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I AM TacoBueno
Krusual Covert Operators Minmatar Republic
10
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Posted - 2013.10.07 22:45:00 -
[1] - Quote
Why is it that swarm launchers never miss unless something gets in the way? I drove straight at a guy that launched his swarm but by the time he had fired I was passing him and the missiles were flying in the opposite direction that I was going in. A second later, I blew up.....so apparently the rockets did an instant 180. Sorry but that just makes no sense. |
Django Quik
Dust2Dust. Top Men.
1595
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Posted - 2013.10.07 22:58:00 -
[2] - Quote
If you can get something in the way or outrun them they miss. This isn't too difficult with LAVs or well flown dropships but tanks struggle if well out in the open. The swarms do track you to a certain extent but they're by no means 100% hit rate weapons. |
Rogatien Merc
Red Star. EoN.
1406
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Posted - 2013.10.07 23:02:00 -
[3] - Quote
Modern air-to-air missiles can pull even crazier maneuvers at higher velocities than current swarms.
Not that I advocate RL comparisons all the time, but you said it didn't "make sense".
But it does. :-/
... NOW, is it balanced? Completely different question. Carry on... |
8213
Grade No.2
336
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Posted - 2013.10.07 23:06:00 -
[4] - Quote
If you're within 400m and not behind cover, the Swarm will get you, period. Whether all 4-6 rockets connect is circumstantial. |
Forlorn Destrier
Bullet Cluster
1941
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Posted - 2013.10.07 23:06:00 -
[5] - Quote
I AM TacoBueno wrote:Why is it that swarm launchers never miss unless something gets in the way? I drove straight at a guy that launched his swarm but by the time he had fired I was passing him and the missiles were flying in the opposite direction that I was going in. A second later, I blew up.....so apparently the rockets did an instant 180. Sorry but that just makes no sense.
Never heard of heat seeking missiles or stingers?
http://en.wikipedia.org/wiki/Infrared_homing
http://en.wikipedia.org/wiki/FIM-92_Stinger |
I AM TacoBueno
Krusual Covert Operators Minmatar Republic
10
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Posted - 2013.10.07 23:07:00 -
[6] - Quote
Rogatien Merc wrote:Modern air-to-air missiles can pull even crazier maneuvers at higher velocities than current swarms.
Not that I advocate RL comparisons all the time, but you said it didn't "make sense".
But it does. :-/
... NOW, is it balanced? Completely different question. Carry on...
It doesn't make sense. No modern rocket can pull a 180 that fast. |
Spkr4theDead
International-Fleet
971
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Posted - 2013.10.07 23:07:00 -
[7] - Quote
I AM TacoBueno wrote:Why is it that swarm launchers never miss unless something gets in the way? I drove straight at a guy that launched his swarm but by the time he had fired I was passing him and the missiles were flying in the opposite direction that I was going in. A second later, I blew up.....so apparently the rockets did an instant 180. Sorry but that just makes no sense. You haven't seen the tons of threads and posts about swarm launchers being incredibly OP? |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
390
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Posted - 2013.10.07 23:12:00 -
[8] - Quote
you drove towards a swarm launcher. there is your problem right there. you do realise that swarms at a specific range get a boost to speed and agility. so worse thing you could ever do is drive towards them |
hackerzilla
Defenders of the Helghast Dream
313
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Posted - 2013.10.07 23:16:00 -
[9] - Quote
I AM TacoBueno wrote:Rogatien Merc wrote:Modern air-to-air missiles can pull even crazier maneuvers at higher velocities than current swarms.
Not that I advocate RL comparisons all the time, but you said it didn't "make sense".
But it does. :-/
... NOW, is it balanced? Completely different question. Carry on... It doesn't make sense. No modern rocket can pull a 180 that fast. How can you be sure of that? Did you do you're research? Probably not and you're blindly defending your point. Swarms are supposed to be easy because if you spec into a weapon only meant to counter one thing, then it should be either easy or really good. Currently swarms is both, which is bad. |
I AM TacoBueno
Krusual Covert Operators Minmatar Republic
10
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Posted - 2013.10.07 23:23:00 -
[10] - Quote
ADAM-OF-EVE wrote:you drove towards a swarm launcher. there is your problem right there. you do realise that swarms at a specific range get a boost to speed and agility. so worse thing you could ever do is drive towards them
It's not like I knew he had a swarm launcher until he fired it.
@ Hackerzilla, I am not blindly defending my point, but it does sound like you were trying to blindly state a fact without doing research of your own. I am part of a military family, I have spent a lot of time on military bases (lived on one for 8 years), watched a lot of AFN (i wonder if you even know what that means), and I know quite a bit about military technology. I plan on joining the Air Force after finishing a little more of my college education. Not to mention, with a little common sense and basic knowledge of physics you would know that something traveling at the speeds of a rocket would have a pretty damn difficult time just doing an instant 180, and then on top of that regaining control and seeking out its target. While we do have some amazing technology and missiles out there, there isn't anything right now that has that capability. |
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Zelorian Dexter snr
DVC 514 Aerodyne Collective
59
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Posted - 2013.10.07 23:43:00 -
[11] - Quote
i agree but this game is set 20000 years in the future. Which makes me wonder with all the advanced tech weapons suits why has no one come up with something better than a ladder for climbing |
Operative 1171 Aajli
Bragian Order Amarr Empire
520
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Posted - 2013.10.08 03:43:00 -
[12] - Quote
Well, missiles in EVE always hit. It's only a matter of effective range, flight time and amount of damage. The swarm launcher seems the only weapon functioning like an EVE launcher by locking on with a fire and forget mechanic. |
Michael Arck
Anubis Prime Syndicate
1377
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Posted - 2013.10.08 03:45:00 -
[13] - Quote
Cause a lock on with homing missiles rarely miss in Dust. Hard to miss that big object...
It's funny when you see the swarmys circle around the tank and then dive straight down...then you see the tank hauling major ass |
SgtDoughnut
Red Star Jr. EoN.
261
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Posted - 2013.10.08 03:49:00 -
[14] - Quote
Considering I have enough time between lock and lock-break to look straight up and fire anyway, my missiles will almost always hit unless you manage to turn a corner. |
Kane Fyea
DUST University Ivy League
1722
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Posted - 2013.10.08 04:05:00 -
[15] - Quote
I AM TacoBueno wrote:ADAM-OF-EVE wrote:you drove towards a swarm launcher. there is your problem right there. you do realise that swarms at a specific range get a boost to speed and agility. so worse thing you could ever do is drive towards them It's not like I knew he had a swarm launcher until he fired it. How? The big black thing on his shoulders didn't give you a hint? |
Kane Fyea
DUST University Ivy League
1722
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Posted - 2013.10.08 04:07:00 -
[16] - Quote
I AM TacoBueno wrote:so apparently the rockets did an instant 180. Sorry but that just makes no sense. We're 20k years in the future in this game. I would hope by then that humans could make rockets do this since the rockets we currently have are pretty damn maneuverable. |
I AM TacoBueno
Krusual Covert Operators Minmatar Republic
10
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Posted - 2013.10.08 05:13:00 -
[17] - Quote
Kane Fyea wrote:I AM TacoBueno wrote:ADAM-OF-EVE wrote:you drove towards a swarm launcher. there is your problem right there. you do realise that swarms at a specific range get a boost to speed and agility. so worse thing you could ever do is drive towards them It's not like I knew he had a swarm launcher until he fired it. How? The big black thing on his shoulders didn't give you a hint?
I was just driving through trying to run over the other 5 guys there....wasn't really paying attention to the what they had in their hands. They all just looked like bugs about to hit my windshield to me. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
382
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Posted - 2013.10.08 05:15:00 -
[18] - Quote
I have seen swarms navigate around rocks, through walls and uphill! That was all in one volley!
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Jack McReady
DUST University Ivy League
644
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Posted - 2013.10.08 07:32:00 -
[19] - Quote
actually they do miss ground targets because they aim at lower parts of the vehicle. if you make a turn at speed the missiles often spin to keep up and crush into the ground. this actually happens alot against LAV and LLAV, but tanks are also able to evade some of the damage that way (although it is a bad idea to do that with tanks cause you expose your back against the missiles that way, and your backside is a weakspot, I would rather absorb them all frontally) |
Iron Wolf Saber
Den of Swords
9287
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Posted - 2013.10.08 07:44:00 -
[20] - Quote
Forlorn Destrier wrote:I AM TacoBueno wrote:Why is it that swarm launchers never miss unless something gets in the way? I drove straight at a guy that launched his swarm but by the time he had fired I was passing him and the missiles were flying in the opposite direction that I was going in. A second later, I blew up.....so apparently the rockets did an instant 180. Sorry but that just makes no sense. Never heard of heat seeking missiles or stingers? http://en.wikipedia.org/wiki/Infrared_hominghttp://en.wikipedia.org/wiki/FIM-92_Stinger
http://www.youtube.com/watch?v=YbmiAq7pXQE
Stinger
And the thing is this missile is by far the on of the more removed threatening things that chase airplanes in the sky in terms of tech and ability to be defeated.
Luckily those other missile systems are not all that common nor as man portable. |
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Iron Wolf Saber
Den of Swords
9287
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Posted - 2013.10.08 07:49:00 -
[21] - Quote
Zelorian Dexter snr wrote:i agree but this game is set 20000 years in the future. Which makes me wonder with all the advanced tech weapons suits why has no one come up with something better than a ladder for climbing
They're high tech ladders capable of operating even when emp'ed. |
Vyzion Eyri
The Southern Legion The Umbra Combine
1399
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Posted - 2013.10.08 07:52:00 -
[22] - Quote
The main problem is that AV weapons do reasonable, balanced amounts of damage if the maps were bigger and there were more players and more vehicles.
Oh, and by the way, you heard it here first: the next big AV weapon for 1.6 is a pile of proxy/REs. Logic? Place them at supply depots and when vehicles go to resupply turret ammo... boom. |
Iron Wolf Saber
Den of Swords
9287
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Posted - 2013.10.08 08:08:00 -
[23] - Quote
Vyzion Eyri wrote:The main problem is that AV weapons do reasonable, balanced amounts of damage if the maps were bigger and there were more players and more vehicles.
Oh, and by the way, you heard it here first: the next big AV weapon for 1.6 is a pile of proxy/REs. Logic? Place them at supply depots and when vehicles go to resupply turret ammo... boom.
Vehicle changes are not scheduled for 1.6 unfortunately, thats all we do know about 1.6 so far. |
ladwar
Dead Six Initiative Lokun Listamenn
1879
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Posted - 2013.10.08 08:11:00 -
[24] - Quote
hackerzilla wrote:I AM TacoBueno wrote:Rogatien Merc wrote:Modern air-to-air missiles can pull even crazier maneuvers at higher velocities than current swarms.
Not that I advocate RL comparisons all the time, but you said it didn't "make sense".
But it does. :-/
... NOW, is it balanced? Completely different question. Carry on... It doesn't make sense. No modern rocket can pull a 180 that fast. How can you be sure of that? Did you do you're research? Probably not and you're blindly defending your point. Swarms are supposed to be easy because if you spec into a weapon only meant to counter one thing, then it should be either easy or really good. Currently swarms is both, which is bad. well i have and no modern missile can. in fact its impossible for maneuvers i have seen swarms do. i seen plenty of RL missiles being fired with my own eyes. |
ladwar
Dead Six Initiative Lokun Listamenn
1879
|
Posted - 2013.10.08 08:29:00 -
[25] - Quote
Iron Wolf Saber wrote:Vyzion Eyri wrote:The main problem is that AV weapons do reasonable, balanced amounts of damage if the maps were bigger and there were more players and more vehicles.
Oh, and by the way, you heard it here first: the next big AV weapon for 1.6 is a pile of proxy/REs. Logic? Place them at supply depots and when vehicles go to resupply turret ammo... boom. Vehicle changes are not scheduled for 1.6 unfortunately, thats all we do know about 1.6 so far. vehicles changes slate for 2.0 right? |
Xaviah Reaper
Nyain San EoN.
84
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Posted - 2013.10.08 08:32:00 -
[26] - Quote
actually if you're in a dropship, even if you fly around a tower the missiles wait until they pass the corner to readjust to your location. they bend around corners "Wanted" style. |
Jack McReady
DUST University Ivy League
644
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Posted - 2013.10.08 08:40:00 -
[27] - Quote
Xaviah Reaper wrote:actually if you're in a dropship, even if you fly around a tower the missiles wait until they pass the corner to readjust to your location. they bend around corners "Wanted" style. that is just lag, truth is the missiles were already alot closer to you than you actually saw them on screen. |
Sleepy Shadow
L.O.T.I.S.
68
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Posted - 2013.10.08 09:14:00 -
[28] - Quote
Xaviah Reaper wrote:actually if you're in a dropship, even if you fly around a tower the missiles wait until they pass the corner to readjust to your location. they bend around corners "Wanted" style.
No, they really donGÇÖt. Unless the swarms were already very close, they will not follow you around the corner. When the swarms are close to you they gain extra speed and tracking thus allowing sharp corner turns. If the swarms are at distance they will cut corners and as such, hit any obstacle there.
For tanks, even a small hill (where your turret is still visible for the swarmer) is enough to make the swarms miss. Swarms aim at the lower section of your tank, so if thereGÇÖs any obstacle there, the swarms will hit the obstacle. ItGÇÖs the same with, for example, turrets in enemy redline. Trying to kill them with swarms is difficult exactly for this reason. When you shoot your swarms normally, they will hit the hill in front of the turret every time even if the turret itself is visible. This is why you see swarmers shooting in the air instead of directly at you, they are trying to get a better angle for the swarms. So tankers, embrace those tiny little bumps that may save your tank.
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Rogue Saint
Science For Death The Shadow Eclipse
300
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Posted - 2013.10.08 09:52:00 -
[29] - Quote
I AM TacoBueno wrote:Why is it that swarm launchers never miss unless something gets in the way? I drove straight at a guy that launched his swarm but by the time he had fired I was passing him and the missiles were flying in the opposite direction that I was going in. A second later, I blew up.....so apparently the rockets did an instant 180. Sorry but that just makes no sense.
Of course it makes sense, why do you think there is a "Lock on time/period" ?
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ladwar
Dead Six Initiative Lokun Listamenn
1879
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Posted - 2013.10.08 09:58:00 -
[30] - Quote
Rogue Saint wrote:I AM TacoBueno wrote:Why is it that swarm launchers never miss unless something gets in the way? I drove straight at a guy that launched his swarm but by the time he had fired I was passing him and the missiles were flying in the opposite direction that I was going in. A second later, I blew up.....so apparently the rockets did an instant 180. Sorry but that just makes no sense. Of course it makes sense, why do you think there is a "Lock on time/period" ? /facepalm this is whats wrong with people.
does it make sense if i looked at you with a forge gun then did a 180 away killed you after you ran around a wall, down a ditch and through a building. if it does your playing the wrong game. |
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