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Cross Ragweed
The Neutral Zone
5
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Posted - 2013.10.24 19:47:00 -
[1] - Quote
The following is some blurb I communicated with my clan. What I'm wondering is if someone here could tell me about their experience fitting the 4 equipment slots of their Gallenti Logi pro. I've got about 9mil sp into dropsuit upgrades and the assault rifle, with only mins required in Dropsuit command for the Caldari logi. I'm especially interested with experience of loading aur proto setup's into adv level skills.
Any help greatly appreciated!
Following is some fairly detailed analysis of logi suits.
Once upon a time (early 1.3 era), the Caldari Logi Shield Tank was the flavor of the month (and I jumped on the band wagon). Problem is, the darn thing is under powered on cpu. In trying to fit a couple of GÇ£tuxedosGÇ¥, I ran out of cpu and pg trying to fill all available slots.
Just listing the Prototype numbers, check this out (cpu, pg, shield, armor, bonus) GÇô note all of these have an armor repair of 1hp bonus in addition to the race specialty bonus noted below:
Amarr 390, 72, 120, 180, armor repair Caldari 350, 78, 180, 90, shield regulators Gallenti 390, 78, 90, 180, equipment pg/cpu Minmatar 390, 78 , 90, 150, hacking
Just looking at the above values, I would be tempted to abandon the Caldari in favor of the Amarr. I have no experience with an GÇ£armor tankGÇ¥ and would be very interested to see how this reacts in battle verses my GÇ£shield tankGÇ¥.
So what are the other differentiators? All of these are identical in the following attributes: Shield Recharge Delay (6s), Armor Repair Rate (1HP/s), Scan Profile (50dB), Scan Precision (50dB), Scan Radius (10m), Melee Damage (110HP).
The AmarrGÇÖs Shield Depleted Recharge Delay is 1 second sooner (7s verses 8s) than the other three (thus better).
The remaining attributes are speed/stamina related (Movement Speed m/s, Sprint Speed m/s, Sprint Duration s, Stamina, Stamina Recovery Rate /s)
Amarr 4.5, 6.4, 14.0, 140, 15 Caldari 4.7, 6.6, 11.5, 115, 12 Gallenti 4.7, 6.6, 11.5, 115, 12 Minmatar 5.0, 7.0, 12.0, 120, 12
Summary Amarr shield and armor tank, slow as a slug Caldari shield tank gets around ok Gallenti armor tank gets around ok Minmatar weak armor tank faster middle weight in town
To help my Caldari, I must seek cpu increases. Besides using cpu module enhancers (eating low power slots), one has these choices; Max Dropsuit Core Upgrades (1% per level) and Dropsuit Electronics skills (5% per level). IGÇÖve currently at level 4 and 3 respectively here, thus I need 1,523,520 sp for another 11% gain (which does not touch my needs, cpu module enhancers still required)
I see an advanced Amarr Logistics skill set in my near future (aur GÇÿNeoGÇÖ Logistics ak.0 proto that is), gonna cost me 273600 SP to check this out GÇô my next sp goal! Might make it for the squad cup.
Edited to note - some big differences in these suits on fitting slots however. Dang 4 equipments slots would sure be nice, I'd love to run with a rep, scan, nano and uplink as well as have a rep, injector, nano and uplink fitting ... hmmm, anyway check out the slots on these proto bad boys:
Amarr small nade - 1, hp - 3, eq - 3, lp - 4, sidearm -1, light weapon - 1 Caldari med nade - 1, hp - 5, eq - 3, lp - 4, light weapon - 1 Gallenti small nade - 1, hp - 3, eq - 4, lp - 5, light weapon - 1 Minmatar small nade - 1, hp - 4, eq - 4, lp - 4, light weapon - 1 |
Fire of Prometheus
DUST University Ivy League
1210
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Posted - 2013.10.24 19:52:00 -
[2] - Quote
I love my logi ak0, but it's even slower once you armour tank it so it's even slower than a slug.....it moves like a tranquilized rock but it's sidearm is a good trade off IMO |
Justin Tymes
Dem Durrty Boyz Public Disorder.
448
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Posted - 2013.10.24 20:08:00 -
[3] - Quote
I do. 4 slots is better than 3, and in the early stages of your SP gain, the CPU/PG boosts matters. However I have about 14 mill right now, and I'm regretting not going Minmitar because of the versatility the suit has. You can be fast as an Assault, you have both tanking options(Armor tanking isn't weak, you get 4 low slots), 4 EQ slots, with a VERY relevant passive ability in-game.
Gallente Proto is decent(the standard and advanced suits are garbage and outclassed), and you will have the ability to use 1 more proto EQ instead of ADV. That Proto EQ better be Triage Hives, or you need to be looking at another suit. You will also have to accept the fact that you will be OHK'd by ADV Lotus nades alot of times, and Core Lotus all the time, and you will not be able to dodge because of the movement penalty. |
Sana Rayya
WASTELAND JUNK REMOVAL The Ascendancy
268
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Posted - 2013.10.24 20:19:00 -
[4] - Quote
Justin Tymes wrote: Gallente Proto is decent(the standard and advanced suits are garbage and outclassed), and you will have the ability to use 1 more proto EQ instead of ADV. That Proto EQ better be Triage Hives, or you need to be looking at another suit. You will also have to accept the fact that you will be OHK'd by ADV Lotus nades alot of times, and Core Lotus all the time, and you will not be able to dodge because of the movement penalty.
I do pretty well with my Advanced Gal Logi (I only have Lvl 3 in the racial skill). It's better than my Advanced Cal Logi (I have Lvl 5 in the racial skill).
However, triage hives are a must. I would say abandon repper modules in favor of triage hives. If I had a proto Gal Logi I'd stack basic plates and complex dampeners on it, and maybe swap out a dampener for a cardiac regulator or an extra basic plate if the enemy is only using advanced scanners. |
Frisky Gnomes
xCosmic Voidx Partners of Industrial Service and Salvage
30
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Posted - 2013.10.24 20:27:00 -
[5] - Quote
o |
lrian Locust
DUST University Ivy League
250
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Posted - 2013.10.24 20:36:00 -
[6] - Quote
I have this feeling that the Gal proto logi suit will be changed in the near future, because of the weird slot upgrade (losing a high slot going to proto? WTF?!?). I'd like to go Gal logi proto, but for now I'm putting my SP in basic skills. |
Sana Rayya
WASTELAND JUNK REMOVAL The Ascendancy
268
|
Posted - 2013.10.24 20:38:00 -
[7] - Quote
Gal Logi doesn't lose a slot going to proto. It gets 1 extra high and 2 extra lows, and another equipment slot. Maybe you're thinking of the Gallente Scout. |
Zahle Undt
Bullet Cluster Legacy Rising
364
|
Posted - 2013.10.24 20:40:00 -
[8] - Quote
I currently run 2 proto logi setups.
My Amarr logi (Ak. 0) is my "assault logi" carrying a carthum AScR, Core flaylock, Adv nanohives, adv. triage repair tool, and adv injector. It does a decent job slaying while providing support as well.
My Gallente logi (Gk. 0) is my "support logi" carrying a freedom MD, adv nanohives, adv, triage repper, adv injector, and adv, scanner
I tend to run the gallente when I am with a squad of corpmates and amarr when solo or with just a person or two or when squaded with people I don't know and can't count on.
So to answer your question gallente is best for carrying a lot of equipment and amarr is a little better for slaying, for me at least. |
Cross Ragweed
The Neutral Zone
6
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Posted - 2013.10.24 20:40:00 -
[9] - Quote
Justin Tymes wrote:I do. 4 slots is better than 3, and in the early stages of your SP gain, the CPU/PG boosts matters. However I have about 14 mill right now, and I'm regretting not going Minmitar because of the versatility the suit has. You can be fast as an Assault, you have both tanking options(Armor tanking isn't weak, you get 4 low slots), 4 EQ slots, with a VERY relevant passive ability in-game.
Gallente Proto is decent(the standard and advanced suits are garbage and outclassed), and you will have the ability to use 1 more proto EQ instead of ADV. That Proto EQ better be Triage Hives, or you need to be looking at another suit. You will also have to accept the fact that you will be OHK'd by ADV Lotus nades alot of times, and Core Lotus all the time, and you will not be able to dodge because of the movement penalty.
Very interesting observation ... the hacking bonus, going along with the theme of the min's better agility is also interesting ...
A couple of you have mentioned the "ya better have a Triage Hives", please explain this statement further. |
Cross Ragweed
The Neutral Zone
6
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Posted - 2013.10.24 20:45:00 -
[10] - Quote
Zahle Undt wrote:I currently run 2 proto logi setups.
My Amarr logi (Ak. 0) is my "assault logi" carrying a carthum AScR, Core flaylock, Adv nanohives, adv. triage repair tool, and adv injector. It does a decent job slaying while providing support as well.
My Gallente logi (Gk. 0) is my "support logi" carrying a freedom MD, adv nanohives, adv, triage repper, adv injector, and adv, scanner
I tend to run the gallente when I am with a squad of corpmates and amarr when solo or with just a person or two or when squaded with people I don't know and can't count on.
So to answer your question gallente is best for carrying a lot of equipment and amarr is a little better for slaying, for me at least.
Might I ask about your high and low power slots on you're gk.0? are you struggling with cpu and/or pg? |
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HYENAKILLER X
Da Short Buss
314
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Posted - 2013.10.24 20:50:00 -
[11] - Quote
I straight murder in my gallente adv assualt like its nothing. On good teams I stomp and on bad ones I stand.
Gallente is not the best. But I assure you the get the job done. |
Spycrab Potato
Hold-Your-Fire
541
|
Posted - 2013.10.24 20:50:00 -
[12] - Quote
I run Proto Gallente Logi almost exclusively. I my opinion, it is the best logi. 4 Equipment slots, plus it's the best armor tanker of the logis. Also, the 25% off of equipment PG and CPU is very helpful. I usually run Triage Hives, Ammo Hives, Scanner, and Uplinks. Nobody waits for a revive anymore, and it's near impossible to see friendly health bars now. |
Zahle Undt
Bullet Cluster Legacy Rising
366
|
Posted - 2013.10.24 20:56:00 -
[13] - Quote
Cross Ragweed wrote:Zahle Undt wrote:I currently run 2 proto logi setups.
My Amarr logi (Ak. 0) is my "assault logi" carrying a carthum AScR, Core flaylock, Adv nanohives, adv. triage repair tool, and adv injector. It does a decent job slaying while providing support as well.
My Gallente logi (Gk. 0) is my "support logi" carrying a freedom MD, adv nanohives, adv, triage repper, adv injector, and adv, scanner
I tend to run the gallente when I am with a squad of corpmates and amarr when solo or with just a person or two or when squaded with people I don't know and can't count on.
So to answer your question gallente is best for carrying a lot of equipment and amarr is a little better for slaying, for me at least. Might I ask about your high and low power slots on you're gk.0? are you struggling with cpu and/or pg?
Well I have maxed electronics and engineering but I use 3 complex shield extenders for the high and 1 complex armor repper, 2 enhanced armor plates and a complex pg mod in the lows. I haven't skilled into proto equipment yet (its what my SP is going towards now) but I am going to guess that if you wanted proto equipment you would simply have to downgrade to an adv level weapon instead of proto (at least that's how I would do it) |
Justin Tymes
Dem Durrty Boyz Public Disorder.
449
|
Posted - 2013.10.24 20:59:00 -
[14] - Quote
Cross Ragweed wrote:Justin Tymes wrote:I do. 4 slots is better than 3, and in the early stages of your SP gain, the CPU/PG boosts matters. However I have about 14 mill right now, and I'm regretting not going Minmitar because of the versatility the suit has. You can be fast as an Assault, you have both tanking options(Armor tanking isn't weak, you get 4 low slots), 4 EQ slots, with a VERY relevant passive ability in-game.
Gallente Proto is decent(the standard and advanced suits are garbage and outclassed), and you will have the ability to use 1 more proto EQ instead of ADV. That Proto EQ better be Triage Hives, or you need to be looking at another suit. You will also have to accept the fact that you will be OHK'd by ADV Lotus nades alot of times, and Core Lotus all the time, and you will not be able to dodge because of the movement penalty. Very interesting observation ... the hacking bonus, going along with the theme of the min's better agility is also interesting ... A couple of you have mentioned the "ya better have a Triage Hives", please explain this statement further.
Triage Hives is the main reason why Gallente Logisuits are able to survive, especially with existence of Lotus Grenades. With them you have the ability to rep yourself as well as others almost as fast as a Shield tanker, they also allow you to rep while in battle, which is big since you have an additional gun on the field. You can only carry 3(Unless you carry Allotek as well), but Proto Nanite Injectors should be effective if you run out with no Supply Depots near. They really are a staple if you plan to go Gallente Proto Logi. |
RedBleach LeSanglant
Hellstorm Inc League of Infamy
437
|
Posted - 2013.10.24 21:10:00 -
[15] - Quote
Fellow Logi,
I'm sorry you are displeased with your choice of the Caldari Logistics. Caldari and the Amarr are more suited to the battle than the other 2 races (they are the solo logis), though the nerf to the Cal logi and the change to its bonuses was... unfortunate, but could be argued that it was appropriate. It is a great suit for running around and jumping in and out of battle. It has the possibility for many setups due to its high and low slot module fitting but the limited CPU is frustrating. This suit received the most attention due to the BumbleBee fiasco that came with the first Uprising Update. That a shield centric race would have the lowest CPU is beyond me.
At one time the Dust community rallied and was able to communicate the abysmal state of the Amarr Logi, after CCP's adjustment the suit is a good buy. There have been several threads on the reworking of the Caldari logi - but usually that just comes from the Nerf all Logis threads. While I have read many of the adjustment threads there are only a few that have a sensible and balanced view on how to go about it.
Remember, there is no way to go proto everything - making it a game of specialization. Investing in another logi is expensive work, I would hope you could find satisfaction in working your builds in a different way. But, failing that going for another race is of course your prerogative. I would love to have all four, but my next choice would be the Minmatar (know it well) or the Gallente. The two true logi suits.
Good hunting, and Keep to the code. |
Cross Ragweed
The Neutral Zone
7
|
Posted - 2013.10.24 21:19:00 -
[16] - Quote
RedBleach LeSanglant wrote:Fellow Logi,
I'm sorry you are displeased with your choice of the Caldari Logistics. Caldari and the Amarr are more suited to the battle than the other 2 races (they are the solo logis), though the nerf to the Cal logi and the change to its bonuses was... unfortunate, but could be argued that it was appropriate. It is a great suit for running around and jumping in and out of battle. It has the possibility for many setups due to its high and low slot module fitting but the limited CPU is frustrating. This suit received the most attention due to the BumbleBee fiasco that came with the first Uprising Update. That a shield centric race would have the lowest CPU is beyond me.
I appreciate your words here. I'm not actually displeased with my Caldari, as I am a bit of a solo logi, and with my ar built up pretty well, tend to hold my own on the boards. I just recently tried AUR-proto'ing my strong core skilled adv logi, and was just a bit surprised at all the darn slots and needing to load two of the lows with cpu enhancers to proto load the others.
This caused me to drop back and do some more analysis and hence these questions, and the great answers so far ... (thanks one and all). Ah the beauty of the micro-transaction, if one can afford them, to be able to skill to adv., but check out the experience of proto to see if that is where one wants to go.
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RedBleach LeSanglant
Hellstorm Inc League of Infamy
437
|
Posted - 2013.10.24 21:51:00 -
[17] - Quote
Proto is boss. nuff said. go for it. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2035
|
Posted - 2013.10.24 22:05:00 -
[18] - Quote
What i hate about the Amarr logis is that because it just SUCKS so bad PG wise, im forced to either play low HP True Logi or play Tank Murderlogi. Also, i had to learn the FLAYLOCK pistol,since its the only weapon with 0 PG requirments... (I use the ADV SPecialist one)
IMO, the Logis go in this order #1 GALLENTE: Being purely an armor tanker, the 3 high slots COULD BE in theory used for Damage modifiers achieving massive damage potential. Also, with 5 low slots the amount of combinations are incredible:From Heavy armor tank (700+ HP) to Profile/tank (2 Profile damps / 2 Armor plates / 1 armor rep / 2 shield EXT) , to scout imitation..... PLUS with the 25% equipment bonus fitting stuff like active scanners or remote explosives is very easy.Logi wise The Best.
#2 CALDARI EVEN after the Nerf the Caldari Logi suit reigns supreme as the new DUAL tanking GOD. I've seen Cal logis running 1100 HP+, Enough said.Assault Wise, the best.
#3 Minmatar: With its hacking bonus and speed,and good slot distribution the Matari Logi excells in adaptability. From a powerful tanked Scout to a dual tanker with decent mobility , the matari logi is pretty efficient at its job. Second best LOGI wise...
#4 Amarr The Amarr Logi is NOT a Logi IMO. Is just the ASSAULT VARIANT that does not use laser weaponry. (if you are not using laser weaponry there is NO reason to spec into Amarr assault instead of logi). The problem is PG wise it has very little and can be trouble to fit. Still Good stamina, shield regen AND a sidearm make the suit work...somehwat. XD My Logi suit uses 2 dampners,a enh armor plate, 2 Cx Shield ext and 1 Enh Shield ext. Its .. a good loadout,avoids ADV scanners, has its own quantum scanner plus nanohives, an ASCR and a flaylock pistol... 2nd Best assault.
Overall, ALL LOGI suits are very good,just , ones are better than others. If you dont need a Sidearm, there really is no reason to choose Amarr Logi.... |
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