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Kazeno Rannaa
BIG BAD W0LVES
308
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Posted - 2013.11.15 19:19:00 -
[91] - Quote
There is nothing better than Victor, AKA Templar One, aka Kazeno in the murder logi fit that has come back from the brink of death after much reconsideration and tinkering.
Being a proto-enabled, Amarri specialized Logi (IGÇÖm also proto-Caldari Assault, . . . . . a person has issues letting go of their past), battlefield survivability is of a must.
At first I thought that the power of dual tanking and high armor repGÇÖing would be the lee to battlefield dominance. But the reign go the AR has lasted long and has sullied the true glory of death by the light of Amarr. My scrambler rifle will see its glory again. Soon (come 1.7). But as this putrid reign breaths its last breaths I am still at their mercy. No longer.
But that is off topic. I ma no longer a Templar brought forth to be the hand of AmarrGÇÖs mighty justice and righteousness. No I am a mercenary with only one purpose in mind; MY CONTINUED SURVIVAL AND PROSPERITY! Every day alive is one more day that I am able to punish all of those that defy my will. But that is a long road and requires intelligent planning, exquisite engineering, and economic consciousness.
So when knew builds their suit, one has to think what is the job and what does the client require? These are my primary goals. But ultimately I must do everything possible to ensure victory. Victory is never achieved without intel. Intel is my specialty; Long Range Reconnaissance and Patrol - LRRP - ranging, QRT (Quick Reaction Team). Target identification, asset location, parameter mapping.
I would like to introduce you to the GÇÿLRRPGÇÖ 18B (named so for the Special Forces MOS identification number for a weapons specialist for long range operations).
Amarr Adv. Logi - GÇÿLRRPGÇÖ 18B - 585ehp @ 44.1k ISK - Open Ranging ARMOR: 412 SHIELDS: 173 SCAN RADIUS: 13m SCAN PRECISION: 38dB
HIGHS: Complex Precision Scanner Basic Shield extender Enhanced Light Damage mod
LOWS: 2 x Basic Plates Complex Armor Repairer
WEAPONS: CRW-04 Scrambler Rifle GÇÿToxinGÇÖ SMG Locus grenades
EQUIP: K-2 Nanohive KIN-012 Nanite Injector Flux Active Scanner
With my skill set it is effective, resilient, and especially dangerous in two man teams. The armor repGÇÖing in conjunction with it having one of the best shield recover rates applies for itGÇÖs survival. The scanner allows for the identification of enemy combatants in relation to the operator. The CRW is perfect to counter the current reign of the AR (at least until the ranges are tweaked backed to REALITY). When my rifle is given itGÇÖs due place amongst the stars, this same fit is actually preferred with a CRD-9. A Minmatar SMG seems only appropriate as my sidearm. What better way to execute the unfaithful but with the implements of a slave, of they are lower than a slave.
The Precision scanner ensures that other ranging teams fail to get the drop on the team while conduction intel assessments. To ensure continued operations and long term intelligence gathering, nanite injectors are a must, and a KIN is the best bang for the buck, in every aspect: CPU, PG, ISK, revival survivability (50% of 412 = 206).
No better ranging team can be found, and no better addition to a QRT and open field engagements.
FOR your CQC needs, please sub CRW with a CDR-09.
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CPL Bloodstone
SVER True Blood Public Disorder.
184
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Posted - 2013.11.15 23:16:00 -
[92] - Quote
Eryx
Gunship
Logistic Caldari Dropship:
2 Azeotropic shield extenders 1 Light Clarity Shield Booster 1 F-84 scanner (great for low level city passes)
1 Local Power Diagnostic System (7% shield inrease, 7% pG) 1 Light Payload Controll System II (Damage mod)
2 XT-1 accelerated missile launchers
I really love this fit. The scanner is great for picking up passing tanks/infantry the Accelerated seems to have better accuracy and is more well rounded for taking out tanks/DS and infantry
Overall i have very good times with this fitting. Especially with 2 gunners! Have had both gunners go 36/0 and 34/0 in a match. |
Anarchide
Greedy Bastards
2490
|
Posted - 2013.11.16 00:04:00 -
[93] - Quote
My anti-armor fitting is called "UBER AV"
I combine it with a well shielded and armored LAV for mobility.
It is built upon the Logistics gk.0
I use a Wiyrkomi Swarm Launcher with 3 Complex Light Damage Modifier for maximum damage.
For survability (without sacrificing too much mobility) I use 5 Enhanced Armor Plates. I put down Wiyrkomi Triage Nanohives and Ishukone Gauged Nanohives to keep me alive and well supplied.
For good mesure, I keep Packed AV Grenage if vehicules gets too close for comfort!
This fitting destroys installation Turrets in two shots! And makes any vehicules backtracks if they survives the first salvos.
Enjoy the Destruction!
Level 2 Forum Warrior
Hate Lord
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Bulletmonkey50
Savage Bullet
27
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Posted - 2013.11.16 00:22:00 -
[94] - Quote
Pretty Lights
Amarr assault a/1 series
ELM Laser rifle
Assault scrambler pistol
2 Complex damage mods (light)
Enhanced armor repairer complex armor plate
AV nades
K-2 nanohives
This is what i run now, i have proto, but this is about 40k and very effective. ELM because it reaches 1 meter farther than the laser rifle. Assault scrambler pistol cause pistols are awesome! 2 complex mods for bigger damage, and to see those nerf the laser rifle posts. Armour stuff cause real men armor tank (in EVE its real men hull tank, but this is the closest i could get). AV nades for those people that think they should call an LAV in to get close to me instead of running at me. K-2's cause everyone loves ammo! |
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
63
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Posted - 2013.11.16 01:16:00 -
[95] - Quote
STD amarr assault
Light weapon: scrambler rifle/crw-4 scrambler rifle with pro. 3
Side-arm: submachine gun/scrambler pistol
Low-Slots: enhanced armor plate
High-Slots: shield extender, 5% dmg mod
ADV amarr assault
light weapon: imperial scrambler rifle
light weapon: submachine gun
Low Slots enhanced/complex armor plates armor repair
High Slots: enhanced shield 5% dmg mod/profile dampener or what ever I really don't care |
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
82
|
Posted - 2013.11.16 01:32:00 -
[96] - Quote
Castor Crave wrote:Hi everybody, To celebrate Rubicon, the 20th free expansion for EVE Online, I wanted to give away one set of codes that can be redeemed for the following items: Uplink Scrambler Rifle Scrambler Pistol Laser Rifle Sentinel Suit Assault Suit Logistics Suit All the items are blueprints for Amarr Templar gear, standard level. Only the Uplink sightly deviates from standard level, because it gives a 5% bonus to spawn time. So what do you have to do in order to get these? Simply post your favorite fit here. Dropsuit or vehicle, militia or prototype, it doesn't matter. What matters is that you sell your fitting. Explain why you love it, drool over the stats and every little detail that makes the fit just work so perfectly. The most convincing post will win the items mentioned above as well as 100.000 Caldari assault C/1 series 2x complex extenders 1 enhanced shield energiser, or std IDR 2x adv shield regulators gek ar
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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
40
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Posted - 2013.11.16 01:48:00 -
[97] - Quote
This is KING CHECKMATE:
My Favourite Loadout , even if i cannot use it very often because of its price and the fact scouts get ripped appart unless they are heavily tanked like Gallente ones....
Das Uber Mk.0
-Minmatar Mk.0 Scout suit -Glu-5 Tac AR -Ishikune SMG -Enhanced CPU Enhancer -Reactive plate (cant remember if Cx or Adv ATM) -x2 Cx Shield Extenders -1 Enh Shield Ext -Quantum ADV active scanner
Passive Skills that help the suit: +CPU Lv4 +Pg Lv4 Profile Dampening Lv 5 Scan Precision Lv 3 Scan Range amplifier Lv4 Biotics Lv 5 (+5% Speed / stamina , stamina regen) Prof 3 AR Prof 4 SMG's Armor Lv 4 Shields Lv 4
The Suit is deliciously slim, and fast.The combination of Glu-5 and Ishi SMG is Beast for a scout. In open maps the Glu helps me score damage vs enemies at longer ranges while heavily depending on COVER to abuse the fast Shield regeneration the suit has,paired with 300 shields,helps me take down enemies or severly injure them at longer ranges,while my Ishi smg and fast movement speed rip open ANY enemy at Close quarters in a 1 on 1 fight.Even , Heavies.... Now the glu is a great weapon even in Mid range, specially when you are fist and can always be the first to shoot... The Glu-5 + Ishi SMG combination give me Powerful attack options at different ranges, The Active scanner helps my team and myself pick up preys and my Profile dampening level 5 plus the SCOUT bonus let me evade ADV Scanners easily. The reactive plate, even if not a big Hp Buff (Runs around 150- armor) gives me some passive Armor Regen that is MUCH needed in this suit. Even while being a small armor rep bonus its still VERY useful considering the low Armor the suit carries. Also the reactive plate Speed penalty is almost null, leaving my speed almost intact.
Fast, (8.25+ sp/speed) , 305 Shields, 150 Armor, Armor regen, Mid-Long Range weapon, Close-Mid range weapon, Active scanner and profile dampening. The Suit does it all Offensivley speaking.
The downside ,well , the first one is the suit is pretty expensive and not very resistant. While moving very fast and trying to take cover many times i get killed BEHIND cover,like the bullet magically followed me. a Single Toxin Ar can Rip a hole in my butt in less than 10 bullets....
The suit is fun. The suit FEELS great. And its Highly recommended for scouts looking for a different loadout. But remember the 2 rules to use this suit:
1- Have ISK to spend: loosing 2 of these suits will take your ISK earnings in a match all the way down to 0. 2- If the enemy has Pro Scanners. Back.The. F***.Out...XD
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DUST Fiend
OSG Planetary Operations Covert Intervention
7623
|
Posted - 2013.11.16 05:31:00 -
[98] - Quote
I'm just here to A.) bump this thread and B.) remind you to take Leviathan into consideration for this
Today I went 18 matches straight without a death with this glorious fit before having to sign off, this being just one of many similar matches (warning, no sound, it bugged).
As one of the first people who will happily tell you dropships are garbage, I still must tip my hat to the Assault Dropships, the Incubus in particular. Even if you aren't a Gallente loyalist as you should be, you simply can't deny this sexy piece of machinery. With an armor tank that would make Ares himself jealous, you can survive what no other dropship can, coming back from the brink of certain death, time after time. Also, you can take pride in knowing that every move you make, is a move made with skill. These bad boys are not only difficult to fly, but they require your utmost attention, not only always scanning for potential targets, but potential threats.
Nothing keeps you in the moment quite like flying this ship. If you're up against a lone swarm launcher, you can laugh in his face as you shrug off volley after volley, until he meets his inevitable fate at the hand of your fragmented turret.
This is glory incarnate. I urge anyone with a knack for flight to grab this ship A.S.A.P., and try out my fit for yourself.
If you've got the skills, you won't be disappointed
Stories / Vids
#
5
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DUST Fiend
OSG Planetary Operations Covert Intervention
7643
|
Posted - 2013.11.16 20:38:00 -
[99] - Quote
Double bump
Stories / Vids
#
5
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Yelhsa Jin-Mao
GunFall Mobilization Covert Intervention
95
|
Posted - 2013.11.16 21:12:00 -
[100] - Quote
'The Hills Have Eyes'
'Dren' Scout G-1 - "Awarded to me by the Ishukone Watch Special Forces for meritorious service during a raid on a Blood Raider interplanetary convoy transporting a HVT Sani Sabik priest; responsible for commissioning 'donor' raids on Ishukone Corporation convoys and capsuleeers".
'Covenant' Sniper Rifle - "Taken from a Blood Raider sentry during a reconnaissance OP to ascertain and confirm the location of the aforementioned HVT Sani Sabik priest"
'Syndicate' Submachine Gun - "Purchased from the black market in the Curse region from a 'Syndicate' associate, during an intelligence gathering operation for a Republic arms merchant; whose deliveries and caches were being repeatedly targeted by raiders"
Militia Locus Grenade - "A cheap and commonly available fragmentation grenade that gained my favour due to its reliability and effectiveness against light infantry"
Militia Nanohive - "Another cheap and reliable asset that provides me with a vital (all-be-it limited) ammunition reserve for use during lengthy operations in the field, were support is limited/absent"
Militia Light Damage Modifier - "A common yet vital dropsuit module that aids in the handling of light weapons, allowing me to deliver more accurate and lethal shots"
Militia Cardiac Regulator - "Another valuable dropsuit module that promotes stamina and revitalises me; invaluable on long field ops and reconnaissance missions were flexibility and the ability to 'fight-on-the-move' are crucial"
Militia Profile Dampner - "A commonly available yet undervalued (IMO) dropsuit module that promotes stealth by reducing my scan profile; indispensable on reconnaissance missions, shadow ops and assassination contracts were the ability to 'move unseen and unheard', as well as evade capture is crucial to the success of an operation"
~So be warned, 'The Hills Have Eyes', and they're watching you.
I can has ISK
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Bunny Demon
Robbing The Hood Public Disorder.
6
|
Posted - 2013.11.16 21:52:00 -
[101] - Quote
Unlike most of the peoples I have read, my favourite (not best) fit is an ADV. level suit, instead of proto or BPO This is because (esp. when playing in a squad) proto is too 'easy mode' IMO and BPO's just don't give the reliable performance of the higher tier suits
So my most common suit is this
Amarr logi ADV Adv scrambler rifle Syndicate smg
1x complex shield extender 1x complex light damage mod 1x enhanced precision enhancer
3x basic/enhanced plates
Adv quantum scanner Stable drop uplinks Adv nanite injector
With proficiency lvl 3 and a complex damage mod (they compound together) so I get 19.9% more damage to my SR which absolutely melts people and can 1-2 shot most suits that aren't brick tanked (including proto) the smg comes in very handy when in CQC and my SR is about to over heat.
General tactic (CQC): -Scan to gather surroundings (lasts 16 seconds, long enough to do most things) -If someone is close around a corner, start charging a shot -as soon as they pop out, release the shot (I have skills in profile dampening so it I'm not running most suits can't see me) -if they still have health, fire 3-4 more shots (enough so you don't overheat) -if they still aren't dead, switch to smg and finish them in close quarters
General tatic (range): -scan -target the weakest, stillest, or most dangerous suit (you need to use your own judgement here) -only use charge shots unless they are almost dead or a scout -TAKE YOUR TIME with your shots, you don't want to over heat
Using pads and pens (drop uplinks and nanite injectors) I can keep my team rezzed and provide strategic spawn placement to allow for more domination of the map Using adv pens means I don't have as large of a need to carry a rep tool as I restore 50% armour every time I Rez a player
The natural 5hp/s of the logi means on my adv suit I can focus on plates instead of losing a low slot for a repper which gives me that extra resistance to stand at the front line when I need to at the cost of a small bit of speed, although this is a minor inconvenience as I use this a point defence suit and vehicles can be used to travel long distances
(For further information) My proto suit follows much the same principle but with a complex repper and nearly all the modules a complex
Donate isk to the guy above ^
(Or me, whichever you prefer)
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Morph Kni
The Generals EoN.
11
|
Posted - 2013.11.16 23:15:00 -
[102] - Quote
Hello I Run Combat Logi all the way. I am unsure as to what you mean by "favorite" ie, my best fit or the one I constantly run in order to save money, since money is tight. My best fit is just over 200k and I certainly get killed alot so dont run it as much as I would like. Since I know not which your refer, I am going to give both fits. First Fit, best and would love to just run steady.
Logistics gk.0 (200k +) Weapon - Duvolle High- 3xcomplex Shield (for more tanky tanky, as of late have been swapping a dmg or two in to help the duvolle along) Side-None I am a logi and not amarr Grenade - 1x M1 Locus Grenade Lows - 3x Complex Armor Plates, 1xBasic Armor plates, 1xEnhanced PG upgrade. (yup brick with the hp on this suit) Equipment (here is where I have fun) 1x A-45 Quantum Active Scanner(Adv but keeps targets red for 16s) 1x Allotek Nanohive (R) this is the 72 cluster 3xcarried repping/resupply nanos.) so when I am hurt and an in need for some heals, and no logis around I pop one of these down and they rep for 40hp/s which is not too bad, plus after fill up on that ammo I am going to need too. Next the 1x Wiyrkomi Nanite Injector 80% revive and well worth it, most people dont fit it thinking its proto so must be pricey, but actually I think its the cheapest proto equipment there is coming it a low cost of 7,050isk, so ya I fit that on everything including my advanced fits.Finally the repper, I use the Six Kin Triage Repair Tool, and it used to be less but its now up to 88hp/s by two streams, with a pretty far range of 21m so alot of times I am repping the guy in front of me and it just branches away to heal a second at the same time. All in all I follow the pack doing dmg but just trying to stay alive to rez and repair along the way. Now for the cheaper one that I run almost constantly trying to make iskies. Logistics G/1-series (58k ish) The throw away suit. Weapon - Gek-38 Assault Rifle High - 2xcomplex Dmg Mod Side - None Grenade - 1xM1 Locus Grenade Lows - 1x Complex Kinetic Catalyzer, 2x Enhanced Armor Plates Equipment - 1x A-45 Quantum Active Scanner, 1x Wiyrkomi Nanite Injector, 1x BDR-8 Triage Repair Tool, which does one stream of 75hp/s however this does often get swapped out for 1x K-2 Nanohive for the ammo supply on the run, especially if I am in a group with no real need for reps. Sorry that was quite long, and thanks again for running such a great Event. |
Immortal 2469
D3M3NT3D M1NDZ The Umbra Combine
2
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Posted - 2013.11.16 23:35:00 -
[103] - Quote
Tank - Madrugar
Weapons Large - 80GJ Stabilized Blaster (increased zoom) so that I an shoot farther away from enemies Small- ST-1 Accelerated Missile Launcher, Militia MT-1 Missile Launcher High Slots - Militia Active Scanner (Lights up the enemies), Active Heat Sink ll (Helps burn down the enemies) Low Slots - 180mm Reinforced Nanofiber plates (2448hp), Heavy IG-L Polarized Armor Regenerator (342hp/pulse x5), 2x Carapace Armor Hardeners (25%dmg reduction to armor) These beauties last 60s each and with a cool down of 15s I stagger them by 15s so that at the very least I have 1 running constant but for 45s the rest of the time both are running. 1x Local Powergrid Expansion Unit +15%PG to help fit it all.
Thats what I run and its pretty affordable for a tank fit, 556k so about 2-3 proto dropsuits, has 6k armor(plus that 50% harderners so a total of 58%dmg reduction dont have my skills to 5 yet, 1100shield . So I called this fit,
Light em up, watch them burn!
I also run the exact same thing with a different more dmg turret but this is my favorite right here. |
JP Acuna
RoyalSquad514
30
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Posted - 2013.11.17 01:17:00 -
[104] - Quote
Tired of being offered expensive and so painful-to-lose prototype gear? Still believe that standard weapons and suits can give these people a lesson in the proper hands? You have come a long way working to improve your all times favourite and most loyal suit. Now it's time to prove yourself!
Take a look at this 'G-1 Toxin' assault Fit
For only 16,020 ISK you get:
-Assault G-1 dropsuit -1x Complex shield extender (total shields: 217 HP) -2x Basic armor plates (total armor: 439 HP) -1x Complex armor repairer (total armor repair rate: 6.25 HP/s)
Excellent defenses and repairing rate to survive even in the most harsh crossfire.
Armed with: -'Toxin' Assault Rife. The most versatile weapon on the field to acomplish any task and respond to any type of threat at many ranges. With a level 5 proficiency, you trust your skills and don't need any external damage increase.
-'Syndicate' Submachine Gun. The beautiful remnant of a revolutionary past, this is your support when bullets run off or at close range combat quickly eating to the very last of your enemies hitpoints. -Locus Grenades
But you can't go to battle with such a survivor setup without extra rounds to keep on fighting! 'G-1 Toxin' also comes with 2 standard Nanohives.
It's time to earn the respect of your enemies by your real skills and not by the size of your wallet. Go forth. Play well. |
Duran Lex
Xer Cloud Consortium
390
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Posted - 2013.11.17 01:28:00 -
[105] - Quote
Weapon - Ishukone Assault Forge Gun M209 Assault SMG
High - 2 Complex Heavy Damage mods.
Low - 1 Complex Armor Plate 1 Enchanced Armor Plate 1 Complex Armor Rep
Nade - M1 Locus Grenade
Reason - Throwing water balloons was a great way to enjoy adolescence, so I continue the sport in game. Unsuspecting people seem to hate getting wet.
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rithu
Max-Pain-inc Dark Taboo
0
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Posted - 2013.11.17 12:26:00 -
[106] - Quote
Best Cheapest Heavy Fit
Sentinel Heavy Frame s1 MH-82 HMG Submachine gun M1 locus grenades Enhanced Armour Plates Basic armour repairer Basic shield extender / Complex shield ext. (Enh type is a waste of isk & cpu/PG & less efficient)
This fit is really cheap & efficient. With some good tactics & aim you can vapourise anything that is in front of you. Enjoy !
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Spencer Vandagriff
King Brothers
0
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Posted - 2013.11.17 12:40:00 -
[107] - Quote
My favorite fit:
Gallente light dropsuit Sniper Rifle Nova Knives Armor repair unit Armor Platings Militia shield extender Locus Grenades Drop Uplink
I love thin dropsuit because I am able to run at a fast pace and be sneaky. I can run around and beat people up from behing with the charged nova knives. I am also able to snipe from distance to support my teammates. This class is really good if u wanna have some real fun with ur friends. If I get shot I have the armor repair that will slowly rep my armor. I can also rack up points by allowing my teammates to spawn in the battle with my drop uplink. I use the locus grenades for close combat or when enemies are in large numbers. The armor platings allow me to take more damage and gives me enough time to nova knife them>
Thin is why I pick this as my favorite class. |
poison Diego
NECROM0NGERS
0
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Posted - 2013.11.17 12:55:00 -
[108] - Quote
Gallente Logistic gk.0
Weapons: Duvolle assault rifle m1 locus grenade
High slots: complex damage modifier x2
Low slots: enhanced armour plates x4 enhanced armour repairer
equipments: nanohive militia blueprint nanite injector BDR-8 Triage Repair Tool R-9 drop uplink
I love it because I can eather be a one man army or the team hero. Both roles get me in eather of the top two places every mach |
Monty Mole Clone
Shiv M
84
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Posted - 2013.11.17 14:46:00 -
[109] - Quote
Crusader
Assault A-1
complex shield extender complex shield extender complex armour plates
scrambler rifle compact nanohive
370 shields 373 armour
17,895 isk
get in there, kill as much as possible + yourself to let the ******* know you mean business :)
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Ace Starburst
PiZzA DuDeS
47
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Posted - 2013.11.18 02:54:00 -
[110] - Quote
Code Name: Cheap Evil Bastard
Militia Amarr Heavy Frame
Militia Forge Gun Toxin SMG
Militia Locus Grenades Militia Shield Recharger Militia Armor Repairer
600 Shield 450 Armor
Total Cost, 2,470 ISK
What do I love about this fit, pretty much everything. For starters it can one shot kill all but the most tanked out heavies, and even then it leaves them in bad shape. On one of the first games I tested it out I ended up forge sniping 11 clones in an ambush match while on the ground and got some nice fan mail for my efforts. Since then I have never had much trouble against anything, except the occasional well fitted tank.
Another thing I love about this fit is, you can't not make money with this thing. Generally I would have to die 70 times in a match to go ISK negative. That means if you were in a stacked 50 clone ambush against Teamplayers and Nyain San with just yourself, you're going to make some money and maybe take down quite a few if you're aim is good enough.
There is also, ahem, the nature of it being the best trolling fit I have come across, as nothing makes someone who takes the game too seriously rage harder than having their expensive suit gunned down by a Militia Forge Gun wielded by a Militia Heavy. In fact, one of my acquaintances demonstrated this by getting shot in the back after clearing the top of a building. In the tirades that followed I was inspired to create this suit so I could extract more precious tears for myself. Also, like every other trucker I have experienced many times where a teammate has hopped into my LAV and refused to get out. Now combine this suit with a free LAV and I have the option to drive us both into the redline and commit suicide without feeling any pain in my wallet.
This fit has more freedom and is easily the most fun I've had out of any that I've used. Because it's so darn cheap and effective, crazy strategies become viable where they would make you go broke on more expensive suits. Stuff like sneaking up behind snipers and giving them a hug with a grenade in one hand or charging into a group of enemies just to hit one with a forge shot. In short, enables a level of expression not found on others and a welcome break from the monotony of grinding SP.
If that doesn't work for you, just check out a realistic illustration of what it's like to use the Cheap Evil Bastard fit for yourself.
http://imgur.com/W0NZsng |
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Sam Toucan
The Vanguardians
9
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Posted - 2013.11.18 07:36:00 -
[111] - Quote
I personally prefer blueprints more than anything. So i just level the crap out of the weapons that I have blueprints of. I also like to use my blueprints to make custom, totaly unlimited free suites. My favorite suit right now is my fully blueprinted 'dragonfly' scout g-1 [nsv]. I has one militia shield extender blueprint, two militia armor plates blueprints, one militia locus grenade blueprint, one militia nanohive blueprint, a 'dren' shotgun, and a toxin icd- 9 submachine gun. I am not skilled in gallante scouts yet, so no suit bonuses are applied, however i am still perfectly capable of getting great kill death ratios in any game with it, just as long as I can sneak my way past enemy lines. Also, under the situation that I die, the suit is completely free anyway. Now, my dropsuit shield upgrades skill is at level 4, and my dropsuit armor upgrades is at level 4, so both shield and armor each have a 20% increase from the base hit points. Also, shield extention is at level 4, and armor plating is at level 3, which are not very big percent increases to effinciency of the health mods, but every little bit helps. Now that leavs my suit with 108 shield, and 336 armor, which is pretty survivable for a standard scout suit. Also the effectiveness of the straffing with a scout suit makes it all the more hard to kill, thats if i even get spotted of course, which rarely happens. Now that i have covered the survivability of the suit, i am going to point out the effectiveness of the weapons. My shotgun opperation skill is maxed out, and the proficiency is at level 1. So the shotgun, even just being a standard, is quite efficient at 2 to 3 shot killing at 10 to 20 meters away, because of the tightened bullet spread. So , pretty much any non heavy suits, below proto level, are always 1 shot kills for me at point blank. Even then, heavies or protos just take a headshot or two to drop. Finally, my submachine gun sharpshooter is at level 1, but submachine guns are incredibly good with no skill points into them anyway, so I occationally get great matches with this shotgun/submachine gun combo. The submachin gun is rarely needed anyway, its mostly just for finishing someone that got a little out of shotgun range, and even then the submachine gun by itself is quite good at melting a suits hp. Now, with just all of these things, I am almost unstoppable with the 'dragonfly' scout, and even then, I still have the grenade and nanohive blueprints as two extra goodies. It's of course not very difficult to get a couple kills by cooking grenades, so that just adds to the suits awesomeness, and then i still have the nanohive for those times when I am on a role, and no supply depots are around. It's just 100% practicle. Despite how awesome i do with this suit, the skills are still not maxed out for it, so once they are, I could be totally invincible with it. The gallente scout bonus decreases the suits scan profile, and increases the suits scan radius for finding other players, so, BAM! and you got perfect stealth. I think that this fitting is amazing, and I hope that you do to. Thank you for reading this, and please pick this fitting as the coolest. I would greatly enjoy making the 'templar' blueprints the crown jewel of my blueprint collection. ;) |
Rei Shepard
The Rainbow Effect
1007
|
Posted - 2013.11.18 08:39:00 -
[112] - Quote
Commander Shepards Log #2548.4
Another day at the front lines in this seemingly endless war between immortal clones and i am still in the middle of it, due to a failure in our Tantalus Drive Core on the SSV Normandy.
Lets go back a couple of years, after the war with the Reapers, my crew and i had found some unknown gate that was never part of the Mass Effect gate system, so we experimented with it. Things went from bad to worse and form worse to really really bad, though the gate worked we crashed and got burried with our ship on some remote planet in an even remoter galaxy.
Then the Amarr found me and with my still intact Cerberus Implants, they revived me and used me to create their so called "Imortal Clone" armies.
This got out of hand, as it ussualy does and ive been trying to fix the problem one clone at a time ever since.
Luckely i still have some N7 tricks up my sleeves and until i make enough ISK to repair the SSV Normandy-SR2, ill be stuck in this Eve Galaxy. At least the Amarr let me do as i see fit, they owe me at least that much.
My N7 Spectre modified Amarr Assault suit features:
-High Mobility -Moderate Damage Capabilities -Operates Solo behind enemy lines
I call it the Shock Trooper: 1x Amarr Assault AK.0
1x Complex Damage Mod 2x complex Shield Extender
1x Basic Reactive Plate 1x Complex Ferro plate 1x Basic Armor Plate
1x Imperial SCR 1x Toxin SMG 1x Locus Genade
1x Allotek Nano Hive
Shields : 370 Armor : 390
This fit sets you back 155.000 Isk.
*Note: do not use this fit without extensive N7 training!
I guess, people must have been dieng to know my fit :), also why do i call it the Shock Trooper?
Sometimes during a game people instead of shooting at me when they see me they freeze or without shooting they turn around and try running away from me, we all know how that story ends :)
I know it doesnt fit in with the current meta of at least 2x damage mods + brick EHP, but it allowed me to go 60/1 in it, and on average 35+/3-6.
GL with the setup if you plan on running it, send me an ingame mail :)
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Seigfried Warheit
The Neutral Zone
49
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Posted - 2013.11.18 09:35:00 -
[113] - Quote
My favorite suit to run around in is:
Basic Assault Suit Caldari : 2 Basic Shield Ext 1 Basic Armor Rep 1 Basic Armor Plate 1 Compact Nanohive 1 Basic Flux Nades CRW - 04 Scrambler Rifle KLO Scram pistol or M512 - A Submachine Gun
Love this suit cause its good for taking enemies from a distance with ease/ giving support fire with the CRW-04 and then cleaning up with the good ol scram pistol or submachine gun although I like running the pistol cause I think the pistol is a bit more fun to play with . When pushing for some cqc action I run in with the pistol/sub what ever I have as my sidearm..submachine gun is beast with clearing out some of those fireants/redberries. Why Flux Grenades? They can be thrown a bit farther than locus and I tend to run into many pesky infantry that love to hide in their triage hives or stand on a hive and spam the nades so I cut the support line and kill/help my squad clear them out and great for clearing small base set ups. They also help with dealing with heavies and proto suits it takes a nice chunk of health that I can take them on even if I die trying I leave them barely hanging on so they are easy kill for my squad/teammates.
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GRIM GEAR
PredaKonZ
55
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Posted - 2013.11.18 09:51:00 -
[114] - Quote
My fav fitting at the moment is....
Minmatar advanced scout suit.
High slots x2 complex shield extenders.
Low slot Basic profile dampener. Advanced cardiac regulator.
Weapons
Light slot Basic shotgun.
Sidearm slot Toxin submachine gun.
Equipment slot Advanced scanner.
No grenades.
I love the cost effectiveness of this suit, I like the fact I can avoid all but the best scanner I am not a fan of people knowing exactly where I am. I like the fact that I can scan red berries and know exactly when they are about to turn a corner or enter a doorway. It's always fun greeting them with a shotgun pellet in the face. Most of the time I enjoy long walks to get to the rear flank of the enemies position that's when my cardiac regulator comes in handy. The smg is good enough to finish people if they survive the initial shotgun blast.
It's a bird!
No it's a plane!
Never mind it's just my shotgun in your face!
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DUST Fiend
OSG Planetary Operations Covert Intervention
7727
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Posted - 2013.11.18 13:48:00 -
[115] - Quote
Bumping for visibility
Words / Vids / OSG
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Disturbingly Bored
The Strontium Asylum
1176
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Posted - 2013.11.18 14:02:00 -
[116] - Quote
I humbly submit my favorite fit for your consideration:
SEXUAL TYRANNOSAURUS Amarr Heavy Frame ak.0 Boundless Heavy Machine Gun 'Toxin' ICD-9 Submachine Gun M1 Locus Grenade Complex Heavy Damage Modifier Complex Heavy Damage Modifier Complex Armor Plates Complex Armor Plates Complex Armor Repairer
Inspired by the greatest Heavy of all time: Jesse Ventura.
I like this fit for its 1497 total HP. I like this fit for its 907 DPS.
I like this fit because in a narrow corridor, the sound of bones crunching under a hailstorm of shrapnel unleashed at two-thousands rounds-per-second is music to my fat, fat, fattie ears.
I like this fit because I think God is a Heavy. I think he would agree that using a Boundless HMG in this fashion is equivalent to going Old Testament on someone's ass.
I like this fit because even though there's plenty of arguments about the HMG right now, it still succeeds if you do the following:
1) Approach target from flank 2) Place barrel of Boundless firmly against target's rectal sphincter 3) Pull trigger to dispense hellish lead enema 4) Rinse barrel, repeat from Step 1
I like this fit. And I think you should like it too.
¶Gêƒ__ Gò«
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûæGûæGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 100/1000XP)
¯Gò¦pÇôpÇù
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Drapedup Drippedout
G.U.T.Z
76
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Posted - 2013.11.18 14:08:00 -
[117] - Quote
My Favorite suit is my ISK Grinder. Come find out why in ambush.
1x Dren Scout
1x bpo Militia shield ext.
1x bpo militia armor 1x enh kin cat
1x Dren Shotgun 1x Dren scrambler pistol
1x stable drop uplink
Now you may be thinking its all BPO gear, not very good...Wrong! I am Assault w/ 17mil SP but it is also almost purely invested into FLF skills. Profile damp at 1, 0 in shottys, 0 in ScP.
Scouts are broken but not when used like this -
I probably throw up an 80% winning average lone wolfing in Ambush. I will run this suit, immediately flank enemy frontline with an uplink 100m behind them. I call it spider-webbing. Put first uplink about 100m+ away from their flank, then as I close the gap either finding a safe place to drop my next life line uplink, or bum rush them so they can't find my uplink. Then just keep link up until blueberries recognize the flank and annihilate the enemy. |
Borne Velvalor
Endless Hatred
938
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Posted - 2013.11.18 15:06:00 -
[118] - Quote
Frontline (Gallente Starter Fit)
Weapons: Assault Rifle/Mass Driver KLO-1 Scrambler Pistol M1 Locus Grenades Remote Explosives/Compact Nanohive
Highs: N/A
Lows: Militia Armor Plates (Starter BPO) Militia Armor Plates Militia Armor Plates
---
The suit and module choice:
This is my favourite fit at the moment for making ISK. Anyone can get it provided that they started Gallente. At standard level, the modules for high slots aren't that useful; shield extenders only add 22 health and damage mods only add 3% damage, less after stacking penalties. On the other hand, while high slot modules exponentially become more useful as you move up, meaning you need to upgrade, armor plates are cheap and effective. Gallente starter fits have 3 low slots for a lot of health, which is great, without sacrificing as much speed as the Amarr.
The stats:
By default, this set has 120 shields and 465 armor. With Dropsuit Shield Upgrades, Dropsuit Armor Upgrades and Armor Plating 5 you have 150 shields and 541 armor, for a total of 691 health, shockingly close to 700. This is higher than any other starter fit with all health mods, including the Amarr, which only hits 543 total health.
The weapons:
This set is made to be as effective at killing enemy prototypes with burst damage as possible.
The Assault Rifle is mostly used to pick off enemies beyond Scrambler Pistol range that aren't aware you're there, although if you have a health advantage it's possible to just power through a lot of enemies, especially ones that aren't protos. It's easy to swap it out for any other standard weapon, for any role you want. I use a normal Sniper Rifle for counter sniping and a normal Mass Driver as a finisher and for flanking groups of enemies.
The Scrambler Pistol is on this set because of both its normal DPS and headshot DPS. It's headshot DPS is the highest DPS in the game and its normal DPS is head and shoulders above SMGs and even assault rifles. The KLO-1 was chosen, despite it's higher price, due to the combined RoF and DMG boost increasing its DPS substantially; the Assault variant can be used to push it higher, but cuts into your earnings even more.
KLO-1 DPS to the body, proficiency 5: 84 * 1.15 * 444.44 / 60 = 715
For reference, a Duvolle with proficiency 5 and 2 Complex Damage Modifiers does 640; this requires no damage modifiers and is practically free. Even without proficiency, your damage is around equal. Now, because of the 375% damage to the head, you can deal 362 damage with every headshot (435 to shields).
KLO-1 DPS to the head, proficiency 5: 315 * 1.15 * 444.44 / 60 = 2683
Yes, that is correct! The Duvolle with Proficiency 5 and 2 Complex Damage Modifiers deals 960 DPS to the head and you deal almost 2700! Now, against shield tankers this is almost 3240 DPS! The Scrambler Pistol does more damage per second than every gun with any amount of modifiers in the game! If your aim is good, you'll be laying them down, all the way up to 20m. However, your effective range ends at about 50m, at which point your DPS is still around 800, so you can still shred enemies that are slow or that stop moving momentarily!
Now, the Scrambler Pistol's main problem is AMMO. This is why I cannot stress the importance of Operation 5 enough, as it brings your clip size up to 11. At this point, you have 924 damage in your clip, 1062 with proficiency. This is enough to kill most targets as long as you remain accurate, but fully tanked protos and heavies will withstand the barrage. Always go for headshots, unless the target is weak! Increasing your ammunition skill gives you 2 extra bullets a level and almost a full clip at level 5. Nanohives and Depots are your friend, as are Logibro healers.
Whatever Light weapon you take with you should be able to finish off a weakened target in CQC. Mass Drivers and Assault Rifles are very good at this.
The M1 Locus Grenades were chosen over the standard Locus Grenades due to the 25% damage buff and 10% range buff for a low price. They are well worth it and learning how to cook a grenade will save your life. If you know where the enemy is, cook a grenade for a couple of seconds and throw it at a wall so that it bounces towards them, then enjoy massive damage. Tanked protos can survive an M1, but a few pistol shots or mass driver rounds will finish them off.
The Remote Explosives were chosen for their sheer killing power. A standard Remote Explosive can OHKO most any suit in the game, except maybe the most ridiculously tanked Heavy. Place them around a corner and hit the trigger as the target moves into range. As a starter fit, many enemies will be extremely aggressive and chase you, so use this to your advantage. Shoot at them a few times with your pistol and take a few shots as you round the corner, set the explosives and detonate them as they come to kill you.
Alternatively, a Compact Nanohive can fully repair you and/or restore your ammo once. You can restock them at depots by swapping to a different starter fit and back, too.
The cost:
The whole fitting costs 7895 ISK, with a light weapon of your choice. If you don't need the DPS of the KLO-1, the Gallente starter fit comes with a militia Scrambler Pistol in the sidearm slot. Using this brings the suit cost down to 4995 ISK, which is under the 5k mark that some consider to be a valid cheap ass fitting.
TL:DR; The Gallente Starter Fit Special Deluxe Extreme can deal over 3000 DPS to people's heads, and instantly kill people with all sorts of explosives! It also has the highest total HP of any starter fit, at just below 700! All this for only seventy eight NINETY FIVE! Call today and get 2 for the price of 3! What a steal!
(I put too much effort into this. )
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Borne Velvalor
Endless Hatred
940
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Posted - 2013.11.18 15:12:00 -
[119] - Quote
Also, I love the idea behind this. Good on you for supporting the community. I'm going to go back and read everyone's fittings now. :3
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Musta Tornius
Turalyon 514 Turalyon Alliance
658
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Posted - 2013.11.18 17:57:00 -
[120] - Quote
Having a hard time picking between the two (proto or adv forge) but I guess is my most beloved suit:
Adv Basic Heavy:
2x complex dmg mods 1x Armour rep 1x Plate (enh) 1x Ex-11 AV nades 1x KLO-1 Scrambler Pistol 1x Dau/2 Assault Forge Gun
This fit is cheap (66ish k isk) and cheerful. The Klo is my goto sidearm on most fits, spam it or aim for those head shots. It knocks suits over just as easily, great little sidearm with a little prof skills.
The main weapon dau/2 has been a weapon I've been using for a long time now. Forge guns have been my fav since closed beta barring that crappy range nerf they had for a while.
The amount of vehicles, tanks, ds, lavs, installations, supply depots and even CRUS I've taken out with it is just silly (not to mention blapping infantry with direct hits or splash).
There's not much to say other than this is my favourite fit when I play heavy and also my goto fit when I need to remove annoying vehicles or hunt tanks (okay sometimes ishukone when they are really tanky). I've had countless hours of fun with this fit, it works and that's all there is to it!
Dust514 Weapon Range & Information
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