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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
SponkSponkSponk
The Southern Legion The Umbra Combine
501
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Posted - 2013.11.12 05:00:00 -
[31] - Quote
Medium vehicles: when, and what roles will they fill?
"Pulvis et umbra sumus. (We are but dust and shadow.)"
GÇò Horace, The Odes of Horace
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Drix Friggson
Villore Joint Task Force Villore Accords
4
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Posted - 2013.11.12 05:06:00 -
[32] - Quote
When are all racial dropsuits being added to the game?
It's disappointing not being able to put any skill points into heavy dropsuits waiting for the Gallente Heavy to be a thing. |
GHOSTLY ANNIHILATOR
The Corporate Raiders Top Men.
1045
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Posted - 2013.11.12 05:06:00 -
[33] - Quote
When will u have private matches?
When will u put in free mode?
When will this game be done as in full suits vehicles pve etc.
My PS3 is dusty ._.
Level 1 Forum Warrior
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IgniteableAura
Pro Hic Immortalis
326
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Posted - 2013.11.12 05:14:00 -
[34] - Quote
Will psn trophies ever be added?
What is the likelihood of a fully functional "weapon room" for testing weapons and trying our vehicles?
Any Christmas presents inbound for dust mercs?
Any more storyline events (Caldari prime) on the works?
What are the reasonings behind SP sinks and the length of time it takes for people to become "competitive"?
PHI Recruitment
or PHIsh Tank in game
Twitch
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Pseudogenesis
Subdreddit Test Alliance Please Ignore
87
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Posted - 2013.11.12 05:28:00 -
[35] - Quote
Where do you see Dust in a year? 5 years?
Nova Knives are badly in need of triage. Are they being looked at?
Would you ever consider active modules like a blink (ie. short ranged instant teleport on a cooldown) or sprint (short burst of incredible ground speed with a cooldown.) (Both would be a godsend, though I would prefer the former because I'm pretty sure roleplaying a ninja satisfies some deep spiritual need.)
Are infantry cloaking modules anywhere on the current roadmap? |
Captain Crutches
Nexus Marines
34
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Posted - 2013.11.12 05:36:00 -
[36] - Quote
What, if anything, do you plan to do about the problem of protostomping in pub matches? I know I, someone who's been around since closed beta, am logging in and playing less because I don't consider getting slaughtered 4 out of 5 matches particularly fun, so I can only imagine what it must be like for newberries straight out of the academy (i.e. your new player retention). |
Powerh8er
Norwegian Dust514 Corporation Top Men.
321
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Posted - 2013.11.12 05:47:00 -
[37] - Quote
Patrick57 wrote:Where is this game going?
What is being focused on specifically?
Rifles. |
Maken Tosch
DUST University Ivy League
5051
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Posted - 2013.11.12 05:48:00 -
[38] - Quote
What immediate plans (by immediate I mean within the next month) do you have for making the nova knives better for us ninjas?
CCP, please fix the Nova Knives. Thank you.
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Pent'noir
Algintal Core Gallente Federation
180
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Posted - 2013.11.12 06:11:00 -
[39] - Quote
Skirm 1.0 (Conquest Mode) How hard would it be to rework this type of system back into dust? Would this be a major project or side project that a team could work on? |
KEROSIINI-TERO
The Rainbow Effect
812
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Posted - 2013.11.12 06:12:00 -
[40] - Quote
Is there any chance of procedurally generated terrain? (not the infrastructure but the landscape?) |
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Aka Swava
Quafe Runners
0
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Posted - 2013.11.12 06:44:00 -
[41] - Quote
I would like to know if we will ever be able to run missions for NPC Corps like on Eve? I had a little bit of a brainstorm of what a mission might look like.
High Sec Mission Contract Example
Hello Morgan Freeman,
We have recived word that one of our Noble Gas Harvesting Plants has spotted hostile Angel Forces in the area. If Angel Forces are in the area, it's never a good thing. We have received word from our ships in orbit that they have hacked the Angel Transmition. They plan to Steel the Gas supplys and Destroy the Plant. They have deployed drone hives in the area. We need Forces on the ground to prevent the loss of our Plant and resorcess. Due to the delicat nature of a Gas Plant turning into a War Zone. There are somethings that are not authurised to use.
Objective: Remove the Angel Forces from the Gas Plant and remove any explosives that might have been deployed.
Mission Level: 1 Mission Restrictions Suit Level Restrictions: Advanced Weapons: Basic Support Gear: Advanced HAV and Dropships: Not Authorised Blaster Instalations: Avaliable: 2 "if not used 30k per instalation increased payout" CRU: 2 "if not used 50k per instalation increased payout" Supply Depo: Avaliable 1 "if not used 40k per instalation increased payout"
Orbital Status: EMP Orbital Bombardment: Availiable
"The Reward amount would be for each Merc since it is a team effort" Mission Rewards: 200,000 isk Possible Assets Bonus: 200,000 isk Loyalty Points: 123
"salvage could be based off of Mission Restrictions" "The Reward amount would be for each Merc since it is a team effort, unless the hostile forces had bounty's. If the bounty system was in place, splitting the reward could work." "Skill points could be based off of match performance as it is now"
Its just an idea, but i would like to see what CCP could put together. Mission running would beat pub match grinding. It would be nice to have missions for people to run at the Squad or Corp Level. |
Rasatsu
Much Crying Old Experts
884
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Posted - 2013.11.12 06:58:00 -
[42] - Quote
Why has GMs intervened in hostile corporate takeovers of mixed DUST/EVE corporations?
Is this not a dangerous precedent in terms of the erosion of the core of what makes EVE, well, the fun and happy sandbox we have all come to love and appreciate... |
Flint Beastgood III
GunFall Mobilization Covert Intervention
301
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Posted - 2013.11.12 07:33:00 -
[43] - Quote
Jaysyn Larrisen wrote:1) when can we expect the ability to team deploy (ie synch more than one sqd) for matches outside of PC? At least for FW?
2) need a tiered coms system or fix the coms bubble bug to take advantage of multiple sqds...this being looked at?
3). Target date for p2p trading?
4) when will initial economic link, no matter how small, be established between EVE and Dust?
5) what are the most practical and low effort / high impact ways to incentivize EVE side participation and support of Dust? Why haven't we implemented those steps yet and when are we?
6) how do you make tiered suits and modules meaningful with the relative ease of militia or standard gear to defeat them? Essentially what is the subjective TTK the game is looking for and Dev vision for how proto/complex gear should feel in the game.
These ^
Gÿó +¦ +¦ Gÿó
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Lt Royal
Subdreddit Test Alliance Please Ignore
2109
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Posted - 2013.11.12 08:05:00 -
[44] - Quote
Dropsuit fitting diversity is now a staple in Dust, with GÇ£thousandsGÇ¥ of possible loadouts for a mercenary to build. Other games like the Battlefield series for instance, balances its classes with designated weaponry and equipment so each class can hold their own and serve their own purpose for the team/squad.
At any point in the development; was it decided that every class dropsuit should have its own place and usefulness upon the burn zone, rather than the way things are at the moment; where some suits are effectively redundant because other suits can fulfill the roles better than originally intended?
I can imagine this makes balancing all racial; suits, vehicles, weaponry and equipment very hard work out. Is this something you might be looking towards in the SOONGäó future? |
Sgt Kirk
SyNergy Gaming EoN.
2706
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Posted - 2013.11.12 08:19:00 -
[45] - Quote
As cool as the LAVs look in this game they look too much like European sports cars and not enough like a military vehicle.
I saw the design for the old LAV that had a roll cage, is there any chance we could get something like that to make the LAVs look more..."combat like", threatening, I don't know the word for it but you know what I mean.
The newer the berry the dumber the juice.
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Argo Filch
Cannonfodder PMC
62
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Posted - 2013.11.12 08:26:00 -
[46] - Quote
Player driven Market (the fabled Market 2.0)... when? |
Levi McDaniel
NECROM0NGERS
46
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Posted - 2013.11.12 08:40:00 -
[47] - Quote
1. What skills will EVE players need to train for the up coming Warbarge. |
smartlayer
What The French
36
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Posted - 2013.11.12 08:45:00 -
[48] - Quote
When it will be possible to lock vehicles access to avoid iT being stealed by some random ? (amonst other troubles that the actual "all access" statut bring) |
Levi McDaniel
NECROM0NGERS
46
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Posted - 2013.11.12 09:04:00 -
[49] - Quote
2. When can we expect to expand out of Molden Heath, there is a monopoly over there right now, take a planet fight an alliance. |
Avinash Decker
Seykal Expeditionary Group Minmatar Republic
86
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Posted - 2013.11.12 09:19:00 -
[50] - Quote
Is the expansion (as in expansions like in Eve or any other mmo) 2.0 ? Is that coming next year ?
Well there be any time of tiercide for dust 514?
And will dust soldiers get a nickname like Valkyrie or Empyreans instead of calling them mercs , soldiers , etc ? |
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ChromeBreaker
SVER True Blood Public Disorder.
1450
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Posted - 2013.11.12 09:31:00 -
[51] - Quote
/o\ oh god... ask after racial heavies!!
The answer is "ForgeGun"... doesnt matter what the question is...
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Spectral Clone
Dust2Dust. Top Men.
442
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Posted - 2013.11.12 09:37:00 -
[52] - Quote
Is there any future plans to revamp the infantry weapon and dropsuit skill tree?
+¦-damage specialist since Sep ´13.
CCP please make our decisions matter.
"AR 514. Core Locus 514. Bricktank 514."
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Spectral Clone
Dust2Dust. Top Men.
442
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Posted - 2013.11.12 10:24:00 -
[53] - Quote
When can we expect the assault suit to be changed from being a basic dropsuit with racial bonuses to something unique?
+¦-damage specialist since Sep ´13.
CCP please make our decisions matter.
"AR 514. Core Locus 514. Bricktank 514."
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Absolute Idiom II
SyNergy Gaming EoN.
848
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Posted - 2013.11.12 11:34:00 -
[54] - Quote
TTK or Time-to-Kill.
Dust 514 used to have a long TTK which helped to distinguish the gunplay from COD and BF. This has drastically reduced since the hit detection fixes hit TQ. Is there a vision for this aspect of gunplay?
s there are vision for where you'd like to see Dust
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Absolute Idiom II
SyNergy Gaming EoN.
848
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Posted - 2013.11.12 11:36:00 -
[55] - Quote
For how long will the monthly releases continue? Do you have a 'when' in terms of either time or development goals?
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Musta Tornius
Turalyon 514 Turalyon Alliance
648
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Posted - 2013.11.12 11:39:00 -
[56] - Quote
Corp customised colours for dropsuits, doing our own paint jobs for aurum etc. Is this being developed or will it be?
Dust514 Weapon Range & Information
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Aisha Ctarl
PIE Inc. Praetoria Imperialis Excubitoris
1702
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Posted - 2013.11.12 12:32:00 -
[57] - Quote
Why was it decided to break the continuity of the battle skirt aesthetic on the upcoming Amarr scout?
Go forth, conquer in my Name, and reclaim that which I have given."
- The Scriptures, Book of Reclaiming
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shaman oga
Nexus Balusa Horizon
929
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Posted - 2013.11.12 12:34:00 -
[58] - Quote
Will we be able to move more freely? I mean, not get stuck on a doorstep, or automatically pass over railings, going prone or stuff like that.
Any news on vehicle lock?
Btw all this things have been asked for a long long time by the comunity.
"Just another piece of duct tape"
Some love for gunners
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Mc Ribwich
Subdreddit Test Alliance Please Ignore
411
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Posted - 2013.11.12 12:51:00 -
[59] - Quote
Will we ever see the battlefield be drastically changed by EVE ships being shout of out orbit?
(A bit like this) http://youtu.be/LmKu72Aabas?t=2m37s
Dust 514 video maker
Subdreddit EU director and co-director of propaganda
Twitter
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Jacques Cayton II
Providence Guard Templis Dragonaors
98
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Posted - 2013.11.12 13:02:00 -
[60] - Quote
When is the nearest time frame for- A. Racial heavies B. Pve C. Player market
We fight for the future of the State not our
personal goals
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