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Knight Soiaire
Rent-A-Taxi
2547
|
Posted - 2013.10.13 01:30:00 -
[1] - Quote
The most worthless role in DUST right now.
You may say that title belong to Dropships, but dropships have uses that no other class can match, like getting to high grounds.
What have Scouts got? Besides a fancy name.
We may strafe faster, but its minimal, and its useless in gunfights.
We may be able to speed tank, but, we trade a lot of HP to do so, whereas med frames can almost match our sprint, with twice, to three times our eHP.
We cant even Scout our Scan radius is the same as every other suit in the game.
Every thing we can do, it can be matched by almost every single other class in the game.
Making Scouts, the most useless role in DUST, hands down.
Dropships are in a bad position, but at least they've got some idea of where they're heading.
I know you've acknowledged that Scouts need some love, but we need to know what you plan on doing, and when you plan on doing it. |
Michael Arck
Anubis Prime Syndicate
1466
|
Posted - 2013.10.13 01:35:00 -
[2] - Quote
LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player. |
Knight Soiaire
Rent-A-Taxi
2547
|
Posted - 2013.10.13 01:38:00 -
[3] - Quote
Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player.
Get out.
How do you expect a Scout to Scout with 10m Scan Radius?
The same as every other dropsuit.
Dont say an Active Scanner, because Meds can also use that. |
Michael Arck
Anubis Prime Syndicate
1466
|
Posted - 2013.10.13 01:50:00 -
[4] - Quote
Here's the thing...
When some scouts mention their HPs, I laugh. I look at like this, a sniper and his spotter are deployed on the battlefield in a undisclosed location. They are the most vulnerable but yet the most deadly. They can demoralize the enemy for they can take out key personnel without their location spotted. Hiding in shadows, they create hysteria while providing significant intel to their allies. Scouts are to play the background, never the forefront.
Their effectiveness comes in that they are able to move at incredible speeds. Their defense is that shotty which protects them from hair raising situations.
Yes, everybody can use a scanner. But not everybody can traverse the battlefield as well as scouts.
It just seems like some scouts are trying to make the scout into something akin to a Assault/Scout class. That goes against the format of the scout. The scout is weak in general, but his power comes from lurking in shadows, communicating intel, preventing hacks, sneak and kill maneuvers and his low visibility on radar.
I don't know, I ran across some scouts that do that perfectly. I'm hacking and they drop me quickly. If I see one, they know to run for the hills for they are not equipped to take on any other classes dead on. He's looking to find cover and return to its obscurity. A scout's movements should be outside the battlefield while when it infiltrates, it shouldn't be anywhere near the reds. That's a death warrant.
So when I hear scouts complain about the roles, I often hear HP arguments, what other classes can do and such. You are defeating the purpose of the scout by your playstyle. If you wanted more HP, then you would be heavier, thus making you slower. Why else do Scout suits look like a little kid can fit into the dropsuit? You sacrifice HP for speed. |
Knight Soiaire
Rent-A-Taxi
2547
|
Posted - 2013.10.13 02:03:00 -
[5] - Quote
My Minnie Med runs .6m/s slower than my Scout.
With twice as much HP.
He can also use a Shotgun. |
Godin Thekiller
Hellstorm Inc League of Infamy
1124
|
Posted - 2013.10.13 02:07:00 -
[6] - Quote
Knight Soiaire wrote:My Minnie Med runs .6m/s slower than my Scout.
With twice as much HP.
He can also use a Shotgun.
And a scanner. There's no point in them right now. Well, if they got some stat buffs (speeds and scanning ability), got another eq. slot, and got a octopus cloak, I bet they would be beast. |
Michael Arck
Anubis Prime Syndicate
1467
|
Posted - 2013.10.13 02:13:00 -
[7] - Quote
Knight Soiaire wrote:My Minnie Med runs .6m/s slower than my Scout.
With twice as much HP.
He can also use a Shotgun.
Because he's a medium frame, that's why he has twice as much. Anyone can use a shotgun, its not Scout class specific, It's just viable to use shottys as an extra line of defense so to speak.
You just want speed, HP and offensive power...which nullifies your role as a Scout.
|
Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
53
|
Posted - 2013.10.13 02:15:00 -
[8] - Quote
scouts dont need more hp, i am a scout, we need more speed, strafing and cloaks, now many times we find ourselves on a gunfight 1 on 1 with our target, we are coming from behind and then our prey turns, boom gunfight, we need far mor speed, and cloaks and cpu/pg buff, we cant fit anything on those suits |
Knight Soiaire
Rent-A-Taxi
2547
|
Posted - 2013.10.13 02:18:00 -
[9] - Quote
I never said Scouts needed more HP.
I'm just asking CCP where they're trying to take Scouts.
I need a reply, I'm so close to deleting Dust. |
Michael Arck
Anubis Prime Syndicate
1467
|
Posted - 2013.10.13 02:19:00 -
[10] - Quote
LOL I'm voting against cloaks for my own sake! |
|
Bleeding Knight
Sardaukar Merc Guild General Tso's Alliance
35
|
Posted - 2013.10.13 02:25:00 -
[11] - Quote
Knight Soiaire wrote:Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player. Get out. How do you expect a Scout to Scout with 10m Scan Radius? The same as every other dropsuit. Dont say an Active Scanner, because Meds can also use that. Meds can use a lot of things it doesn't mean other suits can't. If you don't like active scanners use modules that improve that. |
Knight Soiaire
Rent-A-Taxi
2547
|
Posted - 2013.10.13 02:27:00 -
[12] - Quote
Bleeding Knight wrote:Knight Soiaire wrote:Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player. Get out. How do you expect a Scout to Scout with 10m Scan Radius? The same as every other dropsuit. Dont say an Active Scanner, because Meds can also use that. Meds can use a lot of things it doesn't mean other suits can't. If you don't like active scanners use modules that improve that.
And sacrifice my two Biotics in my lows?
Nope. |
Bleeding Knight
Sardaukar Merc Guild General Tso's Alliance
35
|
Posted - 2013.10.13 02:32:00 -
[13] - Quote
Knight Soiaire wrote:Bleeding Knight wrote:Knight Soiaire wrote:Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player. Get out. How do you expect a Scout to Scout with 10m Scan Radius? The same as every other dropsuit. Dont say an Active Scanner, because Meds can also use that. Meds can use a lot of things it doesn't mean other suits can't. If you don't like active scanners use modules that improve that. And sacrifice my two Biotics in my lows? Nope. You can always convince a logy to use an active scanner with their position compromise try sneaking up on the reds. Scan dampers would really help against red active scanners. |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
276
|
Posted - 2013.10.13 02:32:00 -
[14] - Quote
Knight Soiaire wrote:The most worthless role in DUST right now.
You may say that title belong to Dropships, but dropships have uses that no other class can match, like getting to high grounds.
What have Scouts got? Besides a fancy name.
We may strafe faster, but its minimal, and its useless in gunfights.
We may be able to speed tank, but, we trade a lot of HP to do so, whereas med frames can almost match our sprint, with twice, to three times our eHP.
We cant even Scout our Scan radius is the same as every other suit in the game.
Every thing we can do, it can be matched by almost every single other class in the game.
Making Scouts, the most useless role in DUST, hands down.
Dropships are in a bad position, but at least they've got some idea of where they're heading.
I know you've acknowledged that Scouts need some love, but we need to know what you plan on doing, and when you plan on doing it. dropships also are great for earning me wp's. |
Knight Soiaire
Rent-A-Taxi
2548
|
Posted - 2013.10.13 02:33:00 -
[15] - Quote
Bleeding Knight wrote:Knight Soiaire wrote:Bleeding Knight wrote:Knight Soiaire wrote:Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player. Get out. How do you expect a Scout to Scout with 10m Scan Radius? The same as every other dropsuit. Dont say an Active Scanner, because Meds can also use that. Meds can use a lot of things it doesn't mean other suits can't. If you don't like active scanners use modules that improve that. And sacrifice my two Biotics in my lows? Nope. You can always convince a logy to use an active scanner with their position compromise try sneaking up on the reds. Scan dampers would really help against red active scanners.
I dont really need dampeners.
Its the only good thing about being a Scout. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
290
|
Posted - 2013.10.13 02:51:00 -
[16] - Quote
Scouts do in fact need help, and as one I have good days with ratios of 1.5-3 and bad days of .8-1.2 ratios, its essentially a very unstable class and is entirely dependent on the fact that the enemy is not used to dealing with scouts but medium frames. Once this unfamiliarity wares off then we would be in more trouble.
I propose the following small changes
1)Scan Precision changed from 45 to 40 2)Scan Profile changed from 45 to 40 3)Scan Radius changed from 10 to 20 4)Speed Gap changed from .4+ to .7+ 5)+1 Equipment Slot 6)Reduced Fall Damage 7)Improved Stamina Mechanics (since speed has an unofficial cap) 8) CPU/PG increase due to low slot count, might as well be more efficient with those slots
We also need functions that work to help us with entering/exiting hostile encounters, having an active scout module of cloaking would do just that. Also EWAR should be a scout only domain, which would make us negative logis would would be a unique role just for us.
My personal thoughts at any rate, I have more on what I think each should suit should do as well. |
Joel II X
AHPA
25
|
Posted - 2013.10.13 03:25:00 -
[17] - Quote
Oswald Rehnquist wrote:Scouts do in fact need help, and as one I have good days with ratios of 1.5-3 and bad days of .8-1.2 ratios, its essentially a very unstable class and is entirely dependent on the fact that the enemy is not used to dealing with scouts but medium frames. Once this unfamiliarity wares off then we would be in more trouble.
I propose the following small changes
1)Scan Precision changed from 45 to 40 2)Scan Profile changed from 45 to 40 3)Scan Radius changed from 10 to 20 4)Speed Gap changed from .4+ to .7+ 5)+1 Equipment Slot 6)Reduced Fall Damage 7)Improved Stamina Mechanics (since speed has an unofficial cap) 8) CPU/PG increase due to low slot count, might as well be more efficient with those slots
We also need functions that work to help us with entering/exiting hostile encounters, having an active scout module of cloaking would do just that. Also EWAR should be a scout only domain, which would make us negative logis would would be a unique role just for us.
My personal thoughts at any rate, I have more on what I think each should suit should do as well. I think what you said pretty much sums it up. Seeing these aren't radical changes, it's actually a good idea. |
Shotty GoBang
Pro Hic Immortalis
1529
|
Posted - 2013.10.13 03:29:00 -
[18] - Quote
Lots of good feedback in this thread, on both sides of the buff debate.
I'm with OP in that it'd be nice to know what CCP has planned for Scouts. |
BLACKSTAR AND TSUBAKI
SVER True Blood Public Disorder.
123
|
Posted - 2013.10.13 03:34:00 -
[19] - Quote
Knight Soiaire wrote:The most worthless role in DUST right now.
You may say that title belong to Dropships, but dropships have uses that no other class can match, like getting to high grounds.
What have Scouts got? Besides a fancy name.
We may strafe faster, but its minimal, and its useless in gunfights.
We may be able to speed tank, but, we trade a lot of HP to do so, whereas med frames can almost match our sprint, with twice, to three times our eHP.
We cant even Scout our Scan radius is the same as every other suit in the game.
Every thing we can do, it can be matched by almost every single other class in the game.
Making Scouts, the most useless role in DUST, hands down.
Dropships are in a bad position, but at least they've got some idea of where they're heading.
I know you've acknowledged that Scouts need some love, but we need to know what you plan on doing, and when you plan on doing it.
i think the op needs to go read some scouting how to's on these forums
and also read up on scan presicion vs scan radius
and i dont kno bout useless ... hardmode yes useless hell no
i went 33/11 with 2150 wp earlier and you call that useless and all with std mini light frame and sg/ kn
bah useless op go back to D-UNI
|
Shotty GoBang
Pro Hic Immortalis
1529
|
Posted - 2013.10.13 03:40:00 -
[20] - Quote
FYI: ALL Knight's a solid scout who's been at it awhile. |
|
Vyuru
Bojo's School of the Trades
10
|
Posted - 2013.10.13 04:32:00 -
[21] - Quote
Quote:and i dont kno bout useless ... hardmode yes useless hell no
He's not calling scouts useless, he is saying they are the most useless out of the classes, there is a slight difference there.
I'm with the OP, I'd like to know more about where CCP is going to take scouts. They said something about scouts being tweaked in what, 1.6/1.7? Assuming no delays of course.
I will say that I don't think that EWAR should be a scout only domain, but it should be what scouts specialize at. Otherwise I agree with most of what Oswald suggests.
To me, a scout is lighter, faster and all that to gain benefits to enhanced native scan ranges, sneakier, stuff like that. Right now we're only slightly sneakier and faster, but we lack any kind of EWAR benefit. We got most of the negatives with not enough of the benefits. We're not the eyes on the battlefield that we should be.
I'm frankly pretty happy with our combat abilities as they currently are. I most definitely would like a cloak of some kind to help with infiltration/assassination.
And while I'm wishing, can Minmatar scouts get a native 1hp/s health regen? Especially seeing as how the assault and logi suits have it, and all Minmatar suits have extra rolls of duct tape? That'd open up a low slot for me and make me a very happy camper!
And yes OP, go back to D-UNI, I think that as a whole, you guys got more skilled players than SVER. |
Knight Soiaire
Rent-A-Taxi
2557
|
Posted - 2013.10.13 12:11:00 -
[22] - Quote
BLACKSTAR AND TSUBAKI wrote:Knight Soiaire wrote:The most worthless role in DUST right now.
You may say that title belong to Dropships, but dropships have uses that no other class can match, like getting to high grounds.
What have Scouts got? Besides a fancy name.
We may strafe faster, but its minimal, and its useless in gunfights.
We may be able to speed tank, but, we trade a lot of HP to do so, whereas med frames can almost match our sprint, with twice, to three times our eHP.
We cant even Scout our Scan radius is the same as every other suit in the game.
Every thing we can do, it can be matched by almost every single other class in the game.
Making Scouts, the most useless role in DUST, hands down.
Dropships are in a bad position, but at least they've got some idea of where they're heading.
I know you've acknowledged that Scouts need some love, but we need to know what you plan on doing, and when you plan on doing it. i think the op needs to go read some scouting how to's on these forums and also read up on scan presicion vs scan radius and i dont kno bout useless ... hardmode yes useless hell no i went 33/11 with 2150 wp earlier and you call that useless and all with std mini light frame and sg/ kn bah useless op go back to D-UNI
Ask any Competitive corp, what they'd prefer.
A speed tanked Min Logi / Cal Logi, or Speed Tanked Scout.
Maybe we are useful at owning blueberries in pub matches, like every other class in the game, but in PC, corps would prefer to fill our slot with a Logi.
We are useless in the way that another role can do what we do, but better.
Calamity Jane and Anne Oakley proved how useless Scouts were, and still are. |
Crash Monster
Snipers Anonymous
1607
|
Posted - 2013.10.13 12:49:00 -
[23] - Quote
Knight Soiaire wrote:We are useless in the way that another role can do what we do, but better.
Calamity Jane and Anne Oakley proved how useless Scouts were, and still are.
This is significant. If the suit is generally excluded from upper tier play then there is something wrong. Either that or scouts are relatively useless under the current regime as was originally suggested.
This doesn't mean you can't have fun playing one or that you can't do anything to earn points.
|
Shotty GoBang
Pro Hic Immortalis
1531
|
Posted - 2013.10.13 13:29:00 -
[24] - Quote
NB4: Gal scouts are competitive with triple plates and 600+ HP.
^Personally, I hate that I have to bastardize my stealthy assassin fits with armor. But its the only way to compete at the moment. Would be nice to have other options. |
OZAROW
WarRavens League of Infamy
812
|
Posted - 2013.10.13 15:35:00 -
[25] - Quote
[quote=Michael Arck]LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player.[/quote Dear got make this merc smarter! Hey wtf are you even talking about? The whole reason for the op s post is exactly this! We have no advantage, range only applies to a gallente an the proto gives you 15 an the skill gives you 5 but if your minmatar your the same as everyone else, plus you can never beat 15 db an if you wanna beat 28 db you lose one out of two mod slots. CPu an pg is horrible, an nothing sets us apart.
As far as killing goes, what happens when you hack a cru solo an a squad spawns in? Where are scouts a lot of the time? I ll tell you..... Somewhere solo, so with $hit speed,HP,scan radius, one equipment slot an horrible CPU an pg how awesome do you think our load outs are? The op is trying to point out that you can't do d!ck to hide or scan safely without running a proto just to fill it full of range an persicion mods an profile dampeners, just to see. , be slower or equal to other suits when that ewar should already have a huge gap between scouts an any other suit an it doesn't ! Our base scan is the same as everything else, an if spotting a shotgun scout half way across the map an killing him with a AR from 60 meters away doesn't prove his point than your a idiot! |
Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
55
|
Posted - 2013.10.13 19:01:00 -
[26] - Quote
im getting tired of assaults telling scouts how we should play, or what our role is, we are less than 4% percent of dust playerbase, and still we get a lot of kills and WP and normally are on the top of the scoreboard, we hack, we assasinate, we drop equipment, we scan, but that not our role it seems, nobody should take it personally, i mean scouts right now have a long time playing as scouts and they are probably the top players of dust, not all of us of course, but guys like marauder or lightning or shotty know what they are talking about and are plainly amazing using a broken suit with no posibilities to fit anything big, only proto lets us fit things, and the isk cost when we die is not fun |
Eyemakerwet
R 0 N 1 N
92
|
Posted - 2013.10.13 19:51:00 -
[27] - Quote
BLACKSTAR AND TSUBAKI wrote:Knight Soiaire wrote:The most worthless role in DUST right now.
You may say that title belong to Dropships, but dropships have uses that no other class can match, like getting to high grounds.
What have Scouts got? Besides a fancy name.
We may strafe faster, but its minimal, and its useless in gunfights.
We may be able to speed tank, but, we trade a lot of HP to do so, whereas med frames can almost match our sprint, with twice, to three times our eHP.
We cant even Scout our Scan radius is the same as every other suit in the game.
Every thing we can do, it can be matched by almost every single other class in the game.
Making Scouts, the most useless role in DUST, hands down.
Dropships are in a bad position, but at least they've got some idea of where they're heading.
I know you've acknowledged that Scouts need some love, but we need to know what you plan on doing, and when you plan on doing it. i think the op needs to go read some scouting how to's on these forums and also read up on scan presicion vs scan radius and i dont kno bout useless ... hardmode yes useless hell no i went 33/11 with 2150 wp earlier and you call that useless and all with std mini light frame and sg/ kn bah useless op go back to D-UNI
He doesnt apear to be trying to make the scoout a kill/wp machine. He is trying to make the scout a viable and usefull role on the battlefield. Everyone tries to argue about using a scout in a pub match. Pc is a totally different story. Every other class in a pc match has their place and can useually do what a scout can do better. scout needs a defined role to not only be usefull but essential to have a succesful team in pc. |
Everything Dies
Chatelain Rapid Response Gallente Federation
158
|
Posted - 2013.10.13 19:58:00 -
[28] - Quote
Currently having fun using my basic Gallente scout as a defensive ninja. Set down some REs, hide in the shadows and then get the drop on any poor red that tries to solo hack any nearby nodes/CRUs. 100 shields/149 armor in total, with dampeners in the low slots. Not worried about armor rep as chances are that if I'm taking damage to my armor, I'm as good as dead. |
Tupni
Capital Acquisitions LLC Public Disorder.
43
|
Posted - 2013.10.13 20:11:00 -
[29] - Quote
A stealth scout can make some decent WP now by sneaking to the enemy's flank and simply scanning, so that was an improvement for this update. Otherwise I know what you mean, sure, there's sniping, but the assault suit is best for that with its higher HP and extra slots.
Scanning? Everyone but a basic heavy can do that just fine and without scout's sharing telemetry their natural abilities are meaningless to the team. Not to mention the natural ability of their suits are pretty lame compared to an active scanner.
Ambush? Stalking someone for five minutes to sneak in when they're alone can work, IF you're not spotted AND they don't turn around and blow you away. And then it's only the one kill for minutes of work. If you're bold enough you could take on a squad with say a mass driver or something else fast and powerful. But you're a lame duck one you're spotted.
Hacking? Isn't the Minotaur logi the best at that? Do any racial scout suits get a bonus to that? Not to mention your stealth is meaningless if there's anyone nearby to simply blow you away.
Direct combat isn't even a thing, AV is a possibility but that's dicey, logi is better at medic, it really boils down to speed then and that's a great skill if you know how to use it. But without the ability to project force and take hits it's next to pointless.
To be fair, I haven't played scout in a long time, this is just my impression. |
Lightning xVx
R 0 N 1 N
254
|
Posted - 2013.10.13 21:39:00 -
[30] - Quote
Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player.
I think you need to play TF2 |
|
pseudosnipre
DUST University Ivy League
270
|
Posted - 2013.10.13 22:31:00 -
[31] - Quote
BLACKSTAR AND TSUBAKI wrote: bah useless op go back to D-UNI
Interesting choice of insult... |
Knight Soiaire
Rent-A-Taxi
2572
|
Posted - 2013.10.14 15:43:00 -
[32] - Quote
I was waiting to bump this for Monday, because I know thats when the Devs are about.
*Lays out sacrificial lamb*
C'mon Wolfman, dont be shy!
|
Knight Soiaire
Rent-A-Taxi
2572
|
Posted - 2013.10.14 15:45:00 -
[33] - Quote
pseudosnipre wrote:BLACKSTAR AND TSUBAKI wrote: bah useless op go back to D-UNI
Interesting choice of insult...
Dont be insulted.
I know a few Dust Uni, or ex Dust Uni Scouts that would embarrass him on the field. |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
434
|
Posted - 2013.10.14 15:58:00 -
[34] - Quote
Scouts need a buff
I know people really want what they want in "scout fix"
but I would really love to have 1: way better passive scanning range 2: an extra module slot for both races 3: cpu/pg buff 4: dampening to help with both avoiding scanners and LOS |
negative49er
Krusual Covert Operators Minmatar Republic
264
|
Posted - 2013.10.14 21:03:00 -
[35] - Quote
BLACKSTAR AND TSUBAKI wrote:Knight Soiaire wrote:The most worthless role in DUST right now.
You may say that title belong to Dropships, but dropships have uses that no other class can match, like getting to high grounds.
What have Scouts got? Besides a fancy name.
We may strafe faster, but its minimal, and its useless in gunfights.
We may be able to speed tank, but, we trade a lot of HP to do so, whereas med frames can almost match our sprint, with twice, to three times our eHP.
We cant even Scout our Scan radius is the same as every other suit in the game.
Every thing we can do, it can be matched by almost every single other class in the game.
Making Scouts, the most useless role in DUST, hands down.
Dropships are in a bad position, but at least they've got some idea of where they're heading.
I know you've acknowledged that Scouts need some love, but we need to know what you plan on doing, and when you plan on doing it. i think the op needs to go read some scouting how to's on these forums and also read up on scan presicion vs scan radius and i dont kno bout useless ... hardmode yes useless hell no i went 33/11 with 2150 wp earlier and you call that useless and all with std mini light frame and sg/ kn bah useless op go back to D-UNI
Haha 44-4 in adv minnie scout with shotgun with 3100 wp |
Ghost Kaisar
Pradox One
575
|
Posted - 2013.10.14 21:11:00 -
[36] - Quote
Michael Arck wrote:Here's the thing...
When some scouts mention their HPs, I laugh. I look at like this, a sniper and his spotter are deployed on the battlefield in a undisclosed location. They are the most vulnerable but yet the most deadly. They can demoralize the enemy for they can take out key personnel without their location spotted. Hiding in shadows, they create hysteria while providing significant intel to their allies. Scouts are to play the background, never the forefront.
Their effectiveness comes in that they are able to move at incredible speeds. Their defense is that shotty which protects them from hair raising situations.
Yes, everybody can use a scanner. But not everybody can traverse the battlefield as well as scouts.
It just seems like some scouts are trying to make the scout into something akin to a Assault/Scout class. That goes against the format of the scout. The scout is weak in general, but his power comes from lurking in shadows, communicating intel, preventing hacks, sneak and kill maneuvers and his low visibility on radar.
I don't know, I ran across some scouts that do that perfectly. I'm hacking and they drop me quickly. If I see one, they know to run for the hills for they are not equipped to take on any other classes dead on. He's looking to find cover and return to its obscurity. A scout's movements should be outside the battlefield while when it infiltrates, it shouldn't be anywhere near the reds. That's a death warrant.
So when I hear scouts complain about the roles, I often hear HP arguments, what other classes can do and such. You are defeating the purpose of the scout by your playstyle. If you wanted more HP, then you would be heavier, thus making you slower. Why else do Scout suits look like a little kid can fit into the dropsuit? You sacrifice HP for speed.
I agree with this 100%
However, we get jack crap for points doing this.
If they fix the scout the way I want, this is what will happen.
The gallente scout will use his passive scan to get behind enemy lines and to avoid contact. They are made to quickly hack objectives, and to cause havoc by eliminating lone wolves and sabotaging equipment.
The Minmatar scout will be a hit and run assassin. He will use his speed and dampening to get right behind the enemy, take out 2-3 targets QUICKLY and GTFO. They will harass the enemy by taking down lone wolves, and by causing squads to waste time by constantly watching their own backs.
Just my opinion. |
Vyuru
Bojo's School of the Trades
12
|
Posted - 2013.10.15 02:34:00 -
[37] - Quote
Ghost Kaisar wrote:Michael Arck wrote:Here's the thing...
When some scouts mention their HPs, I laugh. I look at like this, a sniper and his spotter are deployed on the battlefield in a undisclosed location. They are the most vulnerable but yet the most deadly. They can demoralize the enemy for they can take out key personnel without their location spotted. Hiding in shadows, they create hysteria while providing significant intel to their allies. Scouts are to play the background, never the forefront.
Their effectiveness comes in that they are able to move at incredible speeds. Their defense is that shotty which protects them from hair raising situations.
Yes, everybody can use a scanner. But not everybody can traverse the battlefield as well as scouts.
It just seems like some scouts are trying to make the scout into something akin to a Assault/Scout class. That goes against the format of the scout. The scout is weak in general, but his power comes from lurking in shadows, communicating intel, preventing hacks, sneak and kill maneuvers and his low visibility on radar.
I don't know, I ran across some scouts that do that perfectly. I'm hacking and they drop me quickly. If I see one, they know to run for the hills for they are not equipped to take on any other classes dead on. He's looking to find cover and return to its obscurity. A scout's movements should be outside the battlefield while when it infiltrates, it shouldn't be anywhere near the reds. That's a death warrant.
So when I hear scouts complain about the roles, I often hear HP arguments, what other classes can do and such. You are defeating the purpose of the scout by your playstyle. If you wanted more HP, then you would be heavier, thus making you slower. Why else do Scout suits look like a little kid can fit into the dropsuit? You sacrifice HP for speed. I agree with this 100% However, we get jack crap for points doing this. If they fix the scout the way I want, this is what will happen. The gallente scout will use his passive scan to get behind enemy lines and to avoid contact. They are made to quickly hack objectives, and to cause havoc by eliminating lone wolves and sabotaging equipment. The Minmatar scout will be a hit and run assassin. He will use his speed and dampening to get right behind the enemy, take out 2-3 targets QUICKLY and GTFO. They will harass the enemy by taking down lone wolves, and by causing squads to waste time by constantly watching their own backs. Just my opinion.
This is something I agree and disagree with.
I agree scouts shouldn't be assault wannabes, but when I bring up the lack of HP, it's in comparison to what our functions are. We are supposed to be lighter, faster, scan better, and be more into the EWAR aspect of things.
We are lighter and faster, but honestly, the speed isn't THAT big of a difference unless you are a minmatar scout with max biotics vs another race's assault/logi/heavy. The speed difference there does allow you to get around corners or chase people down easier.
In open areas no amount of speed will save you if you get spotted by a AR user unless they are new to the game.
But really, we scan the same as other people, and EWAR needs to be fleshed out a lot more than it currently is. That is one of the things that really gets to me to be honest. We are a scout, and yet, why do we scan just as well as a heavy does?
I don't expect to be on the front lines going toe to toe with assaults and the likes, but I do expect more compensation for the lack of health.
Honestly, scouts are almost to where they should be IMO. Much like vehicles, there are still some tweaks still to be made to scouts and then they'll be where they should be IMO.
Things I think should happen? Flesh out EWAR. Add a second equipment slot to either ADV or Proto suits and adjust CPU/PG accordingly. Give us the other racial scouts so that we can make comparisons and get this all down. IMO it's harder to make adjustments with only half of the suits in the game.
I do think CCP will get to us, and from what I've been seeing lately I think they'll probably do a good job with us too. I'd just like to have a rough guesstimate as to when and what they're thinking of. Been playing Dust since about March of this year, shortly before Uprising went into effect, and scouts are kind of my passion. |
Shotty GoBang
Pro Hic Immortalis
1557
|
Posted - 2013.10.15 12:07:00 -
[38] - Quote
Vyuru wrote: intelligent things.
1) Great recap. Agree 100%. 2) What's your take on assassin vs recon? 3) What do you suspect dev hugs will be? 4) Bojo is retiring. Will you be our new Bojo??
|
Knight Soiaire
Rent-A-Taxi
2582
|
Posted - 2013.10.15 15:45:00 -
[39] - Quote
Well.....
A reply would be nice Wolfman.
I hate having to go about it like this, but Scouts have kept their mouths shut for so long, last post I remember was a dev saying that new features would be added to buff Scouts, but that could've been a CPM post.
Its been so long I dont even remember.
|
Pickle Sniffer
Storm Wind Strikeforce Caldari State
8
|
Posted - 2013.10.15 20:35:00 -
[40] - Quote
As a mainly solo player, I like the scout suits a lot. The low scan profile makes a huge difference when I'm sneaking in to fast hack an objective. It was tough at first, but I made sure to put my sp where I wanted it, and I can hold my own pretty well in a pub match - I'm not real helpful to a disorganized squad, but if my other five know what they're doing, you'll be damn glad to see those charged nova knives over the shoulder of the heavy holding you off with an HMG, or when their nanohive suddenly goes up in smoke! Sneaky and ruthless is the ****... |
|
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
769
|
Posted - 2013.10.15 20:49:00 -
[41] - Quote
I have some scout experiece, despite never speccing into it. I ran with a dragonfly scout and toxin half the time during Chrome, now I run with it half the time with a Dren shotgun. I find it very effective, and I run it completely with BPOs. With two stamina mods I can be in and out of where I need to be before anyone can retaliate. I usually avoid fights, but when the opportunity arises or it becomes a necessity I can hold my own. I can run circles around almost every suit. Yes I have low EHP, I have no mods other than the passive suit bonuses. I also have 0 SP in both the shogun and Gal Scout.
I usually only die when I don't get the jump on people, and using passive scanning and my speed effectively I can survive a 1v1 and I almost always go positive in a match. The only times I don't are when I intentialy make suicide runs to disprupt lightly guarded enemy positions in hopes to either take a letter at least pull attention and resources away from the rest of the battlefield.
Now I know this is one "playstyle" and not everyone wants play that way. So I ask what "playstyle" do you want the scout suit to run? Because most of the whiners want it to be a faster assault, so why won't they just run assault, add some catalyzers and stamina boosters? It's like choosing a heavy because you want more EHP and then complaining that it's too slow and doesn't have enough equipment slots. The scout is great if you know what you are doing and play it to its strengths.
There is more to stealth than cloaking.
Note: If this thread is about the scout being the "most useless" than someone would have to take that spot, but I'd say it's far from useless. |
Bojo The Mighty
Zanzibar Concept
2210
|
Posted - 2013.10.15 20:55:00 -
[42] - Quote
I know I've stopped Dust but I'm still reading a little forum activity so should bandwidth come to me in a lost gale I can return, although there's not really a whole lot in Dust to make you want to return....
Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player.
This guy made me sign in on the forums.
The fact of the matter is; what is there to do besides shoot?. Absolutely nothing. The scout is like a hemophiliac thrown into the boxing ring. The scout can't take much damage at all and it's intended role does not exist. There is nothing to recon in this game, nothing that can't be done by a medium frame that a scout does better. Not enough "shadows to lurk in", besides the fact that profile has no effect on LOS. There are no WarPoints awarded to scouts for evading detection or recon.
We can't fit scouts without weapons, and this game is so about Squads that it's rare to find stragglers. If you know so much about scouts please enlighten me with infinite tales of wisdom on what exactly a scout can do in this game that proves more effective and useful than a medium frame.
EDIT: Nowhere did I say that scouts aren't killing machines... it's just that the **** I quoted literally has no idea. |
hgghyujh
expert intervention Caldari State
125
|
Posted - 2013.10.15 21:32:00 -
[43] - Quote
actually while I do agree with you scouts kinda made a come back this last build. Since 1.4 every thing dies quick now but scouts can dodge enough to be wicked dangerous. If you notice there are more scouts on the field now then anything else. Unfortunately that's cause every thing else is broken not because the scout is fixed. |
Crash Monster
Snipers Anonymous
1677
|
Posted - 2013.10.15 22:34:00 -
[44] - Quote
hgghyujh wrote:actually while I do agree with you scouts kinda made a come back this last build. Since 1.4 every thing dies quick now but scouts can dodge enough to be wicked dangerous. If you notice there are more scouts on the field now then anything else. Unfortunately that's cause every thing else is broken not because the scout is fixed.
Scouts made a comeback? |
Lightning Bolt2
SVER True Blood Public Disorder.
261
|
Posted - 2013.10.15 23:26:00 -
[45] - Quote
to those that think scouts are fine are wrong- enough details are in this thread I'm not going to repeat them all.
but I will point out a few things.
- - in PC I have to fit profile dampeners (by sacrificing speed, and ALOT OF IT!!!) and STILL get scanned by proto focused
- as other posts point out, an assault can do the same job with over twice as much HP with only slightly less speed
- the EWAR parts are STILL better on a logi!
- and finally, there's no EWAR that we can really use
- oops, nearly 4got those who say scouts great either base it off the great scouts in pubs, only use cheap gear and have no idea how little improvement upgrades there are, or think we should specialize in EWAR that doesn't exist!
that ended up longer than I expected!
well... switching to a better game, time to plug in my PS2! |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
306
|
Posted - 2013.10.15 23:47:00 -
[46] - Quote
hgghyujh wrote:actually while I do agree with you scouts kinda made a come back this last build. Since 1.4 every thing dies quick now but scouts can dodge enough to be wicked dangerous. If you notice there are more scouts on the field now then anything else. Unfortunately that's cause every thing else is broken not because the scout is fixed.
Your are right and wrong at the same time, scouts did get a boost in 1.4, and its not because they can dodge, in fact it is the opposite, its because hp means less as the TTK went down due to better accuracy across the board (less dodging).
Lower TTK favors scouts as it works to trivialize hp differences. |
Mossellia Delt
Militaires Sans Jeux
486
|
Posted - 2013.10.16 00:22:00 -
[47] - Quote
Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player.
Just want to point out that you're a dumbass. If scouts aint ment to fight then why does the god dam minni scout have melee and knife bonus. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
408
|
Posted - 2013.10.16 00:25:00 -
[48] - Quote
@Tallen Ellecon - you could do that in a medium suit with more built in HP.
The passive scan radius is so appalling that any one can sneak if they want to.
The suit needs a real role or a clear advantage. Right now I would say that advantage is profile dampening but the reason so many want cloak is that LOS will easily reveal a scout.
I would say to increase both scouts passive scan radius but the Minmatar's base radius more, the Gallente will exceed the Minnie's at Lv3. This would allow them to traverse the battlefield easier and not have to waste slots on range extenders or active scanners (which alert the enemy) unless they want to.
That way you dont need to increase the base or sprint speed if CCP doesnt want to as slots are open for that and you dont have to give a secondary equipment slot so Scouts can do what they need to instead of using a scanner to see if an area is safe and put the enemy on alert. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
583
|
Posted - 2013.10.16 04:30:00 -
[49] - Quote
Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player.
Lawls, gotta love that random dude who never played as a scout giving a pro scout advise like a boss and telling ppl that got 10 month + experience as a scout 'they are doing it wrong'. Every scout thread needs a dude like that and every one got one too! So, it's just about perfect if you ask me. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
583
|
Posted - 2013.10.16 04:32:00 -
[50] - Quote
Bojo The Mighty wrote:I know I've stopped Dust but I'm still reading a little forum activity so should bandwidth come to me in a lost gale I can return, although there's not really a whole lot in Dust to make you want to return.... Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player. This guy made me sign in on the forums. The fact of the matter is; what is there to do besides shoot?. Absolutely nothing. The scout is like a hemophiliac thrown into the boxing ring. The scout can't take much damage at all and it's intended role does not exist. There is nothing to recon in this game, nothing that can't be done by a medium frame that a scout does better. Not enough "shadows to lurk in", besides the fact that profile has no effect on LOS. There are no WarPoints awarded to scouts for evading detection or recon. We can't fit scouts without weapons, and this game is so about Squads that it's rare to find stragglers. If you know so much about scouts please enlighten me with infinite tales of wisdom on what exactly a scout can do in this game that proves more effective and useful than a medium frame. EDIT: Nowhere did I say that scouts aren't killing machines... it's just that the **** I quoted literally has no idea.
lol + 1 because that guy also made me sign in. |
|
Niuvo
The Phoenix Federation Ascension Alliance
610
|
Posted - 2013.10.16 05:24:00 -
[51] - Quote
Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player. the scout has no role. Scouts need to defend themselves and survive small skirmishes. The scout can be used as an assault and the scout should be able to get into gunfights. If I lurk in the shadows I may just as well not play?
We need feedback from the Devs. What should the scout do? and be good at it. The devs have been dodging us for a long time! |
XxWarlordxX97
Ancient Exiles
4718
|
Posted - 2013.10.16 05:26:00 -
[52] - Quote
Knight Soiaire wrote:The most worthless role in DUST right now.
You may say that title belong to Dropships, but dropships have uses that no other class can match, like getting to high grounds.
What have Scouts got? Besides a fancy name.
We may strafe faster, but its minimal, and its useless in gunfights.
We may be able to speed tank, but, we trade a lot of HP to do so, whereas med frames can almost match our sprint, with twice, to three times our eHP.
We cant even Scout our Scan radius is the same as every other suit in the game.
Every thing we can do, it can be matched by almost every single other class in the game.
Making Scouts, the most useless role in DUST, hands down.
Dropships are in a bad position, but at least they've got some idea of where they're heading.
I know you've acknowledged that Scouts need some love, but we need to know what you plan on doing, and when you plan on doing it. The scout and the heavy |
m twiggz
Hollowed Kings
93
|
Posted - 2013.10.16 05:32:00 -
[53] - Quote
Shotty GoBang wrote:NB4: Gal scouts are competitive with triple plates and 600+ HP.
^Personally, I hate that I have to bastardize my stealthy assassin fits with armor. But its the only way to compete at the moment. Would be nice to have other options.
Personally I'd like to see a Caldari scout. 4H 1L instead of the 1H 4L of the Scout gk.0. Scouts should be fast to navigate around enemies quicker, which shields can provide, without increasing the total EHP by ridiculous amounts.
I'd like to know when the rest of the racial scout suits will be release. Perhaps then I'd venture into scouts. Until then I feel awful for players that have already sunk millions of skill points into them.
PS; Occasionally I'll run into some scouts who are absolute beasts. Kudos to you guys. |
Niuvo
The Phoenix Federation Ascension Alliance
610
|
Posted - 2013.10.16 05:36:00 -
[54] - Quote
Tallen Ellecon wrote:I have some scout experiece, despite never speccing into it. I ran with a dragonfly scout and toxin half the time during Chrome, now I run with it half the time with a Dren shotgun. I find it very effective, and I run it completely with BPOs. With two stamina mods I can be in and out of where I need to be before anyone can retaliate. I usually avoid fights, but when the opportunity arises or it becomes a necessity I can hold my own. I can run circles around almost every suit. Yes I have low EHP, I have no mods other than the passive suit bonuses. I also have 0 SP in both the shogun and Gal Scout.
I usually only die when I don't get the jump on people, and using passive scanning and my speed effectively I can survive a 1v1 and I almost always go positive in a match. The only times I don't are when I intentialy make suicide runs to disprupt lightly guarded enemy positions in hopes to either take a letter at least pull attention and resources away from the rest of the battlefield.
Now I know this is one "playstyle" and not everyone wants play that way. So I ask what "playstyle" do you want the scout suit to run? Because most of the whiners want it to be a faster assault, so why won't they just run assault, add some catalyzers and stamina boosters? It's like choosing a heavy because you want more EHP and then complaining that it's too slow and doesn't have enough equipment slots. The scout is great if you know what you are doing and play it to its strengths.
There is more to stealth than cloaking.
Note: If this thread is about the scout being the "most useless" than someone would have to take that spot, but I'd say it's far from useless. the scout has its uses alright but they aren't as strong. They aren't optimum yet. who knows when they will. I would love to be sneaky, not get highlighted by a cru or a null cannon. I want my complex range amps to do their job. I would like to run behind cover and not have those bullets go through damn cover! cloaking is necessary. |
Niuvo
The Phoenix Federation Ascension Alliance
610
|
Posted - 2013.10.16 05:51:00 -
[55] - Quote
Pickle Sniffer wrote:As a mainly solo player, I like the scout suits a lot. The low scan profile makes a huge difference when I'm sneaking in to fast hack an objective. It was tough at first, but I made sure to put my sp where I wanted it, and I can hold my own pretty well in a pub match - I'm not real helpful to a disorganized squad, but if my other five know what they're doing, you'll be damn glad to see those charged nova knives over the shoulder of the heavy holding you off with an HMG, or when their nanohive suddenly goes up in smoke! Sneaky and ruthless is the ****... right on fellow scout. Join our corp? Any fulltime scout is welcomed at Scouts United channel. If someone wrongly enters, who can kick him out?? |
Kasote Denzara
A Vulture
448
|
Posted - 2013.10.16 06:12:00 -
[56] - Quote
I looked at the title of this thread and scoffed.
I personally ran a shotgun scout through 1.2-1.4, despite people saying it was impossible. It wasn't. People were being jackasses and were attempting to run like an Assault.
It's not health scouts need. It's speed. Speed is superior to health in the hands of a scout. With speed, a scout remains out of the fight. With speed, a scout won't need health. Health is for those that get shot. Scouts that stay in view get shot.
Is it clearer now?
Added note: I have said this time after time, but it's the DS pilots that have it bad. I'm betting their shaking their heads at the rivers that the tankers are making right now. I'll take a DS over a tank any day. Only one of these takes skill to use. The other's a tank. |
IVIaster LUKE
Shadow Company HQ
44
|
Posted - 2013.10.16 06:13:00 -
[57] - Quote
Target practice. That's the scouts roll now. Which is BS. Before the PC build the Proto scout had 2 equipment slots. After the PC build only 1. Right then and there I knew the "JIG WAS UP". I have not used them since. |
Ghost Kaisar
Pradox One
614
|
Posted - 2013.10.16 06:21:00 -
[58] - Quote
IVIaster LUKE wrote:Target practice.
And all scouts try their hardest to make practice tough for you guys.
|
IVIaster LUKE
Shadow Company HQ
44
|
Posted - 2013.10.16 06:30:00 -
[59] - Quote
Ghost Kaisar wrote:IVIaster LUKE wrote:Target practice. And all scouts try their hardest to make practice tough for you guys.
Unfortunately, the powers that BE decided to have the scouts fight in "WET PAPER BAG" dropsuits .
Much respect to the scouts still running it! |
OZAROW
WarRavens League of Infamy
826
|
Posted - 2013.10.16 11:28:00 -
[60] - Quote
We NEED A BETTER BASE SCAN RANGE! I've realized that this would be a huge improvement, |
|
Knight Soiaire
P.O.I.N.T.L.E.S.S A.C.R.O.N.Y.M
2621
|
Posted - 2013.10.16 12:29:00 -
[61] - Quote
XxWarlordxX97 wrote:Knight Soiaire wrote:The most worthless role in DUST right now.
You may say that title belong to Dropships, but dropships have uses that no other class can match, like getting to high grounds.
What have Scouts got? Besides a fancy name.
We may strafe faster, but its minimal, and its useless in gunfights.
We may be able to speed tank, but, we trade a lot of HP to do so, whereas med frames can almost match our sprint, with twice, to three times our eHP.
We cant even Scout our Scan radius is the same as every other suit in the game.
Every thing we can do, it can be matched by almost every single other class in the game.
Making Scouts, the most useless role in DUST, hands down.
Dropships are in a bad position, but at least they've got some idea of where they're heading.
I know you've acknowledged that Scouts need some love, but we need to know what you plan on doing, and when you plan on doing it. The scout and the heavy
The Heavy does have some sort of use, although their HP difference is minimal, but their speed difference is huge.
Heavies are still the only class able to use a Heavy Weapon. |
Shotty GoBang
Pro Hic Immortalis
1592
|
Posted - 2013.10.18 22:23:00 -
[62] - Quote
Still nothing, huh? I thought for sure this would be the "one" ...
|
BARDAS
DUST University Ivy League
678
|
Posted - 2013.10.18 22:26:00 -
[63] - Quote
Shotty GoBang wrote:Still nothing, huh? I thought for sure this would be the "one" ...
Developers never respond to Scout threads. Your thread is a perfect example. Over 100+ pages and not a single comment. |
Shotty GoBang
Pro Hic Immortalis
1592
|
Posted - 2013.10.18 22:45:00 -
[64] - Quote
BARDAS wrote:Developers never respond to Scout threads. Your thread is a perfect example. Over 100+ pages and not a single comment. The Devs aren't allowed to look at that thread :-) |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4000
|
Posted - 2013.10.18 22:47:00 -
[65] - Quote
Good luck getting a dev tag. It's hard to do - I know from experience. |
Llast 326
An Arkhos
247
|
Posted - 2013.10.18 22:48:00 -
[66] - Quote
If only we were as invisible in game as we are to the Dev staff |
Niuvo
The Phoenix Federation The Ascendancy
623
|
Posted - 2013.10.19 17:11:00 -
[67] - Quote
we won't bite, we are only giving feedback so CCP can have the best scout role of any game. |
Knight Soiaire
P.O.I.N.T.L.E.S.S A.C.R.O.N.Y.M
2651
|
Posted - 2013.10.19 18:50:00 -
[68] - Quote
I'm praying that Scouts are at least mentioned in EVE-Vegas tonight.
If we're not, then the entire event is a fail in my eyes, unless they anounce PVE.....
Although, both are highly unlikely. |
Shotty GoBang
Pro Hic Immortalis
1660
|
Posted - 2013.10.20 14:40:00 -
[69] - Quote
Knight Soiaire wrote:I'm praying that Scouts are at least mentioned in EVE-Vegas tonight.
Events / Presentations are akin to a sales pitch ... Focus on a product's strengths, rather than bring to light its weaknesses. I missed the event summary; my expectations were not high as it pertains to the Scout. Anything cool coming? |
Knight Soiaire
P.O.I.N.T.L.E.S.S A.C.R.O.N.Y.M
2684
|
Posted - 2013.10.20 15:06:00 -
[70] - Quote
Shotty GoBang wrote:Knight Soiaire wrote:I'm praying that Scouts are at least mentioned in EVE-Vegas tonight.
Events / Presentations are akin to a sales pitch ... Focus on a product's strengths, rather than bring to light its weaknesses. I missed the event summary; my expectations were not high as it pertains to the Scout. Anything cool coming?
I wasn't able to watch the whole thing.
The most interesting thing to me, is that they showed an image of what the Player run marketplace might look like. |
|
IVIaster LUKE
Shadow Company HQ
48
|
Posted - 2013.10.21 12:59:00 -
[71] - Quote
Bump
\o/ YEA ERRR |
Knight Soiaire
P.O.I.N.T.L.E.S.S A.C.R.O.N.Y.M
2695
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Posted - 2013.10.21 15:39:00 -
[72] - Quote
C'mon devs, please respond!
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Lightning xVx
R 0 N 1 N
274
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Posted - 2013.10.21 15:53:00 -
[73] - Quote
I would hope that everyone knows the basics of marketing by now. Best way to get a big corporation to look at customers concerns is to either boycott products or not play. When the SUITS DONT make money then they seek attention. |
Fox Gaden
Immortal Guides
1338
|
Posted - 2013.10.21 16:11:00 -
[74] - Quote
Scouts can hid from Scanners easier than other suits.
But I do think the base scan range for Scout suits should be increased to 15m and they should be given a bit more Power Grid and CPU.
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