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Cass Caul
Namtar Elite Gallente Federation
225
|
Posted - 2013.11.04 01:48:00 -
[31] - Quote
I think the best part about this argument is, that the people that have multiples of BPOs are also the people that roll out in full proto for every pub match. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1011
|
Posted - 2013.11.04 01:53:00 -
[32] - Quote
Magnus Amadeuss wrote:Alaika Arbosa wrote:
I have a complete set of BPO's, I don't remember seeing anything about "no strings attached"
a bill of materials would lend consistency too, it is already a precedent set in New Eden.
CCP wrote: These EVE: The Second Decade Collector's Edition Items are permanent gear, requiring no restocking or replacement.
From here in reference to the BPOs from the second decade edition. So what lies were you trying to perpetrate again? No RESTOCKING OR REPLACEMENTHere is an excerpt from their manual CCP's Dust manual wrote: Blueprints are inexhaustible. They will never deplete.
CCP's Dust manual wrote: Blue highlighted slots indicate blueprint items, which have unlimited uses and will never need to be restocked.
Found here Just because the BPO has a Bill of Materials, does not mean it isn't inexhaustible. You never lose the BPO, you simply need to feed it with the right stuff to make more of the item.
Never need to restock the BPO unless you want to run more concurrent manufacturing lines.
BPOs by nature are inexhaustible, otherwise they would be BPCs.
Praise St. Arzad and Pass the Nanohives....
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Seymor Krelborn
DUST University Ivy League
1108
|
Posted - 2013.11.04 01:55:00 -
[33] - Quote
Cass Caul wrote:I think the best part about this argument is, that the people that have multiples of BPOs are also the people that roll out in full proto for every pub match.
I can do this ... and have... but I love my bpo fits too
insert witty or profound statement here _______.
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Seymor Krelborn
DUST University Ivy League
1108
|
Posted - 2013.11.04 01:58:00 -
[34] - Quote
Alaika Arbosa wrote:Magnus Amadeuss wrote:CCP wrote: These EVE: The Second Decade Collector's Edition Items are permanent gear, requiring no restocking or replacement.
From here in reference to the BPOs from the second decade edition. So what lies were you trying to perpetrate again? No RESTOCKING OR REPLACEMENTHere is an excerpt from their manual CCP's Dust manual wrote: Blueprints are inexhaustible. They will never deplete.
CCP's Dust manual wrote: Blue highlighted slots indicate blueprint items, which have unlimited uses and will never need to be restocked.
Found here Just because the BPO has a Bill of Materials, does not mean it isn't inexhaustible. You never lose the BPO, you simply need to feed it with the right stuff to make more of the item. Never need to restock the BPO unless you want to run more concurrent manufacturing lines. BPOs by nature are inexhaustible, otherwise they would be BPCs.
and you still don't address the issue of my previous post about how is a dust merc gonna get these materials, or how that's fair to the people who paid for an item that made no mention of needing materials to make.
insert witty or profound statement here _______.
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Cass Caul
Namtar Elite Gallente Federation
225
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Posted - 2013.11.04 02:03:00 -
[35] - Quote
Seymor Krelborn wrote:Cass Caul wrote:I think the best part about this argument is, that the people that have multiples of BPOs are also the people that roll out in full proto for every pub match. I can do this ... and have... but I love my bpo fits too
lol, I know. I got new Templar gear that I'm loving. and the Toxin AR. I've got a Proto Scout and two Advanced Logi suits, but no points in Assault suits. So I use the my 3 Assault suits to pretend I'm a front-line fighter. But if I squad up and I don't run my proto gear I won't get any kills because my squad-mates are running proto and taking all the kills
But the dude talking about bill of materials, the lore of game doesn't need it. We're mercenaries. We're being funded by our employers to kill ****, so they foot the supply bill. We just have fittings we want printed from nano-tech construction inside the MCC and Supply Depots |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1012
|
Posted - 2013.11.04 02:09:00 -
[36] - Quote
Simple, to the first question, do not add the Bill of Materials until mindnumbing PvE resource gathering is included.
Second, IDK what world you live in, but where I am from, life isn't fair, SIUB.
Praise St. Arzad and Pass the Nanohives....
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deezy dabest
Warpoint Sharx
81
|
Posted - 2013.11.04 02:13:00 -
[37] - Quote
The removal of BPOs is good for the growth of the game.
Currently payouts in pub matches are based on ISK lost meaning BPOS are making it tough for new players to move up the ladder without running out of ISK due to ****** payouts in pub matches. Sure, I would rather not see them go either but as long as they dont fux with the ones in my inventory then I am fine with it. As new players who do not have BPOs move into the game ISK payouts in pub matches will grow making it easier for those same players to level up to better equipment leading to more useful salvage as well.
Making players more likely to want to get to higher equipment is good for us and good for CCP.
And as far as the math of it not hurting the economy, lets say a player running a dragonfly suit and toxin AR dies 10 times.
With the BPOs he loses 35k isk thanks to the basic modules and side arms in those 10 deaths. Without BPOs that number could easily be 70k isk in those 10 deaths.
Take 10 total players in a pub match that average out to those numbers and automatically you have 350k more isk in the prize pool at the end of the match. That can easily mean 30k more isk per match for the top 5 players on a team who then have that money to buy one more advanced suit per match, which then grows the isk pool even more until the point where even the players at the bottom of the losing team are seeing significant increases in their payouts. |
Borne Velvalor
Endless Hatred
884
|
Posted - 2013.11.04 02:23:00 -
[38] - Quote
BPOs are militia and standard grade gear and thus are not competitive with advanced or prototype gear. Sure, you can stomp in them. If you fitted higher level gear, you'd stomp even easier. It's not like militia and standard gear is expensive, if you want to run it to save ISK.
The only advantage to running BPOs is saving ISK. That's it. If you use all militia gear, your suit might cost 5-7k. Maybe 10k as a logistics. If you die 3 times in an Ambush, which is the average when your team loses in a 50 clone fight, you would've lost 15-30k in gear. It's not a lot of loses and not worth paying a lot of ISK to mitigate when you can just buy copies of the gear.
Really, I would only ever buy BPOs of things I fit multiple of on a suit, since that multiplies the savings, such as armor plates. I'd still only pay a couple million ISK for such a BPO, because I'm still only saving 1-2k ISK a life. LAV BPOs are obviously worth a lot more. Things like weapons aren't worth it most of the time, once they hit tens of millions.
Of course, if you resell for the same price, which isn't very difficult, then you mitigate the investment and turn a pure profit. At that point, they are obviously worth it at any price you can afford to pay as long as you can sell it to someone else.
Really, I don't think they would make the market implode or anything. BPOs right now will make themselves rare by the fact that no more are being sold. Some of the players with them won't be playing years from now. Many of the rest will find permanent homes with collectors. A small amount will be left floating around and a couple hundred players will have a few million spare ISK from their gear cost savings. It's not a big deal.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Borne Velvalor
Endless Hatred
884
|
Posted - 2013.11.04 02:31:00 -
[39] - Quote
deezy dabest wrote:The removal of BPOs is good for the growth of the game.
Currently payouts in pub matches are based on ISK lost meaning BPOS are making it tough for new players to move up the ladder without running out of ISK due to ****** payouts in pub matches. Sure, I would rather not see them go either but as long as they dont fux with the ones in my inventory then I am fine with it. As new players who do not have BPOs move into the game ISK payouts in pub matches will grow making it easier for those same players to level up to better equipment leading to more useful salvage as well.
Making players more likely to want to get to higher equipment is good for us and good for CCP.
And as far as the math of it not hurting the economy, lets say a player running a dragonfly suit and toxin AR dies 10 times.
With the BPOs he loses 35k isk thanks to the basic modules and side arms in those 10 deaths. Without BPOs that number could easily be 70k isk in those 10 deaths.
Take 10 total players in a pub match that average out to those numbers and automatically you have 350k more isk in the prize pool at the end of the match. That can easily mean 30k more isk per match for the top 5 players on a team who then have that money to buy one more advanced suit per match, which then grows the isk pool even more until the point where even the players at the bottom of the losing team are seeing significant increases in their payouts.
If 30% of the players are running full BPO and dieing several times, I don't know what to say. That's not what I'm seeing. Even if I did, I would enjoy running real gear and stomping the crap out of them. I wish the whole enemy team ran nothing but BPOs. No more Duvolles with Complex Damage Modifiers? No more Thales and Charge Sniper Rifles? There go 85% of my deaths, thus I'm saving money anyway.
Also, there's a solution. The value lost and added to the pot when a BPO is "lost," so to speak, can be made the same as the item it's based off of. Died using a militia dampener? Add 585 ISK to the pot. Died using a militia dampener BPO? Add 585 ISK to the pot.
Not seeing any problems that cannot be solved easily.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Seymor Krelborn
DUST University Ivy League
1109
|
Posted - 2013.11.04 02:33:00 -
[40] - Quote
deezy dabest wrote:The removal of BPOs is good for the growth of the game.
Currently payouts in pub matches are based on ISK lost meaning BPOS are making it tough for new players to move up the ladder without running out of ISK due to ****** payouts in pub matches. Sure, I would rather not see them go either but as long as they dont fux with the ones in my inventory then I am fine with it. As new players who do not have BPOs move into the game ISK payouts in pub matches will grow making it easier for those same players to level up to better equipment leading to more useful salvage as well.
Making players more likely to want to get to higher equipment is good for us and good for CCP.
And as far as the math of it not hurting the economy, lets say a player running a dragonfly suit and toxin AR dies 10 times.
With the BPOs he loses 35k isk thanks to the basic modules and side arms in those 10 deaths. Without BPOs that number could easily be 70k isk in those 10 deaths.
Take 10 total players in a pub match that average out to those numbers and automatically you have 350k more isk in the prize pool at the end of the match. That can easily mean 30k more isk per match for the top 5 players on a team who then have that money to buy one more advanced suit per match, which then grows the isk pool even more until the point where even the players at the bottom of the losing team are seeing significant increases in their payouts.
lol @ good for growth of the game...
I have almost every bpo... I still spend about 30 mil a week on fits because none of them are adv or proto.
your logic is shot down.
insert witty or profound statement here _______.
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Kal Kronos
L.O.T.I.S. Public Disorder.
98
|
Posted - 2013.11.04 05:08:00 -
[41] - Quote
Seymor Krelborn wrote:Kal Kronos wrote:Seymor Krelborn wrote:CCP already said we are keeping the ones we own.
but to clarify why the ones people own can stay,
learn about T2 BPOs in EVE
you will then understand why our BPOs can remain untouched without it effecting the greater economy of new eden.
years from now only a handful of people will own them and their impact will be minimal.
end of discussion. Doesn't change the fact that BPOs in Dust are nothing like Eve ones, exactly what am I using to make all these suits and LAV's. They are literally manufactured by toons with no skill to do so, using no resources. They may be tied to characters, but they still don't make any sense. You can say all you want about T2 they still required resources, they can still be copied be we can also make copies of them now too so who cares. I don't care if they stay in but I would at least like them to make sense in the larger scale of the game... my point is most people who don't like dust bpos sight an economic impact.... the fact is they wont have ANY impact in the long term. eve t2 bpos had tremendous impact at first and still do for a very lucky few but the eve economy is still intact.... dust bpos cant even compare to this, so why remove them.... the only real answer ive heard so far is "because I don't like them" and that's just not good enough for those of us who payed real $$for them. but ill compromise with you.... ccp can remove/change them if the people like you who call for their removal pay us back our money. fair? Well I didn't use an economic argument, I stated they don't fit consistently in the EVE universe. Now please enlighten me as to how they do, without shouting "because I ******* paid for them and thats how they should stay". I also support full aurum refund for all items when they are eventually are removed, because I ******* paid for them lol. I just want consistency in the universe, not to rob you of items.
Now here is my prediction, ALL ITEMS WILL BE LOCKED TO CHARACTERS ONCE P2P MARKET IS OPEN. This is the only way we can eventually merge the markets. We cannot have one BPO that does one thing, and another that does the same thing but has no material cost if used by a Dust toon. So abandon all your hope of making a ton of isk by selling your BPO's, as I assume this is why you don't want to see them removed, that isn't going to happen per my prediction.
Dedicated redline sniper, tower forger, nade spammer, protostomper, and mass driver.
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deezy dabest
Warpoint Sharx
81
|
Posted - 2013.11.04 05:29:00 -
[42] - Quote
Seymor Krelborn wrote: lol @ good for growth of the game...
I have almost every bpo... I still spend about 30 mil a week on fits because none of them are adv or proto.
your logic is shot down.
You are the only player of this game, therefore my logic does not work. Thanks for the correction, I always forget to account for that one guy the universe I live in revolves around when talking.
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Seymor Krelborn
DUST University Ivy League
1112
|
Posted - 2013.11.04 05:50:00 -
[43] - Quote
Kal Kronos wrote:Seymor Krelborn wrote:Kal Kronos wrote:Seymor Krelborn wrote:CCP already said we are keeping the ones we own.
but to clarify why the ones people own can stay,
learn about T2 BPOs in EVE
you will then understand why our BPOs can remain untouched without it effecting the greater economy of new eden.
years from now only a handful of people will own them and their impact will be minimal.
end of discussion. Doesn't change the fact that BPOs in Dust are nothing like Eve ones, exactly what am I using to make all these suits and LAV's. They are literally manufactured by toons with no skill to do so, using no resources. They may be tied to characters, but they still don't make any sense. You can say all you want about T2 they still required resources, they can still be copied be we can also make copies of them now too so who cares. I don't care if they stay in but I would at least like them to make sense in the larger scale of the game... my point is most people who don't like dust bpos sight an economic impact.... the fact is they wont have ANY impact in the long term. eve t2 bpos had tremendous impact at first and still do for a very lucky few but the eve economy is still intact.... dust bpos cant even compare to this, so why remove them.... the only real answer ive heard so far is "because I don't like them" and that's just not good enough for those of us who payed real $$for them. but ill compromise with you.... ccp can remove/change them if the people like you who call for their removal pay us back our money. fair? Well I didn't use an economic argument, I stated they don't fit consistently in the EVE universe. Now please enlighten me as to how they do, without shouting "because I ******* paid for them and thats how they should stay". I also support full aurum refund for all items when they are eventually are removed, because I ******* paid for them lol. I just want consistency in the universe, not to rob you of items. Now here is my prediction, ALL ITEMS WILL BE LOCKED TO CHARACTERS ONCE P2P MARKET IS OPEN. This is the only way we can eventually merge the markets. We cannot have one BPO that does one thing, and another that does the same thing but has no material cost if used by a Dust toon. So abandon all your hope of making a ton of isk by selling your BPO's, as I assume this is why you don't want to see them removed, that isn't going to happen per my prediction.
lol its easy how they fit in the universe... ccp put them there... now they fit.... explain to me how with over 5000 planets they all seem to have the same small battlefields and why there are red lines that can kill you...
explain to me why none of these planets have trees or water....
explain to me why heavies cant jump over a 1 inch ledge...
explain to me how my rifle has more damage because I read a book 5 times...hell didn't even read it I just put magical sp points into it... explain how that makes sense...
explain to me how my lav goes into a physics defying role when I hit an invisible bump in the road....
get over yourself and your lore BS...
I like lore to... but I PAID FOR THESE THINGS!
insert witty or profound statement here _______.
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Seymor Krelborn
DUST University Ivy League
1112
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Posted - 2013.11.04 05:51:00 -
[44] - Quote
deezy dabest wrote:Seymor Krelborn wrote: lol @ good for growth of the game...
I have almost every bpo... I still spend about 30 mil a week on fits because none of them are adv or proto.
your logic is shot down.
You are the only player of this game, therefore my logic does not work. Thanks for the correction, I always forget to account for that one guy the universe I live in revolves around when talking.
good! apology accepted. consider yourself schooled....
now get off my lawn!
insert witty or profound statement here _______.
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
159
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Posted - 2013.11.04 05:56:00 -
[45] - Quote
Kal Kronos wrote:Seymor Krelborn wrote:Kal Kronos wrote:Seymor Krelborn wrote:CCP already said we are keeping the ones we own.
but to clarify why the ones people own can stay,
learn about T2 BPOs in EVE
you will then understand why our BPOs can remain untouched without it effecting the greater economy of new eden.
years from now only a handful of people will own them and their impact will be minimal.
end of discussion. Doesn't change the fact that BPOs in Dust are nothing like Eve ones, exactly what am I using to make all these suits and LAV's. They are literally manufactured by toons with no skill to do so, using no resources. They may be tied to characters, but they still don't make any sense. You can say all you want about T2 they still required resources, they can still be copied be we can also make copies of them now too so who cares. I don't care if they stay in but I would at least like them to make sense in the larger scale of the game... my point is most people who don't like dust bpos sight an economic impact.... the fact is they wont have ANY impact in the long term. eve t2 bpos had tremendous impact at first and still do for a very lucky few but the eve economy is still intact.... dust bpos cant even compare to this, so why remove them.... the only real answer ive heard so far is "because I don't like them" and that's just not good enough for those of us who payed real $$for them. but ill compromise with you.... ccp can remove/change them if the people like you who call for their removal pay us back our money. fair? Well I didn't use an economic argument, I stated they don't fit consistently in the EVE universe. Now please enlighten me as to how they do, without shouting "because I ******* paid for them and thats how they should stay". I also support full aurum refund for all items when they are eventually are removed, because I ******* paid for them lol. I just want consistency in the universe, not to rob you of items. Now here is my prediction, ALL ITEMS WILL BE LOCKED TO CHARACTERS ONCE P2P MARKET IS OPEN. This is the only way we can eventually merge the markets. We cannot have one BPO that does one thing, and another that does the same thing but has no material cost if used by a Dust toon. So abandon all your hope of making a ton of isk by selling your BPO's, as I assume this is why you don't want to see them removed, that isn't going to happen per my prediction.
Personally, I am just fine with locking BPOs to characters. I do not recall CCP ever saying that there would be a BPO market, so I would not be that pissed.
For the record I have 3x assualt C-1 and 3x AR BPOs and 2x Sentinel A-1 BPOs... so it is not like I do not have a horse in that race. |
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