Sam Toucan wrote:I personally prefer blueprints more than anything. So i just level the crap out of the weapons that I have blueprints of. I also like to use my blueprints to make custom, totaly unlimited free suites. My favorite suit right now is my fully blueprinted 'dragonfly' scout g-1 [nsv]. I has one militia shield extender blueprint, two militia armor plates blueprints, one militia locus grenade blueprint, one militia nanohive blueprint, a 'dren' shotgun, and a toxin icd- 9 submachine gun. I am not skilled in gallante scouts yet, so no suit bonuses are applied, however i am still perfectly capable of getting great kill death ratios in any game with it, just as long as I can sneak my way past enemy lines. Also, under the situation that I die, the suit is completely free anyway. Now, my dropsuit shield upgrades skill is at level 4, and my dropsuit armor upgrades is at level 4, so both shield and armor each have a 20% increase from the base hit points. Also, shield extention is at level 4, and armor plating is at level 3, which are not very big percent increases to effinciency of the health mods, but every little bit helps. Now that leavs my suit with 108 shield, and 336 armor, which is pretty survivable for a standard scout suit. Also the effectiveness of the straffing with a scout suit makes it all the more hard to kill, thats if i even get spotted of course, which rarely happens. Now that i have covered the survivability of the suit, i am going to point out the effectiveness of the weapons. My shotgun opperation skill is maxed out, and the proficiency is at level 1. So the shotgun, even just being a standard, is quite efficient at 2 to 3 shot killing at 10 to 20 meters away, because of the tightened bullet spread. So , pretty much any non heavy suits, below proto level, are always 1 shot kills for me at point blank. Even then, heavies or protos just take a headshot or two to drop. Finally, my submachine gun sharpshooter is at level 1, but submachine guns are incredibly good with no skill points into them anyway, so I occationally get great matches with this shotgun/submachine gun combo. The submachin gun is rarely needed anyway, its mostly just for finishing someone that got a little out of shotgun range, and even then the submachine gun by itself is quite good at melting a suits hp. Now, with just all of these things, I am almost unstoppable with the 'dragonfly' scout, and even then, I still have the grenade and nanohive blueprints as two extra goodies. It's of course not very difficult to get a couple kills by cooking grenades, so that just adds to the suits awesomeness, and then i still have the nanohive for those times when I am on a role, and no supply depots are around. It's just 100% practicle. Despite how awesome i do with this suit, the skills are still not maxed out for it, so once they are, I could be totally invincible with it. The gallente scout bonus decreases the suits scan profile, and increases the suits scan radius for finding other players, so, BAM! and you got perfect stealth. I think that this fitting is amazing, and I hope that you do to. Thank you for reading this, and please pick this fitting as the coolest. I would greatly enjoy making the 'templar' blueprints the crown jewel of my blueprint collection. ;)