I'm still testing SCRs to validate whether or not they are balanced or OP. The key is to forget that 'skill shot' rubbish and just spam shots like most people who use it, you'll find out that its really just as noobish to use as the ar, over heat mechanic takes ten minutes to get used to. Every gun in this game is an easy to use nub gun, all of them! Scr is really easy to use, anyone who thinks its a skill shot weapon must either be trying to protect it or just plain simple lol. It is supposed to be better than the ar though and it'd be best to wait until the other guns are out before testing, I think the scr is fine really but skill shot? Gtfo lol. Why isnt everyone going 40+ with it "EVERY" match ? How long is a piece of string lol.
How inept are most players?
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Protocake JR
Royal Uhlans Amarr Empire
959
|
Posted - 2013.11.15 15:27:00 -
[75] - Quote
Rei Shepard wrote:TechMechMeds wrote:Rei Shepard wrote:TechMechMeds wrote:Atiim wrote:I'm still testing SCRs to validate whether or not they are balanced or OP. The key is to forget that 'skill shot' rubbish and just spam shots like most people who use it, you'll find out that its really just as noobish to use as the ar, over heat mechanic takes ten minutes to get used to. Every gun in this game is an easy to use nub gun, all of them! Scr is really easy to use, anyone who thinks its a skill shot weapon must either be trying to protect it or just plain simple lol. It is supposed to be better than the ar though and it'd be best to wait until the other guns are out before testing, I think the scr is fine really but skill shot? Gtfo lol. Why isnt everyone going 40+ with it "EVERY" match ? How long is a piece of string lol. How inept are most players?
You have a very good point. The majority of the player base that is left is pretty bad. For some reason, you have good ideas and I want to squad up with you and we could talk about the Scr and stuff.
Do you frequent the Euro servers or the American Servers? |
TechMechMeds
Swamp Marines Kleenex Inc.
1410
|
Posted - 2013.11.15 15:29:00 -
[76] - Quote
Rei Shepard wrote:TechMechMeds wrote:Rei Shepard wrote:TechMechMeds wrote:Atiim wrote:I'm still testing SCRs to validate whether or not they are balanced or OP. The key is to forget that 'skill shot' rubbish and just spam shots like most people who use it, you'll find out that its really just as noobish to use as the ar, over heat mechanic takes ten minutes to get used to. Every gun in this game is an easy to use nub gun, all of them! Scr is really easy to use, anyone who thinks its a skill shot weapon must either be trying to protect it or just plain simple lol. It is supposed to be better than the ar though and it'd be best to wait until the other guns are out before testing, I think the scr is fine really but skill shot? Gtfo lol. Why isnt everyone going 40+ with it "EVERY" match ? How long is a piece of string lol. How inept are most players?
Theres your answer.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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TranquilBiscuit ofVaLoR
DROID EXILES
559
|
Posted - 2013.11.15 15:58:00 -
[77] - Quote
no doubt. Scrambler Rifle is the only weapon I have too much trouble with anymore. it can drop you at close and long range before you can blink.
*tries to flank a group of enemies. YOU HAVE BEEN SCANNED (pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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TranquilBiscuit ofVaLoR
DROID EXILES
559
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Posted - 2013.11.15 16:00:00 -
[78] - Quote
Atiim wrote:I'm still testing SCRs to validate whether or not they are balanced or OP. I have prof. 5 in ScR and I use a complex DMG mod when I do use it. the only weapon better is god's weapon. (the Carthum Assault Scrambler Pistol) seriously the Carthum Assault Pistol is quickly becoming my new favorite gun.
*tries to flank a group of enemies. YOU HAVE BEEN SCANNED (pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Heimdallr69
Imperfect Bastards
1291
|
Posted - 2013.11.15 16:02:00 -
[79] - Quote
THEAMAZING POTHEAD wrote:We'll see how the other rifles compete when they're released, but with the ScR getting a range buff as well theres a high chance the ScR will remain king. The ScRs usage has skyrocketed and is now almost as common as the vanilla AR while being EVEN better than the AR. Its an incredible feat to be sure seeing as how everyone also armor tanks. But the extremely effective hipfire, the INSANE damage output, the ease of use, the range, and the usefulness off both variants has shot the ScR straight to the top now that hit detection is decent. The ScR stacks great with dmg mods and prof, but is great even without them just like the AR. Due to it being able to instantly kill protos and heavies with ease at any range its effective(close,medium,and far) as well as having a range able to outclass ARs and most other weapons. This range is amazing as it covers the distance of many outdoors firefight hotspots that the AR falls just short of.
The ScRs effectiveness compared to the AR is still debatable, seeing as how the AR is many times more reliable without the overheat, but the assault variant of the ScR being so usable can be seen to remedy this while still maintaining extremely great damage output. One things for sure, the ScR is competing with the AR for the top spot, and can possibly even be called better.
P.S. I've got 50k SP left til i get a skill i need, but afterwards I'm going straight ScR and prof. I already have prof 3 on ARs, as well as an alt with proto ScRs, and have used both plenty. In my personal opinion, the Imperial ScR is currently the best weapon in the game due to its range and ability to stack damage mods and prof better than the AR, while pumping out enough shots to down a tanked heavy in less than a second. Scr is better than tar...ar is better ascr I have them both pro 5 so I don't need to hear any bs
I'm everyone's type
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TranquilBiscuit ofVaLoR
DROID EXILES
559
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Posted - 2013.11.15 16:03:00 -
[80] - Quote
I-Shayz-I wrote:TechMechMeds wrote:I think the scr is fine really but skill shot? Gtfo lol. If you cannot aim well with it, you'll overheat more than you will kill with it at range. This is what makes it a skill weapon, as both the single shot and overheat mechanics prevent the weapon from being spammed by an unskilled person. The weapon punishes you for not using it properly, meaning that it is a skill to know how to use it properly. i'm sorry but the ScR is no skill weapon. just spray and pray (not quite as much as the AR) and you generally get a kill. don't get me wrong I love it, but i'm just stating facts here.
*tries to flank a group of enemies. YOU HAVE BEEN SCANNED (pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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TechMechMeds
Swamp Marines Kleenex Inc.
1413
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Posted - 2013.11.15 16:06:00 -
[81] - Quote
TranquilBiscuit ofVaLoR wrote:I-Shayz-I wrote:TechMechMeds wrote:I think the scr is fine really but skill shot? Gtfo lol. If you cannot aim well with it, you'll overheat more than you will kill with it at range. This is what makes it a skill weapon, as both the single shot and overheat mechanics prevent the weapon from being spammed by an unskilled person. The weapon punishes you for not using it properly, meaning that it is a skill to know how to use it properly. i'm sorry but the ScR is no skill weapon. just spray and pray (not quite as much as the AR) and you generally get a kill. don't get me wrong I love it, but i'm just stating facts here.
This, so true lol
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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CLONE117
planetary retaliation organisation
475
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Posted - 2013.11.15 16:29:00 -
[82] - Quote
my ar at prof maxed feels to be on the same level of my un specced into assault scrambler rifle.
and the std scrambler rifle.
i feel its too good at cqc.
it can infact melt ppl who did nothing but armor tank it doesnt lose much damage over it.
u can fire/spam off around 20 shots before the overheat kicks in.
combine it with amarr suit and some of the other overheat reducing skills and u wont really have to worry about it overheating any more. plus its got great damage out put as well.
and its better at hipfiring than a tac ar too.
honestly i dont think any buff is needed for it.
ar is also deadly in the same areas but the scrambler rifle better in the fact as it has a red dot sight on its variants. which means better precision at longer ranges.
but for some strange reason these variants also beat the ar in cqc to mid range effectiveness by a amount that isnt entirely noticeable.
i plan on getting into proficiency for it when i acquire the sp needed for it.
as ive been having an easier time with the gun than with my ar.
with my use of it. decreasing the semi automatics rate of fire could work. by making it less effective in cqc. and so could increasing the dispersion/spread of the shots. but that doesnt sound right to begin with as it is a type of laser.
the charge shot it has will destroy alot. i havnt been having much trouble using it and getting used to it.
besides what weapon require skill to use on here any ways?
all we do is move a stick back and forth while pressing buttons that make our characters jump, shoot, throw nades, aim, and move around. whats so hard about that?
the only trick to "mastering" this is to NOT jerk the sticks all over the place.
______________________________________________________________________________________________ 100% chance of trolls is to be expected. |
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