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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2373
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Posted - 2013.11.11 00:24:00 -
[1] - Quote
we have The SCR. A weapon that has very HIGH DPS as its MAIN advantage.... ITS BEING CONSIDERED FOR A NERF? Yes this is a rant. Why would you want to NERF a weapon that already requires SO,MUCH, from the user?
GÖªLv 3 light weapons (compared to the Lv 1 needed for ARs) GÖªVERY HIGH CPU and PG usage GÖªOVERHEAT mechanic GÖªIn order to Use it to its fullest, An AMarr Assault is preferred (Being the only weapon needs a specific suit to be used better. The laser rifle does not directly apply since it overheats LESS the higher the Tier of the weapon. SCR dont have this) GÖªSemi Auto , not Full auto that TRULY abuses AA mechanics
So lets see. Many players have used the weapon saying its the next FOTM and then had to go BACK to their ARs after they learned they actually take some skill. They got killed by an imperial and after realizing the POTENTIAL DPS of the SCR , they whined and got a NERF scheduled for the Scrambler Rifle? Andi say POTENTIAL DPS, because this is in the imaginary scenario you dont miss a single shot,because missing a SCR shot is missing on 80+ PLUS adding overheat to the weapon, while missing an AR bullet is only missing 45 with no consequences.
So this is it then?
I've already specd into: GÇóScouts GÇóHeavies GÇóAV GÇóHMG GÇóNova knifes GÇóShoguns GÇóCommandos
They all got some sort of NERF over the time and as they are NOW they are UP. The commando just has always sucked...
And now the only weapon that Works and is BALANCED (Because it IS powerful but it has Way too many drawbacks) and you are considering in NERFING it?
1st-DONT 2nd-If you do nerf it, i want a respec. To be a FOTM chaser as many others. Ive always tried to avoid FOTM trying to look for my own style.Since the SCR came out i've been using it, it felt ,..MINE. If you nerf it i not only DONT want to use SCRs anymore but i will even stop caring about Faction war all together. I would be a Fully pledged Merc. Main reason i stick with amarr (as a Dust player with not a lot of EVE history knowledge) Is because i feel comfort in their weapons,dropsuits and banner. If you take this away from me, then whats the point?
3rd- If you dont give me a respect to go FOTM hunting after you NERF my SCR, you've lost another player . YAY CCP.
Rant over. F*** you all QQ that are getting the SCR nerfed,
SRLSY, F*** you.
The Best Damage Mod, its a Headshot....
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
4047
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Posted - 2013.11.11 00:25:00 -
[2] - Quote
Your rage is strong....
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Nocturnal Soul
Immortal Retribution
1066
|
Posted - 2013.11.11 00:26:00 -
[3] - Quote
Neeeeeeerrrf the scr its op all hail Ar 514
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
194
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Posted - 2013.11.11 00:31:00 -
[4] - Quote
i Think having a variant-tipe of all the Ar is stupid. What's the purpose in having both FULL auto and manual in the same rifle class?
Plasma Ar: Full-auto- low range- high DMG Minmatar Ar : Burst- Med dmg, med range, Burst SCR: As it's now, it perfect. Rail Rifle: Full Auto, Long range, Low DMG
So when you pick a rifle you know that you have some drawback. Having both full auto and single shot in every class iis really stupid and also make difficult balance the gun game.
...and may the FORGE be with you.
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Heavenly Daughter
the Aurum Grinder and Company
150
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Posted - 2013.11.11 00:36:00 -
[5] - Quote
What makes you think or have you read somewhere the SCR is getting a nerf. I doubt this is true, there are two new weapons on the way which are more powerful than all the current weapons we have so dropping the damage doesn't make sense. !
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Llast 326
An Arkhos
407
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Posted - 2013.11.11 00:37:00 -
[6] - Quote
KING CHECKMATE wrote:>RAGE< I for one agree with you on a number of points about the SCR, it is not an easy weapon to use. And requires more SP than the AR. I actually believe that the AR is to easy to skill into for what it does, and was pondering the value of a skill tree based on Faction choice. Where the Faction determines the skilling cost of weapons. Okay off that tangent
I do not feel that the SCR is need of a Nerf, most certainly not until after we have enough content to balance the weapons with each other.
I am that Some Margin of Error
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General John Ripper
39872
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Posted - 2013.11.11 00:40:00 -
[7] - Quote
Heavenly Daughter wrote:What makes you think or have you read somewhere the SCR is getting a nerf. I doubt this is true, there are two new weapons on the way which are more powerful than all the current weapons we have so dropping the damage doesn't make sense. !
This is just what I wanted to ask. Where is your source that they are thinking of nerfing it?
I gave all my isk to Lady Killington and she is giving it away to a few lucky mercs!
Message her for more info!
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2373
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Posted - 2013.11.11 00:45:00 -
[8] - Quote
General John Ripper wrote:Heavenly Daughter wrote:What makes you think or have you read somewhere the SCR is getting a nerf. I doubt this is true, there are two new weapons on the way which are more powerful than all the current weapons we have so dropping the damage doesn't make sense. !
This is just what I wanted to ask. Where is your source that they are thinking of nerfing it?
I've been hearing this for WEEKS now , and in a post True Adamance just told me it was.I usually dont pay attention to the nonsense players say in the forums, but since its adamance and i kind of trust him i took it seriously. Plus. Confirmed or not confirmed , its not any mystery CCP does anything in their power to make AR users happy and it wouldnt be strange for them to try and NERF the SCR.
Anyhow, Nerf or no nerf, my rage agains SCR QQ stands. My position IF the SCR gets nerfed, stands too...
The Best Damage Mod, its a Headshot....
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DEZKA DIABLO
Unkn0wn Killers
25
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Posted - 2013.11.11 00:45:00 -
[9] - Quote
Yo it's Oz , my oz account got the nerf hammer for so called " ranting" so carefull, these Ar clowns report anything that's outside their tunnel vision, I feel your pain. I want the scr for my scout but scared of the nerf, I too have had my whole point system screwed, I mean damn the sg finally became usefull after waiting since may! My min scout is crap, novas crap, faylock crap, skilled a logi an gallente scout to adv, but I'm scared to go proto on min logistic due to these morons wanting it nerfed to side arms, I don't even tank with a rifle, I speed shotgun, scanner an links an bombs.
I tried a AR last night on a neo gallente scout all platted up an I think is the way but damn I hate rifles, I want the auto scr for range an dps on my scout but I think I ll play it safe an get pro 5 on a pistol, rok the min scout wit 2x complex side arm damage an ish smg, their the only safe weapon non nerf " knock on wood".
Anyway be careful of the forum rats. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2373
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Posted - 2013.11.11 00:47:00 -
[10] - Quote
DEZKA DIABLO wrote: I want the auto scr for range an dps on my scout but I think I ll play it safe an get pro 5 on a pistol, rok the min scout wit 2x complex side arm damage an ish smg, their the only safe weapon non nerf " knock on wood".
Anyway be careful of the forum rats.
GÖªASCR DOES NOT have more range than the ARs,at least not as it is. GÖªF** forum rats
I truly dont give a s*** anymore. They nerf the SCR, this game is dead to me anyways....
The Best Damage Mod, its a Headshot....
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Cosgar
ParagonX
7611
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Posted - 2013.11.11 00:48:00 -
[11] - Quote
Mass Driver, Grenades, Forge Guns, Flaylock, Shotguns, ScR Pistol and ScR, what do they all have in common? People get butt hurt over alpha damage. I don't think the ScR is going to be nerfed, maybe re-balanced along with everything since hit detection is fixed, but not a nerf.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Heimdallr69
Imperfect Bastards
1235
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Posted - 2013.11.11 00:52:00 -
[12] - Quote
Nerf the amarr suit problem solved...you dumb hippies are going to get my carthum nerfed because they won't stop with just the regular scrambler
I'm everyone's type
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Protocake JR
Royal Uhlans Amarr Empire
936
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Posted - 2013.11.11 00:53:00 -
[13] - Quote
The charge shot mechanic needs to have more overheat.
Non Amarr Assault users should only be allowed one or two follow up shots after a charged shot (or maybe even auto overheat when releasing a charge shot). Amarr Assault, obviously, will be able to throw down 25% more bullets before overheat.
The purpose is to help alleviate DPS issues (charge shot + spam) and to make the charge shot a more situational mechanic that rewards "marksmanship", or in other words, rewards headshots.
Currently, I can charge a shot, hip fire in CQC, and if I miss, I still have 12 rounds before overheat (more than enough to take down a blueberry or at least do critical damage), or If I landed a direct hit, I got lucky. In long range, people don't even stand a chance unless there are multiple enemies team firing on me. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2375
|
Posted - 2013.11.11 00:55:00 -
[14] - Quote
Heimdallr69 wrote:Nerf the amarr suit problem solved...you dumb hippies are going to get my carthum nerfed because they won't stop with just the regular scrambler
NERF.THE.AMARR.SUIT>
ARE YOU INSANE!>?
The Best Damage Mod, its a Headshot....
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2376
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Posted - 2013.11.11 01:01:00 -
[15] - Quote
Protocake JR wrote:The charge shot mechanic needs to have more overheat.
Non Amarr Assault users should only be allowed one or two follow up shots after a charged shot (or maybe even auto overheat when releasing a charge shot). Amarr Assault, obviously, will be able to throw down 25% more bullets before overheat.
The purpose is to help alleviate DPS issues (charge shot + spam) and to make the charge shot a more situational mechanic that rewards "marksmanship", or in other words, rewards headshots.
Currently, I can charge a shot, hip fire in CQC, and if I miss, I still have 12 rounds before overheat (more than enough to take down a blueberry or at least do critical damage), or If I landed a direct hit, I got lucky. In long range, people don't even stand a chance unless there are multiple enemies team firing on me.
ok 1st:Non Amarr Assault users should only be allowed one or two follow up shots after a charged shot (or maybe even auto overheat when releasing a charge shot). Amarr Assault, obviously, will be able to throw down 25% more bullets before overheat. HOW MUCH, is 25% of 1 or 2 more bullets? 0.5 bullets more? So a PROTO amarr SCR user has the right after investing SP in the weapon AND the suit that GOES with the weapon,the right to shoot 1 more bullet after a charged shot than none amarr useras,for a grand total of 3. Seems Crappy to me.I think i deserve after the MASSIVE SP investment in both Proto SCR and PROTO AMarr assault FOR the SCR , to get tentitled at LEAST to 10shots after a charged one,you know to be able to kill AT LEAST 2 enemies, seems fair considering with a 60 bullet clip of a duvolle i can kill 5+ Redberries...
The purpose is to help alleviate DPS issues (charge shot + spam) and to make the charge shot a more situational mechanic that rewards "marksmanship", or in other words, rewards headshots.
There are no DPS issues. The Weapon overheats whether you liek it or not,making it a GREAT 1 v 1 weapon, a sucky weapon vs Groups / squads of 3+ enemies. SITUATIONAL weapon bro.
Currently, I can charge a shot, hip fire in CQC, and if I miss, I still have 12 rounds before overheat (more than enough to take down a blueberry or at least do critical damage), or If I landed a direct hit, I got lucky. Again you are talking about a 1 v 1 engagement. What if there are 2 or 3+ of them? its not like you have a Duvolle that can kill them all in 12 bullets with PERFECT accuracy.
In long range, people don't even stand a chance unless there are multiple enemies team firing on me. Both LAser Rifles , AR rifles will make short of a SCR user in ''long range'' your best bet is mid range combat with SCR.(Sadly)
The Best Damage Mod, its a Headshot....
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8213
Grade No.2
629
|
Posted - 2013.11.11 01:01:00 -
[16] - Quote
The first day I used the SCR, is the day I knew it was a matter of time before it was pegged by the nerf hammer. I won't be surprised if CCP nerfed it, because gosh forbid that gun gets into skilled hands. Just because someone makes it look easy, doesn't mean it is.
This gun has balance built into it, and it has multiple counters to it in game... but that's not enough apparently.
BLAME THE IGNORANCE! 99% of my SCR kills come from some guy who thinks he can charge right at me or Its me shooting someone in the back running away, because they didn't take their position into account.
"I'm a Prototype with 1000HP, nothing can kill me la la la dee la... WHAT? Killed by an SCR in 20 shots!? NERF!!!!!"
Semi-auto weapons in this game already get nerfed enough because of lag.
Next will be profile dampeners. Even though the best Scanner can scan through the best Dampening setup. |
Zero Harpuia
Turalyon 514 Turalyon Alliance
1138
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Posted - 2013.11.11 01:04:00 -
[17] - Quote
KING CHECKMATE wrote:Heimdallr69 wrote:Nerf the amarr suit problem solved...you dumb hippies are going to get my carthum nerfed because they won't stop with just the regular scrambler NERF.THE.AMARR.SUIT>
ARE YOU INSANE!>?
This
Amarr are the most underpowered as a race, if anything they need the smallest of buffs across the board. The ScR is fine in my opinion, especially if comparing it to the Assault Rifle. The AScR I can't talk about as I've never nutted up and used it. I have ScR to IV, just never thought to use it. I'll have an opinion later :3
ECM Equipment
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Canari Elphus
Ancient Exiles
870
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Posted - 2013.11.11 01:05:00 -
[18] - Quote
I am fine with adding a little more heat to the charge shot but if they mess with the base damage or the ROF I too will be gone. I enjoy the risk/reward of the SCR over the spray AR and is the reason I spec'd into it.
Proud Sponsor of the United Lamp Post Defense Fund. "Protecting Our Skies For A Better Tomorrow"
¯¯¯¦¬¯`GÇó.__Gÿ+
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Heimdallr69
Imperfect Bastards
1236
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Posted - 2013.11.11 01:05:00 -
[19] - Quote
KING CHECKMATE wrote:Heimdallr69 wrote:Nerf the amarr suit problem solved...you dumb hippies are going to get my carthum nerfed because they won't stop with just the regular scrambler NERF.THE.AMARR.SUIT>
ARE YOU INSANE!>?
No you're right don't nerf what actually makes the scr op nerf the scr so its useless unless you have amarr assault
I'm everyone's type
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Disturbingly Bored
The Strontium Asylum
1109
|
Posted - 2013.11.11 01:07:00 -
[20] - Quote
Source for nerf rage?
¶Gêƒ__ Gò«
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûæGûæGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 100/1000XP)
¯Gò¦pÇôpÇù
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8213
Grade No.2
631
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Posted - 2013.11.11 01:08:00 -
[21] - Quote
Protocake JR wrote:The charge shot mechanic needs to have more overheat.
Non Amarr Assault users should only be allowed one or two follow up shots after a charged shot (or maybe even auto overheat when releasing a charge shot). Amarr Assault, obviously, will be able to throw down 25% more bullets before overheat.
The purpose is to help alleviate DPS issues (charge shot + spam) and to make the charge shot a more situational mechanic that rewards "marksmanship", or in other words, rewards headshots.
Currently, I can charge a shot, hip fire in CQC, and if I miss, I still have 12 rounds before overheat (more than enough to take down a blueberry or at least do critical damage), or If I landed a direct hit, I got lucky. In long range, people don't even stand a chance unless there are multiple enemies team firing on me.
... I stopped reading after you said 1-2 follow up shots before over heat. So, if I can only be allowed to do 500 damage before I have to wait 4 seconds for my gun to cool down? So anything that isn't a starter fit can kill me?
Last I checked, the AR was allowed to do 1800 damage before running out of ammo. The MD gets 1200. The sniper gets 1000, The SCR gets 1200 to IF you land every shot after the Charge Shot; a perfect volley.
So if it does the same amount of damage as every other weapon, why does it get gimped? It shouldn't be the user's fault that he out played the other guy, because his gun requires the MOST SKILL IN GAME to be dominate with it. |
Viktor Hadah Jr
Negative-Impact Cult of War
994
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Posted - 2013.11.11 01:09:00 -
[22] - Quote
what is with all these recent scram rifle threads?
For the Empire!
Dual tanking is a sin.
Well fuck me I can say fuck in my sig, who knew?
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2380
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Posted - 2013.11.11 01:10:00 -
[23] - Quote
Heimdallr69 wrote:KING CHECKMATE wrote:Heimdallr69 wrote:Nerf the amarr suit problem solved...you dumb hippies are going to get my carthum nerfed because they won't stop with just the regular scrambler NERF.THE.AMARR.SUIT>
ARE YOU INSANE!>?
No you're right don't nerf what actually makes the scr op nerf the scr so its useless unless you have amarr assault
The SCR is not OP in ANY way. Is the player that makes it OP or Crappy.
''nerf the scr so its useless unless you have amarr assault'' I would LOVE this , but kills diversity sadly.Its already difficult enough to use SCR without aMarr ass as it is...
The Best Damage Mod, its a Headshot....
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DeadlyAztec11
Gallente Federation
2471
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Posted - 2013.11.11 01:11:00 -
[24] - Quote
So you are ranting based on a rumor, while you are presenting it as fact; am I missing something?
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2380
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Posted - 2013.11.11 01:13:00 -
[25] - Quote
DeadlyAztec11 wrote:So you are ranting based on a rumor, while you are presenting it as fact; am I missing something?
Nope, you are not,its more liek a Threat BASED on a rumor. Nerf the SCR , and im leaving.
PLUS SUM delicious rant vs butthurtz QQer vs SCR.
The Best Damage Mod, its a Headshot....
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I-Shayz-I
I-----I
1333
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Posted - 2013.11.11 01:13:00 -
[26] - Quote
The Scrambler Rifle is the most balanced weapon in this game. I swear, when people say that the SR is OP, I ask them if they think the AR is OP.
Of course they tell me no, but look at the AR for a second:
-No kick or dispersion when ADS for 30 shots (half a clip), which resets when trigger is let go. -Can hit perfectly on target at 100 meters away by abusing this ^ -Can chew through 650 hp per second by aiming at a player's body and holding a button.
The AR should feel like the AR from Halo, or Resistance, or ANY OTHER GAME. I mean is it really that hard to understand this? If you've ever played another FPS, you know that ARs are balanced by dispersion at range. Other long-range weapons dominate ARs because ARs can't punch a whole clip into another player's skull at long distances as ADS only tightens the spread a bit instead of REMOVING IT ALTOGETHER.
ARs in other games feel like the HMG in this game. The AR in this game feels like an automatic sniper.
Gah.
At least the combat rifle is coming. I'm excited for that.
Links:
List of Important Topics
I make logistics videos!
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8213
Grade No.2
631
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Posted - 2013.11.11 01:16:00 -
[27] - Quote
This may be a rumor.
But quite honestly, its about time we take PREVENTATIVE measure against' CCP's bullsh*t. Because quite frankly, have their patch updates are things nobody talks about in-game, on the forums, on twitter, etc... Where do they get these ideas? They are off in their own little world, thinking they know what's best for the FPS community, when they are rookies to the game.
I hope its a rumor, but I've been hearing it in-game over squad chats more and more this week...
Can't CCP just stop with the nerf/buffs until all the weapons get put into the game? Can't they just do that for once? |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2380
|
Posted - 2013.11.11 01:17:00 -
[28] - Quote
8213 wrote:This may be a rumor.
But quite honestly, its about time we take PREVENTATIVE measure against' CCP's bullsh*t. Because quite frankly, have their patch updates are things nobody talks about in-game, on the forums, on twitter, etc... Where do they get these ideas? They are off in their own little world, thinking they know what's best for the FPS community, when they are rookies to the game.
I hope its a rumor, but I've been hearing it in-game over squad chats more and more this week...
Can't CCP just stop with the nerf/buffs until all the weapons get put into the game? Can't they just do that for once? THANK YOU>
Im not going to wait till they ACTUALLY nerf it to rant....
The Best Damage Mod, its a Headshot....
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Protocake JR
Royal Uhlans Amarr Empire
936
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Posted - 2013.11.11 01:20:00 -
[29] - Quote
KING CHECKMATE wrote:Protocake JR wrote:The charge shot mechanic needs to have more overheat.
Non Amarr Assault users should only be allowed one or two follow up shots after a charged shot (or maybe even auto overheat when releasing a charge shot). Amarr Assault, obviously, will be able to throw down 25% more bullets before overheat.
The purpose is to help alleviate DPS issues (charge shot + spam) and to make the charge shot a more situational mechanic that rewards "marksmanship", or in other words, rewards headshots.
Currently, I can charge a shot, hip fire in CQC, and if I miss, I still have 12 rounds before overheat (more than enough to take down a blueberry or at least do critical damage), or If I landed a direct hit, I got lucky. In long range, people don't even stand a chance unless there are multiple enemies team firing on me. ok 1st: Non Amarr Assault users should only be allowed one or two follow up shots after a charged shot (or maybe even auto overheat when releasing a charge shot). Amarr Assault, obviously, will be able to throw down 25% more bullets before overheat. HOW MUCH, is 25% of 1 or 2 more bullets? 0.5 bullets more? So a PROTO amarr SCR user has the right after investing SP in the weapon AND the suit that GOES with the weapon,the right to shoot 1 more bullet after a charged shot than none amarr useras,for a grand total of 3. Seems Crappy to me.I think i deserve after the MASSIVE SP investment in both Proto SCR and PROTO AMarr assault FOR the SCR , to get tentitled at LEAST to 10shots after a charged one,you know to be able to kill AT LEAST 2 enemies, seems fair considering with a 60 bullet clip of a duvolle i can kill 5+ Redberries... The purpose is to help alleviate DPS issues (charge shot + spam) and to make the charge shot a more situational mechanic that rewards "marksmanship", or in other words, rewards headshots. There are no DPS issues. The Weapon overheats whether you liek it or not,making it a GREAT 1 v 1 weapon, a sucky weapon vs Groups / squads of 3+ enemies. SITUATIONAL weapon bro.Currently, I can charge a shot, hip fire in CQC, and if I miss, I still have 12 rounds before overheat (more than enough to take down a blueberry or at least do critical damage), or If I landed a direct hit, I got lucky. Again you are talking about a 1 v 1 engagement. What if there are 2 or 3+ of them? its not like you have a Duvolle that can kill them all in 12 bullets with PERFECT accuracy.In long range, people don't even stand a chance unless there are multiple enemies team firing on me.Both LAser Rifles , AR rifles will make short of a SCR user in ''long range'' your best bet is mid range combat with SCR.(Sadly)
I stopped reading after after b. You've misunderstood me and/or the way the gun works. What I asked for is a greater heat build up value for the charged shot so that non ammar assaults can use up to two follow up shots immediately after a charge shot. Amarr Assault reduces heat the heat build up of regular AND charge shots. In other words, Amarr Assault will give you the same bonus as it does now because it effects heat build up. IT DOES NOT MULTIPLY THE REMAINDER OF POTENTIAL SHOTS LEFT BY 25% OR WHATEVER CRAZY MATH YOU THOUGHT I WAS TALKING ABOUT.
Also, you seem to have a very novice mentality of the scrambler rifle and other weapons (like ARs and LRs). Your arguments are riddled with more emotion than logic and rationality. Due to your obvious scrubbiness, gross misunderstanding of the Scr and other weapons you have lost all credibility. The only thing you can offer is a novice point of view. |
Eris Ernaga
State Patriots
685
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Posted - 2013.11.11 01:23:00 -
[30] - Quote
Scrambler rifles use to take skill before Aim Assist now they are just as OP.
Ba bang baby
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