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Topher Mellen
Scott-Mellen Corporation
11
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Posted - 2013.11.10 15:36:00 -
[1] - Quote
Gallente Medium Frame gk.0
Light Weapon
- Duvolle Tactical Assault Rifle
Sidearm Weapon
- Carthum Assault Scrambler Pistol
Highs
- Enhanced Shield Extender
- Basic Shield Extender
- Basic Shield Extender
Lows
- Enhanced Armor Repairer
- Enhanced Armor Repairer
- Enhanced Armor Plates
- Enhanced Armor Plates
Grenade
Equipment
CPU:342/352 PG:63/67
Any ideas on improvements? What should I train for next? Am I doing something terribly wrong? Thanks in advance everybody! |
Needless Sacermendor
Red Fox Brigade
568
|
Posted - 2013.11.10 15:56:00 -
[2] - Quote
I find advanced suit n weapons with proto modules to be more cost effective.
Primarily if you're running Gallente suits you'll want the complex armour plates and reps first and make sure your Armour Upgrades skill is maxed soon as possible.
Also you can drop a rep for a plate if you skill the hives up to advanced and use the X9 (I think) ... the triage version so you can boost repair by dropping a hive. |
Nocturnal Soul
Immortal Retribution
1051
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Posted - 2013.11.10 15:59:00 -
[3] - Quote
O_O did you seriously just put shield mods on an armor tanked suit?
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Fire of Prometheus
DUST University Ivy League
1551
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Posted - 2013.11.10 16:01:00 -
[4] - Quote
Nocturnal Soul wrote:O_O did you seriously just put shield mods on an armor tanked suit? I put shield extenders on my amarr logi ak0.....it is supposed to be a dual tanked suit after all
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
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Topher Mellen
Scott-Mellen Corporation
11
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Posted - 2013.11.10 16:08:00 -
[5] - Quote
Nocturnal Soul wrote:O_O did you seriously just put shield mods on an armor tanked suit? Yes. I've found the increased survivability to be pretty needed. What should I be putting in my highs otherwise? |
Needless Sacermendor
Red Fox Brigade
569
|
Posted - 2013.11.10 16:09:00 -
[6] - Quote
Fire of Prometheus wrote:Nocturnal Soul wrote:O_O did you seriously just put shield mods on an armor tanked suit? I put shield extenders on my amarr logi ak0.....it is supposed to be a dual tanked suit after all The way things are going everything should be dual tanked |
Needless Sacermendor
Red Fox Brigade
569
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Posted - 2013.11.10 16:11:00 -
[7] - Quote
Topher Mellen wrote:Nocturnal Soul wrote:O_O did you seriously just put shield mods on an armor tanked suit? Yes. I've found the increased survivability to be pretty needed. What should I be putting in my highs otherwise? Damage mods are about the only worth while replacement for shield extenders ... depends if you're fitting a slayer or logi/survivability fitting. |
Galvan Nized
Deep Space Republic Top Men.
258
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Posted - 2013.11.10 16:12:00 -
[8] - Quote
Are you running a hybrid tanker? Basic or enhanced shields extenders are pretty worthless (unless you just don't have the sp). Best to Pro those out as fast as possible.
You also want complex reppers.
Ideally you can wait to Pro out armor plates. Advanced is pretty good and is worth the PG cost (less so with complex).
Personally I would give up my nicer weapons so I could run better mods. The difference between the ADV weapons and PRO is slim. Really comparing the Gek to the Duvolle is like a TTK difference of maybe .1 (I know you use Tac but the example stands.) |
Needless Sacermendor
Red Fox Brigade
569
|
Posted - 2013.11.10 16:14:00 -
[9] - Quote
Also rookie training grounds is the right forum section for this, so don't be suprised when it gets moved. |
Bethhy
Ancient Exiles
296
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Posted - 2013.11.10 16:15:00 -
[10] - Quote
Topher Mellen wrote:Gallente Medium Frame gk.0Light Weapon
- Duvolle Tactical Assault Rifle
Sidearm Weapon
- Carthum Assault Scrambler Pistol
Highs
- Enhanced Shield Extender
- Basic Shield Extender
- Basic Shield Extender
Lows
- Enhanced Armor Repairer
- Enhanced Armor Repairer
- Enhanced Armor Plates
- Enhanced Armor Plates
GrenadeEquipmentCPU: 342/352PG: 63/67Any ideas on improvements? What should I train for next? Am I doing something terribly wrong? Thanks in advance everybody!
Plates + 2-3 dmg mods... Proto suit's aren't to important except to fit better modules on... regardless of the suit the TTk isn't changed by much but .1 seconds of life. |
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Reav Hannari
Red Rock Outriders
1778
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Posted - 2013.11.10 16:16:00 -
[11] - Quote
Galvan Nized wrote:Are you running a hybrid tanker? Basic or enhanced shields extenders are pretty worthless (unless you just don't have the sp). Best to Pro those out as fast as possible.
You also want complex reppers.
Ideally you can wait to Pro out armor plates. Advanced is pretty good and is worth the PG cost (less so with complex).
Personally I would give up my nicer weapons so I could run better mods. The difference between the ADV weapons and PRO is slim. Really comparing the Gek to the Duvolle is like a TTK difference of maybe .1 (I know you use Tac but the example stands.)
I generally run cheaper versions of weapons too but the 1.7 stats are showing improved ranges the more expensive the rifle. I may start making room for prototype weapons.
AKA: Rees Noturana https://twitter.com/reesnoturana
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Needless Sacermendor
Red Fox Brigade
569
|
Posted - 2013.11.10 16:18:00 -
[12] - Quote
Galvan Nized wrote:Are you running a hybrid tanker? Basic or enhanced shields extenders are pretty worthless (unless you just don't have the sp). Best to Pro those out as fast as possible.
You also want complex reppers.
Ideally you can wait to Pro out armor plates. Advanced is pretty good and is worth the PG cost (less so with complex).
Personally I would give up my nicer weapons so I could run better mods. The difference between the ADV weapons and PRO is slim. Really comparing the Gek to the Duvolle is like a TTK difference of maybe .1 (I know you use Tac but the example stands.) If he was using a Caldari suit I'd agree completely ... but he's not !
He'd get most benefit out of plates and nanohives ... then repairers, then shield extenders ... since he has more low slots than high ... and complex plates doesnt just mean standard ones, ferroscale are very good for the reduced speed penalty and reactive could replace his reppers. |
Topher Mellen
Scott-Mellen Corporation
11
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Posted - 2013.11.10 16:29:00 -
[13] - Quote
So I should be going for advanced nanohives? I guess I'm a little confused with the conflicting opinions. Post recommended fits? |
Vegetation Monster
The Unholy Legion Of DarkStar DARKSTAR ARMY
56
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Posted - 2013.11.10 16:35:00 -
[14] - Quote
Topher Mellen wrote:Gallente Medium Frame gk.0Light Weapon
- Duvolle Tactical Assault Rifle
Sidearm Weapon
- Carthum Assault Scrambler Pistol
Highs
- Enhanced Shield Extender
- Basic Shield Extender
- Basic Shield Extender
Lows
- Enhanced Armor Repairer
- Enhanced Armor Repairer
- Enhanced Armor Plates
- Enhanced Armor Plates
GrenadeEquipmentCPU: 342/352PG: 63/67Any ideas on improvements? What should I train for next? Am I doing something terribly wrong? Thanks in advance everybody!
typical gallante noob..
B
Double O
T
Y
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Fire of Prometheus
DUST University Ivy League
1551
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Posted - 2013.11.10 16:40:00 -
[15] - Quote
Needless Sacermendor wrote:Fire of Prometheus wrote:Nocturnal Soul wrote:O_O did you seriously just put shield mods on an armor tanked suit? I put shield extenders on my amarr logi ak0.....it is supposed to be a dual tanked suit after all The way things are going everything should be dual tanked This is true, mind you I made the suit that way before 1.2 so it was designed to take heavy fire while I rep Rez and resupply.....but now it's just ridiculous
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
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Topher Mellen
Scott-Mellen Corporation
11
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Posted - 2013.11.10 16:42:00 -
[16] - Quote
Vegetation Monster wrote:typical gallante noob..
Super awesome community... |
Topher Mellen
Scott-Mellen Corporation
11
|
Posted - 2013.11.10 18:22:00 -
[17] - Quote
So these are the changes I made. Anything else I should look into?
Gallente Medium Frame gk.0
Light Weapon
- GLU-5 Tactical Assault Rifle
Sidearm Weapon
- Carthum Assault Scrambler Pistol
Highs
- Enhanced Shield Extender
- Enhanced Shield Extender
- Enhanced Shield Extender
Lows
- Enhanced Armor Repairer
- Enhanced Armor Repairer
- Enhanced Armor Plates
- Enhanced Armor Plates
Grenade
Equipment
CPU:341/352 PG:62/67 |
Topher Mellen
Scott-Mellen Corporation
11
|
Posted - 2013.11.10 19:28:00 -
[18] - Quote
Just tried the above fit in faction warfare but with a GEK. Did a lot better than I normally do. Thanks for the suggestions guys. |
Topher Mellen
Scott-Mellen Corporation
11
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Posted - 2013.11.10 19:39:00 -
[19] - Quote
Also made a plated out version with an armor repping hive. Does that look like it should?
Gallente Medium Frame gk.0
Light Weapon
Sidearm Weapon
- Carthum Assault Scrambler Pistol
Highs
- Enhanced Shield Extender
- Enhanced Shield Extender
- Enhanced Shield Extender
Lows
- Enhanced Armor Plates
- Enhanced Armor Plates
- Enhanced Armor Plates
- Enhanced Armor Plates
Grenade
Equipment
CPU:301/352 PG:62/67 |
Spectral Clone
Dust2Dust. Top Men.
396
|
Posted - 2013.11.10 20:01:00 -
[20] - Quote
GEK SMG/Scrambler Pistol Allotek Nanohive (R) M1 grenade
Highs: Complex Damage mods Lows: Random combination of Enhanced/Basic plates
Congrats, you are now the FOTM of this game.
+¦-damage specialist since Sep ´13.
CCP please make our decisions matter.
"AR 514. Core Locus 514. Bricktank 514."
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Marston VC
SVER True Blood Public Disorder.
1178
|
Posted - 2013.11.10 20:07:00 -
[21] - Quote
use a complex repair module, and have another basic or enhanced plate instead of having two enhanced reppers. Or try to fit a complex plus an enhanced repper. That'll give you 10 hp/s and you'll still have pretty good armor. I just don't like how you have all that extra fitting space, and a bunch of enhanced mods.
Marston VC, STB director
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Topher Mellen
Scott-Mellen Corporation
11
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Posted - 2013.11.10 20:16:00 -
[22] - Quote
Marston VC wrote:use a complex repair module, and have another basic or enhanced plate instead of having two enhanced reppers. Or try to fit a complex plus an enhanced repper. That'll give you 10 hp/s and you'll still have pretty good armor. I just don't like how you have all that extra fitting space, and a bunch of enhanced mods.
So make my way towards a complex armor repper SP wise? |
Marston VC
SVER True Blood Public Disorder.
1178
|
Posted - 2013.11.10 20:44:00 -
[23] - Quote
Topher Mellen wrote:Marston VC wrote:use a complex repair module, and have another basic or enhanced plate instead of having two enhanced reppers. Or try to fit a complex plus an enhanced repper. That'll give you 10 hp/s and you'll still have pretty good armor. I just don't like how you have all that extra fitting space, and a bunch of enhanced mods. So make my way towards a complex armor repper SP wise?
That's what I would do. It will help increase your survivability, and it'll also help with other suits you may unlock in the future.
Marston VC, STB director
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Needless Sacermendor
Red Fox Brigade
570
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Posted - 2013.11.10 21:14:00 -
[24] - Quote
Marston VC wrote:Topher Mellen wrote:Marston VC wrote:use a complex repair module, and have another basic or enhanced plate instead of having two enhanced reppers. Or try to fit a complex plus an enhanced repper. That'll give you 10 hp/s and you'll still have pretty good armor. I just don't like how you have all that extra fitting space, and a bunch of enhanced mods. So make my way towards a complex armor repper SP wise? That's what I would do. It will help increase your survivability, and it'll also help with other suits you may unlock in the future. Personnally I'd go for the plate skill first ...
You've already dropped the repairers for the compact hive (which I was going to suggest), however I would keep 1 repairer since you don't get infinite hives ... OR better still I'd switch 2 of the plates for reactive ones, giving you a bit of repair, you'd have to check the numbers which is better 2 reactive or 1 reactive and 1 repairer.
Also you've stacked up 4 standard plates there ... that's a pretty hefty hit to your movement speed ... yes it's a good boost to your hp, but you might want to consider the ferroscale plates too, since they have very little speed penalty for a good hp boost.
Take a look at what 1 std, 2 ferroscale and a repairer gives you ... or maybe 2 std and 2 reactive ... or 2 std, 1 reactive, 1 repairer.
We can't give you the best fit cos it depends so much on what skills you've got in so many different skills that affect cpu and pg both in availability and usage of for everything you fit.
Make several duplicates of your fitting and set one with each combination and see which gives you a good balance of hp, movement speed and maintains reasonable repair (which can be boosted with the hives when you're severely depleted).
So that's why I'd aim for the plates skill first ... since you can get much more mileage out of plates than you can get from repairers and then I'd skip the repairers again for the hives since proto triage hives can give you serious amounts of repair.
But everyone plays differently, so take what you can and make your choice ... but you can't go wrong with duplicating fits to see how the numbers compare, then deleting the ones you don't like. |
Chunky Munkey
Amarr Templars Amarr Empire
2070
|
Posted - 2013.11.10 21:16:00 -
[25] - Quote
Topher Mellen wrote:Gallente Medium Frame gk.0Light Weapon
- Duvolle Tactical Assault Rifle
Sidearm Weapon
- Carthum Assault Scrambler Pistol
Highs
- Enhanced Shield Extender
- Basic Shield Extender
- Basic Shield Extender
Lows
- Enhanced Armor Repairer
- Enhanced Armor Repairer
- Enhanced Armor Plates
- Enhanced Armor Plates
GrenadeEquipmentCPU: 342/352PG: 63/67Any ideas on improvements? What should I train for next? Am I doing something terribly wrong? Thanks in advance everybody!
Unless you don't yet have proto shields, the only real mistake you've made is sticking multiple lower level shields on, instead of one proto, a whatever else you can. It's cheaper on both isk and fitting space.
I'd drop the pistol a few meta levels in favour of better shields. Then again I'd also drop the shields for damage mods. If you're using a Tac and you need to pull out your sidearm, you've already done something wrong.
The Tac very rarely runs out of ammo, swap the nanohive for the standard flux scanner and you'll have a much easier time engaging opponents on your own terms.
Finally: if you want to improve your armour next, it is far better to get proto reps than proto plates. From advanced to proto, reps see a 66% improvement, whereas plates only improve by about 25%. You might even be able to run one proto rep and slap an extra plate on.
No.
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Needless Sacermendor
Red Fox Brigade
570
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Posted - 2013.11.10 21:28:00 -
[26] - Quote
Chunky Munkey wrote:Finally: if you want to improve your armour next, it is far better to get proto reps than proto plates. From advanced to proto, reps see a 66% improvement, whereas plates only improve by about 25%. You might even be able to run one proto rep and slap an extra plate on. Again ... you're missing reading the very first word in the OP ... Gallente are armour tankers ... forget the shields they're only there as an added extra few hp, as you said they can be switched for damage mods if he wants a less tanky more dps variant of the fitting.
but the performance difference between advanced and proto reps and plates is irrelevant ... 66% improvement to reps just means you'll spend less time in cover repairing ... 25% extra hp on plates could mean the difference between dying and winning a gunfight so you can actually make it to cover to repair !
Edit : not to mention the variety in plates that offers inbuilt repairs and reduced speed penalties ... why would anyone skill repairers before plates !!??
Edit 2 : not to mention the added 5% (I think) to the effectiveness of armour plates from the skill you train to use them ! |
Topher Mellen
Scott-Mellen Corporation
12
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Posted - 2013.11.10 21:32:00 -
[27] - Quote
Okay so here's the new fit I've got going. Just to be clear I have not unlocked prototype modules for my tank. Just advanced modules. Where should I be going from here?
Gallente Medium Frame gk.0
Light Weapon
- GLU-5 Tactical Assault Rifle
Sidearm Weapon
- Carthum Assault Scrambler Pistol
Highs
- Enhanced Shield Extender
- Enhanced Shield Extender
- Enhanced Shield Extender
Lows
- Enhanced Armor Repairer
- Enhanced Armor Plates
- Enhanced Armor Plates
- Enhanced Armor Plates
Grenade
Equipment
CPU:316/352 PG:61/67 |
Needless Sacermendor
Red Fox Brigade
570
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Posted - 2013.11.10 21:39:00 -
[28] - Quote
Topher Mellen wrote:Okay so here's the new fit I've got going. Just to be clear I have not unlocked prototype modules for my tank. Just advanced modules. Where should I be going from here?
Gallente Medium Frame gk.0
--snip-- Looks good ... if you're happy with the slow movement ... you can only test that in game. If you want it a bit quicker switch a plate for a ferroscale and see how the speed trades off with the slight drop in hp.
As I said from the beginning though I'd be sticking to the advanced suit till you've skilled at least the proto plates to give it survivability. Otherwise you're just sub-par tanking an expensive suit, yeah the extra slots are great, but they're ment for proto modules, that's why you've got so much cpu n pg left over.
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Topher Mellen
Scott-Mellen Corporation
12
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Posted - 2013.11.10 21:43:00 -
[29] - Quote
Needless Sacermendor wrote: Looks good ... if you're happy with the slow movement ... you can only test that in game. If you want it a bit quicker switch a plate for a ferroscale and see how the speed trades off with the slight drop in hp.
As I said from the beginning though I'd be sticking to the advanced suit till you've skilled at least the proto plates to give it survivability. Otherwise you're just sub-par tanking an expensive suit, yeah the extra slots are great, but they're ment for proto modules, that's why you've got so much cpu n pg left over.
Thanks for the advice, but I think I'm going to stick to the proto suit. I don't mind grinding for ISK. |
Needless Sacermendor
Red Fox Brigade
570
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Posted - 2013.11.10 21:43:00 -
[30] - Quote
Maybe drop the sidearm to advanced to lessen the cost of dying ... at least until you can proto the plates, then you could proto the weapons since you should be dying less. |
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